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  • 用仿ActionScript的语法来编写html5——第六篇,TextField与输入框

    一,对比
    1,html5中
    首先看看在html5的canvas中的文字显示

    var canvas = document.getElementById("myCanvas");  
    var context = canvas.getContext("2d");  
    context.font = "40pt Calibri";  
    context.fillStyle = "#0000ff";
    context.fillText("文字测试!", 50, 150);

    在html中输入框就不用说了,需要用到input标签

    <input type="text" id="myTextbox" />

    2,在as中

    //文字显示
    var txt:TextField = new TextField();
    txt.text = "文字测试!";
    txt.x = 50;
    txt.y = 50;
    addChild(txt);
    //输入框
    var txt:TextField = new TextField();
    txt.type = TextFieldType.INPUT;
    txt.x = 50;
    txt.y = 50;
    addChild(txt);

    二,编写js类库后的代码

    //文字显示
    var txt = new LTextField();
    txt.x = 100;
    txt.text = "TextField 测试";
    addChild(txt);
    //输入框
    var txt1 = new LTextField();
    txt1.x = 100;
    txt1.y = 50;
    txt1.setType(LTextFieldType.INPUT);
    addChild(txt1);

    三,实现方法
    文字显示非常简单,只需要建立一个LTextField类和一个show方法就可以了function LTextField(){

    var self = this;
        self.objectindex = ++LGlobal.objectIndex;
        self.type = "LTextField";
        self.texttype = null;
        self.x = 0;
        self.y = 0;
        self.text = "";
        self.font = "utf-8";
        self.size = "11";
        self.color = "#000000";
        self.textAlign = "left";
        self.textBaseline = "middle";
        self.lineWidth = 1;
        self.stroke = false;
        self.visible=true;
    }
    
    
    LTextField.prototype = {
        show:function (cood){
            if(cood==null)cood={x:0,y:0};
            var self = this;
            if(!self.visible)return;
    
    
            LGlobal.canvas.font = self.size+"pt "+self.font;  
            LGlobal.canvas.textAlign = self.textAlign;
            LGlobal.canvas.textBaseline = self.textBaseline;
            LGlobal.canvas.lineWidth = self.lineWidth;  
    
    
            if(self.stroke){
                LGlobal.canvas.strokeStyle = self.color;
                LGlobal.canvas.strokeText(self.text,parseFloat(cood.x) + parseFloat(self.x),
                    parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));  
            }else{
                LGlobal.canvas.fillStyle = self.color;
                LGlobal.canvas.fillText(self.text,parseFloat(cood.x) + parseFloat(self.x),
                        parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
            }
        }
    }

    代码不难理解,就是调用show方法的时候,把它画在canvas上面而已,
    关键是输入框,因为html中,输入框是一个标签,怎么把这个标签画到canvas上?或者说canvas可以直接现实输入框?
    这个我不太清楚,如果有高手知道的话,希望能告诉偶一声,
    我现在说一说我的做法,我是在textField是input的时候,先画一个矩形方框,然后利用div,把textbox直接显示在相应的位置上
    我的html里一开始只有下面代码

    <!DOCTYPE html>
    <html>
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <title>仿ActionScript测试-TextField</title>
    <script type="text/javascript" src="../legend/legend.js"></script> 
    <script type="text/javascript" src="./js/Main.js"></script> 
    </head>
    <body>
    <div id="mylegend">页面读取中……</div>
    </body>
    </html>

    然后,利用javascript写入一个canvas和一个textbox,作为准备工作

        LGlobal.object = document.getElementById(id);
        LGlobal.object.innerHTML='<div id="' + LGlobal.id + '_inittxt" style="position:absolute;margin:0px 0px 0px 0px;'+width+'px;height:'+height+'px;">数据读取中……</div>' + 
        '<div style="position:absolute;margin:0px 0px 0px 0px;z-index:0;"><canvas id="' + LGlobal.id + '_canvas">您的浏览器不支持HTML5</canvas></div>'+
        '<div id="' + LGlobal.id + '_InputText" style="position:absolute;margin:0px 0px 0px 0px;z-index:10;display:none;"><input type="text" id="' + LGlobal.id + '_InputTextBox" /></div>';
    
