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  • 基于 GLSurfaceView 搭建 OpenGLES 环境

    简单自定义 GLSurfaceView。

    package com.byteflow.app;

    import android.content.Context;
    import android.opengl.GLSurfaceView;
    import android.util.AttributeSet;
    import android.util.Log;
    import javax.microedition.khronos.egl.EGLConfig;
    import javax.microedition.khronos.opengles.GL10;

    public class MyGLSurfaceView extends GLSurfaceView {
    private static final String TAG = "MyGLSurfaceView";

    public static final int IMAGE_FORMAT_RGBA = 0x01;
    public static final int IMAGE_FORMAT_NV21 = 0x02;
    public static final int IMAGE_FORMAT_NV12 = 0x03;
    public static final int IMAGE_FORMAT_I420 = 0x04;

    private MyGLRender mGLRender;
    private MyNativeRender mNativeRender;

    public MyGLSurfaceView(Context context) {
    this(context, null);
    }

    public MyGLSurfaceView(Context context, AttributeSet attrs) {
    super(context, attrs);
    this.setEGLContextClientVersion(3);
    mNativeRender = new MyNativeRender();
    mGLRender = new MyGLRender(mNativeRender);
    setRenderer(mGLRender);
    setRenderMode(RENDERMODE_CONTINUOUSLY);
    }

    public MyNativeRender getNativeRender() {
    return mNativeRender;
    }

    public static class MyGLRender implements GLSurfaceView.Renderer {
    private MyNativeRender mNativeRender;

    MyGLRender(MyNativeRender myNativeRender) {
    mNativeRender = myNativeRender;
    }

    @Override
    public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    Log.d(TAG, "onSurfaceCreated() called with: gl = [" + gl + "], config = [" + config + "]");
    mNativeRender.native_OnSurfaceCreated();

    }

    @Override
    public void onSurfaceChanged(GL10 gl, int width, int height) {
    Log.d(TAG, "onSurfaceChanged() called with: gl = [" + gl + "], width = [" + width + "], height = [" + height + "]");
    mNativeRender.native_OnSurfaceChanged(width, height);

    }

    @Override
    public void onDrawFrame(GL10 gl) {
    Log.d(TAG, "onDrawFrame() called with: gl = [" + gl + "]");
    mNativeRender.native_OnDrawFrame();

    }
    }
    }

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    JNI 类。

    package com.byteflow.app;

    public class MyNativeRender {
    static {
    System.loadLibrary("native-render");
    }

    public native void native_OnInit();

    public native void native_OnUnInit();

    public native void native_SetImageData(int format, int width, int height, byte[] bytes);

    public native void native_OnSurfaceCreated();

    public native void native_OnSurfaceChanged(int width, int height);

    public native void native_OnDrawFrame();
    }
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    Native 层简单实现 JNI 。

    //
    // Created by ByteFlow on 2019/7/9.
    //
    #include "util/LogUtil.h"
    #include <MyGLRenderContext.h>
    #include "jni.h"

    #define NATIVE_RENDER_CLASS_NAME "com/byteflow/app/MyNativeRender"

    #ifdef __cplusplus
    extern "C" {
    #endif
    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_OnInit
    * Signature: ()V
    */
    JNIEXPORT void JNICALL native_OnInit(JNIEnv *env, jobject instance)
    {
    MyGLRenderContext::GetInstance();

    }

    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_OnUnInit
    * Signature: ()V
    */
    JNIEXPORT void JNICALL native_OnUnInit(JNIEnv *env, jobject instance)
    {
    MyGLRenderContext::DestroyInstance();
    }

    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_SetImageData
    * Signature: (III[B)V
    */
    JNIEXPORT void JNICALL native_SetImageData
    (JNIEnv *env, jobject instance, jint format, jint width, jint height, jbyteArray imageData)
    {
    int len = env->GetArrayLength (imageData);
    uint8_t* buf = new uint8_t[len];
    env->GetByteArrayRegion(imageData, 0, len, reinterpret_cast<jbyte*>(buf));
    MyGLRenderContext::GetInstance()->SetImageData(format, width, height, buf);
    delete[] buf;
    env->DeleteLocalRef(imageData);
    }

    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_OnSurfaceCreated
    * Signature: ()V
    */
    JNIEXPORT void JNICALL native_OnSurfaceCreated(JNIEnv *env, jobject instance)
    {
    MyGLRenderContext::GetInstance()->OnSurfaceCreated();
    }

    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_OnSurfaceChanged
    * Signature: (II)V
    */
    JNIEXPORT void JNICALL native_OnSurfaceChanged
    (JNIEnv *env, jobject instance, jint width, jint height)
    {
    MyGLRenderContext::GetInstance()->OnSurfaceChanged(width, height);

    }

    /*
    * Class: com_byteflow_app_MyNativeRender
    * Method: native_OnDrawFrame
    * Signature: ()V
    */
    JNIEXPORT void JNICALL native_OnDrawFrame(JNIEnv *env, jobject instance)
    {
    MyGLRenderContext::GetInstance()->OnDrawFrame();

