跳表(skiplist)是一个非常优秀的数据结构,实现简单,插入、删除、查找的复杂度均为O(logN)。LevelDB的核心数据结构是用跳表实现的,redis的sorted set数据结构也是有跳表实现的。
其结构如下所示:
所有操作均从上向下逐层查找,越上层一次next操作跨度越大。其实现是典型的空间换时间。
具体的细节,可参考维基百科http://en.wikipedia.org/wiki/Skip_list
本文作者将redis的sorted set代码进行整理,将跳表部分的实现抽取出来,供参考。
skiplist.h
1 #ifndef __SKIPLIST_H 2 #define __SKIPLIST_H 3 4 #define SKIPLIST_MAXLEVEL 8 5 6 typedef struct skiplistNode { 7 double score; 8 struct skiplistNode *backward; 9 struct skiplistLevel { 10 struct skiplistNode *forward; 11 }level[]; 12 }skiplistNode; 13 14 typedef struct skiplist { 15 struct skiplistNode *header, *tail; 16 unsigned long length; 17 int level; 18 }skiplist; 19 20 #endif
skiplist.c
1 #include "skiplist.h" 2 #include <stdlib.h> 3 #include <stdio.h> 4 5 skiplistNode *slCreateNode(int level, double score) { 6 skiplistNode * sn = malloc(sizeof(*sn) + level*sizeof(struct skiplistLevel)); 7 sn->score = score; 8 return sn; 9 } 10 11 skiplist *slCreate(void) { 12 int j; 13 skiplist *sl; 14 15 sl = malloc(sizeof(*sl)); 16 sl->level = 1; 17 sl->length = 0; 18 sl->header = slCreateNode(SKIPLIST_MAXLEVEL, 0); 19 for(j = 0; j < SKIPLIST_MAXLEVEL; j++) { 20 sl->header->level[j].forward = NULL; 21 } 22 sl->header->backward = NULL; 23 sl->tail = NULL; 24 return sl; 25 } 26 27 void slFreeNode(skiplistNode *sn) { 28 free(sn); 29 } 30 31 void slFree(skiplist *sl) { 32 skiplistNode *node = sl->header->level[0].forward, *next; 33 34 free(sl->header); 35 while(node) { 36 next = node->level[0].forward; 37 slFreeNode(node); 38 node = next; 39 } 40 free(sl); 41 } 42 43 int slRandomLevel(void) { 44 int level = 1; 45 while((rand()&0xFFFF) < (0.5 * 0xFFFF)) 46 level += 1; 47 return (level < SKIPLIST_MAXLEVEL) ? level : SKIPLIST_MAXLEVEL; 48 } 49 50 skiplistNode *slInsert(skiplist *sl, double score) { 51 skiplistNode *update[SKIPLIST_MAXLEVEL]; 52 skiplistNode *node; 53 54 node = sl->header; 55 int i, level; 56 for ( i = sl->level-1; i >= 0; i--) { 57 while(node->level[i].forward && node->level[i].forward->score < score) { 58 node = node->level[i].forward; 59 } 60 update[i] = node; 61 } 62 level = slRandomLevel(); 63 if (level > sl->level) { 64 for (i = sl->level; i< level ;i++) { 65 update[i] = sl->header; 66 } 67 sl->level = level; 68 } 69 node = slCreateNode(level, score); 70 for (i = 0; i < level; i++) { 71 node->level[i].forward = update[i]->level[i].forward; 72 update[i]->level[i].forward = node; 73 } 74 75 node->backward = (update[0] == sl->header? NULL : update[0]); 76 if (node->level[0].forward) 77 node->level[0].forward->backward = node; 78 else 79 sl->tail = node; 80 sl->length++; 81 return node; 82 } 83 84 void slDeleteNode(skiplist *sl, skiplistNode *x, skiplistNode **update){ 85 int i; 86 for (i = 0; i < sl->level; i++) { 87 if (update[i]->level[i].forward == x) { 88 update[i]->level[i].forward = x->level[i].forward; 89 } 90 } 91 if (x->level[0].forward) { 92 x->level[0].forward->backward = x->backward; 93 } else { 94 sl->tail = x->backward; 95 } 96 while (sl->level > 1 && sl->header->level[sl->level-1].forward == NULL) 97 sl->level--; 98 sl->length--; 99 } 100 101 int slDelete(skiplist *sl, double score) { 102 skiplistNode *update[SKIPLIST_MAXLEVEL], *node; 103 int i; 104 105 node = sl->header; 106 for(i = sl->level-1; i >= 0; i--) { 107 while (node->level[i].forward && node->level[i].forward->score < score) { 108 node = node->level[i].forward; 109 } 110 update[i] = node; 111 } 112 node = node->level[0].forward; 113 if (node && score == node->score) { 114 slDeleteNode(sl, node, update); 115 slFreeNode(node); 116 return 1; 117 } else { 118 return 0; 119 } 120 return 0; 121 } 122 123 int slSearch(skiplist *sl, double score) { 124 skiplistNode *node; 125 int i; 126 127 node = sl->header; 128 for (i = sl->level-1; i >= 0 ;i--) { 129 while(node->level[i].forward && node->level[i].forward->score < score) { 130 node = node->level[i].forward; 131 } 132 } 133 node = node->level[0].forward; 134 if (node && score == node->score) { 135 printf("Found %d\n",(int)node->score); 136 return 1; 137 } else { 138 printf("Not found %d\n", (int)score); 139 return 0; 140 } 141 } 142 143 void slPrint(skiplist *sl) { 144 skiplistNode *node; 145 int i; 146 for (i = 0; i < SKIPLIST_MAXLEVEL; i++) { 147 printf("LEVEL[%d]: ", i); 148 node = sl->header->level[i].forward; 149 while(node) { 150 printf("%d -> ", (int)(node->score)); 151 node = node->level[i].forward; 152 } 153 printf("NULL\n"); 154 } 155 } 156 157 #ifdef SKIP_LIST_TEST_MAIN 158 int main() { 159 srand((unsigned)time(0)); 160 int count = 20, i; 161 162 printf("### Function Test ###\n"); 163 164 printf("=== Init Skip List ===\n"); 165 skiplist * sl = slCreate(); 166 for ( i = 0; i < count; i++) { 167 slInsert(sl,i); 168 } 169 printf("=== Print Skip List ===\n"); 170 slPrint(sl); 171 172 printf("=== Search Skip List ===\n"); 173 for (i = 0; i < count; i++) { 174 int value = rand()%(count+10); 175 slSearch(sl, value); 176 } 177 printf("=== Delete Skip List ===\n"); 178 for (i = 0; i < count+10; i+=2) { 179 printf("Delete[%d]: %s\n", i, slDelete(sl, i)?"SUCCESS":"NOT FOUND"); 180 } 181 slPrint(sl); 182 183 slFree(sl); 184 sl = NULL; 185 } 186 #endif
测试结果如下所示:
1 ### Function Test ### 2 === Init Skip List === 3 === Print Skip List === 4 LEVEL[0]: 0 -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 -> 9 -> 10 -> 11 -> 12 -> 13 -> 14 -> 15 -> 16 -> 17 -> 18 -> 19 -> NULL 5 LEVEL[1]: 0 -> 2 -> 4 -> 7 -> 9 -> 10 -> 11 -> 12 -> 14 -> 15 -> 17 -> 18 -> NULL 6 LEVEL[2]: 7 -> 10 -> 12 -> 14 -> 15 -> NULL 7 LEVEL[3]: 10 -> 14 -> 15 -> NULL 8 LEVEL[4]: 10 -> 14 -> NULL 9 LEVEL[5]: NULL 10 LEVEL[6]: NULL 11 LEVEL[7]: NULL 12 === Search Skip List === 13 Found 1 14 Found 18 15 Not found 21 16 Not found 24 17 Found 10 18 Not found 20 19 Found 14 20 Found 10 21 Found 19 22 Found 18 23 Not found 27 24 Found 5 25 Found 0 26 Found 0 27 Found 18 28 Not found 26 29 Found 13 30 Not found 28 31 Not found 29 32 Not found 23 33 === Delete Skip List === 34 Delete[0]: SUCCESS 35 Delete[2]: SUCCESS 36 Delete[4]: SUCCESS 37 Delete[6]: SUCCESS 38 Delete[8]: SUCCESS 39 Delete[10]: SUCCESS 40 Delete[12]: SUCCESS 41 Delete[14]: SUCCESS 42 Delete[16]: SUCCESS 43 Delete[18]: SUCCESS 44 Delete[20]: NOT FOUND 45 Delete[22]: NOT FOUND 46 Delete[24]: NOT FOUND 47 Delete[26]: NOT FOUND 48 Delete[28]: NOT FOUND 49 LEVEL[0]: 1 -> 3 -> 5 -> 7 -> 9 -> 11 -> 13 -> 15 -> 17 -> 19 -> NULL 50 LEVEL[1]: 7 -> 9 -> 11 -> 15 -> 17 -> NULL 51 LEVEL[2]: 7 -> 15 -> NULL 52 LEVEL[3]: 15 -> NULL 53 LEVEL[4]: NULL 54 LEVEL[5]: NULL 55 LEVEL[6]: NULL 56 LEVEL[7]: NULL