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  • 2019-9-2-win10-uwp-切换主题

    title author date CreateTime categories
    win10 uwp 切换主题
    lindexi
    2019-09-02 12:57:38 +0800
    2018-2-13 17:23:3 +0800
    Win10 UWP

    本文主要说如何在UWP切换主题,并且如何制作主题。

    一般我们的应用都要有多种颜色,一种是正常的白天颜色,一种是晚上的黑夜颜色,还需要一种辅助的高对比颜色。这是微软建议的,一般应用都要包含的颜色。

    我们还可以自己定义多种颜色,例如金属、海蓝之光、彩虹雨。然而微软给我们的切换,简单只有亮和暗。

    那么问题就是我们如何切换我们的主题。

    在这前,我们先说如何制作主题,其实主题就是Dictionary,我们在解决方案加上两个文件夹,一个是View,一个是ViewModel,其中View将会放主题,如果主题比较多,还可以在View加一个文件夹。

    这里写图片描述

    首先在View文件夹新建资源

    这里写图片描述

    我根据原文说的新建几个资源叫LightThemeDictionary、DarkThemeDictionary,一个是白天颜色,一个是黑暗

    然后我们在我们的资源写入几个资源

    <ResourceDictionary
     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
     xmlns:local="using:NightDayThemeToggleButton.View">
     <SolidColorBrush x:Key="SystemBackgroundAltHighBrush" Color="#FFF0F0F0"/>
     <SolidColorBrush x:Key="SystemBackgroundBaseHighBrush" Color="#FF101010"/>
     <Color x:Key="SystemTranslucentBaseHighColor">#FF000000</Color>
     <Color x:Key="SystemThemeMainColor">#FF0074CE</Color>
    </ResourceDictionary>

    然后在黑暗也写相同key的资源

    <ResourceDictionary
     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
     xmlns:local="using:NightDayThemeToggleButton.View">
    
     <SolidColorBrush x:Key="SystemBackgroundAltHighBrush" Color="#FF1A1C37"/>
     <SolidColorBrush x:Key="SystemBackgroundBaseHighBrush" Color="#FFDFDFDF"/>
     <Color x:Key="SystemTranslucentBaseHighColor">#FFFFFFFF</Color>
     <Color x:Key="SystemThemeMainColor">#FF0074CE</Color>
    </ResourceDictionary>
    

    然后我们需要在前台把资源放在Page

     <Page.Resources>
            <ResourceDictionary>
                <ResourceDictionary.ThemeDictionaries>
                    <ResourceDictionary x:Key="Light" Source="View/DarkThemeDictionary.xaml"></ResourceDictionary>
                    <ResourceDictionary x:Key="Dark" Source="View/LightThemeDictionary.xaml"></ResourceDictionary>
                </ResourceDictionary.ThemeDictionaries>
            </ResourceDictionary>
     </Page.Resources>

    我们使用资源需要ThemeDictionaries,这个是主题

    记住要把资源一个叫x:Key="Light"一个Dark,原因在下面会说。

    我们建立ViewModel,其中ViewModel继承NotifyProperty,这是一个我写的类,这个类主要是INotifyPropertyChanged,如果自己写ViewModel也好

    ViewModel建立在ViewModel文件夹,一般少把类名称和文件夹一样

    我们ViewModel主要是属性ElementTheme Theme,ElementTheme 有Default,Light,Dark,就是我们要把key叫light和dark,这样就可以绑定ViewModel修改

    viewModel

     public class ViewModel : NotifyProperty
     {
     public ViewModel()
     {
     }
            public ElementTheme Theme
            {
                set
                {
                    _theme = value;
                    OnPropertyChanged();
                }
                get
                {
                    return _theme;
                }
            }
    
            private ElementTheme _theme = ElementTheme.Light;
     }

    我们绑定Page.RequestedTheme

    先在xaml.cs写

     private ViewModel.ViewModel View { set; get; }=new ViewModel.ViewModel();

    然后在xaml

    <Page
     x:Class="NightDayThemeToggleButton.MainPage"
     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
     xmlns:local="using:NightDayThemeToggleButton"
     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
     mc:Ignorable="d"
     RequestedTheme="{x:Bind View.Theme,Mode=OneWay}">

    我们要看到变化,在xaml使用

     <Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
     <Grid Background="{ThemeResource SystemBackgroundAltHighBrush}">
     <ToggleSwitch HorizontalAlignment="Center" Toggled="ToggleSwitch_OnToggled"></ToggleSwitch>
     </Grid>
     </Grid>

