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  • [iOS] 视频添加动效水印实现介绍-转

    简概:

    • 本次文章主要介绍给视频添加动效水印的几种方式,以及实现代码。

    • 使用AVFoundation + CoreAnimation 合成方式

    • 基于Lottie 核心也是 CoreAnimation ,这里我们也可以使用AVFoundation + Lottie 合成方式

    • 我们同样可以使用序列帧资源或者gif资源 来编写一段keyFrameAnination,这里我们就介绍一段 AVFoundation Gif 合成方式

    • 使用 GPUImageUIElement 将序列帧资源合并在目标资源上

    • 使用 GPUImage 将水印视频合并在目标资源上

    • 如果你有问题,或者对下述文字有任何意见与建议,除了在文章最后留言,还可以在微博阳眼的熊1993上给我留言,或者联系我的邮箱hu-yangyang@qq.com,以及访问我的Github

    • 文章某尾会给到Demo。

    视频处理后效果 GIF

    原视频.gif

       

    CoreAnimation.gif

       

    Lottie.gif

       

    GIF.gif

       

    GPUImageType1.gif

       

    GPUImageType2.gif

    1.使用AVFoundation + CoreAnimation 合成方式

    #pragma mark CorAnimation+ (void)addWaterMarkTypeWithCorAnimationAndInputVideoURL:(NSURL*)InputURL WithCompletionHandler:(void (^)(NSURL* outPutURL, int code))handler{    NSDictionary *opts = [NSDictionary dictionaryWithObject:@(YES) forKey:AVURLAssetPreferPreciseDurationAndTimingKey];    AVAsset *videoAsset = [AVURLAsset URLAssetWithURL:InputURL options:opts];    AVMutableComposition *mixComposition = [[AVMutableComposition alloc] init];    AVMutableCompositionTrack *videoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo
                                                                            preferredTrackID:kCMPersistentTrackID_Invalid];    NSError *errorVideo = [NSError new];    AVAssetTrack *assetVideoTrack = [[videoAsset tracksWithMediaType:AVMediaTypeVideo]firstObject];    CMTime endTime = assetVideoTrack.asset.duration;    BOOL bl = [videoTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, assetVideoTrack.asset.duration)
                                      ofTrack:assetVideoTrack
                                       atTime:kCMTimeZero error:&errorVideo];
        videoTrack.preferredTransform = assetVideoTrack.preferredTransform;    NSLog(@"errorVideo:%ld%d",errorVideo.code,bl);    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);    NSString *documentsDirectory = [paths objectAtIndex:0];    NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
        formatter.dateFormat = @"yyyyMMddHHmmss";    NSString *outPutFileName = [formatter stringFromDate:[NSDate dateWithTimeIntervalSinceNow:0]];    NSString *myPathDocs =  [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.mov",outPutFileName]];    NSURL* outPutVideoUrl = [NSURL fileURLWithPath:myPathDocs];    
        CGSize videoSize = [videoTrack naturalSize];    
        UIFont *font = [UIFont systemFontOfSize:60.0];    CATextLayer *aLayer = [[CATextLayer alloc] init];
        [aLayer setFontSize:60];
        [aLayer setString:@"H"];
        [aLayer setAlignmentMode:kCAAlignmentCenter];
        [aLayer setForegroundColor:[[UIColor greenColor] CGColor]];
        [aLayer setBackgroundColor:[UIColor clearColor].CGColor];    CGSize textSize = [@"H" sizeWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:font,NSFontAttributeName, nil]];
        [aLayer setFrame:CGRectMake(240, 470, textSize.width, textSize.height)];
        aLayer.anchorPoint = CGPointMake(0.5, 1.0);    
        CATextLayer *bLayer = [[CATextLayer alloc] init];
        [bLayer setFontSize:60];
        [bLayer setString:@"E"];
        [bLayer setAlignmentMode:kCAAlignmentCenter];
        [bLayer setForegroundColor:[[UIColor greenColor] CGColor]];
        [bLayer setBackgroundColor:[UIColor clearColor].CGColor];    CGSize textSizeb = [@"E" sizeWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:font,NSFontAttributeName, nil]];
        [bLayer setFrame:CGRectMake(240 + textSize.width, 470 , textSizeb.width, textSizeb.height)];
        bLayer.anchorPoint = CGPointMake(0.5, 1.0);    
        CATextLayer *cLayer = [[CATextLayer alloc] init];
        [cLayer setFontSize:60];