    
        LGlobal.canvasObj = document.getElementById(LGlobal.id+"_canvas");
        LGlobal.inputBox = document.getElementById(LGlobal.id + '_InputText');
        LGlobal.inputTextBox = document.getElementById(LGlobal.id + '_InputTextBox');
        LGlobal.inputTextField = null;

    一开始将textbox隐藏,然后的做法是,当点击我画的矩形方框的时候,将它显示到矩形方框上面,然后当点击其他地方的时候,把输入的内容赋值给textField后隐藏textbox
    具体做法不多说了,下面是完整的LTextField代码,或者你一会儿可以直接鼠标右健看完整代码function LTextField(){

        var self = this;
        self.objectindex = ++LGlobal.objectIndex;
        self.type = "LTextField";
        self.texttype = null;
        self.x = 0;
        self.y = 0;
        self.text = "";
        self.font = "utf-8";
        self.size = "11";
        self.color = "#000000";
        self.textAlign = "left";
        self.textBaseline = "middle";
        self.lineWidth = 1;
        self.stroke = false;
        self.visible=true;
    }
    
    
    LTextField.prototype = {
        show:function (cood){
            if(cood==null)cood={x:0,y:0};
            var self = this;
            if(!self.visible)return;
            if(self.texttype == LTextFieldType.INPUT){
                self.inputBackLayer.show({x:self.x+cood.x,y:self.y+cood.y});
                if(LGlobal.inputBox.name == "input"+self.objectindex){
                    LGlobal.inputBox.style.marginTop = (self.y+cood.y) + "px";
                    LGlobal.inputBox.style.marginLeft = (self.x+cood.x) + "px";
                }
            }
            LGlobal.canvas.font = self.size+"pt "+self.font;  
            LGlobal.canvas.textAlign = self.textAlign;
            LGlobal.canvas.textBaseline = self.textBaseline;
            LGlobal.canvas.lineWidth = self.lineWidth;  
    
    
            if(self.stroke){
                LGlobal.canvas.strokeStyle = self.color;
                LGlobal.canvas.strokeText(self.text,parseFloat(cood.x) + parseFloat(self.x),
                    parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));  
            }else{
                LGlobal.canvas.fillStyle = self.color;
                LGlobal.canvas.fillText(self.text,parseFloat(cood.x) + parseFloat(self.x),
                        parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
            }
        },
        setType:function(type){
            var self = this;
            if(self.texttype != type && type == LTextFieldType.INPUT){
                self.inputBackLayer = new LSprite();
                self.inputBackLayer.graphics.drawRect(1,"black",[0, 0, 150, 20],true,"#cccccc");
                self.inputBackLayer.addEventListener(LMouseEvent.MOUSE_DOWN, function(){
                    if(self.texttype != LTextFieldType.INPUT)return;
                    LGlobal.inputBox.style.display = "";
                    LGlobal.inputBox.name = "input"+self.objectindex;
                    LGlobal.inputTextField = self;
                    LGlobal.inputTextBox.value = self.text;
                });
            }else{
                self.inputBackLayer = null;
            }
            self.texttype = type;
        },
        mouseEvent:function (event,type,cood){
            if(cood==null)cood={x:0,y:0};
            var self = this;
            if(self.inputBackLayer == null)return;
            self.inputBackLayer.mouseEvent(event,type,{x:self.x+cood.x,y:self.y+cood.y});
            
        }
    }

    看一下成果吧,看不到效果的请下载支持html5的浏览器
    http://fsanguo.comoj.com/html5/jstoas05/index.html
    点击输入框,textbox会自动显示,输入后点击其他地方,textbox自动消失

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  • 原文地址:https://www.cnblogs.com/jiangxiaobo/p/6005927.html
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