zoukankan      html  css  js  c++  java
  • redis.conf配置详细解析

    # redis 配置文件示例
     
    # 当你需要为某个配置项指定内存大小的时候,必须要带上单位,
    # 通常的格式就是 1k 5gb 4m 等酱紫:
    #
    # 1k  => 1000 bytes
    # 1kb => 1024 bytes
    # 1m  => 1000000 bytes
    # 1mb => 1024*1024 bytes
    # 1g  => 1000000000 bytes
    # 1gb => 1024*1024*1024 bytes
    #
    # 单位是不区分大小写的,你写 1K 5GB 4M 也行
     
    ################################## INCLUDES ###################################
     
    # 假如说你有一个可用于所有的 redis server 的标准配置模板,
    # 但针对某些 server 又需要一些个性化的设置,
    # 你可以使用 include 来包含一些其他的配置文件,这对你来说是非常有用的。
    #
    # 但是要注意哦,include 是不能被 config rewrite 命令改写的
    # 由于 redis 总是以最后的加工线作为一个配置指令值,所以你最好是把 include 放在这个文件的最前面,
    # 以避免在运行时覆盖配置的改变,相反,你就把它放在后面(外国人真啰嗦)。
    #
    # include /path/to/local.conf
    # include /path/to/other.conf
     
    ################################ 常用 #####################################
     
    # 默认情况下 redis 不是作为守护进程运行的,如果你想让它在后台运行,你就把它改成 yes。
    # 当redis作为守护进程运行的时候,它会写一个 pid 到 /var/run/redis.pid 文件里面。
    daemonize no
     
    # 当redis作为守护进程运行的时候,它会把 pid 默认写到 /var/run/redis.pid 文件里面,
    # 但是你可以在这里自己制定它的文件位置。
    pidfile /var/run/redis.pid
     
    # 监听端口号,默认为 6379,如果你设为 0 ,redis 将不在 socket 上监听任何客户端连接。
    port 6379
     
    # TCP 监听的最大容纳数量
    #
    # 在高并发的环境下,你需要把这个值调高以避免客户端连接缓慢的问题。
    # Linux 内核会一声不响的把这个值缩小成 /proc/sys/net/core/somaxconn 对应的值,
    # 所以你要修改这两个值才能达到你的预期。
    tcp-backlog 511
     
    # 默认情况下,redis 在 server 上所有有效的网络接口上监听客户端连接。
    # 你如果只想让它在一个网络接口上监听,那你就绑定一个IP或者多个IP。
    #
    # 示例,多个IP用空格隔开:
    #
    # bind 192.168.1.100 10.0.0.1
    # bind 127.0.0.1
     
    # 指定 unix socket 的路径。
    #
    # unixsocket /tmp/redis.sock
    # unixsocketperm 755
     
    # 指定在一个 client 空闲多少秒之后关闭连接(0 就是不管它)
    timeout 0
     
    # tcp 心跳包。
    #
    # 如果设置为非零,则在与客户端缺乏通讯的时候使用 SO_KEEPALIVE 发送 tcp acks 给客户端。
    # 这个之所有有用,主要由两个原因:
    #
    # 1) 防止死的 peers
    # 2) Take the connection alive from the point of view of network
    #    equipment in the middle.
    #
    # On Linux, the specified value (in seconds) is the period used to send ACKs.
    # Note that to close the connection the double of the time is needed.
    # On other kernels the period depends on the kernel configuration.
    #
    # A reasonable value for this option is 60 seconds.
    # 推荐一个合理的值就是60秒
    tcp-keepalive 0
     
    # 定义日志级别。
    # 可以是下面的这些值:
    # debug (适用于开发或测试阶段)
    # verbose (many rarely useful info, but not a mess like the debug level)
    # notice (适用于生产环境)
    # warning (仅仅一些重要的消息被记录)
    loglevel notice
     
    # 指定日志文件的位置
    logfile ""
     
    # 要想把日志记录到系统日志,就把它改成 yes,
    # 也可以可选择性的更新其他的syslog 参数以达到你的要求
    # syslog-enabled no
     
    # 设置 syslog 的 identity。
    # syslog-ident redis
     
    # 设置 syslog 的 facility,必须是 USER 或者是 LOCAL0-LOCAL7 之间的值。
    # syslog-facility local0
     
    # 设置数据库的数目。
    # 默认数据库是 DB 0,你可以在每个连接上使用 select <dbid> 命令选择一个不同的数据库,
    # 但是 dbid 必须是一个介于 0 到 databasees - 1 之间的值
    databases 16
     
    ################################ 快照 ################################
    #
    # 存 DB 到磁盘:
    #
    #   格式:save <间隔时间(秒)> <写入次数>
    #
    #   根据给定的时间间隔和写入次数将数据保存到磁盘
    #
    #   下面的例子的意思是:
    #   900 秒内如果至少有 1 个 key 的值变化,则保存
    #   300 秒内如果至少有 10 个 key 的值变化,则保存
    #   60 秒内如果至少有 10000 个 key 的值变化,则保存
    #  
    #   注意:你可以注释掉所有的 save 行来停用保存功能。
    #   也可以直接一个空字符串来实现停用:
    #   save ""
     
    save 900 1
    save 300 10
    save 60 10000
     
    # 默认情况下,如果 redis 最后一次的后台保存失败,redis 将停止接受写操作,
    # 这样以一种强硬的方式让用户知道数据不能正确的持久化到磁盘,
    # 否则就会没人注意到灾难的发生。
    #
    # 如果后台保存进程重新启动工作了,redis 也将自动的允许写操作。
    #
    # 然而你要是安装了靠谱的监控,你可能不希望 redis 这样做,那你就改成 no 好了。
    stop-writes-on-bgsave-error yes
     
    # 是否在 dump .rdb 数据库的时候使用 LZF 压缩字符串
    # 默认都设为 yes
    # 如果你希望保存子进程节省点 cpu ,你就设置它为 no ,
    # 不过这个数据集可能就会比较大
    rdbcompression yes
     
