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  • IOCP的例子

    以前在书上看过了IOCP,不过一直都没有写过代码。现在写的时候,着时对很多问题摸不着头脑。不过好在CSDN上有许多的对于IOCP问题的讨论帖,让我受益非浅啊,也把心中的一些迷茫解开了,下面给出的是可以运行的IOCP的C/S代码,自已试了在一个机器上开了一百来个客户端,跑起来暂时没出现问题(因为通信内容太简单了^-^)。

    IOCP的三个函数:CreateIoCompletionPort、GetQueuedCompletionStatus、PostQueuedCompletionStatus;一个是用来创建想要的IOCP的HANDLE同时也是用来把我们想要的SOCKET绑定到这个HANDLE上,一个是获取IO这个HANDLE上对应的对列的状态,看有没有事件完成,一个是用来通知所有工作线程退出(这个函数我还没用到,关于这个功用是看资料上说的)。

    我在写这个代码的时候,最主要的问题就是当通信完成了之后,是怎么样来判断是哪个SOCKET的哪个状态(SEND还是RECV)完成了。《WINDOWS网络编程》这本书里给的代码不是很全的哦,它的配套光盘又没有,不过好在CSDN里CB那块中有个朋友刚好帖出了这一章的代码。通过比较和一夜的思量,算是搞明白啦。主要的就是以下的数据:

    1、在第二次CreateIoCompletionPort中,会传进去一个CompletionKey,这个就是要来关联到我们想要的SOCKET上的一些感兴趣的数据内容,当然最好是要一个SOCKET,也可以是其它,看自己程序的需要了。而通过GetQueueCompletionStatus的通过,就可以获得这些数据的地址了。

    typedef struct _PER_HANDLE_DATA
    {
        SOCKET sock;
    }PER_HANDLE_DATA,* LPPER_HANDLE_DATA;

    2、第二个主要的数据结构就是这个了,现在真的是佩服当初设计这个结构的人啊(没办法,自己就是没想到这样利用法)。因为在POST操作(SEND或是RECV)是,都要一个OVERLAPPED,所以就把这个OVERLAPPED和要指明这次POST操作类型的代码OperationType(POST_SEND或POST_RECV)以及其它一些数据(比如接发收的缓冲)。这样子,在GetQueueCompletionStatus的时候,通过获取事件,也同时得到了OperationType和缓冲。这样,知道了通信类型,也得到了缓冲数据的缓冲区。这样就可以控制我们的通信了。

    这个例子比较简单,没有复杂的数据处理过程(正在设计中,和大家交流交流)。用的是BCB的平台,不过写法上还是和VC里的一模一样的啊。

    typedef struct _PER_IO_OPERATION_DATA
    {
        OVERLAPPED Overlapped;
        WSABUF DataBuff[1];
        char Buff[24];
        BOOL OperationType;
    }PER_IO_OPERATION_DATA,* LPPER_IO_OPERATION_DATA;

    简单的客户端:

    //---------------------------------------------------------------------------

    #pragma hdrstop
    #include <winsock2.h>
    #include <stdio.h>
    #include <iostream>
    using namespace std;
    //---------------------------------------------------------------------------

    #pragma argsused

    SOCKET sockClient;
    struct sockaddr_in addrServer;
    char buf[24];
    int n = 0;
    int Init();

    int main(int argc, char* argv[])
    {
        if(Init() != 0)
            goto theend;

        sockClient = socket(AF_INET,SOCK_STREAM,0);
        if(sockClient == INVALID_SOCKET)
        {
            cout<<"socket 失败"<<endl;
            WSACleanup();
            goto theend;
        }
        memset(&addrServer,0,sizeof(sockaddr_in));
        addrServer.sin_family = AF_INET;
        addrServer.sin_addr.s_addr = inet_addr("127.0.0.1");
        addrServer.sin_port = htons(9090);
        cout<<"连接服务器..."<<endl;
        if(connect(sockClient,(const struct sockaddr *)&addrServer,sizeof(sockaddr)) != 0)
        {
            cout<<"connect 失败"<<endl;
            WSACleanup();
            goto theend;
        }
        cout<<"开始发送测试包"<<endl;
        memset(buf,0,24);
        while(true)
        {
            sprintf(buf,"第%d个包", n);
            cout<<"发送:"<<buf<<endl;
            if(send(sockClient,buf,strlen(buf),0) <= 0)
            {
                cout<<"send失败,可能连接断开"<<endl;
                //break;
                goto theend;
            }
            memset(buf,0,24);

