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  • android图片处理工具类

    import android.annotation.SuppressLint;
    import android.annotation.TargetApi;
    import android.content.Context;
    import android.graphics.Bitmap;
    import android.graphics.Bitmap.Config;
    import android.graphics.BitmapFactory;
    import android.graphics.BitmapShader;
    import android.graphics.Camera;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.ColorMatrix;
    import android.graphics.ColorMatrixColorFilter;
    import android.graphics.LinearGradient;
    import android.graphics.Matrix;
    import android.graphics.Paint;
    import android.graphics.PorterDuffXfermode;
    import android.graphics.Rect;
    import android.graphics.RectF;
    import android.graphics.Shader;
    import android.graphics.Shader.TileMode;
    import android.media.ThumbnailUtils;
    import android.os.Build;
    import android.os.Environment;
    import android.renderscript.Allocation;
    import android.renderscript.Element;
    import android.renderscript.RenderScript;
    import android.renderscript.ScriptIntrinsicBlur;
    import android.util.Log;
    
    import java.io.File;
    import java.io.FileOutputStream;
    import java.io.IOException;
    import java.util.UUID;
    
    /**
     * 图片处理工具类
     * Created by Administrator on 2015/10/20 0020.
     */
    public class BitmapUtils {
    
        private static final String TAG = "BitmapUtils";
    
        /**
         *
         * TODO<创建倒影图片>
         * @throw
         * @return Bitmap
         * @param srcBitmap 源图片的bitmap
         * @param reflectionHeight 图片倒影的高度
         */
        public static Bitmap createReflectedBitmap(Bitmap srcBitmap,int reflectionHeight) {
    
            if (null == srcBitmap) {
                Log.e(TAG, "the srcBitmap is null");
                return null;
            }
    
            // The gap between the reflection bitmap and original bitmap.
            final int REFLECTION_GAP = 0;
    
            int srcWidth = srcBitmap.getWidth();
            int srcHeight = srcBitmap.getHeight();
    
            if (0 == srcWidth || srcHeight == 0) {
                Log.e(TAG, "the srcBitmap is null");
                return null;
            }
    
            // The matrix
            Matrix matrix = new Matrix();
            matrix.preScale(1, -1);
    
            try {
    
                // The reflection bitmap, width is same with original's, height is
                // half of original's.
                Bitmap reflectionBitmap = Bitmap.createBitmap(srcBitmap, 0, srcHeight - reflectionHeight,
                        srcWidth, reflectionHeight, matrix, false);
    
                if (null == reflectionBitmap) {
                    Log.e(TAG, "Create the reflectionBitmap is failed");
                    return null;
                }
    
                // Create the bitmap which contains original and reflection bitmap.
                Bitmap bitmapWithReflection = Bitmap.createBitmap(srcWidth, srcHeight + reflectionHeight,
                        Bitmap.Config.ARGB_8888);
    
                if (null == bitmapWithReflection) {
                    return null;
                }
    
                // Prepare the canvas to draw stuff.
                Canvas canvas = new Canvas(bitmapWithReflection);
    
                // Draw the original bitmap.
                canvas.drawBitmap(srcBitmap, 0, 0, null);
    
                // Draw the reflection bitmap.
                canvas.drawBitmap(reflectionBitmap, 0, srcHeight + REFLECTION_GAP,
                        null);
    
                Paint paint = new Paint();
                paint.setAntiAlias(true);
                LinearGradient shader = new LinearGradient(0, srcHeight, 0,
                        bitmapWithReflection.getHeight() + REFLECTION_GAP,
                        0x70FFFFFF, 0x00FFFFFF, TileMode.MIRROR);
                paint.setShader(shader);
                paint.setXfermode(new PorterDuffXfermode(
                        android.graphics.PorterDuff.Mode.DST_IN));
    
                canvas.save();
                // Draw the linear shader.
                canvas.drawRect(0, srcHeight, srcWidth,
                        bitmapWithReflection.getHeight() + REFLECTION_GAP, paint);
                if (reflectionBitmap != null && !reflectionBitmap.isRecycled()){
                    reflectionBitmap.recycle();
                    reflectionBitmap = null;
                }
    
                canvas.restore();
    
                return bitmapWithReflection;
            } catch (Exception e) {
                e.printStackTrace();
            }
            Log.e(TAG, "Create the reflectionBitmap is failed");
            return null;
        }
    