    # 是否校验rdb文件
    rdbchecksum yes
     
    # 设置 dump 的文件位置
    dbfilename dump.rdb
     
    # 工作目录
    # 例如上面的 dbfilename 只指定了文件名,
    # 但是它会写入到这个目录下。这个配置项一定是个目录,而不能是文件名。
    dir ./
     
    ################################# 主从复制 #################################
     
    # 主从复制。使用 slaveof 来让一个 redis 实例成为另一个reids 实例的副本。
    # 注意这个只需要在 slave 上配置。
    #
    # slaveof <masterip> <masterport>
     
    # 如果 master 需要密码认证,就在这里设置
    # masterauth <master-password>
     
    # 当一个 slave 与 master 失去联系,或者复制正在进行的时候,
    # slave 可能会有两种表现:
    #
    # 1) 如果为 yes ,slave 仍然会应答客户端请求,但返回的数据可能是过时,
    #    或者数据可能是空的在第一次同步的时候
    #
    # 2) 如果为 no ,在你执行除了 info he salveof 之外的其他命令时,
    #    slave 都将返回一个 "SYNC with master in progress" 的错误,
    #
    slave-serve-stale-data yes
     
    # 你可以配置一个 slave 实体是否接受写入操作。
    # 通过写入操作来存储一些短暂的数据对于一个 slave 实例来说可能是有用的,
    # 因为相对从 master 重新同步数而言,据数据写入到 slave 会更容易被删除。
    # 但是如果客户端因为一个错误的配置写入,也可能会导致一些问题。
    #
    # 从 redis 2.6 版起,默认 slaves 都是只读的。
    #
    # Note: read only slaves are not designed to be exposed to untrusted clients
    # on the internet. It's just a protection layer against misuse of the instance.
    # Still a read only slave exports by default all the administrative commands
    # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
    # security of read only slaves using 'rename-command' to shadow all the
    # administrative / dangerous commands.
    # 注意:只读的 slaves 没有被设计成在 internet 上暴露给不受信任的客户端。
    # 它仅仅是一个针对误用实例的一个保护层。
    slave-read-only yes
     
    # Slaves 在一个预定义的时间间隔内发送 ping 命令到 server 。
    # 你可以改变这个时间间隔。默认为 10 秒。
    #
    # repl-ping-slave-period 10
     
    # The following option sets the replication timeout for:
    # 设置主从复制过期时间
    #
    # 1) Bulk transfer I/O during SYNC, from the point of view of slave.
    # 2) Master timeout from the point of view of slaves (data, pings).
    # 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
    #
    # It is important to make sure that this value is greater than the value
    # specified for repl-ping-slave-period otherwise a timeout will be detected
    # every time there is low traffic between the master and the slave.
    # 这个值一定要比 repl-ping-slave-period 大
    #
    # repl-timeout 60
     
    # Disable TCP_NODELAY on the slave socket after SYNC?
    #
    # If you select "yes" Redis will use a smaller number of TCP packets and
    # less bandwidth to send data to slaves. But this can add a delay for
    # the data to appear on the slave side, up to 40 milliseconds with
    # Linux kernels using a default configuration.
    #
    # If you select "no" the delay for data to appear on the slave side will
    # be reduced but more bandwidth will be used for replication.
    #
    # By default we optimize for low latency, but in very high traffic conditions
    # or when the master and slaves are many hops away, turning this to "yes" may
    # be a good idea.
    repl-disable-tcp-nodelay no
     
    # 设置主从复制容量大小。这个 backlog 是一个用来在 slaves 被断开连接时
    # 存放 slave 数据的 buffer,所以当一个 slave 想要重新连接,通常不希望全部重新同步,
    # 只是部分同步就够了,仅仅传递 slave 在断开连接时丢失的这部分数据。
    #
    # The biggest the replication backlog, the longer the time the slave can be
    # disconnected and later be able to perform a partial resynchronization.
    # 这个值越大,salve 可以断开连接的时间就越长。
    #
    # The backlog is only allocated once there is at least a slave connected.
    #
    # repl-backlog-size 1mb
     
    # After a master has no longer connected slaves for some time, the backlog
    # will be freed. The following option configures the amount of seconds that
    # need to elapse, starting from the time the last slave disconnected, for
    # the backlog buffer to be freed.
    # 在某些时候,master 不再连接 slaves,backlog 将被释放。
    #
    # A value of 0 means to never release the backlog.
    # 如果设置为 0 ,意味着绝不释放 backlog 。
    #
    # repl-backlog-ttl 3600
     
    # 当 master 不能正常工作的时候,Redis Sentinel 会从 slaves 中选出一个新的 master,
    # 这个值越小,就越会被优先选中,但是如果是 0 , 那是意味着这个 slave 不可能被选中。
    #
    # 默认优先级为 100。
    slave-priority 100
     
    # It is possible for a master to stop accepting writes if there are less than
    # N slaves connected, having a lag less or equal than M seconds.
    #
    # The N slaves need to be in "online" state.
    #
    # The lag in seconds, that must be <= the specified value, is calculated from
    # the last ping received from the slave, that is usually sent every second.
    #
    # This option does not GUARANTEES that N replicas will accept the write, but
    # will limit the window of exposure for lost writes in case not enough slaves
    # are available, to the specified number of seconds.
    #
    # For example to require at least 3 slaves with a lag <= 10 seconds use:
    #
    # min-slaves-to-write 3
    # min-slaves-max-lag 10
    #
    # Setting one or the other to 0 disables the feature.
    #
    # By default min-slaves-to-write is set to 0 (feature disabled) and
    # min-slaves-max-lag is set to 10.
     
    ################################## 安全 ###################################
     
    # Require clients to issue AUTH <PASSWORD> before processing any other
    # commands.  This might be useful in environments in which you do not trust
    # others with access to the host running redis-server.
    #
    # This should stay commented out for backward compatibility and because most
    # people do not need auth (e.g. they run their own servers).
    # 
    # Warning: since Redis is pretty fast an outside user can try up to
    # 150k passwords per second against a good box. This means that you should
    # use a very strong password otherwise it will be very easy to break.
    # 
    # 设置认证密码
    # requirepass foobared
     
    # Command renaming.
    #
    # It is possible to change the name of dangerous commands in a shared
    # environment. For instance the CONFIG command may be renamed into something
    # hard to guess so that it will still be available for internal-use tools
    # but not available for general clients.
    #
    # Example:
    #
    # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
    #
    # It is also possible to completely kill a command by renaming it into
    # an empty string:
    #
    # rename-command CONFIG ""
    #
    # Please note that changing the name of commands that are logged into the
    # AOF file or transmitted to slaves may cause problems.
     
