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  • iOS学习笔记27-摄像头

    一、摄像头

    在iOS中,手机摄像头的使用有以下两种方法:

    1. UIImagePickerController拍照和视频录制
    • 优点:使用方便,功能强大
    • 缺点:高度封装性,无法实现一些自定义工作
    1. AVFoundation框架实现
    • 优点:灵活性强,提供了很多现成的输入设备和输出设备,还有很多底层的内容可以供开发者使用
    • 缺点:需要和底层打交道,学习难度大,使用复杂

    我们平常使用UIImagePickerController就基本可以满足了,功能确实强大,但它也有不好的一点,那就是由于它的高度封装性,如果要进行某些自定义工作就比较复杂,例如如果要做出一款类似于美颜相机的拍照界面就比较难以实现,这个时候就要考虑AVFoundation框架实现。

    二、UIImagePickerController

    UIImagePickerController继承于UINavigationController,属于UIKit框架,可以实现图片选取、拍照、录制视频等功能,使用起来十分方便。

    1. 常用属性:
    @property (nonatomic) UIImagePickerControllerSourceType sourceType;/* 拾取源类型枚举 */
    typedef NS_ENUM(NSInteger, UIImagePickerControllerSourceType) {
        UIImagePickerControllerSourceTypePhotoLibrary,//照片库
        UIImagePickerControllerSourceTypeCamera,//摄像头
        UIImagePickerControllerSourceTypeSavedPhotosAlbum//相簿
    };
    /* 
      媒体类型,默认情况下此数组包含kUTTypeImage,表示拍照
      如果要录像,必须设置为kUTTypeVideo(视频不带声音)或kUTTypeMovie(视频带声音)
    */
    @property (nonatomic,copy) NSArray<NSString *> *mediaTypes;
    @property (nonatomic) NSTimeInterval videoMaximumDuration;//视频最大录制时长,默认10s
    @property (nonatomic) UIImagePickerControllerQualityType videoQuality;//视频质量
    typedef NS_ENUM(NSInteger, UIImagePickerControllerQualityType) {
        UIImagePickerControllerQualityTypeHigh = 0,  //高清
        UIImagePickerControllerQualityTypeMedium,    //中等,适合WiFi传输
        UIImagePickerControllerQualityTypeLow,      //低质量,适合蜂窝网传输
        UIImagePickerControllerQualityType640x480, //640*480
        UIImagePickerControllerQualityTypeIFrame1280x720, //1280*720
        UIImagePickerControllerQualityTypeIFrame960x540, //960*540
    };
    
    @property (nonatomic)  BOOL showsCameraControls;/* 是否显示摄像头控制面板,默认为YES */
    @property (nonatomic,strong) UIView *cameraOverlayView;/* 摄像头上覆盖的视图 */
    @property (nonatomic) CGAffineTransform cameraViewTransform;/* 摄像头形变 */
    
    @property (nonatomic) UIImagePickerControllerCameraCaptureMode cameraCaptureMode;/* 摄像头捕捉模式 */
    typedef NS_ENUM(NSInteger, UIImagePickerControllerCameraCaptureMode) {
        UIImagePickerControllerCameraCaptureModePhoto,//拍照模式
        UIImagePickerControllerCameraCaptureModeVideo//视频录制模式
    };
    @property (nonatomic) UIImagePickerControllerCameraDevice cameraDevice;/* 摄像头设备 */
    typedef NS_ENUM(NSInteger, UIImagePickerControllerCameraDevice) {
        UIImagePickerControllerCameraDeviceRear,//前置摄像头
        UIImagePickerControllerCameraDeviceFront//后置摄像头
    };
    @property (nonatomic) UIImagePickerControllerCameraFlashMode cameraFlashMode;/* 闪光灯模式 */
    typedef NS_ENUM(NSInteger, UIImagePickerControllerCameraFlashMode) {
        UIImagePickerControllerCameraFlashModeOff  = -1,//关闭闪光灯
        UIImagePickerControllerCameraFlashModeAuto = 0,//闪光灯自动,默认
        UIImagePickerControllerCameraFlashModeOn   = 1//打开闪光灯
    };
    
