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  • linux socket talkclient talkserver示例

    cleint:

    #define _GNU_SOURCE 1
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <assert.h>
    #include <stdio.h>
    #include <unistd.h>
    #include <string.h>
    #include <stdlib.h>
    #include <poll.h>
    #include <fcntl.h>
     
    #define BUFFER_SIZE 64
     
    int main( int argc, char* argv[] )
    {
        if( argc <= 2 )
        {
            printf( "usage: %s ip_address port_number
    ", basename( argv[0] ) );
            return 1;
        }
        const char* ip = argv[1];
        int port = atoi( argv[2] );
     
        struct sockaddr_in server_address;
        bzero( &server_address, sizeof( server_address ) );
        server_address.sin_family = AF_INET;
        inet_pton( AF_INET, ip, &server_address.sin_addr );
        server_address.sin_port = htons( port );
     
        int sockfd = socket( PF_INET, SOCK_STREAM, 0 );
        assert( sockfd >= 0 );
        //here use block mode connect socket, there will be 21 minutes timeout if failed.
        if ( connect( sockfd, ( struct sockaddr* )&server_address, sizeof( server_address ) ) < 0 )
        {
            printf( "connection failed
    " );
            close( sockfd );
            return 1;
        }
     
        pollfd fds[2];
        fds[0].fd = 0; //stdin
        fds[0].events = POLLIN;
        fds[0].revents = 0;
        fds[1].fd = sockfd;
        //why don't concern about POLLOUT event?
        //fds[1].events = POLLIN | POLLRDHUP; //concern read & hangup event
        fds[1].events = POLLIN | POLLRDHUP | POLLOUT;
        fds[1].revents = 0;
        char read_buf[BUFFER_SIZE];
        int pipefd[2];
        int ret = pipe( pipefd );
        assert( ret != -1 );
     
        while( 1 )
        {
            ret = poll( fds, 2, -1 );
            if( ret < 0 )
            {
                printf( "poll failure
    " );
                break;
            }
     
            //connection was hang up by peer
            if( fds[1].revents & POLLRDHUP )
            {
                printf( "server close the connection
    " );
                break;
            }
            //have data from server to read
            else if( fds[1].revents & POLLIN )
            {
                memset( read_buf, '', BUFFER_SIZE );
                recv( fds[1].fd, read_buf, BUFFER_SIZE-1, 0 );
                printf( "recv data from server: %s
    ", read_buf );
            }
            else if (fds[1].revents & POLLOUT)
            {
                //always writable, will print so much message, so comment it
                //printf("connection got POLLOUT event, it is writable now.
    ");
            }
     
            if( fds[0].revents & POLLIN ) //user input --> stdin have data to read
            {
                //stdin --> pipefd[1]
                ret = splice( 0, NULL, pipefd[1], NULL, 32768, SPLICE_F_MORE | SPLICE_F_MOVE );
                //pipefd[1] --> pipefd[0] --> sockfd
                ret = splice( pipefd[0], NULL, sockfd, NULL, 32768, SPLICE_F_MORE | SPLICE_F_MOVE );
            }
        }
    
        close( sockfd );
        return 0;
    }
    

      

    server:

    #define _GNU_SOURCE 1
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <assert.h>
    #include <stdio.h>
    #include <unistd.h>
    #include <errno.h>
    #include <string.h>
    #include <fcntl.h>
    #include <stdlib.h>
    #include <poll.h>
     
    #define USER_LIMIT 5
    #define BUFFER_SIZE 64
    #define FD_LIMIT 65535
     
    struct client_data
    {
        sockaddr_in address;
        char* write_buf;
        char buf[ BUFFER_SIZE ];
    
        client_data(): write_buf(0) {}
    };
     
    int setnonblocking( int fd )
    {
        int old_option = fcntl( fd, F_GETFL );
        int new_option = old_option | O_NONBLOCK;
        fcntl( fd, F_SETFL, new_option );
        return old_option;
    }
     
    int main( int argc, char* argv[] )
    {
        if( argc <= 2 )
        {
            printf( "usage: %s ip_address port_number
    ", basename( argv[0] ) );
            return 1;
        }
        const char* ip = argv[1];
        int port = atoi( argv[2] );
     
        int ret = 0;
        struct sockaddr_in address;
        bzero( &address, sizeof( address ) );
        address.sin_family = AF_INET;
        inet_pton( AF_INET, ip, &address.sin_addr );
        address.sin_port = htons( port );
     
        int listenfd = socket( PF_INET, SOCK_STREAM, 0 );
        assert( listenfd >= 0 );
     
        ret = bind( listenfd, ( struct sockaddr* )&address, sizeof( address ) );
        assert( ret != -1 );
     
        ret = listen( listenfd, 5 ); //backlog=5
        assert( ret != -1 );
     
        client_data* users = new client_data[FD_LIMIT];
        pollfd fds[USER_LIMIT+1]; //1 listen sock fd + 5 user sock fd
        int user_counter = 0;
        for( int i = 1; i <= USER_LIMIT; ++i )
        {
            fds[i].fd = -1;
            fds[i].events = 0;
        }
        fds[0].fd = listenfd;
        fds[0].events = POLLIN | POLLERR; //read & error event
        fds[0].revents = 0;
     
