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  • c/c++ c++ file c++/stl/boost 判断文件目录是否存在

    1.C++很简单的一种办法:
    #include <iostream>
    #include <fstream>
    using namespace std;
    #define FILENAME "stat.dat"
    int main()
    {
         fstream _file;
         _file.open(FILENAME,ios::in);
         if(!_file)
         {
             cout<<FILENAME<<"没有被创建";
          }
          else
          {
              cout<<FILENAME<<"已经存在";
          }
          return 0;
    }

    2.利用 c 语言的库的办法:
    函数名: access
    功  能: 确定文件的访问权限
    用  法: int access(const char *filename, int amode);
    以前一直没用过这个函数,今天调试程序发现了这个函数,感觉挺好用,尤其是判断一个文件或文件夹是否存在的时候,用不着再find了,文件的话还可以检测读写权限,文件夹的话则只能判断是否存在,下面摘自MSDN:

    int _access( const char *path, int mode );

    Return Value

    Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:

    EACCES

    Access denied: file’s permission setting does not allow specified access.

    ENOENT

    Filename or path not found.

    Parameters

    path

    File or directory path

    mode

    Permission setting

    Remarks

    When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.

    mode Value            Checks File For
    00                              Existence only
    02                              Write permission
    04                              Read permission
    06                              Read and write permission

    Example

    /* ACCESS.C: This example uses _access to check the * file named "ACCESS.C" to see if it exists and if * writing is allowed. */#include  <io.h>#include  <stdio.h>#include  <stdlib.h>void main( void ){   /* Check for existence */   if( (_access( "ACCESS.C", 0 )) != -1 )   {      printf( "File ACCESS.C exists " );      /* Check for write permission */      if( (_access( "ACCESS.C", 2 )) != -1 )         printf( "File ACCESS.C has write permission " );   }}OutputFile ACCESS.C existsFile ACCESS.C has write permission

    3.在windows平台下用API函数FindFirstFile(...):

    (1)检查文件是否存在:

    #define _WIN32_WINNT 0x0400

    #include "windows.h"

    int
    main(int argc, char *argv[])
    {
      WIN32_FIND_DATA FindFileData;
      HANDLE hFind;

      printf ("Target file is %s. ", argv[1]);

      hFind = FindFirstFile(argv[1], &FindFileData);

      if (hFind == INVALID_HANDLE_VALUE) {
        printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());
      } else {
        printf ("The first file found is %s ", FindFileData.cFileName);
        FindClose(hFind);
      }

      return (0);
    }

    (2)检查某一目录是否存在:

    ///目录是否存在的检查:
    bool  CheckFolderExist(const string &strPath)
    {
        WIN32_FIND_DATA  wfd;
        bool rValue = false;
        HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);
        if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
        {
            rValue = true;  
        }
        FindClose(hFind);
        return rValue;
    }

    4.使用boost的filesystem类库的exists函数

    #include <boost/filesystem/operations.hpp>
    #include <boost/filesystem/path.hpp>
    #include <boost/filesystem/convenience.hpp>

    int GetFilePath(std::string &strFilePath)
    {
        string strPath;
        int nRes = 0;

        //指定路径           
        strPath = "D:myTest est1 est2";
        namespace fs = boost::filesystem;

        //路径的可移植
        fs::path full_path( fs::initial_path() );
        full_path = fs::system_complete( fs::path(strPath, fs::native ) );
        //判断各级子目录是否存在,不存在则需要创建
        if ( !fs::exists( full_path ) )
        {
            // 创建多层子目录
            bool bRet = fs::create_directories(full_path);
            if (false == bRet)
            {
                return -1;
            }

        }
        strFilePath = full_path.native_directory_string();

        return 0;
    }


    本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/alwaysslh/archive/2008/12/21/3571605.aspx

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  • 原文地址:https://www.cnblogs.com/lancidie/p/1956793.html
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