    2. 常用对象方法:
    - (void)takePicture; //拍照                     
    - (BOOL)startVideoCapture;//开始录制视频
    - (void)stopVideoCapture;//停止录制视频
    
    3. 代理方法:
    /* 媒体获取完成会调用 */
    - (void)imagePickerController:(UIImagePickerController *)picker 
    didFinishPickingMediaWithInfo:(NSDictionary<NSString *,id> *)info;
    /* 取消获取会调用 */
    - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker;
    
    4. 扩展函数,用于保存到相簿:
    /* 保存图片到相簿 */
    void UIImageWriteToSavedPhotosAlbum(
        UIImage *image,//保存的图片UIImage
        id completionTarget,//回调的执行者
        SEL completionSelector, //回调方法
        void *contextInfo//回调参数信息
    );
    //上面一般保存图片的回调方法为:
    - (void)image:(UIImage *)image 
            didFinishSavingWithError:(NSError *)error 
            contextInfo:(void *)contextInfo;
    
    /* 判断是否能保存视频到相簿 */
    BOOL UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(NSString *videoPath);
    /* 保存视频到相簿 */
    void UISaveVideoAtPathToSavedPhotosAlbum(
        NSString *videoPath, //保存的视频文件路径
        id completionTarget, //回调的执行者
        SEL completionSelector,//回调方法
        void *contextInfo//回调参数信息
    );
    //上面一般保存视频的回调方法为:
    - (void)video:(NSString *)videoPath 
            didFinishSavingWithError:(NSError *)error 
            contextInfo:(void *)contextInfo;
    
    5. 使用摄像头的步骤:
    1. 创建UIImagePickerController对象
    2. 指定拾取源,拍照和录像都需要使用摄像头
    3. 指定摄像头设备,是前置的还是后置的
    4. 设置媒体类型,媒体类型定义在MobileCoreServices.framework
    5. 指定摄像头捕捉模式,录像必须先设置媒体类型再设置捕捉模式。
    6. 展示UIImagePickerController,通常以模态弹出形式打开
    7. 拍照或录像结束后,在代理方法中展示或者保存照片或视频
    6. 下面是具体实例代码:
    #import "ViewController.h"
    #import <MobileCoreServices/MobileCoreServices.h>
    
    @interface ViewController () <UIImagePickerControllerDelegate,UINavigationControllerDelegate>
    @property (strong, nonatomic) UIImagePickerController *pickerController;//拾取控制器
    @property (strong, nonatomic) IBOutlet UIImageView *showImageView;//显示图片
    @end
    
    @implementation ViewController
    - (void)viewDidLoad {
        [super viewDidLoad];
        //初始化拾取控制器
        [self initPickerController];
    }
    /* 初始化拾取控制器 */
    - (void)initPickerController{
        //创建拾取控制器
        UIImagePickerController *pickerController = [[UIImagePickerController alloc] init];
        //设置拾取源为摄像头
        pickerController.sourceType = UIImagePickerControllerSourceTypeCamera;
        //设置摄像头为后置
        pickerController.cameraDevice = UIImagePickerControllerCameraDeviceRear;
        pickerController.editing = YES;//设置运行编辑,即可以点击一些拾取控制器的控件
        pickerController.delegate = self;//设置代理
        self.pickerController = pickerController;
    }
    #pragma mark - UI点击
    /* 点击拍照 */
    - (IBAction)imagePicker:(id)sender {
        //设定拍照的媒体类型
        self.pickerController.mediaTypes = @[(NSString *)kUTTypeImage];
        //设置摄像头捕捉模式为捕捉图片
        self.pickerController.cameraCaptureMode = UIImagePickerControllerCameraCaptureModePhoto;
        //模式弹出拾取控制器
        [self presentViewController:self.pickerController animated:YES completion:nil];
    }
    /* 点击录像 */
    - (IBAction)videoPicker:(id)sender {
        //设定录像的媒体类型
        self.pickerController.mediaTypes = @[(NSString *)kUTTypeMovie];
        //设置摄像头捕捉模式为捕捉视频
        self.pickerController.cameraCaptureMode = UIImagePickerControllerCameraCaptureModeVideo;
        //设置视频质量为高清
        self.pickerController.videoQuality = UIImagePickerControllerQualityTypeHigh;
        //模式弹出拾取控制器
        [self presentViewController:self.pickerController animated:YES completion:nil];
    }
    