    SystemBackgroundAltHighBrush是我们两个资源的,其中一个是白天,一个不是

     private void ToggleSwitch_OnToggled(object sender, RoutedEventArgs e)
     {
     View.Theme = View.Theme == ElementTheme.Light ? ElementTheme.Dark :
     ElementTheme.Light;
     }

    运行可以看到点击就变成白天颜色,再点击就变为黑暗,这就是uwp切换主题,这样主题颜色很少,只有两个。

    参见:https://embracez.xyz/xaml-uwp-themes/

    我们总是会使用白天,夜间模式,那么我们需要切换主题,UWP切换主题简单

    下面使用我做的一个按钮

    夜间白天主题按钮

    NightDayThemeToggleButton

    我做的还有游戏键,这些都是可以简单使用的控件

    这些控件放在https://github.com/lindexi/UWP,大家可以拿下来用。

    做一个按钮,其实是修改

     <Style x:Key="NightDayThemeToggleButton" TargetType="CheckBox">
     <Setter Property="Background" Value="Transparent"/>
     <Setter Property="Foreground" Value="{ThemeResource SystemControlForegroundBaseHighBrush}"/>
     <Setter Property="Padding" Value="8,5,0,0"/>
     <Setter Property="HorizontalAlignment" Value="Left"/>
     <Setter Property="VerticalAlignment" Value="Center"/>
     <Setter Property="HorizontalContentAlignment" Value="Left"/>
     <Setter Property="VerticalContentAlignment" Value="Top"/>
     <Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}"/>
     <Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}"/>
     <Setter Property="MinWidth" Value="120"/>
     <Setter Property="MinHeight" Value="32"/>
     <Setter Property="UseSystemFocusVisuals" Value="True"/>
     <Setter Property="Template">
     <Setter.Value>
     <ControlTemplate TargetType="CheckBox">
     <Grid BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}">
     <VisualStateManager.VisualStateGroups>
     <VisualStateGroup x:Name="CombinedStates">
     <VisualState x:Name="UncheckedNormal">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="UncheckedPointerOver">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="UncheckedPressed">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="UncheckedDisabled">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="CheckedNormal">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="CheckedPointerOver">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="CheckedPressed">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="CheckedDisabled">
     <Storyboard>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Light" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="0"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     <ObjectAnimationUsingKeyFrames Storyboard.TargetName="Dark" Storyboard.TargetProperty="Opacity">
     <DiscreteObjectKeyFrame KeyTime="0" Value="1"></DiscreteObjectKeyFrame>
     </ObjectAnimationUsingKeyFrames>
     </Storyboard>
     </VisualState>
     <VisualState x:Name="IndeterminateNormal">
     <Storyboard>
    
     </Storyboard>
     </VisualState>
     <VisualState x:Name="IndeterminatePointerOver">
     <Storyboard>
    
     </Storyboard>
     </VisualState>
     <VisualState x:Name="IndeterminatePressed">
     <Storyboard>
    
     </Storyboard>
     </VisualState>
     <VisualState x:Name="IndeterminateDisabled">
     <Storyboard>
    
     </Storyboard>
     </VisualState>
     </VisualStateGroup>
     </VisualStateManager.VisualStateGroups>
     <Image x:Name="Light" Source="Assets/weather_sun.png"></Image>
     <Image x:Name="Dark" Source="Assets/weather_moon.png"></Image>
     </Grid>
     </ControlTemplate>
     </Setter.Value>
     </Setter>
     </Style>

    需要使用也简单,可以使用

    <CheckBox Margin="16,193,0,75" Style="{StaticResource NightDayThemeToggleButton}" IsChecked="{x:Bind AreChecked,Mode=TwoWay}"></CheckBox>

    这样复制我上面代码就好,如果想用我的控件,可以

    <local:NightDayThemeToggleButton ></local:NightDayThemeToggleButton>

    上面用到两张图片,一张是白天,一张是夜晚

    首先我们是编辑副本,不知道这个在哪的可以去看我的入门http://blog.csdn.net/lindexi_gd/article/details/52041944,里面有很多连接

    然后我们可以看到

    <VisualState x:Name="UncheckedNormal">

    我们把下面自带所有控件都删掉,然后添加两个Image,当然需要给他们x:Name

    接着在上面添加透明度从1到0或从0到1,大概就是这样做。

    UWP 和系统一样的主题

    UWP如果想保持主题和系统一样,随着系统主题,简单方法,在App.xaml,删除RequestedTheme="Light"

    因为在UWP,没有给他一个值,就会和系统一样,但是在我们app运行,改变系统主题,我们就没办法立刻就随着系统改,这个我们不需要去想,因为在之后,垃圾wr自己去弄

    http://stackoverflow.com/a/39898422/6116637

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  • 原文地址:https://www.cnblogs.com/lindexi/p/12085523.html
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