    }

    #ifdef __cplusplus
    }
    #endif

    static JNINativeMethod g_RenderMethods[] = {
    {"native_OnInit", "()V", (void *)(native_OnInit)},
    {"native_OnUnInit", "()V", (void *)(native_OnUnInit)},
    {"native_SetImageData", "(III[B)V", (void *)(native_SetImageData)},
    {"native_OnSurfaceCreated", "()V", (void *)(native_OnSurfaceCreated)},
    {"native_OnSurfaceChanged", "(II)V", (void *)(native_OnSurfaceChanged)},
    {"native_OnDrawFrame", "()V", (void *)(native_OnDrawFrame)},
    };

    static int RegisterNativeMethods(JNIEnv *env, const char *className, JNINativeMethod *methods, int methodNum)
    {
    LOGCATE("RegisterNativeMethods");
    jclass clazz = env->FindClass(className);
    if (clazz == NULL)
    {
    LOGCATE("RegisterNativeMethods fail. clazz == NULL");
    return JNI_FALSE;
    }
    if (env->RegisterNatives(clazz, methods, methodNum) < 0)
    {
    LOGCATE("RegisterNativeMethods fail");
    return JNI_FALSE;
    }
    return JNI_TRUE;
    }

    static void UnregisterNativeMethods(JNIEnv *env, const char *className)
    {
    LOGCATE("UnregisterNativeMethods");
    jclass clazz = env->FindClass(className);
    if (clazz == NULL)
    {
    LOGCATE("UnregisterNativeMethods fail. clazz == NULL");
    return;
    }
    if (env != NULL)
    {
    env->UnregisterNatives(clazz);
    }
    }

    // call this func when loading lib
    extern "C" jint JNI_OnLoad(JavaVM *jvm, void *p)
    {
    LOGCATE("===== JNI_OnLoad =====");
    jint jniRet = JNI_ERR;
    JNIEnv *env = NULL;
    if (jvm->GetEnv((void **) (&env), JNI_VERSION_1_6) != JNI_OK)
    {
    return jniRet;
    }

    jint regRet = RegisterNativeMethods(env, NATIVE_RENDER_CLASS_NAME, g_RenderMethods,
    sizeof(g_RenderMethods) /
    sizeof(g_RenderMethods[0]));
    if (regRet != JNI_TRUE)
    {
    return JNI_ERR;
    }

    return JNI_VERSION_1_6;
    }

    extern "C" void JNI_OnUnload(JavaVM *jvm, void *p)
    {
    JNIEnv *env = NULL;
    if (jvm->GetEnv((void **) (&env), JNI_VERSION_1_6) != JNI_OK)
    {
    return;
    }

    UnregisterNativeMethods(env, NATIVE_RENDER_CLASS_NAME);
    }

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    Native 层的 Render 封装类,其他的 Sample 都在此类中实现。

    //
    // Created by ByteFlow on 2019/7/9.
    //

    #include <TriangleSample.h>
    #include "MyGLRenderContext.h"
    #include "LogUtil.h"

    MyGLRenderContext* MyGLRenderContext::m_pContext = nullptr;

    MyGLRenderContext::MyGLRenderContext()
    {

    }

    MyGLRenderContext::~MyGLRenderContext()
    {

    }

    void MyGLRenderContext::SetImageData(int format, int width, int height, uint8_t *pData)
    {
    LOGCATE("MyGLRenderContext::SetImageData format=%d, width=%d, height=%d, pData=%p", format, width, height, pData);
    NativeImage nativeImage;
    nativeImage.format = format;
    nativeImage.width = width;
    nativeImage.height = height;
    nativeImage.ppPlane[0] = pData;

    switch (format)
    {
    case IMAGE_FORMAT_NV12:
    case IMAGE_FORMAT_NV21:
    nativeImage.ppPlane[1] = nativeImage.ppPlane[0] + width * height;
    break;
    case IMAGE_FORMAT_I420:
    nativeImage.ppPlane[1] = nativeImage.ppPlane[0] + width * height;
    nativeImage.ppPlane[2] = nativeImage.ppPlane[1] + width * height / 4;
    break;
    default:
    break;
    }

    //m_TextureMapSample->LoadImage(&nativeImage);

    }

    void MyGLRenderContext::OnSurfaceCreated()
    {
    LOGCATE("MyGLRenderContext::OnSurfaceCreated");
    glClearColor(1.0f,1.0f,0.5f, 1.0f);
    m_Sample.Init();
    }

    void MyGLRenderContext::OnSurfaceChanged(int width, int height)
    {
    LOGCATE("MyGLRenderContext::OnSurfaceChanged [w, h] = [%d, %d]", width, height);
    glViewport(0, 0, width, height);
    }

    void MyGLRenderContext::OnDrawFrame()
    {
    LOGCATE("MyGLRenderContext::OnDrawFrame");
    glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);

    m_Sample.Draw();


    }

    MyGLRenderContext *MyGLRenderContext::GetInstance()
    {
    LOGCATE("MyGLRenderContext::GetInstance");
    if (m_pContext == nullptr)
    {
    m_pContext = new MyGLRenderContext();
    }
    return m_pContext;
    }

    void MyGLRenderContext::DestroyInstance()
    {
    LOGCATE("MyGLRenderContext::DestroyInstance");
    if (m_pContext)
    {
    delete m_pContext;
    m_pContext = nullptr;
    }

    }

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  • 原文地址:https://www.cnblogs.com/hyhy904/p/11460274.html
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