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  • 05-图3. 六度空间 (30)

    1 1500ms时间能够慷慨挥霍

    2 内存一般也能够挥霍,可是要记得释放用完的内存,否则可能累积到内存超限

    3 BFS分层注意细节,下三角矩阵找邻接节点也要注意细节


    #include <iostream>
    #include <malloc.h>
    #include <queue>
    
    using namespace std;
    
    bool* CreateMatrixGraph(const int& N)
    {
        int arraySize = N * (N + 1) / 2;
        bool* graph = (bool*) malloc(sizeof(bool) * arraySize);
        for (int i = 0; i < arraySize; i++)
        {
            graph[i] = 0;
        }
        return graph;
    }
    
    bool IsMatrixConnected(const int& a, const int& b, bool* graph, const int& N)
    {
        if (a == b)
        {
            return false;
        }
        if (a > b)
        {
            return (graph[a * (a + 1) / 2 + b]);
        }
        else
        {
            return (graph[b * (b + 1) / 2 + a]);
        }
    }
    
    void MatrixConnect(const int& a, const int& b, bool* graph, const int& N)
    {
        if (a >= N || b >= N)
        {
            printf("ERROR : NODE OUT OF RANGE
    ");
            //return;
        }
        if (IsMatrixConnected(a, b, graph, N))
        {
            printf("ERROR : %d AND %d ALREADY CONNECTED
    ", a, b);
            //return;
        }
        if (a == b)
        {
            printf("ERROR : THE SAME VERTICE
    ");
            //return;
        }
        if (a > b)
        {
            graph[a * (a + 1) / 2 + b] = 1;
        }
        else
        {
            graph[b * (b + 1) / 2 + a] = 1;
        }
    }
    
    void GetAdjoinVertice(const int& vertice, bool* graph, int* adjoinVertice, int N)
    {
        int currentIndex = 0;
        // 横行计算
        const int VERTICALPRIMEINDEX = (vertice*vertice + vertice) / 2;
        for (int j = 0; j <= vertice; j++)  // 共遍历了(vertice+1)个元素
        {
            if (graph[VERTICALPRIMEINDEX + j] == 1)
            {
                adjoinVertice[currentIndex++] = j;
            }
        }
        // 竖向计算初始位置。该位置是横向计算的最后一个位置
        const int COLUMNPRIMEINDEX = (vertice*vertice + vertice) / 2 + vertice;
        for (int j = 0; j < N - vertice - 1; j++)
        {
            if (graph[COLUMNPRIMEINDEX + (j+1) * (vertice+1) + (j*j + j) / 2] == 1)
            {
                adjoinVertice[currentIndex++] = vertice + j + 1;
            }
        }
    }
    
    int BFS(bool* graph, int vertice, bool* isVisited, int N)
    {
        // 找vertice的朋友
        queue<int> t;
        t.push(vertice);
        isVisited[vertice] = true;
        // 近处的朋友包含自己我也是醉的不行
        int closeFriendship = 1;
        int lastLevelFriend = 0;
    
        int currentLevel = 0;
        int currentLevelFriend = 0;
    
        while (!t.empty())
        {
            int currentVertice = t.front();
            t.pop();
            //printf("%d ", currentVertice);
    
            int* adjoinVertice = (int*) malloc(sizeof(int) * N);
            for (int i = 0; i < N; i++)
            {
                adjoinVertice[i] = -1;
            }
            GetAdjoinVertice(currentVertice, graph, adjoinVertice, N);
            int i = 0;
    
            // 假设上层朋友数已经为0,即当前层遍历已经结束,将当前层朋友数设为上层朋友数。然后当前层朋友数置0
            if (lastLevelFriend == 0)
            {
                currentLevel++;
                lastLevelFriend = currentLevelFriend;
                currentLevelFriend = 0;
            }
            if (currentLevel > 6)
            {
                return closeFriendship;
            }
            // 遍历当前层的朋友
            while (adjoinVertice[i] != -1)
            {
                if (!isVisited[adjoinVertice[i]])
                {
                    t.push(adjoinVertice[i]);
                    isVisited[adjoinVertice[i]] = true;
    
                    closeFriendship++;
                    currentLevelFriend++;
                }
                i++;
            }
            if (lastLevelFriend > 0)
            {
                lastLevelFriend--;
            }
            free(adjoinVertice);
        }
    
        return closeFriendship;
    }
    
    int main()
    {
        int N;
        int M;
        scanf("%d %d", &N, &M);
        N++;
        bool* graph = CreateMatrixGraph(N);
        for (int i = 0; i < M; i++)
        {
            int node1;s
            int node2;
            scanf("%d %d", &node1, &node2);
            MatrixConnect(node1, node2, graph, N);
        }
        bool* isVisited = (bool*) malloc(sizeof(bool) * N);
        // 输出
        for (int m = 1; m <= N - 1; m++)
        {
            for (int i = 0; i < N; i++)
            {
                isVisited[i] = false;
            }
            float closeFriend = BFS(graph, m, isVisited, N);
            float percent = closeFriend / (N - 1) * 100;
            printf("%d: %.2f%%
    ", m, percent);
        }
    
        return 0;
    }
    


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  • 原文地址:https://www.cnblogs.com/jhcelue/p/7000439.html
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