利用UIGestureRecognizer,能轻松识别用户在某个view上面做的一些常见手势
UIGestureRecognizer是一个抽象类,定义了所有手势的基本行为,使用它的子类才能处理具体的手势
UITapGestureRecognizer(敲击)
UIPinchGestureRecognizer(捏合,用于缩放)
UIPanGestureRecognizer(拖拽)
UISwipeGestureRecognizer(轻扫)
UIRotationGestureRecognizer(旋转)
UILongPressGestureRecognizer(长按)
// ViewController.m // 10-手势识别简单使用 #import "ViewController.h" @interface ViewController ()<UIGestureRecognizerDelegate> @property (weak, nonatomic) IBOutlet UIImageView *imageView; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. [self setUpPinch]; [self setUpRotation]; [self setUpPan]; } #pragma mark - 手势代理方法 // 是否允许开始触发手势 //- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer //{ // return NO; //} // 是否允许同时支持多个手势,默认是不支持多个手势 // 返回yes表示支持多个手势 - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } // 是否允许接收手指的触摸点 //- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch{ // // 获取当前的触摸点 // CGPoint curP = [touch locationInView:self.imageView]; // if (curP.x < self.imageView.bounds.size.width * 0.5) { // return NO; // }else{ // return YES; // } //} #pragma mark - 点按手势 - (void)setUpTap { // 创建点按手势 UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap:)]; tap.delegate = self; [_imageView addGestureRecognizer:tap]; } - (void)tap:(UITapGestureRecognizer *)tap { NSLog(@"%s",__func__); } #pragma mark - 长按手势 // 默认会触发两次 - (void)setUpLongPress { UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)]; [self.imageView addGestureRecognizer:longPress]; } - (void)longPress:(UILongPressGestureRecognizer *)longPress { if (longPress.state == UIGestureRecognizerStateBegan) { NSLog(@"%s",__func__); } } #pragma mark - 清扫 - (void)setUpSwipe { // 默认轻扫的方向是往右 UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipe)]; swipe.direction = UISwipeGestureRecognizerDirectionUp; [self.imageView addGestureRecognizer:swipe]; // 如果以后想要一个控件支持多个方向的轻扫,必须创建多个轻扫手势,一个轻扫手势只支持一个方向 // 默认轻扫的方向是往右 UISwipeGestureRecognizer *swipeDown = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipe)]; swipeDown.direction = UISwipeGestureRecognizerDirectionDown; [self.imageView addGestureRecognizer:swipeDown]; } - (void)swipe { NSLog(@"%s",__func__); } #pragma mark - 旋转手势 - (void)setUpRotation { UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotation:)]; rotation.delegate = self; [self.imageView addGestureRecognizer:rotation]; } // 默认传递的旋转的角度都是相对于最开始的位置 - (void)rotation:(UIRotationGestureRecognizer *)rotation { self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, rotation.rotation); // 复位 rotation.rotation = 0; // 获取手势旋转的角度 NSLog(@"%f",rotation.rotation); } #pragma mark - 捏合 - (void)setUpPinch { UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)]; pinch.delegate = self; [self.imageView addGestureRecognizer:pinch]; } - (void)pinch:(UIPinchGestureRecognizer *)pinch { self.imageView.transform = CGAffineTransformScale(self.imageView.transform, pinch.scale, pinch.scale); // 复位 pinch.scale = 1; } #pragma mark - 拖拽 - (void)setUpPan { //创建手势识别器对象;with。。传入了处理的方法; UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
//添加手势识别器到对应的View上; [self.imageView addGestureRecognizer:pan]; } - (void)pan:(UIPanGestureRecognizer *)pan { // 获取手势的触摸点 // CGPoint curP = [pan locationInView:self.imageView]; // 移动视图 // 获取手势的移动,也是相对于最开始的位置 CGPoint transP = [pan translationInView:self.imageView]; self.imageView.transform = CGAffineTransformTranslate(self.imageView.transform, transP.x, transP.y); // 复位 [pan setTranslation:CGPointZero inView:self.imageView]; // NSLog(@"%@",NSStringFromCGPoint(curP)); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end