        [cLayer setString:@"L"];
        [cLayer setAlignmentMode:kCAAlignmentCenter];
        [cLayer setForegroundColor:[[UIColor greenColor] CGColor]];
        [cLayer setBackgroundColor:[UIColor clearColor].CGColor];    CGSize textSizec = [@"L" sizeWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:font,NSFontAttributeName, nil]];
        [cLayer setFrame:CGRectMake(240 + textSizeb.width + textSize.width, 470 , textSizec.width, textSizec.height)];
        cLayer.anchorPoint = CGPointMake(0.5, 1.0);    
        CATextLayer *dLayer = [[CATextLayer alloc] init];
        [dLayer setFontSize:60];
        [dLayer setString:@"L"];
        [dLayer setAlignmentMode:kCAAlignmentCenter];
        [dLayer setForegroundColor:[[UIColor greenColor] CGColor]];
        [dLayer setBackgroundColor:[UIColor clearColor].CGColor];    CGSize textSized = [@"L" sizeWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:font,NSFontAttributeName, nil]];
        [dLayer setFrame:CGRectMake(240 + textSizec.width+ textSizeb.width + textSize.width, 470 , textSized.width, textSized.height)];
        dLayer.anchorPoint = CGPointMake(0.5, 1.0);    
        CATextLayer *eLayer = [[CATextLayer alloc] init];
        [eLayer setFontSize:60];
        [eLayer setString:@"O"];
        [eLayer setAlignmentMode:kCAAlignmentCenter];
        [eLayer setForegroundColor:[[UIColor greenColor] CGColor]];
        [eLayer setBackgroundColor:[UIColor clearColor].CGColor];    CGSize textSizede = [@"O" sizeWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:font,NSFontAttributeName, nil]];
        [eLayer setFrame:CGRectMake(240 + textSized.width + textSizec.width+ textSizeb.width + textSize.width, 470 , textSizede.width, textSizede.height)];
        eLayer.anchorPoint = CGPointMake(0.5, 1.0);    CABasicAnimation* basicAni = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
        basicAni.fromValue = @(0.2f);
        basicAni.toValue = @(1.0f);
        basicAni.beginTime = AVCoreAnimationBeginTimeAtZero;
        basicAni.duration = 2.0f;
        basicAni.repeatCount = HUGE_VALF;
        basicAni.removedOnCompletion = NO;
        basicAni.fillMode = kCAFillModeForwards;
        [aLayer addAnimation:basicAni forKey:nil];
        [bLayer addAnimation:basicAni forKey:nil];
        [cLayer addAnimation:basicAni forKey:nil];
        [dLayer addAnimation:basicAni forKey:nil];
        [eLayer addAnimation:basicAni forKey:nil];    
        CALayer *parentLayer = [CALayer layer];    CALayer *videoLayer = [CALayer layer];
        parentLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        videoLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        [parentLayer addSublayer:videoLayer];
        [parentLayer addSublayer:aLayer];
        [parentLayer addSublayer:bLayer];
        [parentLayer addSublayer:cLayer];
        [parentLayer addSublayer:dLayer];
        [parentLayer addSublayer:eLayer];    AVMutableVideoComposition* videoComp = [AVMutableVideoComposition videoComposition];
        videoComp.renderSize = videoSize;
        parentLayer.geometryFlipped = true;
        videoComp.frameDuration = CMTimeMake(1, 30);
        videoComp.animationTool = [AVVideoCompositionCoreAnimationTool videoCompositionCoreAnimationToolWithPostProcessingAsVideoLayer:videoLayer inLayer:parentLayer];    AVMutableVideoCompositionInstruction* instruction = [AVMutableVideoCompositionInstruction videoCompositionInstruction];
        
        instruction.timeRange = CMTimeRangeMake(kCMTimeZero, endTime);    AVMutableVideoCompositionLayerInstruction* layerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:videoTrack];
        instruction.layerInstructions = [NSArray arrayWithObjects:layerInstruction, nil];
        videoComp.instructions = [NSArray arrayWithObject: instruction];    
        
