zoukankan      html  css  js  c++  java
  • asp.net core 使用newtonsoft完美序列化WebApi返回的ValueTuple

        由于开发功能的需要,又懒得新建太多的class,所以ValueTuple是个比较好的偷懒方法,但是,由于WebApi需要返回序列化后的json,默认的序列化只能将ValueTuple定义的各个属性序列化成Item1...n

        但是微软还是良心的为序列化留下入口,编译器会在每个返回ValueTuple<>的函数或者属性上,增加一个TupleElementNamesAttribute特性,该类的TransformNames就是存着所设置的属性的名称(强烈需要记住:是每个使用到ValueTuple的函数或者属性才会添加,而不是加在有使用ValueTuple的类上),比如 (string str1,string str2) 那么 TransformNames=["str1","str2"],那么现在有如下一个class

      public class A<T1,T2>
      {
        public T1 Prop1{set;get;}
        public T2 Prop2{set;get;}
        public (string str5,int int2) Prop3{set;get;}   }

      经过测试,如下一个函数

      public A<(string str1,string str2),(string str3,string str4)> testApi(){}

      这样一个函数testApi 的会加上 TupleElementNamesAttribute 特性,,TransformNames=["str1","str2","str3","str4","str5","int2"],注意了,,这里只会添加一个TupleElementNamesAttribute特性,然后把A里所有的名字按定义的顺序包含进去.

      然后我们需要定义一个JsonConverter,用来专门针对一个函数或一个属性的返回值进行了序列化

      public class ValueTupleConverter : JsonConverter
        {
            private string[] _tupleNames = null;
            private NamingStrategy _strategy = null;
    
            //也可以直接在这里传入特性
            public ValueTupleConverter(TupleElementNamesAttribute tupleNames, NamingStrategy strategy = null) 
            {
                _tupleNames = tupleNames.TransformNames.ToArrayEx();
                _strategy = strategy;
            }
    
            //这里在构造函数里把需要序列化的属性或函数返回类型的names传进来
            public ValueTupleConverter(string[] tupleNames, NamingStrategy strategy = null)  
            {
                _tupleNames = tupleNames;
                _strategy = strategy;
            }
            public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
            {
                if (value != null && value is ITuple v)
                {
                    writer.WriteStartObject();
                    for (int i = 0; i < v.Length; i++)
                    {
                        var pname = _tupleNames[i];
    
                        //根据规则,设置属性名
                        writer.WritePropertyName(_strategy?.GetPropertyName(pname, true) ?? pname);  
    
                        if (v[i] == null)
                        {
                            writer.WriteNull();
                        }
                        else
                        {
                            serializer.Serialize(writer, v[i]);
                        }
                    }
                    writer.WriteEndObject();
                }
            }
            public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
            {
                //只需要实现序列化,,不需要反序列化,因为只管输出,所以,这个写不写无所谓
                throw new NotImplementedException();  
            }
            public override bool CanConvert(Type objectType)
            {
                return objectType.IsValueTuple();
            }
        }

       接下来说说实现的原理:

         1.newtonsoft.json的组件里,有一个ContactResolver类,用于对不同的类的解析,类库中自带的DefaultContractResolver默认定义了将类解析成各个JsonProperty,利用这个类,可用于将ValueTuple的定义的名字当做属性,返回给序列化器

         2.asp.net core的Formatter,可以对Action输出的对象进行格式化,一般用于比如json的格式化器或者xml格式化器的定义,利用格式化器,在Action最后输出的时候,配合ContractResolver进行序列化

      下面的实现中,很多地方需要判断是否为ValueTuple,为了节省代码,因此,先写一个Helper:

      public static class ValueTupleHelper
        {
            private static ConcurrentDictionary<Type,bool> _cacheIsValueTuple=new ConcurrentDictionary<Type, bool>();
    
            public static bool IsValueTuple(this Type type)
            {
                return _cacheIsValueTuple.GetOrAdd(type, x => x.IsValueType && x.IsGenericType &&
                                                              (x.FullName.StartsWith("System.ValueTuple") || x.FullName
                                                                  ?.StartsWith("System.ValueTuple`") == true)
                                                              );
    