        /**
         *
         * TODO<图片圆角处理>
         * @throw
         * @return Bitmap
         * @param srcBitmap 源图片的bitmap
         * @param ret 圆角的度数
         */
        public static Bitmap getRoundImage(Bitmap srcBitmap, float ret) {
    
            if(null == srcBitmap){
                Log.e(TAG, "the srcBitmap is null");
                return null;
            }
    
            int bitWidth = srcBitmap.getWidth();
            int bitHight = srcBitmap.getHeight();
    
            BitmapShader bitmapShader = new BitmapShader(srcBitmap,
                    Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
            Paint paint = new Paint();
            paint.setAntiAlias(true);
            paint.setShader(bitmapShader);
    
            RectF rectf = new RectF(0, 0, bitWidth, bitHight);
    
            Bitmap outBitmap = Bitmap.createBitmap(bitWidth, bitHight,
                    Config.ARGB_8888);
            Canvas canvas = new Canvas(outBitmap);
            canvas.drawRoundRect(rectf, ret, ret, paint);
            canvas.save();
            canvas.restore();
    
            return outBitmap;
        }
    
    
        /**
         *
         * TODO<图片沿着Y轴旋转一定角度>
         * @throw
         * @return Bitmap
         * @param srcBitmap 源图片的bitmap
         * @param reflectionHeight 图片倒影的高度
         * @param rotate 图片旋转的角度
         */
        public static Bitmap skewImage(Bitmap srcBitmap, float rotate, int reflectionHeight) {
    
            if(null == srcBitmap){
                Log.e(TAG, "the srcBitmap is null");
                return null;
            }
    
            Bitmap reflecteBitmap = createReflectedBitmap(srcBitmap, reflectionHeight);
    
            if (null == reflecteBitmap){
                Log.e(TAG, "failed to createReflectedBitmap");
                return null;
            }
    
            int wBitmap = reflecteBitmap.getWidth();
            int hBitmap = reflecteBitmap.getHeight();
            float scaleWidth = ((float) 180) / wBitmap;
            float scaleHeight = ((float) 270) / hBitmap;
            Matrix matrix = new Matrix();
            matrix.postScale(scaleWidth, scaleHeight);
            reflecteBitmap = Bitmap.createBitmap(reflecteBitmap, 0, 0, wBitmap, hBitmap, matrix,
                    true);
            Camera localCamera = new Camera();
            localCamera.save();
            Matrix localMatrix = new Matrix();
            localCamera.rotateY(rotate);
            localCamera.getMatrix(localMatrix);
            localCamera.restore();
            localMatrix.preTranslate(-reflecteBitmap.getWidth() >> 1,
                    -reflecteBitmap.getHeight() >> 1);
            Bitmap localBitmap2 = Bitmap.createBitmap(reflecteBitmap, 0, 0,
                    reflecteBitmap.getWidth(), reflecteBitmap.getHeight(), localMatrix,
                    true);
            Bitmap localBitmap3 = Bitmap.createBitmap(localBitmap2.getWidth(),
                    localBitmap2.getHeight(), Bitmap.Config.ARGB_8888);
            Canvas localCanvas = new Canvas(localBitmap3);
            Paint localPaint = new Paint();
            localPaint.setAntiAlias(true);
            localPaint.setFilterBitmap(true);
            localCanvas.drawBitmap(localBitmap2, 0.0F, 0.0F, localPaint);
            if (null != reflecteBitmap && !reflecteBitmap.isRecycled()) {
                reflecteBitmap.recycle();
                reflecteBitmap = null;
            }
            if (null != localBitmap2 && !localBitmap2.isRecycled()) {
                localBitmap2.recycle();
                localBitmap2 = null;
            }
            localCanvas.save();
            localCanvas.restore();
            return localBitmap3;
        }
    
