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  • day117:MoFang:宠物栏的功能实现&宠物道具的使用

    目录

    1.宠物栏的功能实现

    2.宠物道具的使用

    1.宠物栏的功能实现

    1. 宠物的显示

    2. 宠物的使用

    3. 宠物的饱食度

    4. 宠物的开锁

    1.服务端提供显示宠物的api接口

    orchard/socket.py代码:

    import math
    from application import redis
    @socketio.on("pet_show", namespace="/mofang")
    def pet_show():
        """显示宠物"""
        room = request.sid
        user_info = mongo.db.user_info_list.find_one({"sid":request.sid})
        user = User.query.get(user_info.get("_id"))
        if user is None:
            socketio.emit("pet_show_response", {"errno":status.CODE_NO_USER,"errmsg":errmsg.user_not_exists}, namespace="/mofang", room=room)
            return
    
        # 1.获取宠物列表
        pet_list = user_info.get("pet_list", [])
    
        """
        pet_list: [
          { 
             "pid":11,
             "image":"pet.png",
             "hp":100%,
             "created_time":xxxx-xx-xx xx:xx:xx,
             "skill":"70%",
             "has_time":30天
          },
        ]
        """
        # 2.从redis中提取当前宠物的饱食度和有效期
        for key,pet in enumerate(pet_list):
            pet["hp"] = math.ceil( redis.ttl("pet_%s_%s_hp" % (user.id,key+1)) / 86400 * 100 )
            pet["has_time"] = redis.ttl("pet_%s_%s_expire" % (user.id,key+1))
    
        pet_number = user_info.get("pet_number", 1)
        socketio.emit(
            "pet_show_response",
            {
                "errno": status.CODE_OK,
                "errmsg": errmsg.ok,
                "pet_list": pet_list,
                "pet_number": pet_number,
            },
            namespace="/mofang",
            room=room
        )

    2.数据库里设置宠物的相关参数

    根据服务端前面添加的宠物的id主键,在配置参数中设置宠物的相关参数,

    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (11, 'pet_expire_2', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '1号宠物的有效期', '30');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (12, 'pet_skill_2', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '1号宠物的防御概率', '50');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (13, 'pet_expire_3', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '2号宠物的有效期', '30');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (14, 'pet_skill_3', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '2号宠物的防御概率', '20');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (15, 'pet_expire_4', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '3号宠物的有效期', '30');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (16, 'pet_skill_4', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '3号宠物的防御概率', '70');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (17, 'pet_expire_5', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '4号宠物的有效期', '30');
    INSERT INTO mofang.mf_orchard_setting (id, name, is_deleted, orders, status, created_time, updated_time, title, value) VALUES (18, 'pet_skill_5', 0, 1, 1, '2020-12-30 17:40:46', '2020-12-30 17:40:44', '4号宠物的防御概率', '30');

