codec 用于各种信息的加解密,具体接口如下:
// Codec encodes/decodes various types of messages used within go-micro. // ReadHeader and ReadBody are called in pairs to read requests/responses // from the connection. Close is called when finished with the // connection. ReadBody may be called with a nil argument to force the // body to be read and discarded. type Codec interface { ReadHeader(*Message, MessageType) error ReadBody(interface{}) error Write(*Message, interface{}) error Close() error String() string } // Message represents detailed information about // the communication, likely followed by the body. // In the case of an error, body may be nil. type Message struct { Id uint64 Type MessageType Target string Method string Error string Header map[string]string }
读写接口处理;
// WriteNetString writes data to a big-endian netstring on a Writer. // Size is always a 32-bit unsigned int. func WriteNetString(w io.Writer, data []byte) (written int, err error) { size := make([]byte, 4) binary.BigEndian.PutUint32(size, uint32(len(data))) if written, err = w.Write(size); err != nil { return } return w.Write(data) } // ReadNetString reads data from a big-endian netstring. func ReadNetString(r io.Reader) (data []byte, err error) { sizeBuf := make([]byte, 4) _, err = r.Read(sizeBuf) if err != nil { return nil, err } size := binary.BigEndian.Uint32(sizeBuf) if size == 0 { return nil, nil } data = make([]byte, size) _, err = r.Read(data) if err != nil { return nil, err } return }