            }
        }

      那么开始来定义一个ContractResolver,实现的原理请看注释

      public class CustomContractResolver : DefaultContractResolver
        {
            private MethodInfo _methodInfo = null;
            private IContractResolver _parentResolver = null;
    
            public CustomContractResolver(MethodInfo methodInfo, IContractResolver? parentContractResolver = null)
            {
                _methodInfo = methodInfo;
                _parentResolver = parentContractResolver;
            }
    
            public override JsonContract ResolveContract(Type type)
            {
                if (!type.GetProperties()
                    .Where(x => x.CanRead && x.PropertyType.IsValueTuple())
                    .Any())  //如果Type类中不包含可读的ValueTuple类型的属性,则调用预定义的Resolver处理,当前Resolver只处理包含ValueTuple的类
                {
                    return _parentResolver?.ResolveContract(type);
                }
    
                var rc = base.ResolveContract(type);
    
                return rc;
            }
    
            public MethodInfo Method => _methodInfo;
    
            protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
            {
                //CreateProperty函数的结果,不需要额外加缓存,因为每个Method的返回Type,只会调用一次
                JsonProperty property = base.CreateProperty(member, memberSerialization);  //先调用默认的CreateProperty函数,创建出默认JsonProperty
    
                var pi = member as PropertyInfo;
    
                if (property.PropertyType.IsValueTuple())
                {
                    var attr = pi.GetCustomAttribute<TupleElementNamesAttribute>();  //获取定义在属性上的特性
    
                    if (attr != null)  
                    {
                        //如果该属性是已经编译时有添加了TupleElementNamesAttribute特性的,,则不需要从method获取
                        //这里主要是为了处理 (string str1,int int2) Prop3 这种情况
                        property.Converter = new ValueTupleConverter(attr, this.NamingStrategy);
                    }
                    else 
                    {
                        //从输入的method获取,并且需要计算当前属性所属的泛型是在第几个,然后计算出在TupleElementNamesAttribute.Names中的偏移
                        //这个主要是处理比如T2 Prop2 T2=ValueTuple的这种情况
                        var mAttr = (TupleElementNamesAttribute)_methodInfo.ReturnTypeCustomAttributes.GetCustomAttributes(typeof(TupleElementNamesAttribute), true).FirstOrDefault(); //用来获取valueTuple的各个字段名称
                        var basePropertyClass = pi.DeclaringType.GetGenericTypeDefinition(); //属性定义的泛型基类 如 A<T1,T2>
                        var basePropertyType = basePropertyClass.GetProperty(pi.Name)!.PropertyType; //获取基类属性的返回类型 就是T1 ,比如获取在A<(string str1,string str2),(string str3,string str4)> 中 Prop1 返回的类型是对应基类中的T1还是T2
                        var index = basePropertyType.GenericParameterPosition;//获取属性所在的序号,用于计算 mAttr.Names中的偏移量
                        var skipNamesCount = (pi.DeclaringType as TypeInfo).GenericTypeArguments
                                                .Take(index)
                                                .Sum(x => x.IsValueTuple() ? x.GenericTypeArguments.Length : 0); ;  //计算TupleElementNamesAttribute.TransformNames中当前类的偏移量
                        var names = mAttr.TransformNames
                            .Skip(skipNamesCount)
                            .Take(pi.PropertyType.GenericTypeArguments.Length)
                            .ToArrayEx(); //获取当前类的所有name
                        property.Converter = new ValueTupleConverter(names, this.NamingStrategy);  //传入converter
                    }
    
                    property.GetIsSpecified = x => true;
                    property.ItemConverter = property.Converter;  //传入converter
                    property.ShouldSerialize = x => true;
                    property.HasMemberAttribute = false;
                }
                return property;
            }
            protected override JsonConverter? ResolveContractConverter(Type objectType) //该函数可用于返回特定类型类型的JsonConverter
            {
                var type = base.ResolveContractConverter(objectType);
    
                //这里主要是为了忽略一些在class上定义了JsonConverter的情况,因为有些比如 A<T1,T2> 在序列化的时候,并无法知道ValueTuple定义的属性名,这里添加忽略是为了跳过已定义过的JsonConverter
                //如有需要,可在这里多添加几个
                if (type is ResultReturnConverter)
                {
                    return null;
                }
                else
                {
                    return type;
                }
            }
        }

      为了能兼容用于预先定义的ContractResolver,因此,先定义一个CompositeContractResolver,用于合并多个ContractResolver,可看可不看:

    /// <summary>
        /// 合并多个IContractResolver,,并只返回第一个返回非null的Contract,如果所有列表中的ContractResolver都返回null,则调用DefaultContractResolver返回默认的JsonContract
        /// </summary>
        public class CompositeContractResolver : IContractResolver, IEnumerable<IContractResolver>
        {
            private readonly IList<IContractResolver> _contractResolvers = new List<IContractResolver>();
            private static DefaultContractResolver _defaultResolver = new DefaultContractResolver();
            private ConcurrentDictionary<Type, JsonContract> _cacheContractResolvers=new ConcurrentDictionary<Type, JsonContract>();
    