    3.客户端中展示宠物栏和宠物列表以及饱食度

    1.orchard.html

    <!DOCTYPE html>
    <html>
    <head>
        <title>用户中心</title>
        <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
        <meta charset="utf-8">
        <link rel="stylesheet" href="../static/css/main.css">
        <script src="../static/js/vue.js"></script>
        <script src="../static/js/axios.js"></script>
        <script src="../static/js/main.js"></script>
        <script src="../static/js/uuid.js"></script>
        <script src="../static/js/settings.js"></script>
        <script src="../static/js/socket.io.js"></script>
    </head>
    <body>
        <div class="app orchard" id="app">
        <img class="music" :class="music_play?'music2':''" @click="music_play=!music_play" src="../static/images/player.png">
        <div class="orchard-bg">
                <img src="../static/images/bg2.png">
                <img class="board_bg2" src="../static/images/board_bg2.png">
            </div>
        <img class="back" @click="go_index" src="../static/images/user_back.png" alt="">
        <div class="header">
                <div class="info" @click="go_home">
                    <div class="avatar">
                        <img class="avatar_bf" src="../static/images/avatar_bf.png" alt="">
                        <img class="user_avatar" src="../static/images/avatar.png" alt="">
                        <img class="avatar_border" src="../static/images/avatar_border.png" alt="">
                    </div>
                    <p class="user_name">好听的昵称</p>
                </div>
                <div class="wallet">
                    <div class="balance" @click="user_recharge">
                        <p class="title"><img src="../static/images/money.png" alt="">钱包</p>
                        <p class="num">{{money}}</p>
                    </div>
                    <div class="balance">
                        <p class="title"><img src="../static/images/integral.png" alt="">果子</p>
                        <p class="num">99,999.00</p>
                    </div>
                </div>
          <div class="menu-list">
            <div class="menu">
              <img src="../static/images/menu1.png" alt="">
              排行榜
            </div>
            <div class="menu">
              <img src="../static/images/menu2.png" alt="">
              签到有礼
            </div>
            <div class="menu" @click="go_orchard_shop">
              <img src="../static/images/menu3.png" alt="">
              道具商城
            </div>
            <div class="menu">
              <img src="../static/images/menu4.png" alt="">
              邮件中心
            </div>
          </div>
            </div>
        <div class="footer" >
          <ul class="menu-list">
            <li class="menu">新手</li>
            <li class="menu" @click="go_my_package">背包</li>
            <li class="menu-center" @click="go_orchard_shop">商店</li>
            <li class="menu">消息</li>
            <li class="menu">好友</li>
          </ul>
        </div>
        </div>
        <script>
        apiready = function(){
            init();
            new Vue({
                el:"#app",
                data(){
                    return {
              music_play:true,
              namespace: '/mofang',
              token:"",
                        money:"",
                        settings_info:{
                            orchard: {},  // 种植园公共参数
                            user:{},      // 用户私有相关参数
                        },
              socket: null,
                        recharge_list: ['10','20','50','100','200','500','1000'],
              timeout: 0,
                        prev:{name:"",url:"",params:{}},
                        current:{name:"orchard",url:"orchard.html",params:{}},
                    }
                },
                beforeCreate(){
                    this.game.goFrame("orchard","my_orchard.html", this.current,{
                            x: 0,
                            y: 180,
                            w: 'auto',
                            h: 410,
                    },null);
                },
          created(){
            this.checkout();
                    this.money = this.game.fget("money");
          },
                methods:{
                    user_recharge(){
                        // 发起充值请求
                        api.actionSheet({
                            title: '余额充值',
                            cancelTitle: '取消',
                            buttons: this.recharge_list
                        }, (ret, err)=>{
                            if( ret ){
                                         if(ret.buttonIndex <= this.recharge_list.length){
                                                 // 充值金额
                                                 money = this.recharge_list[ret.buttonIndex-1];
                                                 // 调用支付宝充值
                                                 this.create_recharge(money);
                                         }
                            }else{
    
                            }
                        });
    
                    },
                    create_recharge(money){
                        // 获取历史信息记录
                        var token = this.game.get("access_token") || this.game.fget("access_token");
                        this.game.checkout(this, token, (new_access_token)=>{
                            this.axios.post("",{
                                "jsonrpc": "2.0",
                                "id": this.uuid(),
                                "method": "Recharge.create",
                                "params": {
                                    "money": money,
                                }
                            },{
                                headers:{
                                    Authorization: "jwt " + token,
                                }
                            }).then(response=>{
                                if(parseInt(response.data.result.errno)==1000){
                                    // 前往支付宝
                                    var aliPayPlus = api.require('aliPayPlus');
                                    aliPayPlus.payOrder({
                                         orderInfo: response.data.result.order_string,
                                         sandbox: response.data.result.sandbox, // 将来APP上线需要修改成false
                                     }, (ret, err)=>{
                                          pay_result = {
                                                9000:"支付成功",
                              8000:"正在处理中",
                              4000:"订单支付失败",
                              5000:"重复请求",
                              6001:"取消支付",
                              6002:"网络连接出错",
                                                6004:"支付结果未知",
                                            }
                                        api.alert({
                                            title: '支付结果',
                                            msg: pay_result[ret.code],
                                            buttons: ['确定']
                                        });
                                            // 通知服务端, 修改充值结果
                                            this.return_recharge(response.data.result.order_number,token);
                                    });
                                }else{
                                        this.game.print(response.data);
                                }
                            }).catch(error=>{
                                // 网络等异常
                                this.game.print(error);
                            });
                        })
                    },
                    return_recharge(out_trade_number,token){
                        this.axios.post("",{
                            "jsonrpc": "2.0",
                            "id": this.uuid(),
                            "method": "Recharge.return",
                            "params": {
                                "out_trade_number": out_trade_number,
                            }
                        },{
                            headers:{
                                Authorization: "jwt " + token,
                            }
                        }).then(response=>{
                            if(parseInt(response.data.result.errno)==1000){
                                this.money = response.data.result.money.toFixed(2);
                            }
                        })
                    },
            checkout(){
              var token = this.game.get("access_token") || this.game.fget("access_token");
              this.game.checkout(this,token,(new_access_token)=>{
                this.connect();
                            this.login();
                            this.user_package();
                            this.buy_prop();
                            this.unlock_package_number();
                            this.show_pet();
              });
            },
            connect(){
              // socket连接
              this.socket = io.connect(this.settings.socket_server + this.namespace, {transports: ['websocket']});
              this.socket.on('connect', ()=>{
                  this.game.print("开始连接服务端");
                                var id = this.game.fget("id");
                                this.socket.emit("login",{"uid":id});
                                this.socket.emit("user_prop");
              });
            },
                    login(){
                        this.socket.on("login_response",(message)=>{
                            this.settings_info.orchard = message.orchard_settings;
                            this.settings_info.user=message.user_settings;
                            this.game.fsave({
                                "orchard_settings":message.orchard_settings,
                                "user_settings":message.user_settings
                            });
                        });
                    },
                    user_package(){
                        // 用户背包道具列表
                        this.socket.on("user_prop_response",(message)=>{
                            this.game.fsave({
                                "user_package":message.data,
                            })
                        })
                    },
            go_index(){
              this.game.goWin("root");
            },
            go_friends(){
              this.game.goFrame("friends","friends.html",this.current);
              this.game.goFrame("friend_list","friend_list.html",this.current,{
                  x: 0,
                  y: 190,
                  w: 'auto',
                  h: 'auto',
              },null,true);
            },
            go_home(){
              this.game.goWin("user","user.html", this.current);
            },
                    go_orchard_shop(){
                        // 种植园商店
                        this.game.goFrame("orchard_shop","shop.html", this.current,null,{
                  type:"push",
                  subType:"from_top",
                  duration:300
              });
                    },
                    go_my_package(){
                        // 我的背包
                        this.game.goFrame("package","package.html", this.current,null,{
                  type:"push",
                  subType:"from_top",
                  duration:300
              });
                    },
                    buy_prop(){
                        api.addEventListener({
                                name: 'buy_prop'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.socket.emit("user_buy_prop",ret.value);
                                }
                        });
                        this.socket.on("user_buy_prop_response",(message)=>{
                            alert(message.errmsg);
                        })
                    },
                    unlock_package_number(){
                        api.addEventListener({
                                name: 'unlock_package_number'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.socket.emit("unlock_package");
                                }
                        });
    
