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  • INotifyPropertyChanged的作用

    最近学习数据驱动UI,了解到INotifyPropertyChanged这个接口的用法,看了很多网上的文章,自己作了一个总结。

    INotifyPropertyChanged这个接口其实非常简单,只有一个PropertyChanged事件,如果类继承了这个接口,就必须实现接口。用VS的提示,就是补充了一句话:

    public event PropertyChangedEventHandler PropertyChanged;

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Linq;
    using System.Text;
    
    namespace Demo001
    {
        class Student:INotifyPropertyChanged
        {
            private string name;
            private int age;
            public string Name
            {
                get { return name; }
                set
                {
                    if (this.name == value) { return; }
                    this.name = value;
                    Notify("Name");
                }
            }
            public int Age
            {
                get { return age; }
                set
                {
                    if (this.age == value) { return; }
                    this.age = value;
                    Notify("Age");
                }
            }
    
            public event PropertyChangedEventHandler PropertyChanged;
    
            protected void Notify(string propertyName)
            {
                if (this.PropertyChanged != null)
                {
                    PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
                }
    
            }
    
        }
    }

    剩下的就是对事件PropertyChanged的操作,于是我想可不可以直接定义这个事件而不继承接口INotifyPropertyChanged,结果发现也是可以的。

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Linq;
    using System.Text;
    
    namespace Demo001
    {
        class Student
        {
            private string name;
            private int age;
            public string Name
            {
                get { return name; }
                set
                {
                    if (this.name == value) { return; }
                    this.name = value;
                    Notify("Name");
                }
            }
            public int Age
            {
                get { return age; }
                set
                {
                    if (this.age == value) { return; }
                    this.age = value;
                    Notify("Age");
                }
            }
    
            public event PropertyChangedEventHandler PropertyChanged;
    
            protected void Notify(string propertyName)
            {
                if (this.PropertyChanged != null)
                {
                    PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
                }
    
            }
    
        }
    }

    只不过这时候的PropertyChanged是自定义的事件了,我们可以随意改变这个名字,比如pChanged,但是继承INotifyPropertyChanged接口后,只能用PropertyChanged这个名字。

    在Form中注册事件,附代码:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    
    namespace Demo001
    {
        public partial class Form1 : Form
        {
            Student stu = new Student();
            public Form1()
            {
                InitializeComponent();
            }
            private void Form1_Load(object sender, EventArgs e)
            {
                stu.PropertyChanged += changed;
            }
            private void button1_Click(object sender, EventArgs e)
            {
                stu.Name = textBox1.Text;
                stu.Age = int.Parse(textBox2.Text);
            }
    
            public void changed(object sender, PropertyChangedEventArgs e)
            {
                switch(e.PropertyName)
                {
                    case "Name":
                        Console.WriteLine("Name Changed");
                        break;
                    case "Age":
                        Console.WriteLine("Age Changed");
                        break;
                }
            }
    
        }
    }
    namespace Demo001
    {
        partial class Form1
        {
            /// <summary>
            /// 必需的设计器变量。
            /// </summary>
            private System.ComponentModel.IContainer components = null;
    
            /// <summary>
            /// 清理所有正在使用的资源。
            /// </summary>
            /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
            protected override void Dispose(bool disposing)
            {
                if (disposing && (components != null))
                {
                    components.Dispose();
                }
                base.Dispose(disposing);
            }
    
            #region Windows 窗体设计器生成的代码
    
            /// <summary>
            /// 设计器支持所需的方法 - 不要修改
            /// 使用代码编辑器修改此方法的内容。
            /// </summary>
            private void InitializeComponent()
            {
                this.textBox1 = new System.Windows.Forms.TextBox();
                this.label1 = new System.Windows.Forms.Label();
                this.label2 = new System.Windows.Forms.Label();
                this.textBox2 = new System.Windows.Forms.TextBox();
                this.button1 = new System.Windows.Forms.Button();
                this.SuspendLayout();
                // 
                // textBox1
                // 
                this.textBox1.Location = new System.Drawing.Point(59, 33);
                this.textBox1.Name = "textBox1";
                this.textBox1.Size = new System.Drawing.Size(100, 21);
                this.textBox1.TabIndex = 0;
                // 
                // label1
                // 
                this.label1.AutoSize = true;
                this.label1.Location = new System.Drawing.Point(12, 38);
                this.label1.Name = "label1";
                this.label1.Size = new System.Drawing.Size(29, 12);
                this.label1.TabIndex = 1;
                this.label1.Text = "姓名";
                // 
                // label2
                // 
                this.label2.AutoSize = true;
                this.label2.Location = new System.Drawing.Point(12, 80);
                this.label2.Name = "label2";
                this.label2.Size = new System.Drawing.Size(29, 12);
                this.label2.TabIndex = 3;
                this.label2.Text = "年龄";
                // 
                // textBox2
                // 
                this.textBox2.Location = new System.Drawing.Point(59, 75);
                this.textBox2.Name = "textBox2";
                this.textBox2.Size = new System.Drawing.Size(100, 21);
                this.textBox2.TabIndex = 2;
                // 
                // button1
                // 
                this.button1.Location = new System.Drawing.Point(59, 129);
                this.button1.Name = "button1";
                this.button1.Size = new System.Drawing.Size(75, 23);
                this.button1.TabIndex = 4;
                this.button1.Text = "设定";
                this.button1.UseVisualStyleBackColor = true;
                this.button1.Click += new System.EventHandler(this.button1_Click);
                // 
                // Form1
                // 
                this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
                this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
                this.ClientSize = new System.Drawing.Size(195, 182);
                this.Controls.Add(this.button1);
                this.Controls.Add(this.label2);
                this.Controls.Add(this.textBox2);
                this.Controls.Add(this.label1);
                this.Controls.Add(this.textBox1);
                this.Name = "Form1";
                this.Text = "Form1";
                this.Load += new System.EventHandler(this.Form1_Load);
                this.ResumeLayout(false);
                this.PerformLayout();
    
            }
    
            #endregion
    
            private System.Windows.Forms.TextBox textBox1;
            private System.Windows.Forms.Label label1;
            private System.Windows.Forms.Label label2;
            private System.Windows.Forms.TextBox textBox2;
            private System.Windows.Forms.Button button1;
        }
    }

    备忘:委托是特殊的类,事件是一种委托,所以事件注册,应该是“附加”方法,而不是“等于”方法。

    委托将参数传给相应的方法,一个作用是(子窗体)传递参数,另一个作用是(主窗体)调用方法。

    委托传递参数,可以用于窗体传值,主窗口利用子窗体构造函数传值给子窗体,子窗体将值传给委托(=子窗体传值给主窗体的方法,从而传值给主窗体)。

    委托调用方法,主窗体注册方法,子窗体定义委托(事件),在子窗体给委托传值的时候触发主窗体调用方法,从而改变主窗体的一些UI变化。

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  • 原文地址:https://www.cnblogs.com/hryan/p/7954107.html
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