            /// <summary>
            /// 返回列表中第一个返回非null的Contract,如果所有列表中的ContractResolver都返回null,则调用DefaultContractResolver返回默认的JsonContract
            /// </summary>
            /// <param name="type"></param>
            /// <returns></returns>
            public JsonContract ResolveContract(Type type)
            {
                return _cacheContractResolvers.GetOrAdd(type, m =>
                {
                    for (int i = 0; i < _contractResolvers.Count; i++)
                    {
                        var contact = _contractResolvers[i].ResolveContract(type);
    
                        if (contact != null)
                        {
                            return contact;
                        }
                    }
    
                    return _defaultResolver.ResolveContract(type);
                });
            }
    
            public void Add(IContractResolver contractResolver)
            {
                if (contractResolver == null) return;
    
                _contractResolvers.Add(contractResolver);
            }
    
            public IEnumerator<IContractResolver> GetEnumerator()
            {
                return _contractResolvers.GetEnumerator();
            }
    
            IEnumerator IEnumerable.GetEnumerator()
            {
                return GetEnumerator();
            }
        }
    View Code

      接下来,就该定义OutputFormatter了

      public class ValueTupleOutputFormatter : TextOutputFormatter
        {
            private static ConcurrentDictionary<Type, bool> _canHandleType = new ConcurrentDictionary<Type, bool>();  //缓存一个Type是否能处理,提高性能,不用每次都判断
            private static ConcurrentDictionary<MethodInfo, JsonSerializerSettings> _cacheSettings = new ConcurrentDictionary<MethodInfo, JsonSerializerSettings>(); //用于缓存不同的函数的JsonSerializerSettings,各自定义,避免相互冲突
    
            private Action<ValueTupleContractResolver> _resolverConfigFunc = null;
    
            /// <summary>
            /// 
            /// </summary>
            /// <param name="resolverConfigFunc">用于在注册Formatter的时候对ContractResolver进行配置修改,比如属性名的大小写之类的</param>
            public ValueTupleOutputFormatter(Action<ValueTupleContractResolver> resolverConfigFunc = null)
            {
                SupportedMediaTypes.Add("application/json");
                SupportedMediaTypes.Add("text/json");
                SupportedEncodings.Add(Encoding.UTF8);
                SupportedEncodings.Add(Encoding.Unicode);
    
                _resolverConfigFunc = resolverConfigFunc;
            }
    
            protected override bool CanWriteType(Type type)
            {
                return _canHandleType.GetOrAdd(type, t =>
                {
                    return type.GetProperties()  //判断该类是否包含有ValueTuple的属性
                        .Where(x => x.CanRead && (CustomAttributeExtensions.GetCustomAttribute<TupleElementNamesAttribute>((MemberInfo) x) != null || x.PropertyType.IsValueTuple()))
                        .Any();
                });
            }
    
            public override async Task WriteResponseBodyAsync(OutputFormatterWriteContext context, Encoding selectedEncoding)
            {
                var acce = (IActionContextAccessor)context.HttpContext.RequestServices.GetService(typeof(IActionContextAccessor));
    
    #if NETCOREAPP2_1
                var ac = acce.ActionContext.ActionDescriptor as ControllerActionDescriptor;
    #endif
    #if NETCOREAPP3_0
                var endpoint = acce.ActionContext.HttpContext.GetEndpoint();
                var ac = endpoint.Metadata.GetMetadata<ControllerActionDescriptor>();   //用来获取当前Action对应的函数信息
    #endif
                var settings = _cacheSettings.GetOrAdd(ac.MethodInfo, m =>  //这里主要是为了配置settings,每个methodinfo对应一个自己的settings,当然也就是每个MethodInfo一个CustomContractResolver,防止相互冲突
                {
                    var orgSettings = JsonConvert.DefaultSettings?.Invoke();  //获取默认的JsonSettings
                    var tmp = orgSettings != null ? cloneSettings(orgSettings) : new JsonSerializerSettings();  //如果不存在默认的,则new一个,如果已存在,则clone一个新的
                    var resolver = new ValueTupleContractResolver(m, tmp.ContractResolver is CompositeContractResolver ? null : tmp.ContractResolver); //创建自定义ContractResolver,传入函数信息
    
