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  • UVALive

    题意:就是求里面的六边形的每条边的距离

    思路:直接求就好了(把题目标号的顺序读反了,保佑队友不杀之恩)

    代码:

    #include <set>
    #include <map>
    #include <queue>
    #include <stack>
    #include <math.h>
    #include <vector>
    #include <string>
    #include <stdio.h>
    #include <string.h>
    #include <stdlib.h>
    #include <iostream>
    #include <algorithm>
    #define zero(a) fabs(a)<eps
    #define max( x, y )  ( ((x) > (y)) ? (x) : (y) )
    #define min( x, y )  ( ((x) < (y)) ? (x) : (y) )
    #define lowbit(x) (x&(-x))
    #define debug(a) cerr<<#a<<"=="<<a<<endl
    typedef long long LL;
    const long double pi=acos(-1.0);
    const long double eps=1e-8;
    const int inf=0x3f3f3f3f;
    const LL linf=0x3f3f3f3f3f3f3f3f;
    using namespace std;
    
    #define zero(x) (((x)>0?(x):-(x))<eps)
    int sgn(long double x)
    {
        if(fabs(x) < eps)return 0;
        if(x < 0)return -1;
        else return 1;
    }
    struct point
    {
        long double x,y;
        point (){}
        point (long double _x,long double _y)
        {
            x=_x,y=_y;
        }
    };
    struct Line
    {
        point a,b;
        Line(){}
        Line(point _a,point _b)
        {
            a=_a;
            b=_b;
        }
    };
    struct circle {
        point o;
        long double r;
        void print() {
            printf(" center:(%.4Lf, %.4Lf) rad: %.4Lf
    ", o.x, o.y, r);
        }
    };
    long double xmult(point p1,point p2,point p0)
    {
        return (p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y);
    }
    point intersection(point u1,point u2,point v1,point v2)
    {
        point ret=u1;
        long double t=((u1.x-v1.x)*(v1.y-v2.y)-(u1.y-v1.y)*(v1.x-v2.x))
                 /((u1.x-u2.x)*(v1.y-v2.y)-(u1.y-u2.y)*(v1.x-v2.x));
        ret.x+=(u2.x-u1.x)*t;
        ret.y+=(u2.y-u1.y)*t;
        return ret;
    }
    point intersection(Line u,Line v)
    {
        point ret=u.a;
        long double t=((u.a.x-v.a.x)*(v.a.y-v.b.y)-(u.a.y-v.a.y)*(v.a.x-v.b.x))
                 /((u.a.x-u.b.x)*(v.a.y-v.b.y)-(u.a.y-u.b.y)*(v.a.x-v.b.x));
        ret.x+=(u.b.x-u.a.x)*t;
        ret.y+=(u.b.y-u.a.y)*t;
        return ret;
    }
    long double dist(point a,point b)
    {
        return (long double)sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
    }
    point circumcenter(point a,point b,point c)
    {
        Line u,v;
        u.a.x=(a.x+b.x)/2;
        u.a.y=(a.y+b.y)/2;
        u.b.x=u.a.x-a.y+b.y;
        u.b.y=u.a.y+a.x-b.x;
        v.a.x=(a.x+c.x)/2;
        v.a.y=(a.y+c.y)/2;
        v.b.x=v.a.x-a.y+c.y;
        v.b.y=v.a.y+a.x-c.x;
        return intersection(u,v);
    }
    point incenter(point a,point b,point c)
    {
        Line u,v;
        long double m,n;
        u.a=a;
        m=atan2(b.y-a.y,b.x-a.x);
        n=atan2(c.y-a.y,c.x-a.x);
        u.b.x=u.a.x+cos((m+n)/2);
        u.b.y=u.a.y+sin((m+n)/2);
        v.a=b;
        m=atan2(a.y-b.y,a.x-b.x);
        n=atan2(c.y-b.y,c.x-b.x);
        v.b.x=v.a.x+cos((m+n)/2);
        v.b.y=v.a.y+sin((m+n)/2);
        return intersection(u,v);
    }
    circle getNqc(point a, point b, point c) {
        long double C = dist(a, b);
        long double B = dist(a, c);
        long double A = dist(b, c);
        circle cir;
        cir.o.x = (A*a.x + B*b.x + C*c.x) / (A + B + C);
        cir.o.y = (A*a.y + B*b.y + C*c.y) / (A + B + C);
        cir.r = sqrt((A + B - C)*(A - B + C)*(-A + B + C) / (A + B + C)) / 2;
        return cir;
    }
    void intersection_line_circle(point c,long double r,point l1,point l2,point& p1,point& p2)
    {
        point p=c;
        long double t;
        p.x+=l1.y-l2.y;
        p.y+=l2.x-l1.x;
        p=intersection(p,c,l1,l2);
        t=sqrt(r*r-dist(p,c)*dist(p,c))/dist(l1,l2);
        p1.x=p.x+(l2.x-l1.x)*t;
        p1.y=p.y+(l2.y-l1.y)*t;
        p2.x=p.x-(l2.x-l1.x)*t;
        p2.y=p.y-(l2.y-l1.y)*t;
    }
    Line line[10];
    
    int main()
    {
        int T;
        scanf("%d",&T);
        while(T--){
            int p;
            long double t1,t2,t3;
            point A,B,C,I,P,N,M;
            cin>>p>>t1>>t2>>t3;
            A=point(0.0,0.0),B=point(t1,0),C=point(t2,t3);
            circle qwe=getNqc(A,B,C);
            I=qwe.o;
            point wo=circumcenter(A,B,C);
    
            long double wr=dist(A,wo);
            point a1,a2;
            intersection_line_circle(wo,wr,I,A,a1,a2);
            if(fabs(a1.x-A.x)<eps&&fabs(a1.y-A.y)<eps){
                M=a2;
            }
            else{
                M=a1;
            }
            intersection_line_circle(wo,wr,I,B,a1,a2);
            if(fabs(a1.x-B.x)<eps&&fabs(a1.y-B.y)<eps){
                N=a2;
            }
            else{
                N=a1;
            }
            intersection_line_circle(wo,wr,I,C,a1,a2);
            if(fabs(a1.x-C.x)<eps&&fabs(a1.y-C.y)<eps){
                P=a2;
            }
            else{
                P=a1;
            }
            point E,F,K,J,H,G;
            G=intersection(Line(A,C),Line(M,N));
            H=intersection(Line(M,N),Line(C,B));
            J=intersection(Line(C,B),Line(M,P));
            K=intersection(Line(M,P),Line(A,B));
            E=intersection(Line(A,B),Line(N,P));
            F=intersection(Line(N,P),Line(A,C));
            printf("%d %.4Lf %.4Lf %.4Lf %.4Lf %.4Lf %.4Lf
    ",p,dist(E,F),dist(F,G),dist(G,H),dist(H,J),dist(J,K),dist(K,E));
        }
        return 0;
    }
    /*
    
    3
    1 3 2.5 3
    
    1
    1 2 1 1.732
    */
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  • 原文地址:https://www.cnblogs.com/lalalatianlalu/p/8984755.html
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