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  • Windows phone 8 学习笔记(3) 通信(转)

    Windows phone 8 可利用的数据通信方式比较广泛,在硬件支持的前提下,我们可以利用WiFi、蓝牙、临近感应等多种方式。数据交互一般通过套接字来完成,我们将在本文详细的分析。

    快速导航:
    一、WP8套接字
    二、蓝牙
    三、NFC
    四、获取网络状态
    五、访问web的几种方式

    一、WP8套接字

    1)创建套接字客户端

    Windows phone 8中的套接字并不支持发布服务端,我们只能利用它在手机上创建套接字客户端,我们在此例中要用套接字去访问web服务器。首先,我们定义一个SocketClient来表示套接字客户端。

    [C#]

    public class SocketClient

    {

    //缓存套接字对象以便在整个生命周期重用

    Socket _socket = null;

    // 信号通知对象,用于异步操作完成通知

    static ManualResetEvent _clientDone = new ManualResetEvent(false);

    /// <summary>

    /// 为每个异步调用设置超时时间

    /// </summary>

    const int TIMEOUT_MILLISECONDS = 30000;

    /// <summary>

    /// 数据缓冲区大小

    /// </summary>

    const int MAX_BUFFER_SIZE = 2048 * 100;

    /// <summary>

    /// 关闭套接字连接和释放所有相关的资源

    /// </summary>

    public void Close()

    {

    if (_socket != null)

    {

    _socket.Close();

    }

    }

    }

        这个客户端包含连接服务器、发送信息和接受信息三个方法。我们将如下代码加入SocketClient类:
    连接:
    [C#]

    /// <summary>

    /// 尝试用TCP套接字连接到指定主机端口

    /// </summary>

    /// <param name="hostName">主机名</param>

    /// <param name="portNumber">端口号</param>

    /// <returns>描述连接结果</returns>

    public string Connect(string hostName, int portNumber)

    {

    string result = string.Empty;

    //创建一个终结点,主机名、端口号

    DnsEndPoint hostEntry = new DnsEndPoint(hostName, portNumber);

    //创建一个基于流,TCP套接字。

    _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

    //套接字上下文

    SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();

    socketEventArg.RemoteEndPoint = hostEntry;

    socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)

    {

    //执行的状态信息

    result = e.SocketError.ToString();

    //将当前线程设置为收到信息状态,这样被阻止的线程可以继续执行

    _clientDone.Set();

    });

    //标识当前进程为未收到信息状态

    _clientDone.Reset();

    // 发送一个异步连接请求

    _socket.ConnectAsync(socketEventArg);

    //将当前线程阻止,直到当前线程收到信息或者超时时间已到

    _clientDone.WaitOne(TIMEOUT_MILLISECONDS);

    return result;

    }

    发送消息:
    [C#]

    /// <summary>

    /// 向连接的服务器发送信息

    /// </summary>

    /// <param name="data">数据正文</param>

    /// <returns>反馈</returns>

    public string Send(string data)

    {

    string response = "操作超时";

    //套接字是否准备好

    if (_socket != null)

    {

    //套接字上下文

    SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();

    socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint;

    socketEventArg.UserToken = null;

    socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)

    {

    response = e.SocketError.ToString();

    _clientDone.Set();

    });

    byte[] payload = Encoding.UTF8.GetBytes(data);

    socketEventArg.SetBuffer(payload, 0, payload.Length);

    _clientDone.Reset();

    _socket.SendAsync(socketEventArg);

    _clientDone.WaitOne(TIMEOUT_MILLISECONDS);

    }

    else

    {

    response = "套接字没有准备好";

    }

    return response;

    }

    接受消息:
    [C#]

    /// <summary>

    /// 从连接服务器接收数据

    /// </summary>

    /// <returns>The data received from the server</returns>

    public string Receive()

    {

    string response = "操作超时";

    if (_socket != null)

    {

    SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();

    socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint;

    //设置接收数据的缓冲区

    socketEventArg.SetBuffer(new Byte[MAX_BUFFER_SIZE], 0, MAX_BUFFER_SIZE);

    socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)