    ################################### 限制 ####################################
     
    # Set the max number of connected clients at the same time. By default
    # this limit is set to 10000 clients, however if the Redis server is not
    # able to configure the process file limit to allow for the specified limit
    # the max number of allowed clients is set to the current file limit
    # minus 32 (as Redis reserves a few file descriptors for internal uses).
    #
    # 一旦达到最大限制,redis 将关闭所有的新连接
    # 并发送一个‘max number of clients reached’的错误。
    #
    # maxclients 10000
     
    # 如果你设置了这个值,当缓存的数据容量达到这个值, redis 将根据你选择的
    # eviction 策略来移除一些 keys。
    #
    # 如果 redis 不能根据策略移除 keys ,或者是策略被设置为 ‘noeviction’,
    # redis 将开始响应错误给命令,如 set,lpush 等等,
    # 并继续响应只读的命令,如 get
    #
    # This option is usually useful when using Redis as an LRU cache, or to set
    # a hard memory limit for an instance (using the 'noeviction' policy).
    #
    # WARNING: If you have slaves attached to an instance with maxmemory on,
    # the size of the output buffers needed to feed the slaves are subtracted
    # from the used memory count, so that network problems / resyncs will
    # not trigger a loop where keys are evicted, and in turn the output
    # buffer of slaves is full with DELs of keys evicted triggering the deletion
    # of more keys, and so forth until the database is completely emptied.
    #
    # In short... if you have slaves attached it is suggested that you set a lower
    # limit for maxmemory so that there is some free RAM on the system for slave
    # output buffers (but this is not needed if the policy is 'noeviction').
    #
    # 最大使用内存
    # maxmemory <bytes>
     
    # 最大内存策略,你有 5 个选择。
    # 
    # volatile-lru -> remove the key with an expire set using an LRU algorithm
    # volatile-lru -> 使用 LRU 算法移除包含过期设置的 key 。
    # allkeys-lru -> remove any key accordingly to the LRU algorithm
    # allkeys-lru -> 根据 LRU 算法移除所有的 key 。
    # volatile-random -> remove a random key with an expire set
    # allkeys-random -> remove a random key, any key
    # volatile-ttl -> remove the key with the nearest expire time (minor TTL)
    # noeviction -> don't expire at all, just return an error on write operations
    # noeviction -> 不让任何 key 过期,只是给写入操作返回一个错误
    # 
    # Note: with any of the above policies, Redis will return an error on write
    #       operations, when there are not suitable keys for eviction.
    #
    #       At the date of writing this commands are: set setnx setex append
    #       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
    #       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
    #       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
    #       getset mset msetnx exec sort
    #
    # The default is:
    #
    # maxmemory-policy noeviction
     
    # LRU and minimal TTL algorithms are not precise algorithms but approximated
    # algorithms (in order to save memory), so you can tune it for speed or
    # accuracy. For default Redis will check five keys and pick the one that was
    # used less recently, you can change the sample size using the following
    # configuration directive.
    #
    # The default of 5 produces good enough results. 10 Approximates very closely
    # true LRU but costs a bit more CPU. 3 is very fast but not very accurate.
    #
    # maxmemory-samples 5
     
    ############################## APPEND ONLY MODE ###############################
     
    # By default Redis asynchronously dumps the dataset on disk. This mode is
    # good enough in many applications, but an issue with the Redis process or
    # a power outage may result into a few minutes of writes lost (depending on
    # the configured save points).
    #
    # The Append Only File is an alternative persistence mode that provides
    # much better durability. For instance using the default data fsync policy
    # (see later in the config file) Redis can lose just one second of writes in a
    # dramatic event like a server power outage, or a single write if something
    # wrong with the Redis process itself happens, but the operating system is
    # still running correctly.
    #
    # AOF and RDB persistence can be enabled at the same time without problems.
    # If the AOF is enabled on startup Redis will load the AOF, that is the file
    # with the better durability guarantees.
    #
    # Please check http://redis.io/topics/persistence for more information.
     
    appendonly no
     
    # The name of the append only file (default: "appendonly.aof")
     
    appendfilename "appendonly.aof"
     
    # The fsync() call tells the Operating System to actually write data on disk
    # instead to wait for more data in the output buffer. Some OS will really flush 
    # data on disk, some other OS will just try to do it ASAP.
    #
    # Redis supports three different modes:
    #
    # no: don't fsync, just let the OS flush the data when it wants. Faster.
    # always: fsync after every write to the append only log . Slow, Safest.
    # everysec: fsync only one time every second. Compromise.
    #
    # The default is "everysec", as that's usually the right compromise between
    # speed and data safety. It's up to you to understand if you can relax this to
    # "no" that will let the operating system flush the output buffer when
    # it wants, for better performances (but if you can live with the idea of
    # some data loss consider the default persistence mode that's snapshotting),
    # or on the contrary, use "always" that's very slow but a bit safer than
    # everysec.
    #
    # More details please check the following article:
    # http://antirez.com/post/redis-persistence-demystified.html
    #
    # If unsure, use "everysec".
     
    # appendfsync always
    appendfsync everysec
    # appendfsync no
     
    # When the AOF fsync policy is set to always or everysec, and a background
    # saving process (a background save or AOF log background rewriting) is
    # performing a lot of I/O against the disk, in some Linux configurations
    # Redis may block too long on the fsync() call. Note that there is no fix for
    # this currently, as even performing fsync in a different thread will block
    # our synchronous write(2) call.
    #
    # In order to mitigate this problem it's possible to use the following option
    # that will prevent fsync() from being called in the main process while a
    # BGSAVE or BGREWRITEAOF is in progress.
    #
    # This means that while another child is saving, the durability of Redis is
    # the same as "appendfsync none". In practical terms, this means that it is
    # possible to lose up to 30 seconds of log in the worst scenario (with the
    # default Linux settings).
    # 
    # If you have latency problems turn this to "yes". Otherwise leave it as
    # "no" that is the safest pick from the point of view of durability.
     
