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  • 斗地主相关算法实现

      1 <!DOCTYPE html>
      2 <html lang="en">
      3 <head>
      4     <meta charset="UTF-8">
      5     <title>Title</title>
      6     <script>
      7         var PokerType = {
      8             danzhang: 1,
      9             duizi: 2,
     10             sanzhang: 3,
     11             sandaiyi: 4,
     12             sandaiyidui: 5,
     13             shunzi: 6,
     14             liandui: 7,
     15             feiji: 8,
     16             sidaier: 9,
     17             sidailiangdui: 10,
     18             zhadan: 11,
     19             wangzha: 12,
     20             error: 13
     21         };
     22 
     23         var Poker = {
     24             sort: function (pokers) {
     25                 pokers.sort(function (prev, next) {
     26                     return next - prev
     27                 })
     28             },
     29 
     30             getPokerValue: function (poker) {
     31                 if (poker == 52) {
     32                     return 16
     33                 }
     34 
     35                 if (poker == 53) {
     36                     return 17
     37                 }
     38 
     39                 return Math.floor(poker / 4) + 3
     40             },
     41 
     42             getPokerType: function (pokers) {
     43                 var len = pokers.length;
     44                 var i = 0;
     45                 var countPoker = 0;
     46                 var duizi = false;
     47                 var sanzhang = false;
     48                 var zhadan = false;
     49                 var tempArray = [];
     50 
     51                 if (len == 1) {
     52                     return PokerType.danzhang
     53                 }
     54 
     55                 if (len == 2) {
     56                     if (pokers[0] == 53 && pokers[1] == 52) {
     57                         return PokeType.wangzha
     58                     }
     59 
     60                     if (this.getPokerValue(pokers[0]) == this.getPokerValue(pokers[1])) {
     61                         return PokerType.duizi
     62                     }
     63                 }
     64 
     65                 if (len == 3 && this.getPokerValue(pokers[0]) == this.getPokerValue(pokers[1]) && this.getPokerValue(pokers[1]) == this.getPokerValue(pokers[2])) {
     66                     return PokerType.sanzhang;
     67                 }
     68 
     69                 if (len == 4) {
     70                     var countFirstPoker = this.getPokerCount(pokers, pokers[0])
     71                     if (countFirstPoker == 4) {
     72                         return PokerType.zhadan
     73                     }
     74 
     75                     if (countFirstPoker == 3 || this.getPokerCount(pokers, pokers[1]) == 3) {
     76                         return PokeType.sandaiyi
     77                     }
     78                 }
     79 
     80                 if (len == 5) {
     81                     sanzhang = false;
     82                     duizi = false;
     83                     for (i = 0; i < len; i++) {
     84                         countPoker = this.getPokerCount(pokers, pokers[i])
     85                         if (countPoker == 3) {
     86                             sanzhang = true
     87                         }
     88 
     89                         if (countPoker == 2) {
     90                             duizi = true
     91                         }
     92                     }
     93 
     94                     if (sanzhang && duizi) {
     95                         return PokerType.sandaiyidui
     96                     }
     97                 }
     98 
     99                 if (len >= 5 && this.shunzi(pokers)) {
    100                     return PokerType.shunzi;
    101                 }
    102 
    103                 if (len == 6) {
    104                     if (pokers[0] == 53 && pokers[1] == 52) {
    105                         return PokerType.error
    106                     }
    107 
    108                     zhadan = false;
    109                     for (i = 0; i < len; i++) {
    110                         if (this.getPokerCount(pokers, pokers[i]) == 4) {
    111                             zhadan = true
    112                         }
    113                     }
    114 
    115                     if (zhadan) {
    116                         return PokerType.sidaier
    117                     }
    118                 }
    119 
    120                 if (len >= 6 && len % 2 == 0) {
    121                     duizi = true;
    122                     for (i = 0; i < len; i++) {
    123                         if (this.getPokerCount(pokers, pokers[i]) != 2) {
    124                             duizi = false;
    125                             break
    126                         }
    127                     }
    128 
    129                     tempArray = [];
    130                     if (duizi) {
    131                         for (i = 0; i < len / 2; i++) {
    132                             tempArray[i] = pokers[i * 2]
    133                         }
    134 
    135                         if (this.shunzi(tempArray)) {
    136                             return PokerType.liandui
    137                         }
    138                     }
    139                 }
    140 
    141                 if (len >= 6 && len % 3 == 0) { // 飞机不带
    142                     sanzhang = true;
    143                     for (i = 0; i < len; i++) {