    {

    if (e.SocketError == SocketError.Success)

    {

    // Retrieve the data from the buffer

    response = Encoding.UTF8.GetString(e.Buffer, e.Offset, e.BytesTransferred);

    response = response.Trim('');

    }

    else

    {

    response = "错误:" + e.SocketError.ToString();

    }

    _clientDone.Set();

    });

    _clientDone.Reset();

    _socket.ReceiveAsync(socketEventArg);

    _clientDone.WaitOne(TIMEOUT_MILLISECONDS);

    }

    else

    {

    response = "套接字没有准备好";

    }

    return response;

    }

    2)通过套接字访问HTTP网站

    现在我们有了套接字客户端,这个时候我们来做一个类似于浏览器的功能,我们模拟HTTP请求发送到web服务器,代码如下:

    [XAML]

        <!--LayoutRoot 是包含所有页面内容的根网格-->
        <Grid x:Name="LayoutRoot" Background="Transparent">
            <Grid.RowDefinitions>
                <RowDefinition Height="Auto"/>
                <RowDefinition Height="*"/>
            </Grid.RowDefinitions>
    
            <!--TitlePanel 包含应用程序的名称和页标题-->
            <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
                <TextBlock x:Name="ApplicationTitle" Text="套接字访问web" Style="{StaticResource PhoneTextNormalStyle}"/>
            </StackPanel>
    
            <!--ContentPanel - 在此处放置其他内容-->
            <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
                <TextBox x:Name="textbox1" HorizontalAlignment="Left" Height="72" Margin="-10,-17,0,0" TextWrapping="Wrap" Text="www.hao123.com" VerticalAlignment="Top" Width="395"/>
                <Button Content="转到" HorizontalAlignment="Left" Margin="364,-17,-9,0" VerticalAlignment="Top" Click="Button_Click_1"/>
            </Grid>
            <ScrollViewer Height="649" Width="468" Margin="12,47,0,0" HorizontalAlignment="Left"  Grid.Row="1"  VerticalAlignment="Top" >
                <TextBlock ScrollViewer.HorizontalScrollBarVisibility="Visible"  ScrollViewer.VerticalScrollBarVisibility="Visible" x:Name="textblok1" Height="649" Width="468" MaxHeight="649" MaxWidth="468" />
            </ScrollViewer>
        </Grid>
    

    [C#]

            private void Button_Click_1(object sender, RoutedEventArgs e)
            {
    
                string hostName = textbox1.Text.Replace("http://", string.Empty);
                SocketClient client = new SocketClient();
                //主机,端口号
                textblok1.Text = client.Connect(hostName, 80);
                //模拟一个HTTP Get请求
                textblok1.Text = client.Send("GET http://" + hostName + " HTTP/1.0
    Host: " + hostName + "
    
    
    ");
                //等待相应
                textblok1.Text = client.Receive();
    
            }
    

    二、蓝牙

    WP8蓝牙支持对等方应用连接,也支持其他蓝牙设备,下面我们看看如何连接到对等方应用和设备。

    1)连接到对等方
    [C#]
            //已经搜索到的对等方列表
            IReadOnlyList<PeerInformation> peers;
    
            // 开始连接到对等应用
            async void AppToApp()
            {
                // 开始查找对等项,如果有这句话,即可使自己能够被其他蓝牙设备搜索到
                PeerFinder.Start();
    
                peers = await PeerFinder.FindAllPeersAsync();
    
                if (peers.Count == 0)
                {
                   // 没有发现
                }
                else
                {
                    // 选择第一个对等应用
                    PeerInformation selectedPeer = peers[0];
                    // 连接到第一个对等方应用
                    var streamSocket = await PeerFinder.ConnectAsync(selectedPeer);
                }
            }
    
    2)连接到设备

    PeerFinder.AlternateIdentities["Bluetooth:Paired"] = ""; 查找所有已配对的设备。这样连接找到的设备对应的PeerInformation.ServiceName将为空,所以我们不能通过PeerFinder.ConnectAsync(selectedPeer);的方式去连接,具体示例如下:

    [C#]