                        this.socket.on("unlock_package_response",(message)=>{
                            if(parseInt(message.errno) === 1000){
                                api.sendEvent({
                                    name: 'unlock_package_success',
                                    extra: {
                                    }
                                });
                            }else{
                                api.alert({
                                        title: '提示',
                                        msg: message.errmsg,
                                });
    
                            }
    
                        })
                    },
                    show_pet(){
                        // 显示宠物
                        this.socket.emit("pet_show");
                        this.socket.on("pet_show_response",(message)=>{
                            if(parseInt(message.errno) === 1000){
                                // 把宠物信息保存到本地
                                this.game.save({"pet_list":message.pet_list})
                                this.game.save({"pet_number":message.pet_number})
                                setTimeout(()=>{
                                    api.sendEvent({
                                            name: 'pet_show_success',
                                            extra: {}
                                    });
                                },500);
                            }else{
                                api.alert({
                                        title: '提示',
                                        msg: message.errmsg,
                                });
                            }
    
                        })
                    }
                }
            });
        }
        </script>
    </body>
    </html>
    客户端展示宠物栏和宠物列表以及饱食度:orchard.html

    2.my_orchard.html

    <!DOCTYPE html>
    <html>
    <head>
        <title>用户中心</title>
        <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
        <meta charset="utf-8">
        <link rel="stylesheet" href="../static/css/main.css">
        <script src="../static/js/vue.js"></script>
        <script src="../static/js/axios.js"></script>
        <script src="../static/js/main.js"></script>
        <script src="../static/js/uuid.js"></script>
        <script src="../static/js/settings.js"></script>
        <script src="../static/js/socket.io.js"></script>
    </head>
    <body>
        <div class="app orchard orchard-frame" id="app">
        <div class="background">
          <img class="grassland2" src="../static/images/grassland2.png" alt="">
          <img class="mushroom1" src="../static/images/mushroom1.png" alt="">
          <img class="stake1" src="../static/images/stake1.png" alt="">
          <img class="stake2" src="../static/images/stake2.png" alt="">
        </div>
        <div class="pet-box">
          <div class="pet">
                    <img v-if="pet_list.length > 0" class="pet-item" :src="settings.static_url+pet_list[0].image" alt="">
          </div>
                <div class="pet" v-if="pet_number > 1">
                    <img v-if="pet_list.length>1" class="pet-item" :src="settings.static_url+pet_list[1].image" alt="">
          </div>
          <div class="pet turned_off" v-if="pet_number==1">
            <img class="turned_image" src="../static/images/turned_off.png" alt="">
            <p>请购买宠物</p>
          </div>
        </div>
        <div class="tree-list">
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree4.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree3.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree4.png" alt="">
            </div>
          </div>
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree3.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree2.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree2.png" alt="">
            </div>
          </div>
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree1.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree0.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree0.png" alt="">
            </div>
          </div>
        </div>
        <div class="prop-list">
          <div class="prop">
            <img src="../static/images/prop1.png" alt="">
            <span>1</span>
            <p>化肥</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop2.png" alt="">
            <span>0</span>
            <p>修剪</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop3.png" alt="">
            <span>1</span>
            <p>浇水</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop4.png" alt="">
            <span>1</span>
            <p>宠物粮</p>
          </div>
        </div>
        <div class="pet-hp-list">
          <div class="pet-hp" v-for="pet in pet_list">
            <p>宠物1 饱食度</p>
            <div class="hp">
              <div :style="{ pet.hp+'%'}" class="process">{{pet.hp}}%</div>
            </div>
          </div>
        </div>
        </div>
        <script>
        apiready = function(){
            init();
            new Vue({
                el:"#app",
                data(){
                    return {
              namespace: '/mofang',
              token:"",
              socket: null,
                        pet_list:[],
                        pet_number:[],
              timeout: 0,
                        prev:{name:"",url:"",params:{}},
                        current:{name:"orchard",url:"orchard.html",params:{}},
                    }
                },
          created(){
                    this.show_pet_list();
          },
                methods:{
                    show_pet_list(){
                        api.addEventListener({
                                name: 'pet_show_success'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.pet_list = this.game.get("pet_list");
                                    this.pet_number = parseInt(this.game.get("pet_number"));
                                    this.game.print(this.pet_list);
                                }
                        });
                    }
                }
            });
        }
        </script>
    </body>
    </html>
    客户端展示宠物栏和宠物列表以及饱食度:my_orchard.html

