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  • h5 canvas动画,不知道谁写的

    <!DOCTYPE html>
    <html lang="en">
    <head>
    <meta charset="UTF-8" />
    <title>好困啊</title>
    <style type="text/css">
    body {
    margin: 0;
    padding: 0;
    background: white;
    }

    #myCanvas {
    display: block;
    }
    </style>
    </head>
    <body>
    <canvas width="400" height="300" id="myLove"></canvas>
    </body>
    <script type="text/javascript">
    window.requestAnimFrame = (function () {
    return window.requestAnimationFrame ||
    window.webkitRequestAnimationFrame ||
    window.mozRequestAnimationFrame ||
    window.oRequestAnimationFrame ||
    window.msRequestAnimationFrame ||
    function (callback) {
    window.setTimeout(callback, 1000 / 60);
    };
    })();


    /*
    * basic stuff
    */
    var FX = {
    config : {
    background : 'rgba(250,250,250,0.2)',
    color : 'rgb(0,0,0)',//初始的颜色
    highlight : 'rgb(0,0,0)'//鼠标经过de鼠标经过的yanse
    },
    dots : []
    };

    FX.canvas = document.getElementById('myLove');
    FX.ctx = FX.canvas.getContext('2d');


    /*
    * Extend Math Object
    */
    Math.TO_RAD = Math.PI/180;

    Math.getDistance = function( x1, y1, x2, y2 ) {

    var xs = 0,
    ys = 0;

    xs = x1 - x2;
    ys = y1 - y2;
    xs = xs * xs;
    ys = ys * ys;

    return Math.sqrt( xs + ys );
    };

    Math.getDegree = function( x1, y1, x2, y2 ) {

    var dx = x2 - x1,
    dy = y2 - y1;

    return Math.atan2(dy,dx) / Math.TO_RAD;
    };

    /*
    * Dot Object
    */
    var Dot = function( opts ) {

    this.color = opts.color;

    this.x = 0;
    this.y = 0;
    this.dest_x = (opts.dest_x - 75);
    this.dest_y = (opts.dest_y - 75);
    };

    Dot.prototype.update = function() {

    var d = this,
    dist_x = d.dest_x - d.x,
    dist_y = d.dest_y - d.y;

    d.x += dist_x * 0.05;
    d.y += dist_y * 0.05;

    FX.ctx.fillStyle = d.color;
    FX.ctx.fillRect( d.x-2, d.y-2, 4, 4 );
    };

    /*
    * full screen canvas
    */
    FX.setFullscreen = function() {
    FX.width = FX.canvas.width = window.innerWidth;
    FX.height = FX.canvas.height = window.innerHeight;
    };

    /*
    * Mouse
    */
    FX.handleMouseEvent = function(e, power) {

    var radius = 75,
    k = FX.dots.length,
    i=0,
    mx, my,
    dist, degree,
    d;

    if(e.offsetX) {
    mx = e.offsetX;
    my = e.offsetY;
    } else if(e.layerX) {
    mx = e.layerX;
    my = e.layerY;
    }

    mx -= FX.width/2;
    my -= FX.height/2;

    for( ;i<k;i=i+1 ) {

    d = FX.dots[i];

    dist = Math.getDistance( mx, my, d.x, d.y);

    if( dist < radius ) {

    degree = Math.getDegree( d.x, d.y, mx, my );

    d.x += (Math.cos( degree * Math.TO_RAD ) * ((radius-dist) * power));
    d.y += (Math.sin( degree * Math.TO_RAD ) * ((radius-dist) * power));

    d.color = FX.config.highlight;

    } else {
    d.color = FX.config.color;
    }
    }
    };

    /*
    * create the heart
    */
    FX.createHeart = function() {
    var coords = [[1,4],[1,5],[1,6],[1,7],[1,8],[2,3],[2,4],[2,5],[2,6],[2,7],[2,8],[2,9],[3,2],[3,3],[3,4],[3,5],[3,6],[3,7],[3,8],[3,9],[3,10],[4,2],[4,3],[4,4],[4,5],[4,6],[4,7],[4,8],[4,9],[4,10],[4,11],[5,2],[5,3],[5,4],[5,5],[5,6],[5,7],[5,8],[5,9],[5,10],[5,11],[6,2],[6,3],[6,4],[6,5],[6,6],[6,7],[6,8],[6,9],[6,10],[6,11],[6,12],[7,3],[7,4],[7,5],[7,6],[7,7],[7,8],[7,9],[7,10],[7,11],[7,12],[8,3],[8,4],[8,5],[8,6],[8,7],[8,8],[8,9],[8,10],[8,11],[8,12],[8,13],[9,2],[9,3],[9,4],[9,5],[9,6],[9,7],[9,8],[9,9],[9,10],[9,11],[9,12],[10,2],[10,3],[10,4],[10,5],[10,6],[10,7],[10,8],[10,9],[10,10],[10,11],[11,2],[11,3],[11,4],[11,5],[11,6],[11,7],[11,8],[11,9],[11,10],[11,11],[12,2],[12,3],[12,4],[12,5],[12,6],[12,7],[12,8],[12,9],[12,10],[13,3],[13,4],[13,5],[13,6],[13,7],[13,8],[13,9],[14,4],[14,5],[14,6],[14,7],[14,8]],
    k = coords.length,
    raster = 10,
    i = 0;

    for( ;i<k;i=i+1 ) {
    FX.dots.push( new Dot({
    dest_x : coords[i][0] * raster,
    dest_y : coords[i][1] * raster,
    color: FX.config.color
    }) );
    }
    };

    /*
    * main loop
    */
    FX.loop = function() {

    var ctx = FX.ctx,
    k = FX.dots.length,
    i = 0;

    ctx.fillStyle = FX.config.background;
    ctx.fillRect(0,0, FX.width, FX.height );


    ctx.save();
    ctx.translate( FX.width/2, FX.height/2 );

    for( ;i<k;i=i+1 ) {
    FX.dots[i].update();
    }

    ctx.restore();

    requestAnimFrame( FX.loop );
    };

    /*
    * Event bindings
    */
    window.addEventListener('resize', FX.setFullscreen );
    FX.canvas.addEventListener('mousemove', function(e) { FX.handleMouseEvent(e, -0.1); } );
    FX.canvas.addEventListener('mousedown', function(e) { FX.handleMouseEvent(e, 1); } );


    /*
    * Init
    */
    FX.setFullscreen();
    FX.createHeart();
    FX.loop();
    </script>
    </html>

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  • 原文地址:https://www.cnblogs.com/luckyuns/p/6409970.html
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