    no-appendfsync-on-rewrite no
     
    # Automatic rewrite of the append only file.
    # Redis is able to automatically rewrite the log file implicitly calling
    # BGREWRITEAOF when the AOF log size grows by the specified percentage.
    # 
    # This is how it works: Redis remembers the size of the AOF file after the
    # latest rewrite (if no rewrite has happened since the restart, the size of
    # the AOF at startup is used).
    #
    # This base size is compared to the current size. If the current size is
    # bigger than the specified percentage, the rewrite is triggered. Also
    # you need to specify a minimal size for the AOF file to be rewritten, this
    # is useful to avoid rewriting the AOF file even if the percentage increase
    # is reached but it is still pretty small.
    #
    # Specify a percentage of zero in order to disable the automatic AOF
    # rewrite feature.
     
    auto-aof-rewrite-percentage 100
    auto-aof-rewrite-min-size 64mb
     
    ################################ LUA SCRIPTING  ###############################
     
    # Max execution time of a Lua script in milliseconds.
    #
    # If the maximum execution time is reached Redis will log that a script is
    # still in execution after the maximum allowed time and will start to
    # reply to queries with an error.
    #
    # When a long running script exceed the maximum execution time only the
    # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
    # used to stop a script that did not yet called write commands. The second
    # is the only way to shut down the server in the case a write commands was
    # already issue by the script but the user don't want to wait for the natural
    # termination of the script.
    #
    # Set it to 0 or a negative value for unlimited execution without warnings.
    lua-time-limit 5000
     
    ################################ REDIS 集群  ###############################
    #
    # 启用或停用集群
    # cluster-enabled yes
     
    # Every cluster node has a cluster configuration file. This file is not
    # intended to be edited by hand. It is created and updated by Redis nodes.
    # Every Redis Cluster node requires a different cluster configuration file.
    # Make sure that instances running in the same system does not have
    # overlapping cluster configuration file names.
    #
    # cluster-config-file nodes-6379.conf
     
    # Cluster node timeout is the amount of milliseconds a node must be unreachable 
    # for it to be considered in failure state.
    # Most other internal time limits are multiple of the node timeout.
    #
    # cluster-node-timeout 15000
     
    # A slave of a failing master will avoid to start a failover if its data
    # looks too old.
    #
    # There is no simple way for a slave to actually have a exact measure of
    # its "data age", so the following two checks are performed:
    #
    # 1) If there are multiple slaves able to failover, they exchange messages
    #    in order to try to give an advantage to the slave with the best
    #    replication offset (more data from the master processed).
    #    Slaves will try to get their rank by offset, and apply to the start
    #    of the failover a delay proportional to their rank.
    #
    # 2) Every single slave computes the time of the last interaction with
    #    its master. This can be the last ping or command received (if the master
    #    is still in the "connected" state), or the time that elapsed since the
    #    disconnection with the master (if the replication link is currently down).
    #    If the last interaction is too old, the slave will not try to failover
    #    at all.
    #
    # The point "2" can be tuned by user. Specifically a slave will not perform
    # the failover if, since the last interaction with the master, the time
    # elapsed is greater than:
    #
    #   (node-timeout * slave-validity-factor) + repl-ping-slave-period
    #
    # So for example if node-timeout is 30 seconds, and the slave-validity-factor
    # is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
    # slave will not try to failover if it was not able to talk with the master
    # for longer than 310 seconds.
    #
    # A large slave-validity-factor may allow slaves with too old data to failover
    # a master, while a too small value may prevent the cluster from being able to
    # elect a slave at all.
    #
    # For maximum availability, it is possible to set the slave-validity-factor
    # to a value of 0, which means, that slaves will always try to failover the
    # master regardless of the last time they interacted with the master.
    # (However they'll always try to apply a delay proportional to their
    # offset rank).
    #
    # Zero is the only value able to guarantee that when all the partitions heal
    # the cluster will always be able to continue.
    #
    # cluster-slave-validity-factor 10
     
    # Cluster slaves are able to migrate to orphaned masters, that are masters
    # that are left without working slaves. This improves the cluster ability
    # to resist to failures as otherwise an orphaned master can't be failed over
    # in case of failure if it has no working slaves.
    #
    # Slaves migrate to orphaned masters only if there are still at least a
    # given number of other working slaves for their old master. This number
    # is the "migration barrier". A migration barrier of 1 means that a slave
    # will migrate only if there is at least 1 other working slave for its master
    # and so forth. It usually reflects the number of slaves you want for every
    # master in your cluster.
    #
    # Default is 1 (slaves migrate only if their masters remain with at least
    # one slave). To disable migration just set it to a very large value.
    # A value of 0 can be set but is useful only for debugging and dangerous
    # in production.
    #
    # cluster-migration-barrier 1
     
    # In order to setup your cluster make sure to read the documentation
    # available at http://redis.io web site.
     
    ################################## SLOW LOG ###################################
     
    # The Redis Slow Log is a system to log queries that exceeded a specified
    # execution time. The execution time does not include the I/O operations
    # like talking with the client, sending the reply and so forth,
    # but just the time needed to actually execute the command (this is the only
    # stage of command execution where the thread is blocked and can not serve
    # other requests in the meantime).
    # 
    # You can configure the slow log with two parameters: one tells Redis
    # what is the execution time, in microseconds, to exceed in order for the
    # command to get logged, and the other parameter is the length of the
    # slow log. When a new command is logged the oldest one is removed from the
    # queue of logged commands.
     
    # The following time is expressed in microseconds, so 1000000 is equivalent
    # to one second. Note that a negative number disables the slow log, while
    # a value of zero forces the logging of every command.
    slowlog-log-slower-than 10000
     
    # There is no limit to this length. Just be aware that it will consume memory.
    # You can reclaim memory used by the slow log with SLOWLOG RESET.
    slowlog-max-len 128
     
    ############################# Event notification ##############################
     
    # Redis can notify Pub/Sub clients about events happening in the key space.
    # This feature is documented at http://redis.io/topics/keyspace-events
    # 
    # For instance if keyspace events notification is enabled, and a client
    # performs a DEL operation on key "foo" stored in the Database 0, two
    # messages will be published via Pub/Sub:
    #
    # PUBLISH __keyspace@0__:foo del
    # PUBLISH __keyevent@0__:del foo
    #
    # It is possible to select the events that Redis will notify among a set
    # of classes. Every class is identified by a single character:
    #
    #  K     Keyspace events, published with __keyspace@<db>__ prefix.
    #  E     Keyevent events, published with __keyevent@<db>__ prefix.
    #  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
    #  $     String commands
    #  l     List commands
    #  s     Set commands
    #  h     Hash commands
    #  z     Sorted set commands
    #  x     Expired events (events generated every time a key expires)
    #  e     Evicted events (events generated when a key is evicted for maxmemory)
    #  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
    #
    #  The "notify-keyspace-events" takes as argument a string that is composed
    #  by zero or multiple characters. The empty string means that notifications
    #  are disabled at all.
    #
    #  Example: to enable list and generic events, from the point of view of the
    #           event name, use:
    #
    #  notify-keyspace-events Elg
    #
    #  Example 2: to get the stream of the expired keys subscribing to channel
    #             name __keyevent@0__:expired use:
    #
    #  notify-keyspace-events Ex
    #
    #  By default all notifications are disabled because most users don't need
    #  this feature and the feature has some overhead. Note that if you don't
    #  specify at least one of K or E, no events will be delivered.
    notify-keyspace-events ""
     