    2.宠物道具的使用

    0.显示宠物道具&宠物道具的使用流程图

    1.调整model类,增加道具类型选项

    调整业务模型,为道具增加道具类型一项,orchard/models.py代码;

    from application.utils.models import BaseModel,db
    class Goods(BaseModel):
        """商品基本信息"""
        __tablename__ = "mf_goods"
        # 增加道具类型选项
        PROP_TYPE = (
            (0, "果树"),
            (1, "宠物"),
            (2, "植物生长道具"),
            (3, "宠物粮"),
        )
        remark = db.Column(db.String(255), comment="商品描述")
        price = db.Column(db.Numeric(7,2), comment="商品价格[余额]")
        prop_type = db.Column(db.Integer, default=0, comment="道具类型")
        credit = db.Column(db.Integer,     comment="商品价格[果子]")
        image = db.Column(db.String(255),  comment="商品图片")

    2.前端发起使用道具的请求

    1.package.html

    <!DOCTYPE html>
    <html>
    <head>
        <title>我的背包</title>
        <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
        <meta charset="utf-8">
        <link rel="stylesheet" href="../static/css/main.css">
        <script src="../static/js/vue.js"></script>
        <script src="../static/js/axios.js"></script>
        <script src="../static/js/main.js"></script>
        <script src="../static/js/uuid.js"></script>
        <script src="../static/js/settings.js"></script>
    </head>
    <body>
        <div class="app frame avatar add_friend package" id="app">
        <div class="box">
          <p class="title">我的背包</p>
          <img class="close" @click="close_frame" src="../static/images/close_btn1.png" alt="">
          <div class="prop_list">
            <div class="item" v-for="prop in user_package" @click="use_prop(prop.pid)">
                <img :src="settings.static_url+prop.image" alt="">
                        <span>{{prop.num}}</span>
            </div>
            <div class="item" v-for="number in unlock_td_number"></div>
            <div class="item lock" @click="unlock_package()" v-for="number in lock_td_number"></div>
          </div>
        </div>
        </div>
        <script>
        apiready = function(){
            init();
            new Vue({
                el:"#app",
                data(){
                    return {
                        td: 36,      // 背包格子总数量
                        user_id: "", // 当前登陆用户Id
                        orchard_settings:{}, // 种植园相关公共参数
                        user_settings:{}, // 用户相关私有参数
                        user_package:[],  // 用户背包信息
                        prev:{name:"",url:"",params:{}},
                        current:{name:"package",url:"package.html",params:{}},
                    }
                },
                computed:{// 计算属性
                    lock_td_number(){
                        // 未解锁的格子
                        return parseInt(this.orchard_settings.package_number_max-this.user_settings.package_number);
                    },
                    unlock_td_number(){
                        // 解锁的格子
                        return parseInt( this.user_settings.package_number - this.user_package.length);
                    }
                },
                created(){
                    this.user_id = this.game.get("id") || this.game.fget("id");
                    this.orchard_settings = JSON.parse(this.game.fget("orchard_settings"));
                    this.user_settings = JSON.parse(this.game.fget("user_settings"));
                    this.user_package = JSON.parse(this.game.fget("user_package"));
                },
                methods:{
                    use_prop(pid){
                        // 发起使用道具的通知
                        api.confirm({
                            title: '提示',
                            msg: '确认使用当前道具吗?',
                            buttons: ['确定', '取消']
                        }, function(ret, err){
                            if( ret.buttonIndex == 1 ){
                                    api.sendEvent({
                                         name: 'use_prop',
                                         extra: {
                                                 pid: pid,
                                         }
                                 });
    