                    _resolverConfigFunc?.Invoke(resolver);  //调用配置函数
    
                    if (tmp.ContractResolver != null)  //如果已定义过ContractResolver,则使用CompositeContractResolver进行合并
                    {
                        if (tmp.ContractResolver is CompositeContractResolver c)  //如果定义的是CompositeContractResolver,则直接插入到最前
                        {
                            c.Insert(0, resolver);
                        }
                        else
                        {
                            tmp.ContractResolver = new CompositeContractResolver()
                            {
                                resolver,
                                tmp.ContractResolver
                            };
                        }
                    }
                    else
                    {
                        tmp.ContractResolver = new CompositeContractResolver()
                        {
                            resolver
                        };
                    }
    
                    return tmp;
                });
    
                var json = JsonConvert.SerializeObject(context.Object, Formatting.None, settings);  //调用序列化器进行序列化
                await context.HttpContext.Response.Body.WriteAsync(selectedEncoding.GetBytes(json));
            }
    
            private JsonSerializerSettings cloneSettings(JsonSerializerSettings settings)
            {
                var tmp = new JsonSerializerSettings();
    
                var properties = settings.GetType().GetProperties();
    
                foreach (var property in properties)
                {
                    var pvalue = property.GetValue(settings);
    
                    if (pvalue is ICloneable p2)
                    {
                        property.SetValue(tmp, p2.Clone());
                    }
                    else
                    {
                        property.SetValue(tmp, pvalue);
                    }
                }
    
                return tmp;
            }
    
        }

      到此,该定义的类都定义完了,下面是注册方法:在Start.cs中:

        public void ConfigureServices(IServiceCollection services)
            {
                services.AddControllersWithViews(opt =>
                {
                    opt.OutputFormatters.Insert(0,new ValueTupleOutFormatter(x =>
                    {
                        x.NamingStrategy= new CamelCaseNamingStrategy(true,true);  //这里主要是为了演示对CustomContractResolver的配置,设置了所有属性首字母小写
                    }));
                }).AddNewtonsoftJson();
            }

      注册完成后,用下面的Action可测试:

        public class ApiTestController : ControllerBase
        {
            [FromBodyJson()]
            public IActionResult test1(List<(string productid,int qty)> details)
            {
    
                return Content("success");
            }
    
            public ResultReturn<(string str1, int int3)> Test()
            {
                return new SuccessResultReturn<(string str1, int int3)>(("2222",222));
            }
    
            public Test<(string Y1, string Y2), (string str1, string t2)> Test2()
            {
                return new Test< (string Y1, string Y2),(string str1, string t2)>(("111","22222"),("3333","44444") );
            }
        }
    View Code

       

      总结一下,上面实现的原理是: 自定义一个OutputFormatter,在WriteResponseBodyAsync中,可以获取到当前的Action对应的MethodInfo,然后利用编译器在所有返回ValueTuple的地方,都加了TupleElementNamesAttribute的功能,获取到使用时定义的ValueTuple各个Item的名字,再利用ContractResolver的CreateProperty功能,将定义的各个Item转换为对应的name.然后使用newtonsoft的序列化器,进行json序列化.

      以上代码只能处理返回时,返回的类型为ValueTuple<T1...n>或者返回的类型中包含了ValueTuple<T1....n>的属性,但是对于函数内,不用于返回的,则无法处理,比如

      public object Test2()
       {
           var s=  new Test< (string Y1, string Y2),(string str1, string t2)>(("111","22222"),("3333","44444") );
           JsonConvert.SerializeObject(s);
           return null;
       }

      这种情况的变量s的序列化就没办法了

    部分代码地址:

    https://github.com/kugarliyifan/Kugar.UI.Web/blob/master/Kugar.Core.Web.NetCore/Formatters/ValueTupleOutputFormatter.cs

    https://github.com/kugarliyifan/Kugar.UI.Web/blob/master/Kugar.Core.Web.NetCore/Converters/ValueTupleConverter.cs

    https://github.com/kugarliyifan/Kugar.UI.Web/blob/master/Kugar.Core.Web.NetCore/ValueTupleContractResolver.cs

  • 相关阅读:
    linux oracle命令行窗口命令上下翻阅
    oracle 转移表空间
    perl字符集处理
    Perl解析JSON数据精解
    处理外壳PROC
    FileIsExe
    写壳前的设计
    SEH结构化异常处理03
    SEH结构化异常处理02
    博客首记
  • 原文地址:https://www.cnblogs.com/kugar/p/12334210.html
Copyright © 2011-2022 走看看