    
        /**
         *
         * TODO<图片模糊化处理>
         * @throw
         * @return Bitmap
         * @param bitmap 源图片
         * @param radius The radius of the blur Supported range 0 < radius <= 25
         * @param context 上下文
         */
        @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
        @SuppressLint("NewApi")
        public static Bitmap blurBitmap(Bitmap bitmap,float radius,Context context){
    
            //Let's create an empty bitmap with the same size of the bitmap we want to blur
            Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
    
            //Instantiate a new Renderscript
            RenderScript rs = RenderScript.create(context);
    
            //Create an Intrinsic Blur Script using the Renderscript
            ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    
            //Create the Allocations (in/out) with the Renderscript and the in/out bitmaps
            Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
            Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
    
            //Set the radius of the blur
            if(radius > 25){
                radius = 25.0f;
            }else if (radius <= 0){
                radius = 1.0f;
            }
            blurScript.setRadius(radius);
    
            //Perform the Renderscript
            blurScript.setInput(allIn);
            blurScript.forEach(allOut);
    
            //Copy the final bitmap created by the out Allocation to the outBitmap
            allOut.copyTo(outBitmap);
    
            //recycle the original bitmap
            bitmap.recycle();
            bitmap = null;
            //After finishing everything, we destroy the Renderscript.
            rs.destroy();
    
            return outBitmap;
    
    
        }
    
        /**
         * TODO<给图片添加指定颜色的边框>
         * @param srcBitmap 原图片
         * @param borderWidth 边框宽度
         * @param color 边框的颜色值
         * @return
         */
        public static Bitmap addFrameBitmap(Bitmap srcBitmap,int borderWidth,int color)
        {
            if (srcBitmap == null){
                Log.e(TAG, "the srcBitmap or borderBitmap is null");
                return null;
            }
    
            int newWidth = srcBitmap.getWidth() + borderWidth ;
            int newHeight = srcBitmap.getHeight() + borderWidth ;
    
            Bitmap outBitmap = Bitmap.createBitmap(newWidth, newHeight, Config.ARGB_8888);
    
            Canvas canvas = new Canvas(outBitmap);
    
            Rect rec = canvas.getClipBounds();
            rec.bottom--;
            rec.right--;
            Paint paint = new Paint();
            //设置边框颜色
            paint.setColor(color);
            paint.setStyle(Paint.Style.STROKE);
            //设置边框宽度
            paint.setStrokeWidth(borderWidth);
            canvas.drawRect(rec, paint);
    
            canvas.drawBitmap(srcBitmap, borderWidth/2, borderWidth/2, null);
            canvas.save(Canvas.ALL_SAVE_FLAG);
            canvas.restore();
            if (srcBitmap !=null && !srcBitmap.isRecycled()){
                srcBitmap.recycle();
                srcBitmap = null;
            }
    
            return outBitmap;
        }
    
        /**
         * LOMO特效
         * @param bitmap 原图片
         * @return LOMO特效图片
         */
        public static Bitmap lomoFilter(Bitmap bitmap) {
            int width = bitmap.getWidth();
            int height = bitmap.getHeight();
            int dst[] = new int[width * height];
            bitmap.getPixels(dst, 0, width, 0, 0, width, height);
    
            int ratio = width > height ? height * 32768 / width : width * 32768 / height;
            int cx = width >> 1;
            int cy = height >> 1;
            int max = cx * cx + cy * cy;
            int min = (int) (max * (1 - 0.8f));
            int diff = max - min;
    