                            }
                        });
    
    
                        api.addEventListener({
                            name: 'pet_use_success'
                        }, (ret, err)=>{
                            if( ret ){
                                 // 扣除指定道具
                                             var pid = ret.value.pid;
                                             for(var i in this.user_package){
                                                     if(this.user_package[i].pid == pid){
                                                            this.user_package[i].num-=1;
                                                            if(this.user_package[i].num == 0){
                                                                this.user_package.splice(i,1);
                                                            }
                                                    }
                                            }
                                            this.game.fsave({"user_package":this.user_package});
                            }else{
                                 alert( JSON.stringify( err ) );
                            }
                        });
    
                    },
                    unlock_package(){
                        // 解锁格子上限
                        api.confirm({
                            title: '提示',
                            msg: '解锁背包上限',
                            buttons: ['确定', '取消']
                        }, (ret, err)=>{
                            if( ret.buttonIndex == 1 ){
    
                                    api.sendEvent({
                                            name: 'unlock_package_number',
                                            extra: {}
                                    });
    
                                    api.addEventListener({
                                        name: 'unlock_package_success'
                                    }, (ret, err)=>{
                                            this.user_settings.package_number=parseInt(this.user_settings.package_number)+1;
                                            this.game.fsave({"user_settings":this.user_settings});
                                    });
                            }
                        });
    
                    },
            close_frame(){
              this.game.outFrame("package");
            },
                }
            });
        }
        </script>
    </body>
    </html>
    前端发起使用道具的请求:package.html

    2.my_orchard.html

    <!DOCTYPE html>
    <html>
    <head>
        <title>用户中心</title>
        <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
        <meta charset="utf-8">
        <link rel="stylesheet" href="../static/css/main.css">
        <script src="../static/js/vue.js"></script>
        <script src="../static/js/axios.js"></script>
        <script src="../static/js/main.js"></script>
        <script src="../static/js/uuid.js"></script>
        <script src="../static/js/settings.js"></script>
        <script src="../static/js/socket.io.js"></script>
    </head>
    <body>
        <div class="app orchard orchard-frame" id="app">
        <div class="background">
          <img class="grassland2" src="../static/images/grassland2.png" alt="">
          <img class="mushroom1" src="../static/images/mushroom1.png" alt="">
          <img class="stake1" src="../static/images/stake1.png" alt="">
          <img class="stake2" src="../static/images/stake2.png" alt="">
        </div>
        <div class="pet-box">
          <div class="pet">
                    <img v-if="pet_list.length > 0" class="pet-item" :src="settings.static_url+pet_list[0].image" alt="">
          </div>
                <div class="pet" v-if="pet_number > 1">
                    <img v-if="pet_list.length>1" class="pet-item" :src="settings.static_url+pet_list[1].image" alt="">
          </div>
          <div class="pet turned_off" v-if="pet_number==1">
            <img class="turned_image" src="../static/images/turned_off.png" alt="">
            <p>请购买宠物</p>
          </div>
        </div>
        <div class="tree-list">
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree4.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree3.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree4.png" alt="">
            </div>
          </div>
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree3.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree2.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree2.png" alt="">
            </div>
          </div>
          <div class="tree-box">
            <div class="tree">
              <img src="../static/images/tree1.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree0.png" alt="">
            </div>
            <div class="tree">
              <img src="../static/images/tree0.png" alt="">
            </div>
          </div>
        </div>
        <div class="prop-list">
          <div class="prop">
            <img src="../static/images/prop1.png" alt="">
            <span>1</span>
            <p>化肥</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop2.png" alt="">
            <span>0</span>
            <p>修剪</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop3.png" alt="">
            <span>1</span>
            <p>浇水</p>
          </div>
          <div class="prop">
            <img src="../static/images/prop4.png" alt="">
            <span>1</span>
            <p>宠物粮</p>
          </div>
        </div>
        <div class="pet-hp-list">
          <div class="pet-hp" v-for="pet in pet_list">
            <p>宠物1 饱食度</p>
            <div class="hp">
              <div :style="{ pet.hp+'%'}" class="process">{{pet.hp}}%</div>
            </div>
          </div>
        </div>
        </div>
        <script>
        apiready = function(){
            init();
            new Vue({
                el:"#app",
                data(){
                    return {
              namespace: '/mofang',
              token:"",
              socket: null,
                        pet_list:[],
                        pet_number:[],
              timeout: 0,
                        prev:{name:"",url:"",params:{}},
                        current:{name:"orchard",url:"orchard.html",params:{}},
                    }
                },
          created(){
                    this.show_pet_list();
          },
                methods:{
                    show_pet_list(){
                        api.addEventListener({
                                name: 'pet_show_success'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.pet_list = this.game.get("pet_list");
                                    this.pet_number = parseInt(this.game.get("pet_number"));
                                }
                        });
                    }
                }
            });
        }
        </script>
    </body>
    </html>
    my_orchard.html

