支持蚁行线
可以直接用inkcanvas的GestureOnly模式实现
预览绘制形状
使用说明
按住ctrl+鼠标滚轮缩放画布
按住空格+按住鼠标左键+移动鼠标位置拖动画布(需要放大才能使用)
不使用inkcanvas的select即可屏蔽默认的装饰层
在MoveRotateAdorner类中的OnRender绘制装饰层
预览的逻辑是添加一个装饰层绘制预览效果,在mouseup事件进行最后实际效果的绘制
注意重绘的代码将自身传入,以获取相关属性,同时保证引用不发生变化
与控制相关的部分代码
private void Rotate(double angle)
{
if (selectionStrokes.Count == 0)
{
return;
}
//var bound = selectionStrokes.GetBounds();
Matrix matrix = new Matrix();
matrix.RotateAt(angle, bound.Left + bound.Width / 2, bound.Top + bound.Height / 2);
selectionStrokes.Transform(matrix, false);
bound = selectionStrokes.GetBounds();
}
//double lastScaleX = 1;
//double lastScaleY = 1;
/// <summary>
/// 缩放
/// </summary>
/// <param name="scaleX">缩放比例</param>
/// <param name="scaleY">缩放比例</param>
/// <param name="middleX">缩放中心点</param>
/// <param name="middleY">缩放中心点</param>
private void ReSize(double scaleX, double scaleY, double middleX, double middleY)
{
if ((selectionStrokes?.Count ?? 0) == 0)
{
return;
}
Matrix matrix = new Matrix();
matrix.ScaleAt(scaleX, scaleY, middleX, middleY);
Trace.WriteLine($"scale x:{ scaleX}, scale y:{ scaleY}");
selectionStrokes.Transform(matrix, false);
scaleRound = selectionStrokes.GetBounds();
bound = selectionStrokes.GetBounds();
ReDraw(this);
}
public void Move(double x, double y)
{
if ((selectionStrokes?.Count ?? 0) == 0)
{
return;
}
Matrix matrix = new Matrix();
matrix.OffsetX = x;
matrix.OffsetY = y;
selectionStrokes.Transform(matrix, false);
scaleRound = selectionStrokes.GetBounds();
bound = selectionStrokes.GetBounds();
ReDraw(this);
}
public void ReDraw(MoveRotateAdorner adorner = null)
{
ClearAdorner();
ReDrawAdorner(adorner);
}
public void ClearAdorner()
{
var layer = AdornerLayer.GetAdornerLayer(adornedElement);
var arr = layer.GetAdorners(adornedElement);//获取该控件上所有装饰器,返回一个数组
if (arr != null)
{
for (int i = arr.Length - 1; i >= 0; i--)
{
layer.Remove(arr[i]);
}
}
}
public MoveRotateAdorner ReDrawAdorner(MoveRotateAdorner adorner = null)
{
var layer = AdornerLayer.GetAdornerLayer(adornedElement);
adorner = adorner ?? new MoveRotateAdorner(adornedElement, selectionStrokes);
layer.Add(adorner);
return adorner;
}
选择笔迹
//在画布位置处理点击事件
//mouse up
//选中笔迹
foreach (var item in writeBorad.Strokes)
{
var result = item.HitTest(paths, 1);
Trace.WriteLine(result);
if (result)
{
selectionStrokes.Add(item);
}
}
adorner = new MoveRotateAdorner(writeBorad, selectionStrokes);
if (selectionStrokes.Count == 0)
{
adorner?.ClearAdorner();
}
else
{
adorner?.ReDraw();
}