    ############################### ADVANCED CONFIG ###############################
     
    # Hashes are encoded using a memory efficient data structure when they have a
    # small number of entries, and the biggest entry does not exceed a given
    # threshold. These thresholds can be configured using the following directives.
    hash-max-ziplist-entries 512
    hash-max-ziplist-value 64
     
    # Similarly to hashes, small lists are also encoded in a special way in order
    # to save a lot of space. The special representation is only used when
    # you are under the following limits:
    list-max-ziplist-entries 512
    list-max-ziplist-value 64
     
    # Sets have a special encoding in just one case: when a set is composed
    # of just strings that happens to be integers in radix 10 in the range
    # of 64 bit signed integers.
    # The following configuration setting sets the limit in the size of the
    # set in order to use this special memory saving encoding.
    set-max-intset-entries 512
     
    # Similarly to hashes and lists, sorted sets are also specially encoded in
    # order to save a lot of space. This encoding is only used when the length and
    # elements of a sorted set are below the following limits:
    zset-max-ziplist-entries 128
    zset-max-ziplist-value 64
     
    # HyperLogLog sparse representation bytes limit. The limit includes the
    # 16 bytes header. When an HyperLogLog using the sparse representation crosses
    # this limit, it is converted into the dense representation.
    #
    # A value greater than 16000 is totally useless, since at that point the
    # dense representation is more memory efficient.
    # 
    # The suggested value is ~ 3000 in order to have the benefits of
    # the space efficient encoding without slowing down too much PFADD,
    # which is O(N) with the sparse encoding. The value can be raised to
    # ~ 10000 when CPU is not a concern, but space is, and the data set is
    # composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
    hll-sparse-max-bytes 3000
     
    # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
    # order to help rehashing the main Redis hash table (the one mapping top-level
    # keys to values). The hash table implementation Redis uses (see dict.c)
    # performs a lazy rehashing: the more operation you run into a hash table
    # that is rehashing, the more rehashing "steps" are performed, so if the
    # server is idle the rehashing is never complete and some more memory is used
    # by the hash table.
    # 
    # The default is to use this millisecond 10 times every second in order to
    # active rehashing the main dictionaries, freeing memory when possible.
    #
    # If unsure:
    # use "activerehashing no" if you have hard latency requirements and it is
    # not a good thing in your environment that Redis can reply form time to time
    # to queries with 2 milliseconds delay.
    #
    # use "activerehashing yes" if you don't have such hard requirements but
    # want to free memory asap when possible.
    activerehashing yes
     
    # The client output buffer limits can be used to force disconnection of clients
    # that are not reading data from the server fast enough for some reason (a
    # common reason is that a Pub/Sub client can't consume messages as fast as the
    # publisher can produce them).
    #
    # The limit can be set differently for the three different classes of clients:
    #
    # normal -> normal clients
    # slave  -> slave clients and MONITOR clients
    # pubsub -> clients subscribed to at least one pubsub channel or pattern
    #
    # The syntax of every client-output-buffer-limit directive is the following:
    #
    # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
    #
    # A client is immediately disconnected once the hard limit is reached, or if
    # the soft limit is reached and remains reached for the specified number of
    # seconds (continuously).
    # So for instance if the hard limit is 32 megabytes and the soft limit is
    # 16 megabytes / 10 seconds, the client will get disconnected immediately
    # if the size of the output buffers reach 32 megabytes, but will also get
    # disconnected if the client reaches 16 megabytes and continuously overcomes
    # the limit for 10 seconds.
    #
    # By default normal clients are not limited because they don't receive data
    # without asking (in a push way), but just after a request, so only
    # asynchronous clients may create a scenario where data is requested faster
    # than it can read.
    #
    # Instead there is a default limit for pubsub and slave clients, since
    # subscribers and slaves receive data in a push fashion.
    #
    # Both the hard or the soft limit can be disabled by setting them to zero.
    client-output-buffer-limit normal 0 0 0
    client-output-buffer-limit slave 256mb 64mb 60
    client-output-buffer-limit pubsub 32mb 8mb 60
     
    # Redis calls an internal function to perform many background tasks, like
    # closing connections of clients in timeout, purging expired keys that are
    # never requested, and so forth.
    #
    # Not all tasks are performed with the same frequency, but Redis checks for
    # tasks to perform accordingly to the specified "hz" value.
    #
    # By default "hz" is set to 10. Raising the value will use more CPU when
    # Redis is idle, but at the same time will make Redis more responsive when
    # there are many keys expiring at the same time, and timeouts may be
    # handled with more precision.
    #
    # The range is between 1 and 500, however a value over 100 is usually not
    # a good idea. Most users should use the default of 10 and raise this up to
    # 100 only in environments where very low latency is required.
    hz 10
     
    # When a child rewrites the AOF file, if the following option is enabled
    # the file will be fsync-ed every 32 MB of data generated. This is useful
    # in order to commit the file to the disk more incrementally and avoid
    # big latency spikes.
    aof-rewrite-incremental-fsync yes


    转载:http://my.oschina.net/wfire/blog/301147

    http://blog.csdn.net/pcyph/article/details/48013001

    # Redis示例配置文件


    # 注意单位问题:当需要设置内存大小的时候,可以使用类似1k、5GB、4M这样的常见格式:
    #
    # 1k => 1000 bytes
    # 1kb => 1024 bytes
    # 1m => 1000000 bytes
    # 1mb => 1024*1024 bytes
    # 1g => 1000000000 bytes
    # 1gb => 1024*1024*1024 bytes
    #
    # 单位是大小写不敏感的,所以1GB 1Gb 1gB的写法都是完全一样的。