    #pragma mark - 代理方法
    /* 拍照或录像成功,都会调用 */
    - (void)imagePickerController:(UIImagePickerController *)picker
    didFinishPickingMediaWithInfo:(NSDictionary<NSString *,id> *)info
    {
        //从info取出此时摄像头的媒体类型
        NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
    
        if ([mediaType isEqualToString:(NSString *)kUTTypeImage]) {//如果是拍照
            //获取拍照的图像
            UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage];
            //保存图像到相簿
            UIImageWriteToSavedPhotosAlbum(image, self, 
                      @selector(image:didFinishSavingWithError:contextInfo:), nil);
            
        } else if ([mediaType isEqualToString:(NSString *)kUTTypeMovie]) {//如果是录像
            //获取录像文件路径URL
            NSURL *url = [info objectForKey:UIImagePickerControllerMediaURL];
            NSString *path = url.path;
            //判断能不能保存到相簿
            if (UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(path)) {
                //保存视频到相簿
                UISaveVideoAtPathToSavedPhotosAlbum(path, self, 
                       @selector(video:didFinishSavingWithError:contextInfo:), nil);
            }
            
        }
        //拾取控制器弹回
        [self dismissViewControllerAnimated:YES completion:nil];
    }
    /* 取消拍照或录像会调用 */
    - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
    {
        NSLog(@"取消");
        //拾取控制器弹回
        [self dismissViewControllerAnimated:YES completion:nil];
    }
    
    #pragma mark - 保存图片或视频完成的回调
    - (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error
                                                contextInfo:(void *)contextInfo {
        NSLog(@"保存图片完成");
        self.showImageView.image = image;
        self.showImageView.contentMode = UIViewContentModeScaleToFill;
    }
    
    - (void)video:(NSString *)videoPath didFinishSavingWithError:(NSError *)error
                                                     contextInfo:(void *)contextInfo {
        NSLog(@"保存视频完成");
    }
    @end
    



    功能十分强大,基本满足一般的需求,使用起来也很简单。

    三、AVFoundation的拍照录像

    首先了解下AVFoundation做拍照和录像的相关类:
    1. AVCaptureSession
      媒体捕捉会话,负责把捕获到的音视频数据输出到输出设备上,一个会话可以有多个输入输出。
    2. AVCaptureVideoPervieewLayer
      相机拍摄预览图层,是CALayer的子类,实时查看拍照或录像效果。
    3. AVCaptureDevice
      输入设备,包括麦克风、摄像头等,可以设置一些物理设备的属性
    4. AVCaptureDeviceInput
      设备输入数据管理对象,管理输入数据
    5. AVCaptureOutput
      设备输出数据管理对象,管理输出数据,通常使用它的子类:
    AVCaptureAudioDataOutput//输出音频管理对象,输出数据为NSData
    AVCaptureStillImageDataOutput//输出图片管理对象,输出数据为NSData
    AVCaptureVideoDataOutput//输出视频管理对象,输出数据为NSData
    /* 输出文件管理对象,输出数据以文件形式输出 */
    AVCaptureFileOutput  
    {//子类    
            AVCaptureAudioFileOutput   //输出是音频文件
            AVCaptureMovieFileOutput   //输出是视频文件
    }
    

    拍照或录像的一般步骤为:
    1. 创建AVCaptureSession对象
    2. 使用AVCaptureDevice的类方法获得要使用的设备
    3. 利用输入设备AVCaptureDevice创建并初始化AVCaptureDeviceInput对象
    4. 初始化输出数据管理对象,看具体输出什么数据决定使用哪个AVCaptureOutput子类
    5. AVCaptureDeviceInputAVCaptureOutput添加到媒体会话管理对象AVCaptureSession
    6. 创建视频预览图层AVCaptureVideoPreviewLayer并指定媒体会话,添加图层到显示容器中
    7. 调用媒体会话AVCaptureSessionstartRunning方法开始捕获,stopRunning方法停止捕捉
    8. 将 捕获的音频或视频数据输出到指定文件