            int ri, gi, bi;
            int dx, dy, distSq, v;
    
            int R, G, B;
    
            int value;
            int pos, pixColor;
            int newR, newG, newB;
            for (int y = 0; y < height; y++) {
                for (int x = 0; x < width; x++) {
                    pos = y * width + x;
                    pixColor = dst[pos];
                    R = Color.red(pixColor);
                    G = Color.green(pixColor);
                    B = Color.blue(pixColor);
    
                    value = R < 128 ? R : 256 - R;
                    newR = (value * value * value) / 64 / 256;
                    newR = (R < 128 ? newR : 255 - newR);
    
                    value = G < 128 ? G : 256 - G;
                    newG = (value * value) / 128;
                    newG = (G < 128 ? newG : 255 - newG);
    
                    newB = B / 2 + 0x25;
    
                    // ==========边缘黑暗==============//
                    dx = cx - x;
                    dy = cy - y;
                    if (width > height)
                        dx = (dx * ratio) >> 15;
                    else
                        dy = (dy * ratio) >> 15;
    
                    distSq = dx * dx + dy * dy;
                    if (distSq > min) {
                        v = ((max - distSq) << 8) / diff;
                        v *= v;
    
                        ri = newR * v >> 16;
                        gi = newG * v >> 16;
                        bi = newB * v >> 16;
    
                        newR = ri > 255 ? 255 : (ri < 0 ? 0 : ri);
                        newG = gi > 255 ? 255 : (gi < 0 ? 0 : gi);
                        newB = bi > 255 ? 255 : (bi < 0 ? 0 : bi);
                    }
                    // ==========边缘黑暗end==============//
    
                    dst[pos] = Color.rgb(newR, newG, newB);
                }
            }
    
            Bitmap acrossFlushBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
            acrossFlushBitmap.setPixels(dst, 0, width, 0, 0, width, height);
            return acrossFlushBitmap;
        }
    
        /**
         * 旧时光特效
         * @param bmp 原图片
         * @return 旧时光特效图片
         */
        public static Bitmap oldTimeFilter(Bitmap bmp) {
            int width = bmp.getWidth();
            int height = bmp.getHeight();
            Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
            int pixColor = 0;
            int pixR = 0;
            int pixG = 0;
            int pixB = 0;
            int newR = 0;
            int newG = 0;
            int newB = 0;
            int[] pixels = new int[width * height];
            bmp.getPixels(pixels, 0, width, 0, 0, width, height);
            for (int i = 0; i < height; i++) {
                for (int k = 0; k < width; k++) {
                    pixColor = pixels[width * i + k];
                    pixR = Color.red(pixColor);
                    pixG = Color.green(pixColor);
                    pixB = Color.blue(pixColor);
                    newR = (int) (0.393 * pixR + 0.769 * pixG + 0.189 * pixB);
                    newG = (int) (0.349 * pixR + 0.686 * pixG + 0.168 * pixB);
                    newB = (int) (0.272 * pixR + 0.534 * pixG + 0.131 * pixB);
                    int newColor = Color.argb(255, newR > 255 ? 255 : newR, newG > 255 ? 255 : newG, newB > 255 ? 255
                            : newB);
                    pixels[width * i + k] = newColor;
                }
            }
    
            bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
            return bitmap;
        }
    
