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  • ThreadLocal

    1. The ThreadLocal object is created in the normal method or class which will be accesed by multi-thread.

    pubic class Test{
    ThreadLocal<Long> longLocal = new ThreadLocal<Long>();
    ThreadLocal<String> stringLocal = new ThreadLocal<String>();
    
    ................
    }

    2.  The object of ThreadLocal<T> will store different object for different thread.

    Different object of ThreadLocal<T> has different hashCode

    private static int nextHashCode() {
            return nextHashCode.getAndAdd(HASH_INCREMENT);
        }

    3. Set the value of threadlocal object

    public void set(T value) {
            Thread t = Thread.currentThread();
            ThreadLocalMap map = getMap(t);
            if (map != null)
                map.set(this, value);
            else
                createMap(t, value);
        }
    ThreadLocalMap getMap(Thread t) {
            return t.threadLocals;
        }
    void createMap(Thread t, T firstValue) {
            t.threadLocals = new ThreadLocalMap(this, firstValue);
        }

    4. Every thread has its ThreadLocalMap

    /* ThreadLocal values pertaining to this thread. This map is maintained
         * by the ThreadLocal class. */
        ThreadLocal.ThreadLocalMap threadLocals = null;

    5. The ThreadLocalMap has an array of Entry, which has ThreadLocal object as key and is value.

    static class Entry extends WeakReference<ThreadLocal> {
        /** The value associated with this ThreadLocal. */
        Object value;
    
        Entry(ThreadLocal k, Object v) {
            super(k);
            value = v;
        }
    }
    static class ThreadLocalMap {
        /**
         * The initial capacity -- MUST be a power of two.
         */
        private static final int INITIAL_CAPACITY = 16;
    
        /**
         * The table, resized as necessary.
         * table.length MUST always be a power of two.
         */
        private Entry[] table;
    
        /**
         * The number of entries in the table.
         */
        private int size = 0;
    
        /**
         * The next size value at which to resize.
         */
        private int threshold; // Default to 0
    }

    6. How to handle with confilct of Hash

    /**
     * Increment i modulo len.
     */
    private static int nextIndex(int i, int len) {
        return ((i + 1 < len) ? i + 1 : 0);
    }
    
    /**
     * Decrement i modulo len.
     */
    private static int prevIndex(int i, int len) {
        return ((i - 1 >= 0) ? i - 1 : len - 1);
    }

    7. Keep in mind that the object ThreadLocal shall be removed after it is useless, it will lead to memory leak if no action on useless Threadlocal.

    ThreadLocal<Session> threadLocal = new ThreadLocal<Session>();
    try {
        threadLocal.set(new Session(1, "xxxx"));
    } finally {
        threadLocal.remove();
    }
    public void remove() {
             ThreadLocalMap m = getMap(Thread.currentThread());
             if (m != null)
                 m.remove(this);
         }
    private void remove(ThreadLocal<?> key) {
                Entry[] tab = table;
                int len = tab.length;
                int i = key.threadLocalHashCode & (len-1);
                for (Entry e = tab[i];
                     e != null;
                     e = tab[i = nextIndex(i, len)]) {
                    if (e.get() == key) {
                        e.clear();
                        expungeStaleEntry(i);
                        return;
                    }
                }
            }
     回收时间 使用场景
    强引用    一直存活,除非GC Roots不可达 所有程序的场景,基本对象,自定义对象等。
    软引用    内存不足时会被回收 一般用在对内存非常敏感的资源上,用作缓存的场景比较多,例如:网页缓存、图片缓存
    弱引用    只能存活到下一次GC前 生命周期很短的对象,例如ThreadLocal中的Key。
    虚引用    随时会被回收, 创建了可能很快就会被回收 业界暂无使用场景, 可能被JVM团队内部用来跟踪JVM的垃圾回收活动



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  • 原文地址:https://www.cnblogs.com/iiiDragon/p/9815951.html
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