     

    3.orchard.html

    <!DOCTYPE html>
    <html>
    <head>
        <title>用户中心</title>
        <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
        <meta charset="utf-8">
        <link rel="stylesheet" href="../static/css/main.css">
        <script src="../static/js/vue.js"></script>
        <script src="../static/js/axios.js"></script>
        <script src="../static/js/main.js"></script>
        <script src="../static/js/uuid.js"></script>
        <script src="../static/js/settings.js"></script>
        <script src="../static/js/socket.io.js"></script>
    </head>
    <body>
        <div class="app orchard" id="app">
        <img class="music" :class="music_play?'music2':''" @click="music_play=!music_play" src="../static/images/player.png">
        <div class="orchard-bg">
                <img src="../static/images/bg2.png">
                <img class="board_bg2" src="../static/images/board_bg2.png">
            </div>
        <img class="back" @click="go_index" src="../static/images/user_back.png" alt="">
        <div class="header">
                <div class="info" @click="go_home">
                    <div class="avatar">
                        <img class="avatar_bf" src="../static/images/avatar_bf.png" alt="">
                        <img class="user_avatar" src="../static/images/avatar.png" alt="">
                        <img class="avatar_border" src="../static/images/avatar_border.png" alt="">
                    </div>
                    <p class="user_name">好听的昵称</p>
                </div>
                <div class="wallet">
                    <div class="balance" @click="user_recharge">
                        <p class="title"><img src="../static/images/money.png" alt="">钱包</p>
                        <p class="num">{{money}}</p>
                    </div>
                    <div class="balance">
                        <p class="title"><img src="../static/images/integral.png" alt="">果子</p>
                        <p class="num">99,999.00</p>
                    </div>
                </div>
          <div class="menu-list">
            <div class="menu">
              <img src="../static/images/menu1.png" alt="">
              排行榜
            </div>
            <div class="menu">
              <img src="../static/images/menu2.png" alt="">
              签到有礼
            </div>
            <div class="menu" @click="go_orchard_shop">
              <img src="../static/images/menu3.png" alt="">
              道具商城
            </div>
            <div class="menu">
              <img src="../static/images/menu4.png" alt="">
              邮件中心
            </div>
          </div>
            </div>
        <div class="footer" >
          <ul class="menu-list">
            <li class="menu">新手</li>
            <li class="menu" @click="go_my_package">背包</li>
            <li class="menu-center" @click="go_orchard_shop">商店</li>
            <li class="menu">消息</li>
            <li class="menu">好友</li>
          </ul>
        </div>
        </div>
        <script>
        apiready = function(){
            init();
            new Vue({
                el:"#app",
                data(){
                    return {
              music_play:true,
              namespace: '/mofang',
              token:"",
                        money:"",
                        settings_info:{
                            orchard: {},  // 种植园公共参数
                            user:{},      // 用户私有相关参数
                        },
              socket: null,
                        recharge_list: ['10','20','50','100','200','500','1000'],
              timeout: 0,
                        prev:{name:"",url:"",params:{}},
                        current:{name:"orchard",url:"orchard.html",params:{}},
                    }
                },
                beforeCreate(){
                    this.game.goFrame("orchard","my_orchard.html", this.current,{
                            x: 0,
                            y: 180,
                            w: 'auto',
                            h: 410,
                    },null);
                },
          created(){
            this.checkout();
                    this.money = this.game.fget("money");
          },
                methods:{
                    user_recharge(){
                        // 发起充值请求
                        api.actionSheet({
                            title: '余额充值',
                            cancelTitle: '取消',
                            buttons: this.recharge_list
                        }, (ret, err)=>{
                            if( ret ){
                                         if(ret.buttonIndex <= this.recharge_list.length){
                                                 // 充值金额
                                                 money = this.recharge_list[ret.buttonIndex-1];
                                                 // 调用支付宝充值
                                                 this.create_recharge(money);
                                         }
                            }else{
    
                            }
                        });
    
