#import <UIKit/UIKit.h> @interface UniAudioPlayer:NSObject{ } +(UniAudioPlayer*) getInstance; @end
#import "UniAudioPlayer.h" @implementation UniAudioPlayer + (UniAudioPlayer *) getInstance { static dispatch_once_t once; static UniAudioPlayer *instance; dispatch_once(&once, ^ { instance = [[UniAudioPlayer alloc] init]; }); return instance; } @end