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  • Android.mk编译的写法

    更多Android.mk的 用法见 :http://blog.csdn.net/fengbingchun/article/details/38705519

    如何修改Android.mk 为Android系统添加一个新的资源包  :http://my.oschina.net/kingguary/blog/177502?p=1

     

    一.Android 的简介:

        1.Android.mk文件首先需要指定LOCAL_PATH变量,用于查找源文件。由于一般情况下Android.mk和需要编译的源文件在同一目录下,所以定义成如下形式:

    LOCAL_PATH:=$(call my-dir)

       上面的语句的意思是将LOCAL_PATH变量定义成本文件所在目录路径。

       2. Android.mk中可以定义多个编译模块,每个编译模块都是以include $(CLEAR_VARS)开始,以include $(BUILD_XXX)结束。

    include $(CLEAR_VARS)

        CLEAR_VARS由编译系统提供,指定让GNU MAKEFILE为你清除除LOCAL_PATH以外的所有LOCAL_XXX变量,如LOCAL_MODULE、LOCAL_SRC_FILES、 LOCAL_SHARED_LIBRARIES、LOCAL_STATIC_LIBRARIES等

    include $(BUILD_STATIC_LIBRARY)表示编译成静态库
    include $(BUILD_SHARED_LIBRARY)表示编译成动态库。
    include $(BUILD_EXECUTABLE)表示编译成可执行程序

       3.举例如下(frameworks/base/libs/audioflinger/Android.mk)

    (1).

    LOCAL_PATH:= $(call my-dir)
    include $(CLEAR_VARS)  
    ifeq ($(AUDIO_POLICY_TEST),true)
      ENABLE_AUDIO_DUMP := true
    endif
    LOCAL_SRC_FILES:= 
        AudioHardwareGeneric.cpp 
        AudioHardwareStub.cpp 
        AudioHardwareInterface.cpp
    ifeq ($(ENABLE_AUDIO_DUMP),true)
      LOCAL_SRC_FILES += AudioDumpInterface.cpp
      LOCAL_CFLAGS += -DENABLE_AUDIO_DUMP
    endif
    LOCAL_SHARED_LIBRARIES := 
        libcutils 
        libutils 
        libbinder 
        libmedia 
        libhardware_legacy
    ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
      LOCAL_CFLAGS += -DGENERIC_AUDIO
    endif
    LOCAL_MODULE:= libaudiointerface
    ifeq ($(BOARD_HAVE_BLUETOOTH),true)
      LOCAL_SRC_FILES += A2dpAudioInterface.cpp
      LOCAL_SHARED_LIBRARIES += liba2dp
      LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
      LOCAL_C_INCLUDES += $(call include-path-for, bluez)
    endifinclude $(BUILD_STATIC_LIBRARY)  模块一编译成静态库

    (2)

    include $(CLEAR_VARS) 
    LOCAL_SRC_FILES:=               
        AudioPolicyManagerBase.cpp
    LOCAL_SHARED_LIBRARIES := 
        libcutils 
        libutils 
        libmedia
    ifeq ($(TARGET_SIMULATOR),true)
    LOCAL_LDLIBS += -ldl
    else
    LOCAL_SHARED_LIBRARIES += libdl
    endif
    LOCAL_MODULE:= libaudiopolicybase
    ifeq ($(BOARD_HAVE_BLUETOOTH),true)
      LOCAL_CFLAGS += -DWITH_A2DP
    endif
    ifeq ($(AUDIO_POLICY_TEST),true)
      LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
    endif
    include $(BUILD_STATIC_LIBRARY) 模块二编译成静态库

    (3)

    include $(CLEAR_VARS)
    LOCAL_SRC_FILES:=               
        AudioFlinger.cpp            
        AudioMixer.cpp.arm          
        AudioResampler.cpp.arm      
        AudioResamplerSinc.cpp.arm  
        AudioResamplerCubic.cpp.arm 
        AudioPolicyService.cpp
    LOCAL_SHARED_LIBRARIES := 
        libcutils 
        libutils 
        libbinder 
        libmedia 
        libhardware_legacy
    ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
      LOCAL_STATIC_LIBRARIES += libaudiointerface libaudiopolicybase
      LOCAL_CFLAGS += -DGENERIC_AUDIO
    else
      LOCAL_SHARED_LIBRARIES += libaudio libaudiopolicy
    endif
    ifeq ($(TARGET_SIMULATOR),true)
    LOCAL_LDLIBS += -ldl
    else
    LOCAL_SHARED_LIBRARIES += libdl
    endif
    LOCAL_MODULE:= libaudioflinger
    ifeq ($(BOARD_HAVE_BLUETOOTH),true)
      LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
      LOCAL_SHARED_LIBRARIES += liba2dp
    endif
    ifeq ($(AUDIO_POLICY_TEST),true)
      LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
    endif
    ifeq ($(TARGET_SIMULATOR),true)
        ifeq ($(HOST_OS),linux)
            LOCAL_LDLIBS += -lrt -lpthread
        endif
    endif
    ifeq ($(BOARD_USE_LVMX),true)
        LOCAL_CFLAGS += -DLVMX
        LOCAL_C_INCLUDES += vendor/nxp
        LOCAL_STATIC_LIBRARIES += liblifevibes
        LOCAL_SHARED_LIBRARIES += liblvmxservice
    #    LOCAL_SHARED_LIBRARIES += liblvmxipc
    endif
    include $(BUILD_SHARED_LIBRARY) 模块三编译成动态库