    拍照使用实例如下:

    #import "ViewController.h"
    #import <AVFoundation/AVFoundation.h>
    
    @interface ViewController ()
    @property (strong, nonatomic) AVCaptureSession *session;//媒体管理会话
    @property (strong, nonatomic) AVCaptureDeviceInput *captureInput;//输入数据对象
    @property (strong, nonatomic) AVCaptureStillImageOutput *imageOutput;//输出数据对象
    @property (strong, nonatomic) AVCaptureVideoPreviewLayer *captureLayer;//视频预览图层
    @property (strong, nonatomic) IBOutlet UIButton *captureBtn;//拍照按钮
    @property (strong, nonatomic) IBOutlet UIButton *openCaptureBtn;//打开摄像头按钮
    
    @end
    
    @implementation ViewController
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        [self initCapture];
        self.openCaptureBtn.hidden = NO;
        self.captureBtn.hidden = YES;
    }
    /* 初始化摄像头 */
    - (void)initCapture{
        //1. 创建媒体管理会话
        AVCaptureSession *session = [[AVCaptureSession alloc] init];
        self.session = session;
        //判断分辨率是否支持1280*720,支持就设置为1280*720
        if( [session canSetSessionPreset:AVCaptureSessionPreset1280x720] ) {
            session.sessionPreset = AVCaptureSessionPreset1280x720;
        }
        //2. 获取后置摄像头设备对象
        AVCaptureDevice *device = nil;
        NSArray *cameras = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
        for (AVCaptureDevice *camera in cameras) {
            if (camera.position == AVCaptureDevicePositionBack) {//取得后置摄像头
                device = camera;
            }
        }
        if(!device) {
            NSLog(@"取得后置摄像头错误");
            return;
        }
        //3. 创建输入数据对象
        NSError *error = nil;
        AVCaptureDeviceInput *captureInput = [[AVCaptureDeviceInput alloc] initWithDevice:device
                                                                                    error:&error];
        if (error) {
            NSLog(@"创建输入数据对象错误");
            return;
        }
        self.captureInput = captureInput;
        //4. 创建输出数据对象
        AVCaptureStillImageOutput *imageOutput = [[AVCaptureStillImageOutput alloc] init];
        NSDictionary *setting = @{ AVVideoCodecKey:AVVideoCodecJPEG };
        [imageOutput setOutputSettings:setting];
        self.imageOutput = imageOutput;
        //5. 添加输入数据对象和输出对象到会话中
        if ([session canAddInput:captureInput]) {
            [session addInput:captureInput];
        }
        if ([session canAddOutput:imageOutput]) {
            [session addOutput:imageOutput];
        }
        //6. 创建视频预览图层
        AVCaptureVideoPreviewLayer *videoLayer = 
                  [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
        self.view.layer.masksToBounds = YES;
        videoLayer.frame = self.view.bounds;
        videoLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
        //插入图层在拍照按钮的下方
        [self.view.layer insertSublayer:videoLayer below:self.captureBtn.layer];
        self.captureLayer = videoLayer;
    }
    #pragma mark - UI点击
    /* 点击拍照按钮 */
    - (IBAction)takeCapture:(id)sender {
        //根据设备输出获得连接
        AVCaptureConnection *connection = [self.imageOutput connectionWithMediaType:AVMediaTypeVideo];
        //通过连接获得设备输出的数据
        [self.imageOutput captureStillImageAsynchronouslyFromConnection:connection
                          completionHandler:^(CMSampleBufferRef imageDataSampleBuffer, NSError *error)
        {
            //获取输出的JPG图片数据
            NSData *imageData = 
                  [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageDataSampleBuffer];
            UIImage *image = [UIImage imageWithData:imageData];
            UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);//保存到相册
            self.captureLayer.hidden = YES;
            self.captureBtn.hidden = YES;
            self.openCaptureBtn.hidden = NO;
            [self.session stopRunning];//停止捕捉
        }];
    }
    /* 点击打开摄像头按钮 */
    - (IBAction)openCapture:(id)sender {
        self.captureLayer.hidden = NO;
        self.captureBtn.hidden = NO;
        self.openCaptureBtn.hidden = YES;
        [self.session startRunning];//开始捕捉
    }
    @end
    