            //搜寻全部蓝牙设备并连接第一个
            private async void AppToDevice()
            {
                // 搜索所有配对的设备
                PeerFinder.AlternateIdentities["Bluetooth:Paired"] = "";
                var pairedDevices = await PeerFinder.FindAllPeersAsync();
    
                if (pairedDevices.Count == 0)
                {
                    //没有发现设备
                }
                else
                {
                    // 选择第一个连接的设备,此时selectedDevice.ServiceName为空
                    PeerInformation selectedDevice = pairedDevices[0];
    
                    // 主动创建一个StreamSocket
                    StreamSocket socket = new StreamSocket();
                    // 第二个参数是一个RFCOMM端口号,范围是1-30
                    await socket.ConnectAsync(selectedDevice.HostName, "1");
                }
            }
    

    PeerFinder.AlternateIdentities["Bluetooth:SDP"] = "XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX";查找使用服务发现协议 (SDP) 并通过既定 GUID 播发服务的设备

    [C#]

            //搜寻特定GUID的设备
            private async void AppToDevice2()
            {
                PeerFinder.AlternateIdentities["Bluetooth:SDP"] = "XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX";
                var pairedDevices = await PeerFinder.FindAllPeersAsync();
    
                if (pairedDevices.Count == 0)
                {
                    //没有发现设备
                }
                else
                {
                    // 选择第一个连接的设备
                    PeerInformation selectedDevice = pairedDevices[0];
    
                    // 主动创建一个StreamSocket
                    StreamSocket socket = new StreamSocket();
                    // 这种情况下selectedDevice.ServiceName等于您指定的GUID
                    await socket.ConnectAsync(selectedDevice.HostName, selectedDevice.ServiceName);
                }
            }
    
    3)侦听连接请求
    [C#]
            public Page1()
            {
                InitializeComponent();
                //侦听连接请求需要先添加事件
                Loaded += MainPage_Loaded;
            }
    
            void MainPage_Loaded(object sender, RoutedEventArgs e)
            {
                //远程对等类异步连接时触发
                PeerFinder.ConnectionRequested += PeerFinder_ConnectionRequested;
            }
            async void PeerFinder_ConnectionRequested(object sender, ConnectionRequestedEventArgs args)
            {
                // 获取到请求连接的对等方
                var peer = args.PeerInformation;
                // 回应连接
                var streamSocket = await PeerFinder.ConnectAsync(peer);
            }
    
    4)发送消息
    [C#]
            /// <summary>
            /// 在已连接的情况下发送消息
            /// </summary>
            /// <param name="socket"></param>
            public async void Send(StreamSocket socket, string msg)
            {
                var _dataWriter = new DataWriter(socket.OutputStream);
    
                //写入消息的长度
                uint strLength = _dataWriter.MeasureString(msg);
                _dataWriter.WriteUInt32(strLength);
    
                //写入消息的内容
                _dataWriter.WriteString(msg);
                uint numBytesWritten = await _dataWriter.StoreAsync();
            }
    
    5)接收消息
    [C#]
            /// <summary>
            /// 在已连接的情况下读取消息
            /// </summary>
            /// <param name="socket"></param>
            public async Task<string> Read(StreamSocket socket)
            {
                var _dataReader = new DataReader(socket.InputStream);
                // 读取消息长度
                await _dataReader.LoadAsync(sizeof(uint));
                uint msgLength = (uint)_dataReader.ReadUInt32();
                // 读取消息的内容
                await _dataReader.LoadAsync(msgLength);
                return _dataReader.ReadString(msgLength);
            }
    

    三、NFC

    当两个设备距离较近时,可以使用近场通信技术,本文演示一个使用近场通信制作聊天软件的例子。

    [XAML]

            <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
                <TextBlock x:Name="textblock1"  Text="连接状态:未连接" HorizontalAlignment="Left" Margin="10,0,0,0" TextWrapping="Wrap" VerticalAlignment="Top">
                </TextBlock>
                <TextBox x:Name="textbox1" HorizontalAlignment="Left" Height="72" Margin="0,27,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="386"/>
                <Button Content="发送" HorizontalAlignment="Left" Margin="369,29,-9,0" VerticalAlignment="Top" Click="Button_Click_1"/>
                <ListBox x:Name="listbox1" Margin="0,100,0,0" Grid.Row="1"/>
            </Grid>
    