                    },
                    create_recharge(money){
                        // 获取历史信息记录
                        var token = this.game.get("access_token") || this.game.fget("access_token");
                        this.game.checkout(this, token, (new_access_token)=>{
                            this.axios.post("",{
                                "jsonrpc": "2.0",
                                "id": this.uuid(),
                                "method": "Recharge.create",
                                "params": {
                                    "money": money,
                                }
                            },{
                                headers:{
                                    Authorization: "jwt " + token,
                                }
                            }).then(response=>{
                                if(parseInt(response.data.result.errno)==1000){
                                    // 前往支付宝
                                    var aliPayPlus = api.require('aliPayPlus');
                                    aliPayPlus.payOrder({
                                         orderInfo: response.data.result.order_string,
                                         sandbox: response.data.result.sandbox, // 将来APP上线需要修改成false
                                     }, (ret, err)=>{
                                          pay_result = {
                                                9000:"支付成功",
                              8000:"正在处理中",
                              4000:"订单支付失败",
                              5000:"重复请求",
                              6001:"取消支付",
                              6002:"网络连接出错",
                                                6004:"支付结果未知",
                                            }
                                        api.alert({
                                            title: '支付结果',
                                            msg: pay_result[ret.code],
                                            buttons: ['确定']
                                        });
                                            // 通知服务端, 修改充值结果
                                            this.return_recharge(response.data.result.order_number,token);
                                    });
                                }else{
                                        this.game.print(response.data);
                                }
                            }).catch(error=>{
                                // 网络等异常
                                this.game.print(error);
                            });
                        })
                    },
                    return_recharge(out_trade_number,token){
                        this.axios.post("",{
                            "jsonrpc": "2.0",
                            "id": this.uuid(),
                            "method": "Recharge.return",
                            "params": {
                                "out_trade_number": out_trade_number,
                            }
                        },{
                            headers:{
                                Authorization: "jwt " + token,
                            }
                        }).then(response=>{
                            if(parseInt(response.data.result.errno)==1000){
                                this.money = response.data.result.money.toFixed(2);
                            }
                        })
                    },
            checkout(){
              var token = this.game.get("access_token") || this.game.fget("access_token");
              this.game.checkout(this,token,(new_access_token)=>{
                this.connect();
                            this.login();
                            this.user_package();
                            this.buy_prop();
                            this.unlock_package_number();
                            this.show_pet();
                            this.use_prop();
              });
            },
            connect(){
              // socket连接
              this.socket = io.connect(this.settings.socket_server + this.namespace, {transports: ['websocket']});
              this.socket.on('connect', ()=>{
                  this.game.print("开始连接服务端");
                                var id = this.game.fget("id");
                                this.socket.emit("login",{"uid":id});
                                this.socket.emit("user_prop");
              });
            },
                    login(){
                        this.socket.on("login_response",(message)=>{
                            this.settings_info.orchard = message.orchard_settings;
                            this.settings_info.user=message.user_settings;
                            this.game.fsave({
                                "orchard_settings":message.orchard_settings,
                                "user_settings":message.user_settings
                            });
                        });
                    },
                    user_package(){
                        // 用户背包道具列表
                        this.socket.on("user_prop_response",(message)=>{
                            this.game.fsave({
                                "user_package":message.data,
                            })
                        })
                    },
            go_index(){
              this.game.goWin("root");
            },
            go_friends(){
              this.game.goFrame("friends","friends.html",this.current);
              this.game.goFrame("friend_list","friend_list.html",this.current,{
                  x: 0,
                  y: 190,
                  w: 'auto',
                  h: 'auto',
              },null,true);
            },
            go_home(){
              this.game.goWin("user","user.html", this.current);
            },
                    go_orchard_shop(){
                        // 种植园商店
                        this.game.goFrame("orchard_shop","shop.html", this.current,null,{
                  type:"push",
                  subType:"from_top",
                  duration:300
              });
                    },
                    go_my_package(){
                        // 我的背包
                        this.game.goFrame("package","package.html", this.current,null,{
                  type:"push",
                  subType:"from_top",
                  duration:300
              });
                    },
                    buy_prop(){
                        api.addEventListener({
                                name: 'buy_prop'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.socket.emit("user_buy_prop",ret.value);
                                }
                        });
                        this.socket.on("user_buy_prop_response",(message)=>{
                            alert(message.errmsg);
                        })
                    },
                    use_prop(){
                        // 使用道具
                        var pid = 0;
                        api.addEventListener({
                                name: 'use_prop'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户使用道具
                                    pid = ret.value.pid;
                                    this.socket.emit("use_prop",ret.value.pid);
                                }
                        });
    
                        this.socket.on("pet_use_response",(message)=>{
                            if(parseInt(message.errno) === 1000){
                                api.sendEvent({
                                        name: 'pet_use_success',
                                        extra: {
                                            pid: pid
                                        }
                                });
                            }else{
                                api.alert({
                                        title: '提示',
                                        msg: message.errmsg,
                                });
    
                            }
                        });
                    },
                    unlock_package_number(){
                        api.addEventListener({
                                name: 'unlock_package_number'
                        }, (ret, err)=>{
                                if( ret ){
                                    // 用户购买道具
                                    this.socket.emit("unlock_package");
                                }
                        });
    