     

     

    二.编译总结:

    1.编译一个简单的APK(LocalPackage.apk)

    LOCAL_PATH := $(call my-dir)
    include $(CLEAR_VARS)
    # Build all java files in the java subdirectory
    LOCAL_SRC_FILES := $(call all-subdir-java-files)
    # Name of the APK to build
    LOCAL_PACKAGE_NAME := LocalPackage
    # Tell it to build an APK
    include $(BUILD_PACKAGE)

    2.编译一个依赖静态(static-library.jar)文件的APK(LocalPackage.apk)

      LOCAL_PATH := $(call my-dir)
      include $(CLEAR_VARS)
      # List of static libraries to include in the package
      LOCAL_STATIC_JAVA_LIBRARIES := static-library
      # Build all java files in the java subdirectory
      LOCAL_SRC_FILES := $(call all-subdir-java-files)
      # Name of the APK to build
      LOCAL_PACKAGE_NAME := LocalPackage
      # Tell it to build an APK
      include $(BUILD_PACKAGE)

    注:LOCAL_STATIC_JAVA_LIBRARIES 后面应是你的APK程序所需要的JAVA库的JAR文件名。

    3.编译一个需要platform key签名的APK(LocalPackage.apk)

      LOCAL_PATH := $(call my-dir)
      include $(CLEAR_VARS)
      # Build all java files in the java subdirectory
      LOCAL_SRC_FILES := $(call all-subdir-java-files)
      # Name of the APK to build
      LOCAL_PACKAGE_NAME := LocalPackage
      LOCAL_CERTIFICATE := platform
      # Tell it to build an APK
      include $(BUILD_PACKAGE)

     注:LOCAL_CERTIFICATE 后面应该是签名文件的文件名

    4.编译一个需要特殊vendor key签名的APK(LocalPackage.apk)

      LOCAL_PATH := $(call my-dir)
      include $(CLEAR_VARS)
      # Build all java files in the java subdirectory
      LOCAL_SRC_FILES := $(call all-subdir-java-files)
      # Name of the APK to build
      LOCAL_PACKAGE_NAME := LocalPackage
      LOCAL_CERTIFICATE := vendor/example/certs/app
      # Tell it to build an APK
      include $(BUILD_PACKAGE

     

    5.装载一个普通的第三方APK(LocalModuleName.apk)

      LOCAL_PATH := $(call my-dir)
      include $(CLEAR_VARS)
      # Module name should match apk name to be installed.
      LOCAL_MODULE := LocalModuleName
      LOCAL_SRC_FILES := $(LOCAL_MODULE).apk
      LOCAL_MODULE_CLASS := APPS
      LOCAL_MODULE_SUFFIX := $(COMMON_ANDROID_PACKAGE_SUFFIX)
      LOCAL_CERTIFICATE := platform
      include $(BUILD_PREBUILT) 

     

    6.装载需要.so(动态库)的第三方APK

    LOCAL_PATH := $(my-dir)
    include $(CLEAR_VARS)
    LOCAL_MODULE := baiduinput_android_v1.1_1000e
    LOCAL_SRC_FILES := $(LOCAL_MODULE).apk
    LOCAL_MODULE_CLASS := APPS
    LOCAL_MODULE_SUFFIX := $(COMMON_ANDROID_PACKAGE_SUFFIX)
    LOCAL_CERTIFICATE := platform
    include $(BUILD_PREBUILT)
     
    #################################################################
    ####### copy the library to /system/lib #########################
    #################################################################
    
    include $(CLEAR_VARS)
    LOCAL_MODULE := libinputcore.so
    LOCAL_MODULE_CLASS := SHARED_LIBRARIES
    LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)
    LOCAL_SRC_FILES := lib/$(LOCAL_MODULE)
    OVERRIDE_BUILD_MODULE_PATH := $(TARGET_OUT_INTERMEDIATE_LIBRARIES)
    include $(BUILD_PREBUILT)

     

    7.编译一个静态java库

      LOCAL_PATH := $(call my-dir)
      include $(CLEAR_VARS)
      # Build all java files in the java subdirectory
      LOCAL_SRC_FILES := $(call all-subdir-java-files)
      # Any libraries that this library depends on
      LOCAL_JAVA_LIBRARIES := android.test.runner
      # The name of the jar file to create
      LOCAL_MODULE := sample
      # Build a static jar file.
      include $(BUILD_STATIC_JAVA_LIBRARY)

    注:LOCAL_JAVA_LIBRARIES表示生成的java库的jar文件名。

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  • 原文地址:https://www.cnblogs.com/larack/p/4643663.html
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