    [C#]

        public partial class MainPage : PhoneApplicationPage
        {
            ProximityDevice device;
    
            long typeId = -1;
            long msgId = -1;
            public MainPage()
            {
                InitializeComponent();
    
                device = ProximityDevice.GetDefault();
                if (device == null)
                {
                    IsEnabled = false;
                    textblock1.Text = "您的手机不支持NFC功能";
                }
                else
                {
                    //设备进入NFC识别范围时触发
                    device.DeviceArrived += device_DeviceArrived;
                    //设备离开NFC识别范围时触发
                    device.DeviceDeparted += device_DeviceDeparted;
                }
            }
    
            //设备进入NFC识别范围时触发
            void device_DeviceArrived(ProximityDevice sender)
            {
                //创建消息订阅,创建好后就可以直接发消息了
                typeId = sender.SubscribeForMessage("Windows.MyMsgType", MsgReceivedHandler);
                Dispatcher.BeginInvoke(() => textblock1.Text = "连接状态:已连接");
            }
    
            //设备离开NFC识别范围时触发
            void device_DeviceDeparted(ProximityDevice sender)
            {
                if (typeId != -1)
                {
                    //取消消息订阅
                    sender.StopSubscribingForMessage(typeId);
                    typeId = -1;
                }
    
                Dispatcher.BeginInvoke(() => textblock1.Text = "连接状态:连接中断");
            }
    
            /// <summary>
            /// 接收到消息后的处理逻辑
            /// </summary>
            void MsgReceivedHandler(ProximityDevice sender, ProximityMessage message)
            {
                Dispatcher.BeginInvoke(() =>
                {
                    listbox1.Items.Add(("对方:" + message.DataAsString));
                }); 
            }
    
            /// <summary>
            /// 发送消息按钮按下时
            /// </summary>
            private void Button_Click_1(object sender, RoutedEventArgs e)
            {
                if (textbox1.Text != string.Empty)
                {
                    listbox1.Items.Add("我:" + textbox1.Text);
    
                    if (msgId != -1)
                        device.StopPublishingMessage(msgId);
    
                    msgId = device.PublishMessage("Windows.MyMsgType", textbox1.Text);
                }
            }
        }
    

    现在我们看看在模拟器中的效果,如下图。模拟器中实现NFC的模拟效果请下载:http://proximitytapper.codeplex.com

    四、获取网络状态

    很多时候,应用可能需要利用到网络,这个时候我们需要获取一些信息,比如网络是否连接,当前是连接到WiFi还是运营商蜂窝网络。这些信息关系到您的应用是否能正常工作,或者是否处于免费网络下可执行高流量下载等操作。

    1. 数据感知

    数据感知功能可以用来获取网络成本信息以及流量计划,帮助用户合理使用手机流量,我们看看使用方法。

    [C#]

    var connectionProfile = Windows.Networking.Connectivity.NetworkInformation.GetInternetConnectionProfile();
    
    //网络接口类型
    var ianaInterfaceType = connectionProfile.NetworkAdapter.IanaInterfaceType;
    
    //连接成本信息
    var connectionCost = connectionProfile.GetConnectionCost();
    
    //当前的网络使用成本
    var networkCostType = connectionCost.NetworkCostType;
    //计划流量是否快用完
    var approachingDataLimit = connectionCost.ApproachingDataLimit;
    //是否超过计划流量
    var overDataLimit = connectionCost.OverDataLimit;
    //是否漫游
    var roaming = connectionCost.Roaming;
    
    2. 网络信息获取

    我们可以通过API获取网络接口状态,检查手机数据网络以及WiFi连接情况等。

    [XAML]

            <!--ContentPanel - 在此处放置其他内容-->
            <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
            <TextBlock x:Name="textblock1" HorizontalAlignment="Left" Margin="157,10,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top"/>
            <TextBlock HorizontalAlignment="Left" Margin="17,10,0,0" TextWrapping="Wrap" Text="移动运营商:" VerticalAlignment="Top"/>
    
