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  • cocos2dx CCControlButton button大事

    =================================.cpp文件

    <pre name="code" class="cpp">bool HelloWorld::init() { 
        if ( !CCLayer::init() ) { 
            return false;
        } 
        CCLabelTTF * label = CCLabelTTF::create("为选中文字", "MarkerFelt",25); 
        CCControlButton * button = CCControlButton ::create(label,CCScale9Sprite::create("button.png")); 
        button->setPosition(ccp(240, 170)); 
        // 按钮选中后背景图响应的状态 
        button->setTitleColorForState(ccc3(255, 0, 0), CCControlStateHighlighted);
        // 按钮选中后文字响应的状态 
        button->setTitleForState(CCString::create("选中文字"), CCControlStateHighlighted); addChild(button); 
        // 按下按钮事件回调 
        button->addTargetWithActionForControlEvents(this, cccontrol_selector(HelloWorld::touchDownAction), CCControlEventTouchDown); 
        // 按钮在其内部拾起事件回调 
        button->addTargetWithActionForControlEvents(this , cccontrol_selector( HelloWorld::touchUpInsideAction), CCControlEventTouchDragEnter); 
        // 按钮在其外部拾起事件回调 button->addTargetWithActionForControlEvents(this,cccontrol_selector(HelloWorld::touchUpOutsideAction), CCControlEventTouchDragOutside); 
        // 用于显示按钮的状态 
        CCLabelTTF * la = CCLabelTTF ::create(" ", "MarkerFelt",20); 
        la->setColor(ccc3(255, 0, 0)); 
        la->setPosition(ccp(240, 220)); 
        addChild(la,0,923); 
        
        return true; 
    } 
    // 按下按钮事件回调 
    void HelloWorld:: touchDownAction(CCObject * sender , CCControlEvent * controlEvent)
    { 
        CCLabelTTF * label = (CCLabelTTF*) this ->getChildByTag(923);
        label->setString(CCString::createWithFormat("按下")->getCString()); 
    } 
    // 按钮在其内部抬起事件回调 
    void HelloWorld::touchUpInsideAction(CCObject * sender , CCControlEvent * controlEvent) { 
        CCLabelTTF * label = (CCLabelTTF*) this ->getChildByTag(923); 
        label->setString(CCString::createWithFormat("内部抬起")->getCString()); 
    } 
    // 按钮在其外部抬起事件回调 
    void HelloWorld::touchUpOutsideAction(CCObject * sender , CCControlEvent * controlEvent) { 
        CCLabelTTF * label = (CCLabelTTF*) this ->getChildByTag(923); 
        label->setString(CCString::createWithFormat("外部抬起")->getCString()); 
    }
    ==========================.h文件

    
    
    <pre name="code" class="cpp">.h文件
    #include "cocos2d.h" #include "cocos-ext.h" 
    using namespace cocos2d; 
    using namespace extension; 
    class HelloWorld : public cocos2d::CCLayer { 
    public: 
    virtual bool init(); 
    static cocos2d::CCScene* scene(); 
    void menuCloseCallback(CCObject* pSender); 
    CREATE_FUNC(HelloWorld); 
    // 按下button事件回调 
    void touchDownAction(CCObject * sender , CCControlEvent * controlEvent); 
    // button在其内部拾起事件回调 
    void touchUpInsideAction(CCObject * sender , CCControlEvent * controlEvent); 
    // button在其外部拾起事件回调 
    void touchUpOutsideAction(CCObject * sender , CCControlEvent * controlEvent); 
    };




    
    

    版权声明:本文博主原创文章,博客,未经同意不得转载。

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  • 原文地址:https://www.cnblogs.com/hrhguanli/p/4843206.html
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