        AVAssetExportSession* exporter = [[AVAssetExportSession alloc] initWithAsset:mixComposition
                                                                          presetName:AVAssetExportPresetHighestQuality];
        exporter.outputURL=outPutVideoUrl;
        exporter.outputFileType = AVFileTypeMPEG4;
        exporter.shouldOptimizeForNetworkUse = YES;
        exporter.videoComposition = videoComp;
        [exporter exportAsynchronouslyWithCompletionHandler:^{        dispatch_async(dispatch_get_main_queue(), ^{            //这里是输出视频之后的操作,做你想做的
                NSLog(@"输出视频地址:%@ andCode:%@",myPathDocs,exporter.error);
                handler(outPutVideoUrl,(int)exporter.error.code);
            });
        }];
    }

    2.基于Lottie 核心也是 CoreAnimation ,这里我们也可以使用AVFoundation +Lottie 合成方式

    • 与第一段代码不同的地方

    LOTAnimationView* animation = [LOTAnimationView animationNamed:@"青蛙"];
        animation.frame = CGRectMake(150 , 340 , 240 , 240 );
        animation.animationSpeed = 5.0 ;
        animation.loopAnimation = YES;
        [animation play];    
        CALayer *parentLayer = [CALayer layer];    CALayer *videoLayer = [CALayer layer];
        parentLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        videoLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        [parentLayer addSublayer:videoLayer];
        [parentLayer addSublayer:animation.layer];

    3.我们同样可以使用序列帧资源或者gif资源 来编写一段keyFrameAnination,这里我们就介绍一段 AVFoundation + Gif 合成方式

    • 与第一段代码不同的地方是将gif 转成layer 的KEYFrameAnimation

    CALayer *gifLayer1 = [[CALayer alloc] init];
        gifLayer1.frame = CGRectMake(150 , 340 , 298 , 253 );    CAKeyframeAnimation *gifLayer1Animation = [WatermarkEngine animationForGifWithURL:[[NSBundle mainBundle] URLForResource:@"雪人完成_1" withExtension:@"gif"]];
        gifLayer1Animation.beginTime = AVCoreAnimationBeginTimeAtZero;
        gifLayer1Animation.removedOnCompletion = NO;
        [gifLayer1 addAnimation:gifLayer1Animation forKey:@"gif"];    
        
        CALayer *parentLayer = [CALayer layer];    CALayer *videoLayer = [CALayer layer];
        parentLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        videoLayer.frame = CGRectMake(0, 0, videoSize.width, videoSize.height);
        [parentLayer addSublayer:videoLayer];
        [parentLayer addSublayer:gifLayer1];
    + (CAKeyframeAnimation *)animationForGifWithURL:(NSURL *)url {    
        CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"contents"];    
        NSMutableArray * frames = [NSMutableArray new];    NSMutableArray *delayTimes = [NSMutableArray new];    
        CGFloat totalTime = 0.0;    CGFloat gifWidth;    CGFloat gifHeight;    
        CGImageSourceRef gifSource = CGImageSourceCreateWithURL((CFURLRef)url, NULL);    
        // get frame count
        size_t frameCount = CGImageSourceGetCount(gifSource);    for (size_t i = 0; i < frameCount; ++i) {        // get each frame
            CGImageRef frame = CGImageSourceCreateImageAtIndex(gifSource, i, NULL);
            [frames addObject:(__bridge id)frame];        CGImageRelease(frame);        
            // get gif info with each frame
            NSDictionary *dict = (NSDictionary*)CFBridgingRelease(CGImageSourceCopyPropertiesAtIndex(gifSource, i, NULL));        NSLog(@"kCGImagePropertyGIFDictionary %@", [dict valueForKey:(NSString*)kCGImagePropertyGIFDictionary]);        
            // get gif size
            gifWidth = [[dict valueForKey:(NSString*)kCGImagePropertyPixelWidth] floatValue];
            gifHeight = [[dict valueForKey:(NSString*)kCGImagePropertyPixelHeight] floatValue];        
            // kCGImagePropertyGIFDictionary中kCGImagePropertyGIFDelayTime,kCGImagePropertyGIFUnclampedDelayTime值是一样的
            NSDictionary *gifDict = [dict valueForKey:(NSString*)kCGImagePropertyGIFDictionary];
            [delayTimes addObject:[gifDict valueForKey:(NSString*)kCGImagePropertyGIFUnclampedDelayTime]];
            