    
            <TextBlock x:Name="textblock2" HorizontalAlignment="Left" Margin="154,50,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top" Height="220" Width="292"/>
            <TextBlock HorizontalAlignment="Left" Margin="14,50,0,0" TextWrapping="Wrap" Text="网络信息:" VerticalAlignment="Top"/>
                <TextBlock x:Name="textblock3" HorizontalAlignment="Left" Margin="91,275,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top" Height="182" Width="365"/>
                <TextBlock HorizontalAlignment="Left" Margin="17,275,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Height="106" Width="69">
                	<Run Text="套接字连接信息:"/>
                </TextBlock>
                <Button Content="<-" HorizontalAlignment="Left" Margin="370,617,0,0" VerticalAlignment="Top" Width="86" Click="Button_Click_1"/>
            </Grid>
    

    [C#]

            Socket socket;
            protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
            {
    
                //移动运营商
                textblock1.Text = DeviceNetworkInformation.CellularMobileOperator;
    
    
    
                //网络信息
                System.Text.StringBuilder sb = new System.Text.StringBuilder();
                sb.Append("网络是否可用:  ");
                sb.AppendLine(DeviceNetworkInformation.IsNetworkAvailable.ToString());
                sb.Append("是否启用蜂窝数据:  ");
                sb.AppendLine(DeviceNetworkInformation.IsCellularDataEnabled.ToString());
                sb.Append("是否允许漫游:  ");
                sb.AppendLine(DeviceNetworkInformation.IsCellularDataRoamingEnabled.ToString());
                sb.Append("是否启用Wi-Fi:  ");
                sb.AppendLine(DeviceNetworkInformation.IsWiFiEnabled.ToString());
    
                //网络接口信息
                sb.Append("网络接口类型:  ");
                var networkInterfaceType = NetworkInterface.NetworkInterfaceType;
                var networkInterfaceTypeString = networkInterfaceType.ToString() + "(" + InterfaceTypeConvert.Convert(networkInterfaceType) + ")";
                sb.AppendLine(networkInterfaceTypeString);
    
                sb.Append("网络接口子类型:  ");
                var networkSubInterfaceTypeString = string.Empty;
                DeviceNetworkInformation.ResolveHostNameAsync(new DnsEndPoint("www.baidu.com", 80),
                    new NameResolutionCallback(x =>
                        {
                            networkSubInterfaceTypeString = x.NetworkInterface.InterfaceSubtype.ToString() + "[" + InterfaceTypeConvert.ConvertSub(x.NetworkInterface.InterfaceSubtype) + "]";
    
                            sb.AppendLine(networkSubInterfaceTypeString);
                            Dispatcher.BeginInvoke(() => { textblock2.Text = sb.ToString(); });
                        }), null);
    
    
    
                //套接字连接信息
                DnsEndPoint hostEntry = new DnsEndPoint("www.baidu.com", 80);
                socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                //设置连接要求,必须为使用蜂窝技术网络
                socket.SetNetworkRequirement(NetworkSelectionCharacteristics.Cellular);
                SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.RemoteEndPoint = hostEntry;
                socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e1)
                {
                    NetworkInterfaceInfo netInterfaceInfo = socket.GetCurrentNetworkInterface();
                    StringBuilder sb2 = new StringBuilder();
                    sb2.AppendLine("最后更新: " + DateTime.Now.ToString());
                    sb2.Append("网络接口名: ");
                    sb2.AppendLine(netInterfaceInfo.InterfaceName);
                    sb2.Append("网络接口状态: ");
                    sb2.AppendLine(netInterfaceInfo.InterfaceState.ToString());
                    sb2.Append("网络接口类型: ");
                    sb2.AppendLine(netInterfaceInfo.InterfaceType.ToString());
                    sb2.Append("网络接口子类型: ");
                    sb2.AppendLine(netInterfaceInfo.InterfaceSubtype.ToString());
                    Dispatcher.BeginInvoke(() => textblock3.Text = sb2.ToString());
                });
                socket.ConnectAsync(socketEventArg);
    
