分析器:
http://www.doc88.com/p-6873735892651.html
http://www.ceeger.com/Manual/MobileProfiling.html
【整理】unity3d优化总结篇
http://i.cnblogs.com/EditPosts.aspx?opt=1
【Unity技巧】Unity中的优化技术
http://blog.csdn.net/candycat1992/article/details/42127811
深入浅出聊Unity3D项目优化:从Draw Calls到GC
http://blog.jobbole.com/84323/
Unity性能优化 – 设置篇
https://wuzhiwei.net/unity-settings-optimization/
Unity开发-你必须知道的优化建议
http://blog.csdn.net/leonwei/article/details/18042603
UNITY3d在移动设备上的一些优化实战(一)-概述
http://blog.csdn.net/leonwei/article/details/39233921
Unity3d的批渲染 batch rendering
http://blog.csdn.net/leonwei/article/details/41942157
[Unity3D]图形渲染优化、渲染管线优化、图形性能优化
http://blog.sina.com.cn/s/blog_5b6cb9500101dmh0.html
Android性能优化典范
http://www.csdn.net/article/2015-01-20/2823621-android-performance-patterns/1
http://www.csdn.net/article/2015-04-29/2824583-android-performance-patterns-season-2/4
http://www.csdn.net/article/1970-01-01/2825447
http://geek.csdn.net/news/detail/50692
http://www.360doc.com/content/16/0430/21/30849224_555220943.shtml
Android应用性能优化实践
http://www.csdn.net/article/1970-01-01/2826130
Unity 性能优化(力荐)
https://www.cnblogs.com/Jason-c/p/8137193.html
FPS优化 DrallCall:
[精]https://www.baidu.com
https://www.baidu.com
http://zhidao.baidu.com/link?url=jZJoN_-MTC9fWCBSBaL5vezBp13MRSv8PdCcQMbwX5tiFGzxNEHe7UBfBcPVcLEYsbFOTGhDD2J0li5MFkis4hUsqX6q62FNWF08_mnNBJu
使用Unity3D的50个技巧:Unity3D最佳实践
https://www.baidu.com
Unity3D研究院之使用Android的硬件缩放技术优化执行效率
http://www.xuanyusong.com/archives/3205
总结使用Unity 3D优化游戏运行性能的经验
http://gamerboom.com/archives/76214
Unity优化总结
http://www.it165.net/pro/html/201407/16870.html
【整理】unity3d优化总结篇
http://blog.csdn.net/sgnyyy/article/details/41621039
http://blog.csdn.net/huang9012/article/details/44308881
http://gad.qq.com/article/detail/7083468
Unity教程之-Unity3d中使用Profiler精确定位性能热点的优化技巧
http://www.unity.5helpyou.com/3668.html
Unity+NGUI性能优化方法总结,unityngui
http://www.android100.org/html/201507/06/161759.html
Unity全面优化
http://www.jianshu.com/p/3b285110069f
Unity官方权威优化建议
http://www.u3dc.com/archives/2112
Unity教程之再谈Unity中的优化技术
http://www.cnblogs.com/gabo/p/4592194.html
http://www.unity.5helpyou.com/2786.html
Unity3d优化之从Draw Calls到GC
http://www.unity.5helpyou.com/2550.html
Unity教程之-Unity3d图形性能优化
http://www.unity.5helpyou.com/3245.html
[译]优化你的手机游戏(没有延迟的,才是健康的)- 一篇给游戏美术设计师读的文章
http://www.bennychen.cn/2013/05/optimising_your_mobile_game/
浅谈Unity的渲染优化(1): 性能分析和瓶颈判断(上篇)
http://www.taidous.com/bbs/article-667-1.html
Optimizing Unity Games for Mobile Platforms
http://malideveloper.arm.com/downloads/Unite_2013-Optimizing_Unity_Games_for_Mobile_Platforms.pdf
如何有效提升Unity Gear VR游戏性能
http://www.vr186.com/vr_news/vr_technical_area/1093.html
关于3D引擎中的多线程渲染(Multithreaded-Rendering)
http://blog.csdn.net/pizi0475/article/details/7764916
http://blog.csdn.net/jinlking/article/details/5669749
优化手机游戏实用手册 - 渲染优化
http://www.ceeger.com/Manual/iphone-PracticalRenderingOptimizations.html
http://www.ceeger.com/Manual/iphone-OptimizedGraphicsMethods.html
12个优化Unity/GearVR应用的小技巧
http://www.vrerse.com/gamedesign/performance-optimization-for-vr-apps/?utm_source=tuicool&utm_medium=referral
Android OpenGL ES 2.0绘图:绘制纹理
http://mobile.51cto.com/aengine-437172.htm
程序给UI美术上的必修课:内存占用, DrawCall和包大小的处理
http://www.gameres.com/668062.html
Unity GPU Instancing
https://www.cnblogs.com/fujianxiaopihai/p/7131958.html