    录像的操作差不多,下面代码是以上面代码为基础进行修改:

    1. 比拍照多了一个音频输入,改变输出数据对象的类
    2. 需要处理视频输出代理方法
    3. 录制的方法是在输出数据对象上
    1. 获取音频输入数据对象以及视频输出数据对象
    //获取麦克风设备对象
    AVCaptureDevice *device = [AVCaptureDevice devicesWithMediaType:AVMediaTypeAudio].firstObject;
    if(!device) {
        NSLog(@"取得麦克风错误");
        return;
    }
    //创建输入数据对象
    NSError *error = nil;
    AVCaptureDeviceInput *audioInput = [[AVCaptureDeviceInput alloc] initWithDevice:device
                                                                              error:&error];
    if (error) {
        NSLog(@"创建输入数据对象错误");
        return;
    }
    //创建视频文件输出对象
    AVCaptureMovieFileOutput *movieOutput = [[AVCaptureMovieFileOutput alloc] init];
    self.movieOutput = movieOutput;
    
    2. 添加进媒体管理会话中
    if([session canAddInput:captureInput]) {
        [session addInput:captureInput];
        [session addInput:audioInput];
        //添加防抖动功能
        AVCaptureConnection *connection = [movieOutput connectionWithMediaType:AVMediaTypeVideo];
        if ([connection isVideoStabilizationSupported]) {
            connection.preferredVideoStabilizationMode = AVCaptureVideoStabilizationModeAuto;
        }
    }
    if ([session canAddOutput:movieOutput]) {
        [session addOutput:movieOutput];
    }
    
    3. 点击录像按钮
    if (!self.movieOutput.isRecording) {
        NSString *outputPath = [NSTemporaryDirectory() stringByAppendingString:@"myMovie.mov"];
        NSURL *url = [NSURL fileURLWithPath:outputPath];//记住是文件URL,不是普通URL
        //开始录制并设置代理监控录制过程,录制文件会存放到指定URL路径下
        [self.movieOutput startRecordingToOutputFileURL:url recordingDelegate:self];
    } else {
        [self.movieOutput stopRecording];//结束录制
    }
    
    4. 处理录制代理AVCaptureFileOutputRecordingDelegate
    /* 开始录制会调用 */
    - (void)captureOutput:(AVCaptureFileOutput *)captureOutput
            didStartRecordingToOutputFileAtURL:(NSURL *)fileURL
                               fromConnections:(NSArray *)connections
    {
        NSLog(@"开始录制");
    }
    /* 录制完成会调用 */
    - (void)captureOutput:(AVCaptureFileOutput *)captureOutput
            didFinishRecordingToOutputFileAtURL:(NSURL *)outputFileURL
                                fromConnections:(NSArray *)connections
                                          error:(NSError *)error
    {
        NSLog(@"完成录制");
        NSString *path = outputFileURL.path;
        //保存录制视频到相簿
        if (UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(path)) {
            UISaveVideoAtPathToSavedPhotosAlbum(path, nil, nil, nil);
        }
    }
    

    四、iOS音频视频使用总结


    以上的表格中,我没有全部都讲,我主要讲AVFoundation框架,里面还有非常多的内容可以学习,这个框架是非常强大,有时间也可以再深入去学习。
    iOS对于多媒体支持相当灵活和完善,具体开发过程到底如何选择,以上的表格仅供参考。

    代码Demo点这里:LearnDemo里面的CaptureDemo

    如果有什么问题可以在下方评论区留言,我会积极响应的!O(∩_∩)O哈!
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  • 原文地址:https://www.cnblogs.com/liutingIOS/p/5394044.html
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