        while( 1 )
        {
            ret = poll( fds, user_counter+1, -1 );
            if ( ret < 0 )
            {
                printf( "poll failure
    " );
                break;
            }
         
            for( int i = 0; i < user_counter+1; ++i )
            {
                //client call connect to this server
                if( ( fds[i].fd == listenfd ) && ( fds[i].revents & POLLIN ) )
                {
                    struct sockaddr_in client_address;
                    socklen_t client_addrlength = sizeof( client_address );
                    //listenfd is block mode by default, but use poll we know the event is ready, accept will return right now
                    int connfd = accept( listenfd, ( struct sockaddr* )&client_address, &client_addrlength );
                    if ( connfd < 0 )
                    {
                        printf( "accept errno is: %d
    ", errno );
                        continue;
                    }
     
                    if( user_counter >= USER_LIMIT )
                    {
                        const char* info = "too many users, so close this connfd returned by accept.
    ";
                        printf( "%s", info );
                        send( connfd, info, strlen( info ), 0 );
                        close( connfd );
                        continue;
                    }
                    user_counter++;
                    users[connfd].address = client_address;
                    setnonblocking( connfd );  //connfd is nonblock mode 
                    fds[user_counter].fd = connfd;
                    fds[user_counter].events = POLLIN | POLLRDHUP | POLLERR;// concern about read & hanguo & error event at start
                    fds[user_counter].revents = 0;
                    printf( "comes a new user, now have %d users
    ", user_counter );
                }
                else if( fds[i].revents & POLLERR ) //fds[i] has error!
                {
                    printf( "get an error from %d
    ", fds[i].fd );
                    char errors[ 100 ];
                    memset( errors, '', 100 );
                    socklen_t length = sizeof( errors );
                    if( getsockopt( fds[i].fd, SOL_SOCKET, SO_ERROR, &errors, &length ) < 0 )
                    {
                        printf( "get socket option failed
    " );
                    }
                    else
                        printf("%d got an error %s
    ", fds[i].fd, errors);
                    continue;
                }
                else if( fds[i].revents & POLLRDHUP ) //fds[i] was hang up by peer
                {
                    users[fds[i].fd] = users[fds[user_counter].fd];
                    close( fds[i].fd );
                    fds[i] = fds[user_counter];
                    i--;
                    user_counter--;
                    printf( "a client left
    " );
                }
                //got readable event
                else if( fds[i].revents & POLLIN )
                {
                    int connfd = fds[i].fd;
                    memset( users[connfd].buf, '', BUFFER_SIZE );
                    ret = recv( connfd, users[connfd].buf, BUFFER_SIZE-1, 0 );
                    printf( "get %d bytes of client data: %s   from connection: %d
    ", ret, users[connfd].buf, connfd );
                    if( ret < 0 ) //has error
                    {
                        //NONBLOCK socket, read函数会返回一个错误EAGAIN,提示你的应用程序现在没有数据可读请稍后再试。
                        //so if it is a EAGAIN error we just ignore this error and wait for next POLLIN event
                        if( errno != EAGAIN )
                        {
                            close( connfd );
                            users[fds[i].fd] = users[fds[user_counter].fd];
                            fds[i] = fds[user_counter];
                            i--;
                            user_counter--;
                            printf( "recv data from a client ran into error, a client maybe left
    " );
                        }
                    }
                    //If the connection has been gracefully closed, the return value is zero.
                    else if( ret == 0 )
                    {
                        //printf( "code should not come to here
    " );
                        printf("recv function return 0 indicates the client has gracefully closed and exit.
    ");
    
                        //need to remove it from fds??
    
                    }
                    else //server send the data recv from a client to all other clients 
                    {
                        for( int j = 1; j <= user_counter; ++j )
                        {
                            if( fds[j].fd == connfd )
                            {
                                continue; //don't send to self
                            }
                             
                            //其他的client的socket此刻不能再读了(当前client继续发多个消息的话,这些消息会阻塞在socket的sendbuffer),
                            //要设置为只可以写!因为如果可以再读的话,假如这个client连续发多个消息,其他client就会漏收后面的消息!
                            fds[j].events |= ~POLLIN;
                            fds[j].events |= POLLOUT;
                            users[fds[j].fd].write_buf = users[connfd].buf;
                        }
                    }
                }
                else if( fds[i].revents & POLLOUT ) //got writable event
                {
                    int connfd = fds[i].fd;
                    if( ! users[connfd].write_buf )
                    {
                        continue; //no data send to this client
                    }
                    ret = send( connfd, users[connfd].write_buf, strlen( users[connfd].write_buf ), 0 );
                    users[connfd].write_buf = NULL;
                    //reset back
                    fds[i].events |= ~POLLOUT;
                    fds[i].events |= POLLIN;
                }
            }
        }
     
        delete [] users;
        close( listenfd );
        return 0;
    }
    

      

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  • 原文地址:https://www.cnblogs.com/kex1n/p/7459562.html
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