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  • C#Socket

    socket自动断线

    首先断线有很多可能,服务器端代码错误或者网络路由问题,等等,解决这些断线问题的方法就是心跳检测,看应用需要采用几秒客户端(C)向服务器端发送【ping】协议(协议名称可以自己定)。然后服务器(S)要有个储存器(可以是哈希表或者是类数组)保存客户端连接句柄以及一些必要属性,还要有个时间,用来对比C每次ping的时间是否超过设定超时时间。如果超时就将C的Sock 句柄清除。到这S端就可以了。C端还要有个断线处理,监视检测自己是否断线,做个重连机制,这样一个完整的通讯就差不多了,至于其他应用就要看自己的需要通过协议来操作了。 希望这些能帮到你

    一、服务端

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Threading;
    using System.Windows.Forms;
    
    namespace DXApplication1
    {
        public partial class Form1 : DevExpress.XtraEditors.XtraForm
        {
            public Form1()
            {
                InitializeComponent();
            }
    
            private void button1_Click(object sender, EventArgs e)
            {
                //实例化套接字(IP4寻找协议,流式协议,TCP协议)
                Socket SocketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                //创建IP对象
                IPAddress IP_Server = IPAddress.Any;
    
                //创建网络端口(包括IP和端口)
                IPEndPoint point = new IPEndPoint(IP_Server, Convert.ToInt32(IP_Port.Text));
                //绑定套接字
                SocketWatch.Bind(point);
                //设置监听的最大连接数(超出范围进行排队)
                SocketWatch.Listen(int.MaxValue);
                ShowServerMSG("监听"+ SocketWatch.LocalEndPoint.ToString()+"成功");
    
                Thread thread = new Thread(ListenClieentConnect);
                thread.IsBackground = true;
                thread.Start(SocketWatch);
            }
    
            private void ListenClieentConnect(object o)
            {
                Socket SocketWatch = o as Socket;
                while (true)
                {
                    //创建新的连接,产生一个用于通信的Socket
                    Socket ClientSocket = SocketWatch.Accept();
                    ShowServerMSG(ClientSocket.RemoteEndPoint.ToString() + ": 客户端连接成功");
                    Thread thread = new Thread(SocketReceive);
                    thread.IsBackground = true;
                    thread.Start(ClientSocket);
                }
            }
    
            private void SocketReceive(object o)
            {
                Socket ClientSocket = o as Socket;
                while (true)
                {
                    //客户端连接成功后应该接受客户端发过来的消息
                    Byte[] buff = new Byte[1024 * 1024 * 2];
                    int r = ClientSocket.Receive(buff);
                    if (r==0 || r==null)
                    {
                        break;
                    }
                    //显示一下客户端发来的消息
                    string str = Encoding.UTF8.GetString(buff, 0, r);
                    ShowServerMSG(ClientSocket.RemoteEndPoint.ToString() + ": " + str);
                }
            }
    
            private void ShowServerMSG(string str)
            {
                rtb_Server.AppendText(str+'
    '+'
    ');
            }
    
            private void Form1_Load(object sender, EventArgs e)
            {
                Control.CheckForIllegalCrossThreadCalls = false;
            }
        }
    }

    二、客户端

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Windows.Forms;
    
    namespace Client
    {
        public partial class Form1 : DevExpress.XtraEditors.XtraForm
        {
            public Form1()
            {
                InitializeComponent();
            }
            Socket ClientSocket;
            private void bt_Connect_Click(object sender, EventArgs e)
            {
                
                ClientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPAddress ipServer = IPAddress.Parse(txt_IPServer.Text);
                IPEndPoint point = new IPEndPoint(ipServer,Convert.ToInt32(txt_IPPort.Text));
    
                ClientSocket.Connect(point);
            }
    
            private void Form1_Load(object sender, EventArgs e)
            {
                Control.CheckForIllegalCrossThreadCalls = false;
            }
    
            private void bt_ClientSend_Click(object sender, EventArgs e)
            {
                string msg = rtb_Client.Text;
                Byte[] buffer = System.Text.Encoding.UTF8.GetBytes(msg);
                ClientSocket.Send(buffer);
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/javier520/p/10816493.html
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