        /**
         * 暖意特效
         * @param bmp 原图片
         * @param centerX 光源横坐标
         * @param centerY 光源纵坐标
         * @return 暖意特效图片
         */
        public static Bitmap warmthFilter(Bitmap bmp, int centerX, int centerY) {
            final int width = bmp.getWidth();
            final int height = bmp.getHeight();
            Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
    
            int pixR = 0;
            int pixG = 0;
            int pixB = 0;
    
            int pixColor = 0;
    
            int newR = 0;
            int newG = 0;
            int newB = 0;
            int radius = Math.min(centerX, centerY);
    
            final float strength = 150F; // 光照强度 100~150
            int[] pixels = new int[width * height];
            bmp.getPixels(pixels, 0, width, 0, 0, width, height);
            int pos = 0;
            for (int i = 1, length = height - 1; i < length; i++) {
                for (int k = 1, len = width - 1; k < len; k++) {
                    pos = i * width + k;
                    pixColor = pixels[pos];
    
                    pixR = Color.red(pixColor);
                    pixG = Color.green(pixColor);
                    pixB = Color.blue(pixColor);
    
                    newR = pixR;
                    newG = pixG;
                    newB = pixB;
    
                    // 计算当前点到光照中心的距离,平面座标系中求两点之间的距离
                    int distance = (int) (Math.pow((centerY - i), 2) + Math.pow(centerX - k, 2));
                    if (distance < radius * radius) {
                        // 按照距离大小计算增加的光照值
                        int result = (int) (strength * (1.0 - Math.sqrt(distance) / radius));
                        newR = pixR + result;
                        newG = pixG + result;
                        newB = pixB + result;
                    }
    
                    newR = Math.min(255, Math.max(0, newR));
                    newG = Math.min(255, Math.max(0, newG));
                    newB = Math.min(255, Math.max(0, newB));
    
                    pixels[pos] = Color.argb(255, newR, newG, newB);
                }
            }
    
            bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
            return bitmap;
        }
    
        /**
         * 根据饱和度、色相、亮度调整图片
         * @param bm 原图片
         * @param saturation 饱和度
         * @param hue 色相
         * @param lum 亮度
         * @return 处理后的图片
         */
        public static Bitmap handleImage(Bitmap bm, int saturation, int hue, int lum) {
            Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Bitmap.Config.ARGB_8888);
            Canvas canvas = new Canvas(bmp);
            Paint paint = new Paint();
            paint.setAntiAlias(true);
            ColorMatrix mLightnessMatrix = new ColorMatrix();
            ColorMatrix mSaturationMatrix = new ColorMatrix();
            ColorMatrix mHueMatrix = new ColorMatrix();
            ColorMatrix mAllMatrix = new ColorMatrix();
            float mSaturationValue = saturation * 1.0F / 127;
            float mHueValue = hue * 1.0F / 127;
            float mLumValue = (lum - 127) * 1.0F / 127 * 180;
            mHueMatrix.reset();
            mHueMatrix.setScale(mHueValue, mHueValue, mHueValue, 1);
    
            mSaturationMatrix.reset();
            mSaturationMatrix.setSaturation(mSaturationValue);
            mLightnessMatrix.reset();
    
            mLightnessMatrix.setRotate(0, mLumValue);
            mLightnessMatrix.setRotate(1, mLumValue);
            mLightnessMatrix.setRotate(2, mLumValue);
    
            mAllMatrix.reset();
            mAllMatrix.postConcat(mHueMatrix);
            mAllMatrix.postConcat(mSaturationMatrix);
            mAllMatrix.postConcat(mLightnessMatrix);
    
            paint.setColorFilter(new ColorMatrixColorFilter(mAllMatrix));
            canvas.drawBitmap(bm, 0, 0, paint);
            return bmp;
        }
    
        /**
         * 添加内边框
         * @param bm 原图片
         * @param frame 内边框图片
         * @return 带有边框的图片
         */
        public static Bitmap addBigFrame(Bitmap bm, Bitmap frame) {
            Bitmap newBitmap = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Config.ARGB_8888);
            Canvas canvas = new Canvas(newBitmap);
            Paint paint = new Paint();
            canvas.drawBitmap(bm, 0, 0, paint);
            frame = Bitmap.createScaledBitmap(frame, bm.getWidth(), bm.getHeight(), true);
            canvas.drawBitmap(frame, 0, 0, paint);
            canvas.save(Canvas.ALL_SAVE_FLAG);
            canvas.restore();
            return newBitmap;
    
