网络服务器通常要应对一些意外情况,如空连接行为,指在遇到客户端连接后不进行任何操作,并很可能在大量空连接情况下导致服务器资源耗尽而无法工作。
以下代码主要工作在连接后首次接收客户端消息的环节添加一个timer,并在指定时间后检测是否已接收到消息(验证消息环节此处略去),如果没有收到消息则可认为这是一个非正常连接,并马上断开。timer使用boost::asio::deadline_timer,相对比较简单,详情如下:
#include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/date_time/posix_time/posix_time_types.hpp> #include <boost/shared_ptr.hpp> #include <iostream> using namespace boost::asio; using boost::asio::ip::tcp; class Session : public boost::enable_shared_from_this<Session> { public: Session(boost::asio::io_service& io_service): timer_(io_service) ,socket_(io_service) ,is_read_(false) { Start(); } void Start() { socket_.async_read_some ( boost::asio::buffer(buff,1024), bind ( &Session::HandleRead, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred ) ); //当客户端连接上5秒钟以后检测是否进行了通信 timer_.expires_from_now(boost::posix_time::seconds(5)); timer_.async_wait(boost::bind(&Session::time_out, shared_from_this())); } void HandleRead(const boost::system::error_code& error, size_t len) { if (!error) { is_read_ = true; cout << buff << endl; socket_.async_read_some ( boost::asio::buffer(buff,1024), bind ( &Session::HandleRead, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred ) ); } } private: void time_out() { //判断没有从客户端读取到消息的情况下断开连接 if(!is_read_) socket_.close(); } private: deadline_timer timer_; tcp::socket socket_; char buff[1024]; bool is_read_; };