    
    
                base.OnNavigatedTo(e);
            }
    
            private void Button_Click_1(object sender, RoutedEventArgs e)
            {
                NavigationService.Navigate(new Uri("/Page1.xaml", UriKind.Relative));
            }
    
    3. 检测网络状态改变

    手机的网络连接并不如电脑稳定,当你到信号不好的地方,或者自动连接上WiFi等情况,怎么通过代码自动监测呢,下面演示了当手机网络改变时,列举出日志清单,并实时刷新网络信息。

    [XAML]

        <!--LayoutRoot 是包含所有页面内容的根网格-->
        <Grid x:Name="LayoutRoot" Background="Transparent">
            <Grid.RowDefinitions>
                <RowDefinition Height="Auto"/>
                <RowDefinition Height="*"/>
            </Grid.RowDefinitions>
    
            <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
                <TextBlock x:Name="ApplicationTitle" Text="网络状态改变测试" Style="{StaticResource PhoneTextNormalStyle}"/>
            </StackPanel>
    
            <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
                <Grid.RowDefinitions>
                    <RowDefinition Height="Auto"/>
                    <RowDefinition Height="Auto"/>
                    <RowDefinition Height="Auto"/>
                    <RowDefinition Height="*"/>
                    <RowDefinition Height="Auto"/>
                    <RowDefinition Height="Auto"/>
                    <RowDefinition Height="Auto"/>
                </Grid.RowDefinitions>
                <TextBlock Grid.Row="0" Text="可用的网络接口" FontSize="{StaticResource PhoneFontSizeLarge}"/>
                <ListBox Grid.Row="1" x:Name="lbNetworkInterfaces" ItemsSource="{Binding}" Background="LightGray" >
                    <ListBox.ItemTemplate>
                        <DataTemplate>
                            <TextBlock Text="{Binding}" Margin="5,5,0,5" Foreground="Black"/>
                        </DataTemplate>
                    </ListBox.ItemTemplate>
                </ListBox>
                <TextBlock Grid.Row="2" Text="事件日志" FontSize="{StaticResource PhoneFontSizeLarge}"/>
                <ScrollViewer Grid.Row="3" Background="LightGray" BorderThickness="1">
                    <ListBox x:Name="lbNetworkChanges" ItemsSource="{Binding}">
                        <ListBox.ItemTemplate>
                            <DataTemplate>
                                <TextBlock Text="{Binding}" Foreground="Black" 
                                        FontSize="{StaticResource PhoneFontSizeNormal}" TextWrapping="Wrap" Margin="5,10,0,10"  />
                            </DataTemplate>
                        </ListBox.ItemTemplate>
                    </ListBox>
                </ScrollViewer>
                <TextBlock Grid.Row="4" Text="网络状态" FontSize="{StaticResource PhoneFontSizeLarge}"/>
                <Grid Grid.Row="5" Background="LightGray" >
                    <Grid.RowDefinitions>
                        <RowDefinition Height="Auto"/>
                        <RowDefinition Height="Auto"/>
                        <RowDefinition Height="Auto"/>
                    </Grid.RowDefinitions>
                    <Grid.ColumnDefinitions>
                        <ColumnDefinition Width="Auto"/>
                        <ColumnDefinition Width="*"/>
                    </Grid.ColumnDefinitions>
                    <TextBlock Grid.Row="0" Grid.Column="0" Text="网络是否可用" Foreground="Black" Margin="5,5,0,5" />
                    <TextBlock Grid.Row="0" Grid.Column="1" x:Name="tbIsNetworkAvailable" HorizontalAlignment="Center" Foreground="Black" />
    
                    <TextBlock Grid.Row="1" Grid.Column="0" Foreground="Black" Margin="5,5,0,5" >
                    	<Run Text="WiFi是否可用"/>
                    </TextBlock>
                    <TextBlock Grid.Row="1" Grid.Column="1" x:Name="tbIsWiFiEnabled" HorizontalAlignment="Center" Foreground="Black"/>
    