            totalTime = totalTime + [[gifDict valueForKey:(NSString*)kCGImagePropertyGIFUnclampedDelayTime] floatValue];        
            //        CFRelease((__bridge CFTypeRef)(dict));
            //        CFRelease((__bridge CFTypeRef)(dict));
        }    if (gifSource) {        CFRelease(gifSource);
        }    
        NSMutableArray *times = [NSMutableArray arrayWithCapacity:3];    CGFloat currentTime = 0;    NSInteger count = delayTimes.count;    for (int i = 0; i < count; ++i) {
            [times addObject:[NSNumber numberWithFloat:(currentTime / totalTime)]];
            currentTime += [[delayTimes objectAtIndex:i] floatValue];
        }    
        NSMutableArray *images = [NSMutableArray arrayWithCapacity:3];    for (int i = 0; i < count; ++i) {
            [images addObject:[frames objectAtIndex:i]];
        }
        
        animation.keyTimes = times;
        animation.values = images;
        animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
        animation.duration = totalTime;
        animation.repeatCount = HUGE_VALF;    
        return animation;
    }

    4.使用 GPUImage 将水印视频合并在目标资源上

    #pragma mark GPUImage TWO VIDEO INPUT+ (void)addWaterMarkTypeWithGPUImageAndInputVideoURL:(NSURL*)InputURL AndWaterMarkVideoURL:(NSURL*)InputURL2 WithCompletionHandler:(void (^)(NSURL* outPutURL, int code))handler{    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);    NSString *documentsDirectory = [paths objectAtIndex:0];    NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
        formatter.dateFormat = @"yyyyMMddHHmmss";    NSString *outPutFileName = [formatter stringFromDate:[NSDate dateWithTimeIntervalSinceNow:0]];    NSString *myPathDocs =  [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.mov",outPutFileName]];    NSURL* outPutVideoUrl = [NSURL fileURLWithPath:myPathDocs];
        
        GPUImageMovie* movieFile = [[GPUImageMovie alloc] initWithURL:InputURL];
        GPUImageMovie* movieFile2 = [[GPUImageMovie alloc] initWithURL:InputURL2];
        GPUImageScreenBlendFilter* filter =  [[GPUImageScreenBlendFilter alloc] init];
        [movieFile addTarget:filter];
        [movieFile2 addTarget:filter];
        