            //接收服务端应答
            if(recv(sockClient,buf,24,0) <= 0)
            {
                cout<<"recv失败,可能连接断开"<<endl;
               //break;
               goto theend;
            }
            cout<<"服务器应答:"<<buf<<endl;
            memset(buf,0,24);

            Sleep(200);
            n++;
        }

        
    theend:
        WSACleanup();
        getchar();
        return 0;
    }
    //---------------------------------------------------------------------------
    int Init()
    {
        WSAData wsaData;
        if(WSAStartup(MAKEWORD(2,2),&wsaData) != 0)
        {
            cout<<"WSAStartup失败"<<endl;
            return -1;
        }

        if(LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
        {
            cout<<"SOCKET版本不对"<<endl;
            WSACleanup();
            return -1;
        }
        return 0;
    }

    服务端。

    //---------------------------------------------------------------------------

    #pragma hdrstop

    //---------------------------------------------------------------------------
    #pragma argsused
    #pragma comment(lib,"ws2_32.lib")
    #include <stdio.h>
    #include <memory.h>
    #include <winsock2.h>
    #include <iostream>
    using namespace std;

    #define RECV_POSTED 1001
    #define SEND_POSTED 1002

    int Init();

    HANDLE hCompletionPort;
    typedef struct _PER_HANDLE_DATA
    {
        SOCKET sock;
    }PER_HANDLE_DATA,* LPPER_HANDLE_DATA;

    typedef struct _PER_IO_OPERATION_DATA
    {
        OVERLAPPED Overlapped;
        WSABUF DataBuff[1];
        char Buff[24];
        BOOL OperationType;
    }PER_IO_OPERATION_DATA,* LPPER_IO_OPERATION_DATA;

    DWORD WINAPI ServerWorkerThread(LPVOID CompletionPort);

    int main(int argc, char* argv[])
    {
        LPPER_HANDLE_DATA perHandleData;
        LPPER_IO_OPERATION_DATA ioperdata;
        SYSTEM_INFO siSys;
        SOCKET sockListen;
        struct sockaddr_in addrLocal;
        char buf[24];
        int nRet = 0;
        DWORD nThreadID;
        SOCKET sockAccept;
        DWORD dwFlags;
        DWORD dwRecvBytes;
        int nReuseAddr = 1;

        cout<<"初始环境..."<<endl;
        if(Init() != 0)
            goto theend;

        //创建一个IO完成端口
        cout<<"创建一个IO完成端口"<<endl;
        hCompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE,NULL,0,0);
        if(hCompletionPort == INVALID_HANDLE_VALUE)
        {
            cout<<"创建IO完成端口失败"<<endl;
            goto theend;
        }
        //获取CPU数目
        GetSystemInfo(&siSys);
        //创建一定数目的工作者线程,本例中以一个处理器一个线程搭配
        for(int i = 0;i<(int)siSys.dwNumberOfProcessors*2;i++)//NumberOfProcessors
        {
            HANDLE hThread;
            hThread = CreateThread(NULL,0,ServerWorkerThread,(LPVOID)hCompletionPort,0,&nThreadID);
            cout<<"创建工作者线程"<<i<<endl;
            CloseHandle(hThread);
        }
        //创建监听SOCKET
        cout<<"创建监听SOCKET"<<endl;
        sockListen = WSASocket(AF_INET,SOCK_STREAM,0,NULL,0,WSA_FLAG_OVERLAPPED);
        if(sockListen == SOCKET_ERROR)
        {
            cout<<"WSASocket错误"<<endl;
            goto theend;
        }

        if(setsockopt(sockListen,SOL_SOCKET,SO_REUSEADDR,(const char *)&nReuseAddr,sizeof(int)) != 0)
        {
            cout<<"setsockopt错误"<<endl;
            goto theend;
        }
        addrLocal.sin_family = AF_INET;
        addrLocal.sin_addr.s_addr = htonl(INADDR_ANY);
        addrLocal.sin_port = htons(9090);
        if(bind(sockListen,(struct sockaddr *)&addrLocal,sizeof(sockaddr_in)) != 0)
        {
            cout<<"bind错误"<<endl;
            int n = WSAGetLastError();
            goto theend;
        }
        //准备监听
        cout<<"准备监听"<<endl;
        if(listen(sockListen,5)!=0)
        {
            cout<<"listen错误"<<endl;
            goto theend;
        }
        while(true)
        {
            //接收用户连接,被和完成端口关联
            sockAccept = WSAAccept(sockListen,NULL,NULL,NULL,0);
            perHandleData = (LPPER_HANDLE_DATA)malloc(sizeof(PER_HANDLE_DATA));
            if(perHandleData == NULL)
                continue;
            cout<<"socket number "<<sockAccept<<"接入"<<endl;
            perHandleData->sock = sockAccept;