                    <TextBlock Grid.Row="2" Grid.Column="0" Text="是否启用蜂窝数据" Foreground="Black" Margin="5,5,0,5" />
                    <TextBlock Grid.Row="2" Grid.Column="1" x:Name="tbIsCellularDataEnabled" HorizontalAlignment="Center" Foreground="Black"/>
                </Grid>
                <Button Grid.Row="6" x:Name="btnChangeNetworkSettings" Content="飞行" Click="Button_Click_3" Margin="314,0,46,0"/>
                <Button Content="->" Margin="391,0,-15,0" Grid.Row="6" Click="Button_Click_1"/>
                <Button Content="刷新" Margin="-15,0,370,0" Grid.Row="6" Click="Button_Click_2"/>
                <Button Content="WiFi" Margin="66,0,288,0" Grid.Row="6" Click="Button_Click_3" />
                <Button Content="网络" Margin="150,0,204,0" Grid.Row="6" Click="Button_Click_3" />
                <Button Content="蓝牙" Margin="232,0,122,0" Grid.Row="6" Click="Button_Click_3" />
            </Grid>
        </Grid>
    

    [C#]

        public partial class Page1 : PhoneApplicationPage
        {
    
            public ObservableCollection<string> Changes { get; set; }
    
            public ObservableCollection<string> NetworkInterfaces { get; set; }
    
            public Page1()
            {
                InitializeComponent();
    
    
                // 网络可用性改变事件日志
                Changes = new ObservableCollection<string>();
                lbNetworkChanges.DataContext = Changes;
    
                //当前可用的网络接口
                NetworkInterfaces = new ObservableCollection<string>();
                lbNetworkInterfaces.DataContext = NetworkInterfaces;
                //网络可用性改变时
                DeviceNetworkInformation.NetworkAvailabilityChanged += new EventHandler<NetworkNotificationEventArgs>(ChangeDetected);
    
                UpdateNetworkInterfaces();
                UpdateNetworkStatus();
            }
    
            void ChangeDetected(object sender, NetworkNotificationEventArgs e)
            {
                string change = string.Empty;
                switch (e.NotificationType)
                {
                    case NetworkNotificationType.InterfaceConnected:
                        change = "连接: ";
                        break;
                    case NetworkNotificationType.InterfaceDisconnected:
                        change = "断开: ";
                        break;
                    case NetworkNotificationType.CharacteristicUpdate:
                        change = "变更: ";
                        break;
                    default:
                        change = "未知: ";
                        break;
                }
    
                string changeInformation = String.Format(" {0} {1} {2} ({3})",
                            DateTime.Now.ToShortTimeString(), change, e.NetworkInterface.InterfaceName,
                            InterfaceTypeConvert.Convert(e.NetworkInterface.InterfaceType) + "," + InterfaceTypeConvert.ConvertSub(e.NetworkInterface.InterfaceSubtype));
    
                Dispatcher.BeginInvoke(() =>
                {
                    Changes.Add(changeInformation);
                    UpdateNetworkStatus();
                    UpdateNetworkInterfaces();
    
                });
    
            }
    
            //更新网络接口
            private void UpdateNetworkInterfaces()
            {
    
                NetworkInterfaces.Clear();
                //获取网络接口列表
                NetworkInterfaceList networkInterfaceList = new NetworkInterfaceList();
                foreach (NetworkInterfaceInfo networkInterfaceInfo in networkInterfaceList)
                {
                    NetworkInterfaces.Add(String.Format("{0} ({1},{2})",
                        networkInterfaceInfo.InterfaceName,
                        InterfaceTypeConvert.Convert(networkInterfaceInfo.InterfaceType),
                        InterfaceTypeConvert.ConvertSub(networkInterfaceInfo.InterfaceSubtype)));
                }
            }
    
            //更新网络状态
            private void UpdateNetworkStatus()
            {
                tbIsCellularDataEnabled.Text = (DeviceNetworkInformation.IsCellularDataEnabled) ? "是" : "否";
                tbIsNetworkAvailable.Text = (DeviceNetworkInformation.IsNetworkAvailable) ? "是" : "否";
                tbIsWiFiEnabled.Text = (DeviceNetworkInformation.IsWiFiEnabled) ? "是" : "否";
            }
    