        GPUImageMovieWriter* movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:outPutVideoUrl size:CGSizeMake(540, 960) fileType:AVFileTypeQuickTimeMovie outputSettings:    @
                                            {                                        AVVideoCodecKey: AVVideoCodecH264,                                        AVVideoWidthKey: @540,   //Set your resolution width here
                                            AVVideoHeightKey: @960,  //set your resolution height here
                                            AVVideoCompressionPropertiesKey: @
                                                {                                                //2000*1000  建议800*1000-5000*1000
                                                    //AVVideoAverageBitRateKey: @2500000, // Give your bitrate here for lower size give low values
                                                AVVideoAverageBitRateKey: @5000000,                                            AVVideoProfileLevelKey: AVVideoProfileLevelH264HighAutoLevel,                                            AVVideoAverageNonDroppableFrameRateKey: @30,
                                                },
                                            }
                                            ];
        [filter  addTarget:movieWriter];    AVAsset* videoAsset = [AVAsset assetWithURL:InputURL];    AVAssetTrack *assetVideoTrack = [[videoAsset tracksWithMediaType:AVMediaTypeVideo]firstObject];
        movieWriter.transform = assetVideoTrack.preferredTransform;    //    [movie enableSynchronizedEncodingUsingMovieWriter:movieWriter];
        [movieWriter startRecording];
        [movieFile startProcessing];
        [movieFile2 startProcessing];
        [movieWriter setCompletionBlock:^{        dispatch_async(dispatch_get_main_queue(), ^{            NSLog(@"movieWriter Completion");
                
                handler(outPutVideoUrl,1);
            });
        }];
        
    }

    5.使用 GPUImageUIElement 将序列帧资源合并在目标资源上

    #pragma mark GPUImageUIElement+ (void)addWaterMarkTypeWithGPUImageUIElementAndInputVideoURL:(NSURL*)InputURL WithCompletionHandler:(void (^)(NSURL* outPutURL, int code))handler{    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);    NSString *documentsDirectory = [paths objectAtIndex:0];    NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
        formatter.dateFormat = @"yyyyMMddHHmmss";    NSString *outPutFileName = [formatter stringFromDate:[NSDate dateWithTimeIntervalSinceNow:0]];    NSString *myPathDocs =  [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.mov",outPutFileName]];    NSURL* outPutVideoUrl = [NSURL fileURLWithPath:myPathDocs];
        
        GPUImageMovie* movieFile = [[GPUImageMovie alloc] initWithURL:InputURL];    
        NSValue *value = [NSValue valueWithCGRect:CGRectMake([UIScreen mainScreen].bounds.size.width/2.0 - (332 /2.0) , [UIScreen mainScreen].bounds.size.height/2.0 - (297 /2.0) , 332 , 297 )];    NSValue *value2 = [NSValue valueWithCGAffineTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)];    UIView* view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 1, 1)];
        GPUImageFilterGroup* filter =  [WatermarkEngine addWatermarkWithResourcesNames:@[@"雨天青蛙"] Andframes:@[value] AndTransform:@[value2] AndLabelViews:@[view]];
        [movieFile addTarget:filter];
        
        GPUImageMovieWriter* movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:outPutVideoUrl size:CGSizeMake(540, 960) fileType:AVFileTypeQuickTimeMovie outputSettings:    @
                                            {                                        AVVideoCodecKey: AVVideoCodecH264,                                        AVVideoWidthKey: @540,   //Set your resolution width here
                                            AVVideoHeightKey: @960,  //set your resolution height here
                                            AVVideoCompressionPropertiesKey: @
                                                {                                                //2000*1000  建议800*1000-5000*1000
                                                    //AVVideoAverageBitRateKey: @2500000, // Give your bitrate here for lower size give low values
                                                AVVideoAverageBitRateKey: @5000000,                                            AVVideoProfileLevelKey: AVVideoProfileLevelH264HighAutoLevel,                                            AVVideoAverageNonDroppableFrameRateKey: @30,
                                                },
                                            }
                                            ];
        [filter  addTarget:movieWriter];    AVAsset* videoAsset = [AVAsset assetWithURL:InputURL];    AVAssetTrack *assetVideoTrack = [[videoAsset tracksWithMediaType:AVMediaTypeVideo]firstObject];
        movieWriter.transform = assetVideoTrack.preferredTransform;    //    [movie enableSynchronizedEncodingUsingMovieWriter:movieWriter];
        [movieWriter startRecording];
        [movieFile startProcessing];
        [movieWriter setCompletionBlock:^{        dispatch_async(dispatch_get_main_queue(), ^{            NSLog(@"movieWriter Completion");
                
                handler(outPutVideoUrl,1);
            });
            
