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  • iOS:手势与矩形、点运算相关(18-01-24更)

    1、矩形、点运算

      1、获取当前的View在Window的frame

      2、包含判断

      3、获取点击在响应者 touchesBegan 的位置

      4、UIScrollView、UITableView 实时 位置 相关

    2、手势

      1、点击(UITapGestureRecognizer)

      2、拖移(UIPanGestureRecognizer)、轻扫(UISwipeGestureRecognizer)

      3、长按(UILongPressGestureRecognizer)

      4、旋转(UIRotationGestureRecognizer)

      5、捏合(UIPinchGestureRecognizer)

    3、触摸

      

    0、写在前面 

      可通过 NSStringFromCGPoint 等方法,用"%@"调试输出,不用再 point.x、point.y 列出来。rect 方法同。

    1、矩形、点运算

      1、获取当前的View在Window的frame

    UIWindow * window=[[[UIApplication sharedApplication] delegate] window];  
    CGRect rect=[_myButton convertRect:_myButton.bounds toView:window];
    

       后续补充:

        toView:nil 。参数置空,相当于默认window。

        相关的(layer 也有类似):

          - (CGPoint)convertPoint:(CGPoint)point toView:(nullable UIView *)view;

          - (CGPoint)convertPoint:(CGPoint)point fromView:(nullable UIView *)view;

          - (CGRect)convertRect:(CGRect)rect toView:(nullable UIView *)view;

          - (CGRect)convertRect:(CGRect)rect fromView:(nullable UIView *)view;

          toView,当前的点,是调用者的坐标系,想切换到view的坐标系。

          fromView,当前的点,是fromView的坐标系,想切换到调用者的坐标系。

      2、包含判断

    // 矩形 包含 该矩形
    CGRectContainsRect
    // 矩形 包含 该点?
    CGRectContainsPoint
    

      3、获取点击在响应者 touchesBegan 的位置

    -(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
    {
        UITouch *touch = [touches anyObject];
        CGPoint point = [touch locationInView:self];
        NSLog(@"%@",NSStringFromCGPoint(point));
    }
    

      4、UIScrollView、UITableView 实时 位置 相关

    - (void)scrollViewDidScroll:(UIScrollView *)scrollView
    {
        // scrollView 的偏移量
        scrollView.contentOffset
        // 当前手指在 windows 的位置
        [scrollView.panGestureRecognizer locationInView:nil];
        // 相对 手指按下时 的位移
        [scrollView.panGestureRecognizer translationInView:nil];
        // 移动的加速度
        [scrollView.panGestureRecognizer velocityInView:nil];
    }
    

      

    2、手势

      1、点击(UITapGestureRecognizer)

    //单击
    UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapAction:)];
    [self.view addGestureRecognizer:tapGesture];
        
    //双击
    UITapGestureRecognizer *doubleTapGesture = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(doubleTapAction:)];
    doubleTapGesture.numberOfTapsRequired = 2;	//设置次数
    [self.view addGestureRecognizer:doubleTapGesture];
    
    //双击优先
    [tapGesture requireGestureRecognizerToFail:doubleTapGesture];
    
    -(void)doubleTapAction:(UITapGestureRecognizer*)gesture
    {
        NSLog(@"双击了");
    }
    
    -(void)tapAction:(UITapGestureRecognizer*)gesture
    {
        NSLog(@"单击了");
    }
    

      2、拖移(UIPanGestureRecognizer)、轻扫(UISwipeGestureRecognizer)

    //拖移
    UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panAction:)];
    [self.view addGestureRecognizer:panGesture];
    
    //轻扫
    UISwipeGestureRecognizer *swipGesture = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(swipAciton:)];
    swipGesture.direction = UISwipeGestureRecognizerDirectionLeft;		//设置方向
    [self.view addGestureRecognizer:swipGesture];
    
    //轻扫优先
    [panGesture requireGestureRecognizerToFail:swipGesture];
    
    -(void)swipAciton:(UISwipeGestureRecognizer*)gesture
    {
        NSLog(@"轻扫");
    }
    
    -(void)panAction:(UIPanGestureRecognizer*)gesture
    {
        CGPoint point = [gesture locationInView:self.view];
        NSLog(@"%@",NSStringFromCGPoint(point));
    }
    

        后续补充:轻扫想要识别向左还是向右,需要建2个轻扫的手势!

             如果只建1个,设(左 | 右)方向,那么响应的函数,会显示(左 | 右)触发,无法辨别!

      3、长按(UILongPressGestureRecognizer)

    UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressAction:)];
    longPress.minimumPressDuration = 2.0;	//最短时间
    [self.view addGestureRecognizer:longPress];
    
    
    -(void)longPressAction:(UILongPressGestureRecognizer*)longAction
    {
        if (longAction.state == UIGestureRecognizerStateBegan) {
            NSLog(@"长按开始");
        }else if(longAction.state == UIGestureRecognizerStateChanged)
        {
            NSLog(@"长按位置改变");
            return;
        
        }else if(longAction.state == UIGestureRecognizerStateEnded)
        {
            NSLog(@"长按结束");
            return;
        }
    }

      4、旋转(UIRotationGestureRecognizer)

    UIRotationGestureRecognizer *rotateGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotateAction:)];
    [self.view addGestureRecognizer:rotateGesture];
    
    
    -(void)rotateAction:(UIRotationGestureRecognizer*)gesture
    {
        NSLog(@"%f",gesture.rotation*(180/M_PI));
    }
    

      5、捏合(UIPinchGestureRecognizer)

    UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchAction:)];
    [self.view addGestureRecognizer:pinchGesture];
    
    CGFloat _lastValue;
    
    -(void)pinchAction:(UIPinchGestureRecognizer *)pinch
    {
        if (_lastValue > pinch.scale) {
            _imageView.transform = CGAffineTransformScale(_imageView.transform, 0.8, 0.8);
        }else{
            _imageView.transform = CGAffineTransformScale(_imageView.transform, 1.2, 1.2);
        }
        _lastValue = pinch.scale;
    }
    

      

    3、触摸

    //触摸开始
    -(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
    {
        NSLog(@"开始触摸");
    
        [self.view endEditing:YES];
    
    
        UITouch *touch = [touches anyObject];
        if (touch.tapCount == 1) 
    	{
            [self performSelector:@selector(singleClick) withObject:nil afterDelay:0.3];
        }
    	else if(touch.tapCount == 2)
    	{
            [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(singleClick) object:nil];
            NSLog(@"双击");
        }
    
        //locationInView 在视图上的定位
        CGPoint point = [touch locationInView:self];
        NSLog(@"%@",NSStringFromCGPoint(point));
    }
    
    -(void)singleClick
    {
        NSLog(@"单击");
    }
    
    -(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
    {
        NSLog(@"触摸结束");
    }
    
    -(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
    {
        NSLog(@"触摸移动");
    }
    
    -(void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
    {
        //电话呼入
        NSLog(@"取消触摸");
    }
    

      

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  • 原文地址:https://www.cnblogs.com/leonlincq/p/8342613.html
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