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  • 如何运行开源的React Native项目?

    如何运行开源的RN项目?

    1.下载

    2.解压

    3.配置本地sdk位置

    sdk.dir = D:\Android\SDK
    

    4.调整gradle版本

    apply plugin: "com.android.application"
    
    import com.android.build.OutputFile
    
    /**
     * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
     * and bundleReleaseJsAndAssets).
     * These basically call `react-native bundle` with the correct arguments during the Android build
     * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
     * bundle directly from the development server. Below you can see all the possible configurations
     * and their defaults. If you decide to add a configuration block, make sure to add it before the
     * `apply from: "react.gradle"` line.
     *
     * project.ext.react = [
     *   // the name of the generated asset file containing your JS bundle
     *   bundleAssetName: "index.android.bundle",
     *
     *   // the entry file for bundle generation
     *   entryFile: "index.android.js",
     *
     *   // whether to bundle JS and assets in debug mode
     *   bundleInDebug: false,
     *
     *   // whether to bundle JS and assets in release mode
     *   bundleInRelease: true,
     *
     *   // whether to bundle JS and assets in another build variant (if configured).
     *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
     *   // The configuration property can be in the following formats
     *   //         'bundleIn${productFlavor}${buildType}'
     *   //         'bundleIn${buildType}'
     *   // bundleInFreeDebug: true,
     *   // bundleInPaidRelease: true,
     *   // bundleInBeta: true,
     *
     *   // the root of your project, i.e. where "package.json" lives
     *   root: "../../",
     *
     *   // where to put the JS bundle asset in debug mode
     *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
     *
     *   // where to put the JS bundle asset in release mode
     *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
     *
     *   // where to put drawable resources / React Native assets, e.g. the ones you use via
     *   // require('./image.png')), in debug mode
     *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
     *
     *   // where to put drawable resources / React Native assets, e.g. the ones you use via
     *   // require('./image.png')), in release mode
     *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
     *
     *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
     *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
     *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
     *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
     *   // for example, you might want to remove it from here.
     *   inputExcludes: ["android/**", "ios/**"]
     * ]
     */
    
    apply from: "react.gradle"
    
    /**
     * Set this to true to create two separate APKs instead of one:
     *   - An APK that only works on ARM devices
     *   - An APK that only works on x86 devices
     * The advantage is the size of the APK is reduced by about 4MB.
     * Upload all the APKs to the Play Store and people will download
     * the correct one based on the CPU architecture of their device.
     */
    def enableSeparateBuildPerCPUArchitecture = false
    
    /**
     * Run Proguard to shrink the Java bytecode in release builds.
     */
    def enableProguardInReleaseBuilds = false
    
    android {
        compileSdkVersion 26 // 23
        buildToolsVersion "26.0.2" // 23
    
        defaultConfig {
            applicationId "com.reactnativenwreactcalculator"
            minSdkVersion 16
            targetSdkVersion 22
            versionCode 1
            versionName "1.0"
            ndk {
                abiFilters "armeabi-v7a", "x86"
            }
        }
        splits {
            abi {
                reset()
                enable enableSeparateBuildPerCPUArchitecture
                universalApk false  // If true, also generate a universal APK
                include "armeabi-v7a", "x86"
            }
        }
        buildTypes {
            release {
                minifyEnabled enableProguardInReleaseBuilds
                proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            }
        }
        // applicationVariants are e.g. debug, release
        applicationVariants.all { variant ->
            variant.outputs.each { output ->
                // For each separate APK per architecture, set a unique version code as described here:
                // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
                def versionCodes = ["armeabi-v7a":1, "x86":2]
                def abi = output.getFilter(OutputFile.ABI)
                if (abi != null) {  // null for the universal-debug, universal-release variants
                    output.versionCodeOverride =
                            versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
                }
            }
        }
    }
    
    dependencies {
        compile fileTree(dir: "libs", include: ["*.jar"])
        compile "com.android.support:appcompat-v7:23.0.1"
        compile "com.facebook.react:react-native:+"  // From node_modules
    }
    
    

    调成本地存在的。

    5.安装一些依赖

    npm i  或者 npm install
    

    6.运行

    react-native run-android
    

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  • 原文地址:https://www.cnblogs.com/jiqing9006/p/8438075.html
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