原创 可转载 请注明 来处 cpp: void TForm1::HideAllControl(bool vshow){ if(! vshow){ FOldPostion->Clear(); for (int i = 0; i < ComponentCount - 1; i++) { TPropInfo *info; TPropInfo *infoVisiable; TObject* objTemp; objTemp = GetObjectProperty(Components[i], "Position"); infoVisiable = GetPropInfo(Components[i],"Visible"); if ((objTemp) && (infoVisiable)) { info = GetPropInfo(objTemp,'Y'); if (info) { float y = GetFloatProp(objTemp, 'Y'); FOldPostion->Values[Components[i]->Name] = FloatToStr(y); int j = y; int x = 1; for (j; j < ClientHeight; j += x) { SetFloatProp(objTemp, info, j); Sleep(3); Application->ProcessMessages(); Updated; x += 1; } if (infoVisiable) { SetVariantProp(Components[i], infoVisiable, 0); } } } } } else { for (int i = 0; i < ComponentCount - 1; i++) { TPropInfo *info; TPropInfo *infoVisiable; TObject* objTemp; objTemp = GetObjectProperty(Components[i], "Position"); infoVisiable = GetPropInfo(Components[i], "Visible"); if ((objTemp) && (infoVisiable)) { info = GetPropInfo(objTemp, 'Y'); if (info) { float y = 0; int k = StrToInt(FOldPostion->Values[Components[i]->Name]); int j = y; int x = 1; for (j; j < k; j += x) { SetFloatProp(objTemp, info, j); Sleep(3); Application->ProcessMessages(); Updated; x += 1; } if (infoVisiable) { SetVariantProp(Components[i], infoVisiable, 1); } } } } } } .h Public: void HideAllControl(bool vshow); 匿名线程调用: //定义个 cpp 调用delphi proc 的类 窗口继承 Form class TSleepFunc : public TCppInterfacedObject<TProc> { public: //这里建议用自己继承的TForm。由于后面所需參数要从Form获得 TSleepFunc(TForm1* Form) : FForm(Form) { } virtual void __fastcall Invoke(void) { //这里处理你多线程代码 //參数所有是 TForm3的变量,多线程中所需參数从TForm中声明 FForm->HideAllControl(false); FForm->HideAllControl(true); //这里处理和TForm交互内容 // TThread::Synchronize(TThread::CurrentThread,UpdateCaption ); } void __fastcall UpdateCaption(void) { FForm->Caption = "OK"; } private: TForm1* FForm; }; void __fastcall TForm1::btn14Click(TObject *Sender) { // std:: thread T1(HideAllControl,false); // T1.join() ; TThread::CreateAnonymousThread(new TSleepFunc(this))->Start(); }