    # Redis默认是不作为守护进程来运行的。你可以把这个设置为"yes"让它作为守护进程来运行。
    # 注意,当作为守护进程的时候,Redis会把进程ID写到 /var/run/redis.pid
    daemonize no


    # 当以守护进程方式运行的时候,Redis会把进程ID默认写到 /var/run/redis.pid。你可以在这里修改路径。
    pidfile /var/run/redis.pid


    # 接受连接的特定端口,默认是6379。
    # 如果端口设置为0,Redis就不会监听TCP套接字。
    port 6379


    # 如果你想的话,你可以绑定单一接口;如果这里没单独设置,那么所有接口的连接都会被监听。
    #
    # bind 127.0.0.1


    # 指定用来监听连接的unxi套接字的路径。这个没有默认值,所以如果你不指定的话,Redis就不会通过unix套接字来监听。
    #
    # unixsocket /tmp/redis.sock
    # unixsocketperm 755


    #一个客户端空闲多少秒后关闭连接。(0代表禁用,永不关闭)
    timeout 0


    # 设置服务器调试等级。
    # 可能值:
    # debug (很多信息,对开发/测试有用)
    # verbose (很多精简的有用信息,但是不像debug等级那么多)
    # notice (适量的信息,基本上是你生产环境中需要的程度)
    # warning (只有很重要/严重的信息会记录下来)
    loglevel verbose


    # 指明日志文件名。也可以使用"stdout"来强制让Redis把日志信息写到标准输出上。
    # 注意:如果Redis以守护进程方式运行,而你设置日志显示到标准输出的话,那么日志会发送到 /dev/null
    logfile stdout


    # 要使用系统日志记录器很简单,只要设置 "syslog-enabled" 为 "yes" 就可以了。
    # 然后根据需要设置其他一些syslog参数就可以了。
    # syslog-enabled no


    # 指明syslog身份
    # syslog-ident redis


    # 指明syslog的设备。必须是一个用户或者是 LOCAL0 ~ LOCAL7 之一。
    # syslog-facility local0


    # 设置数据库个数。默认数据库是 DB 0,你可以通过SELECT <dbid> WHERE dbid(0~'databases' - 1)来为每个连接使用不同的数据库。
    databases 16


    ################################ 快照 #################################


    #
    # 把数据库存到磁盘上:
    #
    #   save <seconds> <changes>
    #   
    #   会在指定秒数和数据变化次数之后把数据库写到磁盘上。
    #
    #   下面的例子将会进行把数据写入磁盘的操作:
    #   900秒(15分钟)之后,且至少1次变更
    #   300秒(5分钟)之后,且至少10次变更
    #   60秒之后,且至少10000次变更
    #
    #   注意:你要想不写磁盘的话就把所有 "save" 设置注释掉就行了。


    save 900 1
    save 300 10
    save 60 10000


    # 当导出到 .rdb 数据库时是否用LZF压缩字符串对象。
    # 默认设置为 "yes",所以几乎总是生效的。
    # 如果你想节省CPU的话你可以把这个设置为 "no",但是如果你有可压缩的key的话,那数据文件就会更大了。
    rdbcompression yes


    # 数据库的文件名
    dbfilename dump.rdb


    # 工作目录
    #
    # 数据库会写到这个目录下,文件名就是上面的 "dbfilename" 的值。

    # 累加文件也放这里。

    # 注意你这里指定的必须是目录,不是文件名。
    dir ./


    ################################# 同步 #################################


    #
    # 主从同步。通过 slaveof 配置来实现Redis实例的备份。
    # 注意,这里是本地从远端复制数据。也就是说,本地可以有不同的数据库文件、绑定不同的IP、监听不同的端口。
    #
    # slaveof <masterip> <masterport>


    # 如果master设置了密码(通过下面的 "requirepass" 选项来配置),那么slave在开始同步之前必须进行身份验证,否则它的同步请求会被拒绝。
    #
    # masterauth <master-password>


    # 当一个slave失去和master的连接,或者同步正在进行中,slave的行为有两种可能:
    #
    # 1) 如果 slave-serve-stale-data 设置为 "yes" (默认值),slave会继续响应客户端请求,可能是正常数据,也可能是还没获得值的空数据。
    # 2) 如果 slave-serve-stale-data 设置为 "no",slave会回复"正在从master同步(SYNC with master in progress)"来处理各种请求,除了 INFO 和 SLAVEOF 命令。
    #
    slave-serve-stale-data yes


    # slave根据指定的时间间隔向服务器发送ping请求。
    # 时间间隔可以通过 repl_ping_slave_period 来设置。
    # 默认10秒。
    #
    # repl-ping-slave-period 10


    # 下面的选项设置了大块数据I/O、向master请求数据和ping响应的过期时间。
    # 默认值60秒。
    #
    # 一个很重要的事情是:确保这个值比 repl-ping-slave-period 大,否则master和slave之间的传输过期时间比预想的要短。
    #
    # repl-timeout 60


    ################################## 安全 ###################################


    # 要求客户端在处理任何命令时都要验证身份和密码。
    # 这在你信不过来访者时很有用。
    #
    # 为了向后兼容的话,这段应该注释掉。而且大多数人不需要身份验证(例如:它们运行在自己的服务器上。)

    # 警告:因为Redis太快了,所以居心不良的人可以每秒尝试150k的密码来试图破解密码。
    # 这意味着你需要一个高强度的密码,否则破解太容易了。
    #
    # requirepass foobared


    # 命令重命名
    #
    # 在共享环境下,可以为危险命令改变名字。比如,你可以为 CONFIG 改个其他不太容易猜到的名字,这样你自己仍然可以使用,而别人却没法做坏事了。
    #
    # 例如:
    #
    # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
    #
    # 甚至也可以通过给命令赋值一个空字符串来完全禁用这条命令:
    #
    # rename-command CONFIG ""


    ################################### 限制 ####################################


    #
    # 设置最多同时连接客户端数量。
    # 默认没有限制,这个关系到Redis进程能够打开的文件描述符数量。
    # 特殊值"0"表示没有限制。
    # 一旦达到这个限制,Redis会关闭所有新连接并发送错误"达到最大用户数上限(max number of clients reached)"
    #
    # maxclients 128


