using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveCube : MonoBehaviour {
public Vector3[] pos;
int num=0;
// Use this for initialization
// Update is called once per frame
void Update () {
transform.position= Vector3.MoveTowards(transform.position,pos[num],0.1f);
transform.LookAt(pos[num]);
if (transform.position==pos[num])
{
num++;
if (num >pos.Length-1)
{
num = pos.Length - 1;
}
}
}
}