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  • C++类实现三维数组算法

    在学习北京大学教授的《程序设计实习 / Practice on Programming》中,遇到了一个习题,花了很长时间研究,现在分享出来:

    课题地址:https://class.coursera.org/pkupop-001/human_grading/view/courses/972168/assessments/9/submissions

    课题描述:

    实现一个三维数组模版CArray3D,可以用来生成元素为任意类型变量的三维数组,使得下面程序输出结果是:
    
     
    
    0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,
    
    30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56
    
    ,57,58,59,
    
     
    
    注意,只能写一个类模版,不能写多个
    
    int main()
    {
    	CArray3D<int> a(3,4,5);
    	int No = 0;
    	for( int i = 0; i < 3; ++ i )
    		for( int j = 0; j < 4; ++j )
    			for( int k = 0; k < 5; ++k )
    				a[i][j][k] = No ++;
    	for( int i = 0; i < 3; ++ i )
    		for( int j = 0; j < 4; ++j )
    			for( int k = 0; k < 5; ++k )
    				cout << a[i][j][k] << ",";
    	return 0;
    }
    
    提示:类里面可以定义类,类模版里面也可以定理类模版。例如:
    class A
    {
    	class B {                     
    	};            
    }; 
    template <class T>
    class S
    {
    	T x;
    	class K {
    		T a;
    	};
    };

    课题实现代码:
    难点:用set函数实现赋值(开始一直用构造函数实现,需要定义指针的指针)

    #include <iostream>
    using namespace std;
    
    template <class T> 
    class CArray3D {
    	template <class T> 
    	class CArray2D {
    		template <class T> 
    		class CArray1D {
    		public:
    			CArray1D():p(NULL){}
    			void set(T a)
    			{
    				p = new T[a];
    				_a = a;
    			}
    			inline T& operator[]( long elem ) const 
    			{ 
    				//	assert( elem >= 0 && elem < _a ); 
    				return p[elem]; 
    			} 
    
    			~CArray1D()
    			{
    				delete[] p;
    			};
    
    		private:
    			T* p;
    			T _a;
    		};
    		public:
    			CArray2D():p(NULL){}
    			void set(T a, T b){
    				p = new CArray1D<T>[a];
    				for(int i=0; i<a; i++){
    					p[i].set(b);
    				}
    				_b = b;
    			}
    
    			inline CArray1D<T>& operator[]( long elem ) const 
    			{ 
    				//	assert( elem >= 0 && elem < _b ); 
    				return p[elem]; 
    			} 
    
    			~CArray2D()
    			{
    				delete[] p;
    			}
    
    		private:
    			CArray1D<T>* p;
    			T _b;
    	};
    
    public:
    	CArray3D(T a, T b, T c){
    		p = new CArray2D<T>[a]; 
    		for(int i=0; i<a; i++){
    			p[i].set(b, c);
    		}
    		_c = c;
    	}
    
    	inline CArray2D<T>& operator[]( long elem ) const 
    	{ 
    		//	assert( elem >= 0 && elem < _c ); 
    		return p[elem]; 
    	} 
    
    	~CArray3D()
    	{
    		delete[] p;
    	}
    
    private:
    	CArray2D<T>* p;
    	T _c;
    };
    
    
    int main()
    
    {
    
    	CArray3D<int> a(3,4,5);
    
    	int No = 0;
    
    	for( int i = 0; i < 3; ++ i )
    
    		for( int j = 0; j < 4; ++j )
    
    			for( int k = 0; k < 5; ++k )
    
    				a[i][j][k] = No ++;
    
    	for( int i = 0; i < 3; ++ i )
    
    		for( int j = 0; j < 4; ++j )
    
    			for( int k = 0; k < 5; ++k )
    
    				cout << a[i][j][k] << ",";
    
    	return 0;
    
    }
    
    


    
    
    
    
    Meet so Meet. C plusplus I-PLUS....
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  • 原文地址:https://www.cnblogs.com/iplus/p/4467183.html
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