zoukankan      html  css  js  c++  java
  • Unity3d 适配机型

    1,为了是更多机型能够安装你的游戏,Unity3d Device Filter设置:ARMv6 with VFP;

    2,华为C8600,一运行强制停止;

    参考网址:http://forum.unity3d.com/threads/120712-HTC-wildfire-Anything-I-can-do

    错误Log:

    09-02 17:12:46.657: E/Unity(8269): CPU features not supported! (no ARMv6+ / VFP)

    09-02 17:12:46.657: W/dalvikvm(8269): No implementation found for native Lcom/unity3d/player/UnityPlayer;.nativeFile (Ljava/lang/String;)V

    09-02 17:12:46.657: W/dalvikvm(8269): threadid=3: thread exiting with uncaught exception (group=0x40026268)

    09-02 17:12:46.657: E/AndroidRuntime(8269): Uncaught handler: thread main exiting due to uncaught exception

    09-02 17:12:46.667: E/AndroidRuntime(8269): java.lang.UnsatisfiedLinkError: nativeFile

    09-02 17:12:46.667: E/AndroidRuntime(8269): at com.unity3d.player.UnityPlayer.nativeFile(Native Method)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at com.unity3d.player.UnityPlayer.<init>(Unknown Source)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at com.unity3d.player.UnityPlayerActivity.onCreate(Unknown Source)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.ActivityThread.access$2200(ActivityThread.java:119)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.os.Handler.dispatchMessage(Handler.java:99)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at android.os.Looper.loop(Looper.java:123) 09-02 17:12:46.667: E/AndroidRuntime(8269): at android.app.ActivityThread.main(ActivityThread.java:4363)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at java.lang.reflect.Method.invokeNative(Native Method) 09-02 17:12:46.667: E/AndroidRuntime(8269): at java.lang.reflect.Method.invoke(Method.java:521)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)

    09-02 17:12:46.667: E/AndroidRuntime(8269): at dalvik.system.NativeStart.main(Native Method)

    问题根结:版本不兼容

    Api Compatibility Level:默认是 .NET 2.0 Subset;设置为:.NET 2.0

    Graphics Level:默认是 OpenGL ES 2.0 改为 OpenGL ES 1.x

     

  • 相关阅读:
    生成随机数
    ES集群开启X-pack认证
    部署ceph
    分布式存储ceph理论
    kvm虚拟机迁移
    kvm虚拟机网络管理
    kvm虚拟机存储管理
    机电传动控制个人课程报告
    第11周机电传动控制作业
    补充第九周手工画图
  • 原文地址:https://www.cnblogs.com/kuangwu/p/3296906.html
Copyright © 2011-2022 走看看