【Unity3D】Android和ios真机调试测Profiler
http://blog.csdn.net/swj524152416/article/details/53466413
Unity5.2.1上Android真机调试环境配置
http://www.cnblogs.com/BobbyWeaver/p/5103530.html
Unity真机调试:查看安卓和ios的Profile(内含安卓,ios打包教程)
http://www.zhimengzhe.com/IOSkaifa/327034.html
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mac 真机联调注意事项
1. 代码Build要有如下设置(BuildOptions.Development | BuildOptions.ConnectWithProfiler)
BuildPipeline.BuildPlayer(editorScenesArr, finalPath, pd.buildTarget, BuildOptions.AcceptExternalModificationsToPlayer | BuildOptions.Development | BuildOptions.ConnectWithProfiler);
2. BuildSetting中的 OtherSetting,中勾选:Enable Internal Profiler*
3. adb forward tcp:34999 localabstract:Unity-com.miquwan.blasting
中的包名要使用正确。
4. 现次联接不上时,尝试:
a. 手机游戏运行中--重启unity---重开通道--profiler激活 Active profiler