[原]Libevent客户端例子 时间 2014-06-25 10:16:38 luotuo44的专栏 原文 http://blog.csdn.net/luotuo44/article/details/34416429 主题 libevent Socket 网上关于Libevent的例子大多数都是服务器端的例子,我写一个客户端例子和大家分享。不多说了,上代码。 #include<sys/types.h> #include<sys/socket.h> #include<netinet/in.h> #include<arpa/inet.h> #include<errno.h> #include<unistd.h> #include<stdio.h> #include<string.h> #include<stdlib.h> #include<event.h> #include<event2/bufferevent.h> #include<event2/buffer.h> #include<event2/util.h> int tcp_connect_server(const char* server_ip, int port); void cmd_msg_cb(int fd, short events, void* arg); void server_msg_cb(struct bufferevent* bev, void* arg); void error_cb(struct bufferevent *bev, short event, void *arg); int main(int argc, char** argv) { if( argc < 3 ) { printf("please input 2 parameter "); return -1; } //两个参数依次是服务器端的IP地址、端口号 int sockfd = tcp_connect_server(argv[1], atoi(argv[2])); if( sockfd == -1) { perror("tcp_connect error "); return -1; } printf("connect to server successful "); struct event_base* base = event_base_new(); struct bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE); bufferevent_setcb(bev, server_msg_cb, NULL, error_cb, NULL); bufferevent_enable(bev, EV_READ | EV_PERSIST); //监听终端输入事件 struct event* ev_cmd = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST, cmd_msg_cb, (void*)bev); event_add(ev_cmd, NULL); event_base_dispatch(base); printf("finished "); return 0; } void cmd_msg_cb(int fd, short events, void* arg) { char msg[1024]; int ret = read(fd, msg, sizeof(msg)); if( ret < 0 ) { perror("read fail "); exit(1); } struct bufferevent* bev = (struct bufferevent*)arg; //把终端的消息发送给服务器端 bufferevent_write(bev, msg, ret); } void server_msg_cb(struct bufferevent* bev, void* arg) { char msg[1024]; size_t len = bufferevent_read(bev, msg, sizeof(msg)); msg[len] = '