        }
    
        /**
         * 创建一个缩放的图片
         * @param path 图片地址
         * @param w 图片宽度
         * @param h 图片高度
         * @return 缩放后的图片
         */
        public static Bitmap createBitmap(String path, int w, int h) {
            try {
                BitmapFactory.Options opts = new BitmapFactory.Options();
                opts.inJustDecodeBounds = true;
                // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
                BitmapFactory.decodeFile(path, opts);
                int srcWidth = opts.outWidth;// 获取图片的原始宽度
                int srcHeight = opts.outHeight;// 获取图片原始高度
                int destWidth = 0;
                int destHeight = 0;
                // 缩放的比例
                double ratio = 0.0;
                if (srcWidth < w || srcHeight < h) {
                    ratio = 0.0;
                    destWidth = srcWidth;
                    destHeight = srcHeight;
                } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
                    ratio = (double) srcWidth / w;
                    destWidth = w;
                    destHeight = (int) (srcHeight / ratio);
                } else {
                    ratio = (double) srcHeight / h;
                    destHeight = h;
                    destWidth = (int) (srcWidth / ratio);
                }
                BitmapFactory.Options newOpts = new BitmapFactory.Options();
                // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
                newOpts.inSampleSize = (int) ratio + 1;
                // inJustDecodeBounds设为false表示把图片读进内存中
                newOpts.inJustDecodeBounds = false;
                // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
                newOpts.outHeight = destHeight;
                newOpts.outWidth = destWidth;
                // 获取缩放后图片
                return BitmapFactory.decodeFile(path, newOpts);
            } catch (Exception e) {
                // TODO: handle exception
                return null;
            }
        }
    
        /**
         * 创建一个缩放的图片
         * @param context 上下文
         * @param id 图片id
         * @param w 图片宽度
         * @param h 图片高度
         * @return 缩放后的图片
         */
        public static Bitmap createBitmap2(Context context, int id, int w, int h) {
            try {
                BitmapFactory.Options opts = new BitmapFactory.Options();
                opts.inJustDecodeBounds = true;
                // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
                BitmapFactory.decodeResource(context.getResources(), id, opts);
                int srcWidth = opts.outWidth;// 获取图片的原始宽度
                int srcHeight = opts.outHeight;// 获取图片原始高度
                int destWidth = 0;
                int destHeight = 0;
                // 缩放的比例
                double ratio = 0.0;
                if (srcWidth < w || srcHeight < h) {
                    ratio = 0.0;
                    destWidth = srcWidth;
                    destHeight = srcHeight;
                } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
                    ratio = (double) srcWidth / w;
                    destWidth = w;
                    destHeight = (int) (srcHeight / ratio);
                } else {
                    ratio = (double) srcHeight / h;
                    destHeight = h;
                    destWidth = (int) (srcWidth / ratio);
                }
                BitmapFactory.Options newOpts = new BitmapFactory.Options();
                // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
                newOpts.inSampleSize = (int) ratio + 1;
                // inJustDecodeBounds设为false表示把图片读进内存中
                newOpts.inJustDecodeBounds = false;
                // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
                newOpts.outHeight = destHeight;
                newOpts.outWidth = destWidth;
                // 获取缩放后图片
                // return BitmapFactory.decodeFile(path, newOpts);
                return BitmapFactory.decodeResource(context.getResources(), id, newOpts);
            } catch (Exception e) {
                // TODO: handle exception
                return null;
            }
        }
    
