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  • windows下编译及使用libevent

    Libevent官网:http://libevent.org/

    windows 7下编译:

    编译环境 windows 7 + VS2010

    (1)解压libevent到F:libeventlibevent-2.0.21-stable

    (2)打开Microsoft visual studio 2010命令行工具

    (3)修改以下三个文件,添加宏定义:

    在以下3个文件开头添加“#define _WIN32_WINNT 0x0500

    libevent-2.0.21-stableevent_iocp.c

    libevent-2.0.21-stableevthread_win32.c

    libevent-2.0.21-stablelistener.c

    (4)使用VS命令提示工具编译:

    cd/d F:libeventlibevent-2.0.21-stable

    nmake /f Makefile.nmake

    (5)编译结果:

    libevent_core.libAll core event and buffer functionality. This library contains all the event_base, evbuffer, bufferevent, and utility functions.

    libevent_extras.libThis library defines protocol-specific functionality that you may or may not want for your application, including HTTP, DNS, and RPC.

    libevent.libThis library exists for historical reasons; it contains the contents of both libevent_core and libevent_extra. You shouldn’t use it; it may go away in a future version of Libevent.

    (6)VS2010下使用lib

    新建一个VC++控制台项目:

    环境配置:

    项目下建一个Lib目录,将上面三个lib文件copy到该目录下。

    新建一个Include目录,将F:libeventlibevent-2.0.21-stableinclude下的文件和文件夹copy到该目录下,F:libeventlibevent-2.0.21-stableWIN32-Code下的文件copy到该目录下,2个event2目录下的文件可合并一起。

    main代码:

    复制代码
    // LibeventTest.cpp : 定义控制台应用程序的入口点。
    //
    
    #include "stdafx.h"
    
    #include <string.h>
    #include <errno.h>
    #include <stdio.h>
    #include <signal.h>
    
    #ifndef WIN32
    #include <netinet/in.h>
    # ifdef _XOPEN_SOURCE_EXTENDED
    #  include <arpa/inet.h>
    # endif
    #include <sys/socket.h>
    #endif
    
    #include "event2/bufferevent.h"
    #include "event2/buffer.h"
    #include "event2/listener.h"
    #include "event2/util.h"
    #include "event2/event.h"
    
    #include <WinSock2.h>
    
    static const char MESSAGE[] = "Hello, World!
    ";
    
    static const int PORT = 9995;
    
    
    static void conn_writecb(struct bufferevent *bev, void *user_data)
    {
        struct evbuffer *output = bufferevent_get_output(bev);
        if (evbuffer_get_length(output) == 0) 
        {
            printf("flushed answer
    ");
            bufferevent_free(bev);
        }
    }
    
    static void conn_eventcb(struct bufferevent *bev, short events, void *user_data)
    {
        if (events & BEV_EVENT_EOF) 
        {
            printf("Connection closed.
    ");
        } 
        else if (events & BEV_EVENT_ERROR) 
        {
            printf("Got an error on the connection: %s
    ",
                strerror(errno));/*XXX win32*/
        }
        /* None of the other events can happen here, since we haven't enabled
         * timeouts */
        bufferevent_free(bev);
    }
    
    static void signal_cb(evutil_socket_t sig, short events, void *user_data)
    {
        struct event_base *base = (struct event_base *)user_data;
        struct timeval delay = { 2, 0 };
    
        printf("Caught an interrupt signal; exiting cleanly in two seconds.
    ");
    
        event_base_loopexit(base, &delay);
    }
    
    static void listener_cb(struct evconnlistener *listener, evutil_socket_t fd,
        struct sockaddr *sa, int socklen, void *user_data)
    {
        struct event_base *base = (struct event_base *)user_data;
        struct bufferevent *bev;
    
        bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
        if (!bev) 
        {
            fprintf(stderr, "Error constructing bufferevent!");
            event_base_loopbreak(base);
            return;
        }
        bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);
        bufferevent_enable(bev, EV_WRITE);
        bufferevent_disable(bev, EV_READ);
    
        bufferevent_write(bev, MESSAGE, strlen(MESSAGE));
    }
    
    int main(int argc, char **argv)
    {
        struct event_base *base;
        struct evconnlistener *listener;
        struct event *signal_event;
    
        struct sockaddr_in sin;
    
    #ifdef WIN32
        WSADATA wsa_data;
        WSAStartup(0x0201, &wsa_data);
    #endif
    
        base = event_base_new();
        if (!base) 
        {
            fprintf(stderr, "Could not initialize libevent!
    ");
            return 1;
        }
    
        memset(&sin, 0, sizeof(sin));
        sin.sin_family = AF_INET;
        sin.sin_port = htons(PORT);
    
        listener = evconnlistener_new_bind(base, listener_cb, (void *)base,
            LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,
            (struct sockaddr*)&sin,
            sizeof(sin));
    
        if (!listener) 
        {
            fprintf(stderr, "Could not create a listener!
    ");
            return 1;
        }
    
        signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);
    
        if (!signal_event || event_add(signal_event, NULL)<0) 
        {
            fprintf(stderr, "Could not create/add a signal event!
    ");
            return 1;
        }
    
        event_base_dispatch(base);
    
        evconnlistener_free(listener);
        event_free(signal_event);
        event_base_free(base);
    
        printf("done
    ");
        return 0;
    }
    复制代码

    项目属性设置:

    VC++目录:

    包含目录,添加:F:ProjectsLibeventTestLibeventTestInclude;

    库目录,添加:F:ProjectsLibeventTestLibeventTestLib;

    C/C++:

    代码生成-->运行库:多线程调试 (/MTd)(Debug下),多线程 (/MT)(Release下)

    连接器:

    输入:ws2_32.lib;wsock32.lib;libevent.lib;libevent_core.lib;libevent_extras.lib;

    ws2_32.lib;wsock32.lib;是用来编译Windows网络相关的程序库。

    编译,生成!

    编译好的libevent lib下载 Libevent2.0.21.rar

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  • 原文地址:https://www.cnblogs.com/jx270/p/4391545.html
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