            //连接设置
            private void Button_Click_3(object sender, RoutedEventArgs e)
            {
                var settringTypeString = string.Empty;
                var button = sender as Button;
                if (button != null) settringTypeString = Convert.ToString(button.Content);
                var settringType = ConnectionSettingsType.WiFi;
                switch (settringTypeString)
                {
                    case "飞行": settringType = ConnectionSettingsType.AirplaneMode;
                        break;
                    case "网络": settringType = ConnectionSettingsType.Cellular;
                        break;
                    case "蓝牙": settringType = ConnectionSettingsType.Bluetooth;
                        break;
                    default: break;
                }
    
                //连接设置选择框
                ConnectionSettingsTask connectionSettings = new ConnectionSettingsTask();
    
                // 连接设置的类型
                connectionSettings.ConnectionSettingsType = settringType;
                connectionSettings.Show();
            }
    
            //刷新
            private void Button_Click_2(object sender, RoutedEventArgs e)
            {
                UpdateNetworkStatus();
                UpdateNetworkInterfaces();
                Changes.Clear();
            }
    
            private void Button_Click_1(object sender, RoutedEventArgs e)
            {
                NavigationService.Navigate(new Uri("/MainPage.xaml", UriKind.Relative));
            }
    
        }
    

    五、访问web的几种方式

    Windows phone中访问Internet的方式主要有:通过套接字、WebClient 类、HttpWebRequest 类、服务引用等。套接字我们已经讲过。我主要讲解后面三种。

    WebClient 类:一般用于通过访问URL获取特定的资源,下面是使用方法:

    [C#]

    WebClient webClient = new WebClient();
    
    webClient.DownloadStringAsync(new Uri("http://www.baidu.com", UriKind.Absolute));
    webClient.DownloadStringCompleted += (a, b) =>
    {
        if (b.Error == null && !b.Cancelled)
        {
            Dispatcher.BeginInvoke(() => MessageBox.Show(b.Result));
        }
    };
    

    HttpWebRequest 类:对http做了基本的实现,相当于比直接用socket方便一点。

    [C#]

     Uri uri = new Uri("http://192.168.100.212");
     HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(uri);
     httpWebRequest.Method = "POST";
     //异步获取HTTP请求正文流
     httpWebRequest.BeginGetRequestStream(new AsyncCallback(a =>
     {
         var httpWebRequest2 = a.AsyncState as HttpWebRequest;
         var stream = httpWebRequest2.EndGetRequestStream(a);
         var streamWriter = new StreamWriter(stream);
         //在HTTP请求正文流中写入要POST的参数
         streamWriter.WriteLine("wd=111");
         streamWriter.Close();
         //开始异步的向远程主机发送HTTP请求
         httpWebRequest2.BeginGetResponse(new AsyncCallback(b =>
         {
             try
             {
                 var httpWebRequest3 = b.AsyncState as HttpWebRequest;
                 //请求执行完成,得到HTTP相应
                 WebResponse webResponse = httpWebRequest3.EndGetResponse(b);
                 var s = webResponse.ContentType;
                 //获取到HTTP相应正文流
                 var stream3 = webResponse.GetResponseStream();
                 //读出来,转换成字符串
                 var streamReader = new StreamReader(stream3, Encoding.UTF8);
                 var text = streamReader.ReadToEnd();
    
                 Dispatcher.BeginInvoke(() => MessageBox.Show(text));
             }
             catch (Exception ex)
             {
                 var c = ex.Message;
             }
    
         }), httpWebRequest2);
    
     }), httpWebRequest);
    

    服务引用:其实于一般的服务引用一样,只不过这里只支持异步实现。

    [C#]

    //添加服务引用后,下面代码为异步调用web服务
    ServiceReference1.WebService1SoapClient c = new ServiceReference1.WebService1SoapClient();
    c.HelloWorldAsync("");
    c.HelloWorldCompleted += (a, b) =>
    {
        Dispatcher.BeginInvoke(() => MessageBox.Show(b.Result));
    };
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  • 原文地址:https://www.cnblogs.com/jx270/p/3886401.html
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