        /**
         * 保存图片到本地(JPG)
         * @param bm 保存的图片
         * @param path 保存的位置
         * @return 图片路径
         */
        public static String saveToLocalJPG(Bitmap bm, String path) {
            if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
                return null;
            }
            FileOutputStream fileOutputStream = null;
            File file = new File(path);
            if (!file.exists()) {
                file.mkdirs();
            }
            String fileName = UUID.randomUUID().toString() + ".jpg";
            String filePath = path + fileName;
            File f = new File(filePath);
            if (!f.exists()) {
                try {
                    f.createNewFile();
                    fileOutputStream = new FileOutputStream(filePath);
                    bm.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
                } catch (IOException e) {
                    return null;
                } finally {
                    try {
                        fileOutputStream.flush();
                        fileOutputStream.close();
                    } catch (IOException e) {
                        return null;
                    }
                }
            }
            return filePath;
        }
    
        /**
         * 保存图片到本地(PNG)
         * @param bm 保存的图片
         * @param path 保存的位置
         * @return 图片路径
         */
        public static String saveToLocalPNG(Bitmap bm, String path) {
            if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
                return null;
            }
            FileOutputStream fileOutputStream = null;
            File file = new File(path);
            if (!file.exists()) {
                file.mkdirs();
            }
            String fileName = UUID.randomUUID().toString() + ".png";
            String filePath = path + fileName;
            File f = new File(filePath);
            if (!f.exists()) {
                try {
                    f.createNewFile();
                    fileOutputStream = new FileOutputStream(filePath);
                    bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
                } catch (IOException e) {
                    return null;
                } finally {
                    try {
                        fileOutputStream.flush();
                        fileOutputStream.close();
                    } catch (IOException e) {
                        return null;
                    }
                }
            }else {
                try {
                    f.delete();
                    fileOutputStream = new FileOutputStream(filePath);
                    bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
                } catch (IOException e) {
                    return null;
                } finally {
                    try {
                        fileOutputStream.flush();
                        fileOutputStream.close();
                    } catch (IOException e) {
                        return null;
                    }
                }
            }
            return filePath;
        }
    
        /**
         * 获取缩略图图片
         * @param imagePath 图片的路径
         * @param width 图片的宽度
         * @param height 图片的高度
         * @return 缩略图图片
         */
        public static Bitmap getImageThumbnail(String imagePath, int width, int height) {
            Bitmap bitmap = null;
            BitmapFactory.Options options = new BitmapFactory.Options();
            options.inJustDecodeBounds = true;
            // 获取这个图片的宽和高,注意此处的bitmap为null
            bitmap = BitmapFactory.decodeFile(imagePath, options);
            options.inJustDecodeBounds = false; // 设为 false
            // 计算缩放比
            int h = options.outHeight;
            int w = options.outWidth;
            int beWidth = w / width;
            int beHeight = h / height;
            int be = 1;
            if (beWidth < beHeight) {
                be = beWidth;
            } else {
                be = beHeight;
            }
            if (be <= 0) {
                be = 1;
            }
            options.inSampleSize = be;
            // 重新读入图片,读取缩放后的bitmap,注意这次要把options.inJustDecodeBounds 设为 false
            bitmap = BitmapFactory.decodeFile(imagePath, options);
            // 利用ThumbnailUtils来创建缩略图,这里要指定要缩放哪个Bitmap对象
            bitmap = ThumbnailUtils.extractThumbnail(bitmap, width, height, ThumbnailUtils.OPTIONS_RECYCLE_INPUT);
            return bitmap;
        }
    }

    以上各功能均可搭配着使用↑

    几种读取Bitmap的方法。

    1.以文件流的方式,假设在sdcard下有 test.png图片

    FileInputStream fis = new FileInputStream("/sdcard/test.png");
    Bitmap bitmap  = BitmapFactory.decodeStream(fis);

    2. 以R文件的方式,假设 res/drawable下有 test.png文件

    Bitmap  bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.test);

    3.以ResourceStream的方式,但不用到R文件

    Bitmap.bitmap=BitmapFactory.decodeStream(getClass().getResourceAsStream(“/res/drawable/test.png”);
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  • 原文地址:https://www.cnblogs.com/kangweifeng/p/4896928.html
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