                        this.socket.on("unlock_package_response",(message)=>{
                            if(parseInt(message.errno) === 1000){
                                api.sendEvent({
                                    name: 'unlock_package_success',
                                    extra: {
                                    }
                                });
                            }else{
                                api.alert({
                                        title: '提示',
                                        msg: message.errmsg,
                                });
    
                            } 
    
                        })
                    },
                    show_pet(){
                        // 显示宠物
                        this.socket.emit("pet_show");
                        this.socket.on("pet_show_response",(message)=>{
                            if(parseInt(message.errno) === 1000){
                                // 把宠物信息保存到本地
                                this.game.save({"pet_list":message.pet_list})
                                this.game.save({"pet_number":message.pet_number})
                                setTimeout(()=>{
                                    api.sendEvent({
                                            name: 'pet_show_success',
                                            extra: {}
                                    });
                                },500);
                            }else{
                                api.alert({
                                        title: '提示',
                                        msg: message.errmsg,
                                });
                            }
    
                        })
                    }
                }
            });
        }
        </script>
    </body>
    </html>
    前端发起使用道具的请求:orchard.html

    3.后端实现使用道具接口

    服务端实现使用道具接口, socket.py 代码:

    from datetime import datetime
    @socketio.on("use_prop", namespace="/mofang")
    def use_prop(pid):
        """使用宠物"""
        room = request.sid
        user_info = mongo.db.user_info_list.find_one({"sid":request.sid})
        user = User.query.get(user_info.get("_id"))
        if user is None:a
            socketio.emit("pet_use_response", {"errno":status.CODE_NO_USER,"errmsg":errmsg.user_not_exists}, namespace="/mofang", room=room)
            return
    
        # 1.获取宠物列表
        pet_list = user_info.get("pet_list", [])
        if len(pet_list) > 1:
            socketio.emit("pet_use_response", {"errno":status.CODE_NO_EMPTY,"errmsg":errmsg.pet_not_empty}, namespace="/mofang", room=room)
            return
    
        # 2. 是否有空余的宠物栏位
        pet_number = user_info.get("pet_number",1)
        if pet_number <= len(pet_list):
            socketio.emit("pet_use_response", {"errno":status.CODE_NO_EMPTY,"errmsg":errmsg.pet_not_empty}, namespace="/mofang", room=room)
            return
    
        # 3. 初始化当前宠物信息
        pet = Goods.query.get(pid)
        if pet is None:
            socketio.emit("pet_use_response", {"errno":status.CODE_NO_SUCH_PET,"errmsg":errmsg.not_such_pet}, namespace="/mofang", room=room)
            return
    
        # 4.获取有效期和防御值
        exp_data = Setting.query.filter(Setting.name=="pet_expire_%s" % pid).first()
        ski_data = Setting.query.filter(Setting.name=="pet_skill_%s" % pid).first()
    
        if exp_data is None:
            # 默认7天有效期
            expire = 7
        else:
            expire = exp_data.value
    
        if ski_data is None:
            skill  = 10
        else:
            skill  = ski_data.value
    
        # 5.在redis中设置当前宠物的饱食度
        pipe = redis.pipeline()
        pipe.multi()
        pipe.setex("pet_%s_%s_hp" % (user.id, len(pet_list)+1), 24*60*60, "_")
        pipe.setex("pet_%s_%s_expire" % (user.id, len(pet_list)+1), int(expire)*24*60*60, "_")
        pipe.execute()
    
        # 6.基本信息保存到mongo
        mongo.db.user_info_list.update_one({"sid":request.sid},{"$push":{"pet_list":{
             "pid": pid,
             "image": pet.image,
             "created_time": int( datetime.now().timestamp() ),
             "skill": skill,
          }}})
    
        """
        db.user_info_list.updateOne({"_id":"52"},{"$push":{"pet_list":{
                 "pid": 2,
                 "image": "pet1.png",
                 "created_time": 1609727155,
                 "skill": 30,
              }}})
        """
    
        # 7.扣除背包中的道具数量
        prop_list = user_info.get("prop_list",{})
        for key,value in prop_list.items():
            if key == ("prop_%s" % pid):
                if int(value) > 1:
                    prop_list[key] = int(value) - 1
                else:
                    prop_list.pop(key)
                break
    
        mongo.db.user_info_list.update_one({"sid":room},{"$set":{"prop_list":prop_list}})
        user_prop()
        pet_show()
    
        socketio.emit("pet_use_response", {"errno": status.CODE_OK, "errmsg": errmsg.ok},
                      namespace="/mofang", room=room)

     

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  • 原文地址:https://www.cnblogs.com/libolun/p/14260685.html
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