            ioperdata = (LPPER_IO_OPERATION_DATA)malloc(sizeof(PER_IO_OPERATION_DATA));
            memset(&(ioperdata->Overlapped),0,sizeof(OVERLAPPED));
            (ioperdata->DataBuff[0]).len = 24;
            (ioperdata->DataBuff[0]).buf = ioperdata->Buff;
            ioperdata->OperationType = RECV_POSTED;
            if( ioperdata == NULL)
            {
                free(perHandleData);
                continue;
            }
            //关联
            cout<<"关联SOCKET和完成端口"<<endl;
            if(CreateIoCompletionPort((HANDLE)sockAccept,hCompletionPort,(DWORD)perHandleData,1) == NULL)
            {
                cout<<sockAccept<<"createiocompletionport错误"<<endl;
                free(perHandleData);
                free(ioperdata);
                continue;
            }
            //投递接收操作
            cout<<"投递接收操作"<<endl;
            WSARecv(perHandleData->sock,ioperdata->DataBuff,1,&dwRecvBytes,&dwFlags,&(ioperdata->Overlapped),NULL);
        }
    theend:
        getchar();
        return 0;
    }
    //---------------------------------------------------------------------------
    int Init()
    {
        WSAData wsaData;
        if(WSAStartup(MAKEWORD(2,2),&wsaData) != 0)
        {
            cout<<"WSAStartup失败"<<endl;
            return -1;
        }

        if(LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
        {
            cout<<"SOCKET版本不对"<<endl;
            WSACleanup();
            return -1;
        }
        return 0;
    }

    DWORD WINAPI ServerWorkerThread(LPVOID CompletionPort)
    {
        HANDLE ComPort = (HANDLE)CompletionPort;
        DWORD BytesTransferred;
        LPOVERLAPPED Overlapped;
        LPPER_HANDLE_DATA PerHandleData;
        LPPER_IO_OPERATION_DATA PerIoData;
        DWORD SendBytes,RecvBytes;
        DWORD Flags;
        BOOL bT;

        while(TRUE)
        {
            //等待完成端口上SOCKET的完成
            cout<<"等待完成端口上SOCKET的完成"<<endl;
            bT = GetQueuedCompletionStatus(ComPort,
                &BytesTransferred,(LPDWORD)&PerHandleData,
                (LPOVERLAPPED *)&PerIoData,INFINITE);

            //检查是否有错误产生
            if(BytesTransferred == 0 &&
                (PerIoData->OperationType == RECV_POSTED ||
                PerIoData->OperationType == SEND_POSTED))
            {
                //关闭SOCKET
                cout<<PerHandleData->sock<<"SOCKET关闭"<<endl;
                closesocket(PerHandleData->sock);
                free(PerHandleData);
                free(PerIoData);
                continue;
            }

            //为请求服务
            
            if(PerIoData->OperationType == RECV_POSTED)
            {
                //处理
                cout<<"接收处理"<<endl;
                cout<<PerHandleData->sock<<"SOCKET :"<<PerIoData->Buff<<endl;
                //回应客户端
                ZeroMemory(PerIoData->Buff,24);
                strcpy(PerIoData->Buff,"OK");
                Flags = 0;
                ZeroMemory((LPVOID)&(PerIoData->Overlapped),sizeof(OVERLAPPED));
                PerIoData->DataBuff[0].len = 2;
                PerIoData->DataBuff[0].buf = PerIoData->Buff;
                PerIoData->OperationType = SEND_POSTED;
                WSASend(PerHandleData->sock,PerIoData->DataBuff,
                    1,&SendBytes,0,&(PerIoData->Overlapped),NULL);
            }
            else //if(PerIoData->OperationType == SEND_POSTED)
            {
                //发送时的处理
                cout<<"发送处理"<<endl;
                Flags = 0;
                ZeroMemory((LPVOID)&(PerIoData->Overlapped),sizeof(OVERLAPPED));
                ZeroMemory(PerIoData->Buff,24);
                PerIoData->DataBuff[0].len = 24;
                PerIoData->DataBuff[0].buf = PerIoData->Buff;
                PerIoData->OperationType = RECV_POSTED;
                WSARecv(PerHandleData->sock,PerIoData->DataBuff,
                    1,&RecvBytes,&Flags,&(PerIoData->Overlapped),NULL);
            }
        }

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  • 原文地址:https://www.cnblogs.com/hzcya1995/p/13318775.html
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