    144                         if (this.getPokerCount(pokers, pokers[i]) != 3) {
    145                             sanzhang = false;
    146                             break
    147                         }
    148                     }
    149 
    150                     tempArray = [];
    151                     if (sanzhang) {
    152                         for (i = 0; i < len / 3; i++) {
    153                             tempArray[i] = pokers[i * 3]
    154                         }
    155 
    156                         if (this.shunzi(tempArray)) {
    157                             return PokerType.feiji
    158                         }
    159                     }
    160                 }
    161 
    162                 if (len == 8) {
    163                     duizi = false;
    164                     zhadan = false;
    165                     for (i = 0; i < len; i++) {
    166                         countPoker = this.getPokerCount(pokers, pokers[i]);
    167                         if (countPoker == 2) {
    168                             duizi = true;
    169                         } else if (countPoker == 4) {
    170                             zhadan = true;
    171                         } else {
    172                             duizi = false;
    173                             break
    174                         }
    175                     }
    176 
    177                     if (duizi && zhadan) {
    178                         return PokerType.sidailiangdui
    179                     }
    180                 }
    181 
    182                 if (len >= 8 && len % 4 == 0) {
    183                     if (pokers[0] == 53 && pokers[1] == 52) {
    184                         return PokerType.error
    185                     }
    186 
    187                     tempArray = [];
    188                     for (i = 0; i < len; i++) {
    189                         countPoker = this.getPokerCount(pokers, pokers[i]);
    190                         if (countPoker == 3) {
    191                             tempArray.push(pokers[i])
    192                         }
    193                     }
    194 
    195                     if (tempArray.length == len / 4 * 3 && this.getPokerType(tempArray) == PokerType.feiji) {
    196                         return PokerType.feiji
    197                     }
    198                 }
    199 
    200                 if (len >= 10 && len % 5 == 0) {
    201                     duizi = false;
    202 
    203                     tempArray = [];
    204                     for (i = 0; i < len; i++) {
    205                         countPoker = this.getPokerCount(pokers, pokers[i]);
    206                         if (countPoker == 2) {
    207                             duizi = true;
    208                         } else if (countPoker == 3) {
    209                             tempArray.push(pokers[i])
    210                         } else {
    211                             duizi = false;
    212                             break
    213                         }
    214                     }
    215 
    216                     if (duizi && tempArray.length == len / 5 * 3 && this.getPokerType(tempArray) == PokerType.feiji) {
    217                         return PokerType.feiji
    218                     }
    219                 }
    220 
    221                 return PokerType.error
    222             },
    223 
    224             shunzi: function (pokers) {
    225                 var pokeValue = this.getPokerValue(pokers[0]);
    226                 if (pokeValue >= 15) { // 2,大、小王
    227                     return false
    228                 }
    229 
    230                 for (var i = 1; i < pokers.length; i++) {
    231                     var pokeValue2 = this.getPokerValue(pokers[i]);
    232                     if (pokeValue - pokeValue2 != 1) {
    233                         return false
    234                     }
    235 
    236                     pokeValue = pokeValue2
    237                 }
    238 
    239                 return true
    240             },
    241 
    242             getPokerCount: function (pokers, poker) {
    243                 var count = 0;
    244                 for (var i = 0; i < pokers.length; i++) {
    245                     if (this.getPokerValue(pokers[i]) == this.getPokerValue(poker)) {
    246                         count++
    247                     }
    248                 }
    249 
    250                 return count
    251             },
    252         }
    253 
    254         var pokers = [];
    255 
    256         // 0 代表方块3 1 代表梅花3 2 代表红桃3 3 代表黑桃3
    257         for (var i = 0; i < 54; i++) {
    258             pokers[i] = i
    259         }
    260 
    261         pokers = [0, 4, 8, 12, 16]; // 3、4、5、6、7
    262         pokers = [0, 1, 2, 4, 5, 6]; // 333、444
    263         pokers = [0, 1, 2, 3, 4, 5, 8, 9]; // 3333、 44、55
    264         pokers = [0, 1, 2, 3, 4, 5, 6, 7]; // 3333、 4444
    265         pokers = [0, 1, 2, 4, 5, 6, 8, 9]; // 333、444、55
    266 
    267         Poker.sort(pokers);
    268 
    269         if (Poker.shunzi(pokers)) {
    270             console.log("顺子:", pokers)
    271         }
    272 
    273         console.log("牌型:" , Poker.getPokerType(pokers))
    274     </script>
    275 </head>
    276 <body>
    277 
    278 </body>
    279 </html>
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  • 原文地址:https://www.cnblogs.com/jackiehe/p/6846421.html
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