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  • UI第五节——手势

    #import "AppDelegate.h"
    
    @interface AppDelegate ()
    
    @end
    
    @implementation AppDelegate
    
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
        self.window.backgroundColor = [UIColor whiteColor];
        self.window.rootViewController = [UIViewController new];
        [self.window makeKeyAndVisible];
    
    #if 0
        //点击手势
        UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        
        //双击
        tap.numberOfTapsRequired = 2;
        
        //把点击手势添加到self.window之上
        [self.window addGestureRecognizer:tap];
    
    #endif
        
    #if 0
        //放大缩小手势
        UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        
        [self.window addGestureRecognizer:pinch];
        
    #endif
        
    #if 0
        //旋转手势
        UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        
        [self.window addGestureRecognizer:rotation];
    
    #endif
        
        
    #if 0
        //滑动手势
        UISwipeGestureRecognizer *swi = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        //仅支持水平或者竖直方向其中的一种,以支持水平方向为主
        swi.direction = UISwipeGestureRecognizerDirectionDown | UISwipeGestureRecognizerDirectionUp;
        
        [self.window addGestureRecognizer:swi];
        
    #endif
        
    #if 0
        //拖动手势
        UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        
        [self.window addGestureRecognizer:pan];
        
    #endif
        //长按手势
        UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(myGes:)];
        //2秒之后响应
        //longPress.minimumPressDuration = 2.0f;
        
        [self.window addGestureRecognizer:longPress];
        
        /*
         注意:
         1.要UIView对象可以响应事件,前提是UIView的userInteractionEnabled属性要设置为YES
         2.UILabel和UIImageView这个两个类实例化出来的对象,默认userInteractionEnabled的属性值为NO
         3.视图被隐藏之后,也无法响应事件
         4.如果父视图的userInteractionEnabled的属性值为NO,所有的子视图也一并无法响应事件
         
         */
        
        self.window.userInteractionEnabled = NO;
        
    
        return YES;
    }
    
    //声明一个方法,处理手势事件
    -(void)myGes:(UIGestureRecognizer *)ges{
        
        self.window.backgroundColor = [UIColor colorWithRed:arc4random()%256/255.0 green:arc4random()%256/255.0 blue:arc4random()%256/255.0 alpha:1.0];
        
        
    }
    

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  • 原文地址:https://www.cnblogs.com/laolitou-ping/p/6237667.html
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