        }];
    }
    + (GPUImageFilterGroup*) addWatermarkWithResourcesNames:(NSArray* )resourcesNames Andframes:(NSArray*)frams AndTransform:(NSArray*)transforms AndLabelViews:(NSArray*)labelViews{
      __block int currentPicIndex = 0;  CGFloat width = CGRectGetWidth([UIScreen mainScreen].bounds);  UIView* temp = [[UIView alloc] initWithFrame:[UIScreen mainScreen].bounds];
      [temp setContentScaleFactor:[[UIScreen mainScreen] scale]];
      __block UIImageView* waterImageView1 = [[UIImageView alloc] init];
      __block UIImageView* waterImageView2 = [[UIImageView alloc] init];
      __block UIImageView* waterImageView3 = [[UIImageView alloc] init];  for (int index = 0 ; index < resourcesNames.count ; index++) {    if (index == 0) {
          waterImageView1.frame = [frams[index] CGRectValue];      UIImage* tempImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          waterImageView1.image = tempImage;
          waterImageView1.transform = [transforms[index] CGAffineTransformValue];
          [temp addSubview:waterImageView1];
          [temp addSubview:labelViews[index]];
        }else if (index == 1){
          waterImageView2.frame = [frams[index] CGRectValue];      UIImage* tempImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          waterImageView2.image = tempImage;
          waterImageView2.transform = [transforms[index] CGAffineTransformValue];
          [temp addSubview:waterImageView2];
          [temp addSubview:labelViews[index]];
        }else{
          waterImageView3.frame = [frams[index] CGRectValue];      UIImage* tempImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          waterImageView3.image = tempImage;
          waterImageView3.transform = [transforms[index] CGAffineTransformValue];
          [temp addSubview:waterImageView3];
          [temp addSubview:labelViews[index]];
        }
        
      }
      
      
      
      
       GPUImageFilterGroup* filterGroup = [[GPUImageFilterGroup alloc] init];
      
      GPUImageUIElement *uiElement = [[GPUImageUIElement alloc] initWithView:temp];
      GPUImageTwoInputFilter* blendFilter = [[GPUImageTwoInputFilter alloc] initWithFragmentShaderFromString:[WatermarkEngine loadShader:@"AlphaBlend_Normal" extension:@"frag"]];
      GPUImageFilter* filter = [[GPUImageFilter alloc] init];
      GPUImageFilter* uiFilter = [[GPUImageFilter alloc] init];
      [uiElement addTarget:uiFilter];//  [uiFilter setInputRotation:kGPUImageRotateLeft atIndex:0];
      
      [filter addTarget:blendFilter];
      [uiFilter addTarget:blendFilter];
      
      
      [filterGroup addFilter:filter];
      [filterGroup addFilter:uiFilter];
      [filterGroup addFilter:blendFilter];
      
      [filterGroup setInitialFilters:@[filter]];
      [filterGroup setTerminalFilter:blendFilter];  // 71
      //    __unsafe_unretained typeof(self) this = self;
      [filter setFrameProcessingCompletionBlock:^(GPUImageOutput * filter, CMTime frameTime) {
        currentPicIndex += 1;    
        for (int index = 0 ; index < resourcesNames.count ; index++) {      if (index == 0) {
            waterImageView1.image = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          }else if (index == 1){
            waterImageView2.image = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          }else{
            waterImageView3.image = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@_d",resourcesNames[index],currentPicIndex] ofType:@"png"]];
          }
          
          
        }    
        
        if (currentPicIndex == 89) {
          currentPicIndex = 0;
        }
        
        [uiElement update];
      }];  
      return filterGroup;
      
    }
    + (NSString * _Nonnull)loadShader:(NSString *)name extension:(NSString *)extenstion {    NSURL *url = [[NSBundle mainBundle] URLForResource:name withExtension:extenstion];    return [NSString stringWithContentsOfURL:url encoding:NSUTF8StringEncoding error:nil];
    }

    demo传送门

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  • 原文地址:https://www.cnblogs.com/kelejiabing/p/8676216.html
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