    # 不要用比设置的上限更多的内存。一旦内存使用达到上限,Redis会根据选定的回收策略(参见:maxmemmory-policy)删除key。
    #
    # 如果因为删除策略问题Redis无法删除key,或者策略设置为 "noeviction",Redis会回复需要更多内存的错误信息给命令。
    # 例如,SET,LPUSH等等。但是会继续合理响应只读命令,比如:GET。
    #
    # 在使用Redis作为LRU缓存,或者为实例设置了硬性内存限制的时候(使用 "noeviction" 策略)的时候,这个选项还是满有用的。
    #
    # 警告:当一堆slave连上达到内存上限的实例的时候,响应slave需要的输出缓存所需内存不计算在使用内存当中。
    # 这样当请求一个删除掉的key的时候就不会触发网络问题/重新同步的事件,然后slave就会收到一堆删除指令,直到数据库空了为止。
    #
    # 简而言之,如果你有slave连上一个master的话,那建议你把master内存限制设小点儿,确保有足够的系统内存用作输出缓存。
    # (如果策略设置为"noeviction"的话就不无所谓了)
    #
    # maxmemory <bytes>


    # 内存策略:如果达到内存限制了,Redis如何删除key。你可以在下面五个策略里面选:

    # volatile-lru -> 根据LRU算法生成的过期时间来删除。
    # allkeys-lru -> 根据LRU算法删除任何key。
    # volatile-random -> 根据过期设置来随机删除key。
    # allkeys->random -> 无差别随机删。
    # volatile-ttl -> 根据最近过期时间来删除(辅以TTL)
    # noeviction -> 谁也不删,直接在写操作时返回错误。

    # 注意:对所有策略来说,如果Redis找不到合适的可以删除的key都会在写操作时返回一个错误。
    #
    #       这里涉及的命令:set setnx setex append
    #       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
    #       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
    #       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
    #       getset mset msetnx exec sort
    #
    # 默认值如下:
    #
    # maxmemory-policy volatile-lru


    # LRU和最小TTL算法的实现都不是很精确,但是很接近(为了省内存),所以你可以用样例做测试。
    # 例如:默认Redis会检查三个key然后取最旧的那个,你可以通过下面的配置项来设置样本的个数。
    #
    # maxmemory-samples 3


    ############################## 纯累加模式 ###############################


    # 默认情况下,Redis是异步的把数据导出到磁盘上。这种情况下,当Redis挂掉的时候,最新的数据就丢了。
    # 如果不希望丢掉任何一条数据的话就该用纯累加模式:一旦开启这个模式,Redis会把每次写入的数据在接收后都写入 appendonly.aof 文件。
    # 每次启动时Redis都会把这个文件的数据读入内存里。
    #
    # 注意,异步导出的数据库文件和纯累加文件可以并存(你得把上面所有"save"设置都注释掉,关掉导出机制)。
    # 如果纯累加模式开启了,那么Redis会在启动时载入日志文件而忽略导出的 dump.rdb 文件。
    #
    # 重要:查看 BGREWRITEAOF 来了解当累加日志文件太大了之后,怎么在后台重新处理这个日志文件。


    appendonly no


    # 纯累加文件名字(默认:"appendonly.aof")
    # appendfilename appendonly.aof


    # fsync() 请求操作系统马上把数据写到磁盘上,不要再等了。
    # 有些操作系统会真的把数据马上刷到磁盘上;有些则要磨蹭一下,但是会尽快去做。
    #
    # Redis支持三种不同的模式:
    #
    # no:不要立刻刷,只有在操作系统需要刷的时候再刷。比较快。
    # always:每次写操作都立刻写入到aof文件。慢,但是最安全。
    # everysec:每秒写一次。折衷方案。
    #
    # 默认的 "everysec" 通常来说能在速度和数据安全性之间取得比较好的平衡。
    # 如果你真的理解了这个意味着什么,那么设置"no"可以获得更好的性能表现(如果丢数据的话,则只能拿到一个不是很新的快照);
    # 或者相反的,你选择 "always" 来牺牲速度确保数据安全、完整。
    #
    # 如果拿不准,就用 "everysec"


    # appendfsync always
    appendfsync everysec
    # appendfsync no


    # 如果AOF的同步策略设置成 "always" 或者 "everysec",那么后台的存储进程(后台存储或写入AOF日志)会产生很多磁盘I/O开销。
    # 某些Linux的配置下会使Redis因为 fsync() 而阻塞很久。
    # 注意,目前对这个情况还没有完美修正,甚至不同线程的 fsync() 会阻塞我们的 write(2) 请求。
    #
    # 为了缓解这个问题,可以用下面这个选项。它可以在 BGSAVE 或 BGREWRITEAOF 处理时阻止 fsync()。

    # 这就意味着如果有子进程在进行保存操作,那么Redis就处于"不可同步"的状态。
    # 这实际上是说,在最差的情况下可能会丢掉30秒钟的日志数据。(默认Linux设定)

    # 如果你有延迟的问题那就把这个设为 "yes",否则就保持 "no",这是保存持久数据的最安全的方式。
    no-appendfsync-on-rewrite no


    # 自动重写AOF文件
    #
    # 如果AOF日志文件大到指定百分比,Redis能够通过 BGREWRITEAOF 自动重写AOF日志文件。

    # 工作原理:Redis记住上次重写时AOF日志的大小(或者重启后没有写操作的话,那就直接用此时的AOF文件),
    #           基准尺寸和当前尺寸做比较。如果当前尺寸超过指定比例,就会触发重写操作。
    #
    # 你还需要指定被重写日志的最小尺寸,这样避免了达到约定百分比但尺寸仍然很小的情况还要重写。
    #
    # 指定百分比为0会禁用AOF自动重写特性。


    auto-aof-rewrite-percentage 100
    auto-aof-rewrite-min-size 64mb


    ################################## 慢查询日志 ###################################


    # Redis慢查询日志可以记录超过指定时间的查询。运行时间不包括各种I/O时间。
    # 例如:连接客户端,发送响应数据等。只计算命令运行的实际时间(这是唯一一种命令运行线程阻塞而无法同时为其他请求服务的场景)

    # 你可以为慢查询日志配置两个参数:一个是超标时间,单位为微妙,记录超过个时间的命令。
    # 另一个是慢查询日志长度。当一个新的命令被写进日志的时候,最老的那个记录会被删掉。
    #
    # 下面的时间单位是微秒,所以1000000就是1秒。注意,负数时间会禁用慢查询日志,而0则会强制记录所有命令。
    slowlog-log-slower-than 10000


    # 这个长度没有限制。只要有足够的内存就行。你可以通过 SLOWLOG RESET 来释放内存。(译者注:日志居然是在内存里的Orz)
    slowlog-max-len 128


    ################################ 虚拟内存 ###############################


    ### 警告!虚拟内存在Redis 2.4是反对的。
    ### 非常不鼓励使用虚拟内存!!


    # 虚拟内存可以使Redis在内存不够的情况下仍然可以将所有数据序列保存在内存里。
    # 为了做到这一点,高频key会调到内存里,而低频key会转到交换文件里,就像操作系统使用内存页一样。
    #
    # 要使用虚拟内存,只要把 "vm-enabled" 设置为 "yes",并根据需要设置下面三个虚拟内存参数就可以了。


    vm-enabled no
    # vm-enabled yes


    # 这是交换文件的路径。估计你猜到了,交换文件不能在多个Redis实例之间共享,所以确保每个Redis实例使用一个独立交换文件。
    #
    # 最好的保存交换文件(被随机访问)的介质是固态硬盘(SSD)。
    #
    # *** 警告 *** 如果你使用共享主机,那么默认的交换文件放到 /tmp 下是不安全的。
    # 创建一个Redis用户可写的目录,并配置Redis在这里创建交换文件。
    vm-swap-file /tmp/redis.swap


    # "vm-max-memory" 配置虚拟内存可用的最大内存容量。
    # 如果交换文件还有空间的话,所有超标部分都会放到交换文件里。
    #
    # "vm-max-memory" 设置为0表示系统会用掉所有可用内存。
    # 这默认值不咋地,只是把你能用的内存全用掉了,留点余量会更好。
    # 例如,设置为剩余内存的60%-80%。
    vm-max-memory 0


    # Redis交换文件是分成多个数据页的。
    # 一个可存储对象可以被保存在多个连续页里,但是一个数据页无法被多个对象共享。
    # 所以,如果你的数据页太大,那么小对象就会浪费掉很多空间。
    # 如果数据页太小,那用于存储的交换空间就会更少(假定你设置相同的数据页数量)
    #
    # 如果你使用很多小对象,建议分页尺寸为64或32个字节。
    # 如果你使用很多大对象,那就用大一些的尺寸。
    # 如果不确定,那就用默认值 :)
    vm-page-size 32


    # 交换文件里数据页总数。
    # 根据内存中分页表(已用/未用的数据页分布情况),磁盘上每8个数据页会消耗内存里1个字节。
    #
    # 交换区容量 = vm-page-size * vm-pages
    #
    # 根据默认的32字节的数据页尺寸和134217728的数据页数来算,Redis的数据页文件会占4GB,而内存里的分页表会消耗16MB内存。
    #
    # 为你的应验程序设置最小且够用的数字比较好,下面这个默认值在大多数情况下都是偏大的。
    vm-pages 134217728


    # 同时可运行的虚拟内存I/O线程数。
    # 这些线程可以完成从交换文件进行数据读写的操作,也可以处理数据在内存与磁盘间的交互和编码/解码处理。
    # 多一些线程可以一定程度上提高处理效率,虽然I/O操作本身依赖于物理设备的限制,不会因为更多的线程而提高单次读写操作的效率。
    #
    # 特殊值0会关闭线程级I/O,并会开启阻塞虚拟内存机制。
    vm-max-threads 4


    ############################### 高级配置 ###############################


    # 当有大量数据时,适合用哈希编码(需要更多的内存),元素数量上限不能超过给定限制。
    # 你可以通过下面的选项来设定这些限制:
    hash-max-zipmap-entries 512
    hash-max-zipmap-value 64


    # 与哈希相类似,数据元素较少的情况下,可以用另一种方式来编码从而节省大量空间。
    # 这种方式只有在符合下面限制的时候才可以用:
    list-max-ziplist-entries 512
    list-max-ziplist-value 64


    # 还有这样一种特殊编码的情况:数据全是64位无符号整型数字构成的字符串。
    # 下面这个配置项就是用来限制这种情况下使用这种编码的最大上限的。
    set-max-intset-entries 512


    # 与第一、第二种情况相似,有序序列也可以用一种特别的编码方式来处理,可节省大量空间。
    # 这种编码只适合长度和元素都符合下面限制的有序序列:
    zset-max-ziplist-entries 128
    zset-max-ziplist-value 64


    # 哈希刷新,每100个CPU毫秒会拿出1个毫秒来刷新Redis的主哈希表(顶级键值映射表)。
    # redis所用的哈希表实现(见dict.c)采用延迟哈希刷新机制:你对一个哈希表操作越多,哈希刷新操作就越频繁;
    # 反之,如果服务器非常不活跃那么也就是用点内存保存哈希表而已。

    # 默认是每秒钟进行10次哈希表刷新,用来刷新字典,然后尽快释放内存。
    #
    # 建议:
    # 如果你对延迟比较在意的话就用 "activerehashing no",每个请求延迟2毫秒不太好嘛。
    # 如果你不太在意延迟而希望尽快释放内存的话就设置 "activerehashing yes"。
    activerehashing yes


    ################################## 包含 ###################################


    # 包含一个或多个其他配置文件。
    # 这在你有标准配置模板但是每个redis服务器又需要个性设置的时候很有用。
    # 包含文件特性允许你引人其他配置文件,所以好好利用吧。
    #
    # include /path/to/local.conf
    # include /path/to/other.conf

  • 相关阅读:
    deepin 安装微信与QQ
    安装git
    在ubuntu上安装最新稳定版本的node及npm
    如何恢复Initial commit之前的源文件
    git使用之错误分析及解决(持续更新)
    【翻译】在Ext JS 5应用程序中如何使用路由
    【翻译】Sencha Ext JS 5发布
    【翻译】Ext JS 4——Ajax和Rest代理处理服务器端一场和消息的方法
    【翻译】Ext JS——高效的编码风格指南
    【翻译】在Ext JS 5种使用ViewControllers
  • 原文地址:https://www.cnblogs.com/liaojie970/p/5973224.html
Copyright © 2011-2022 走看看