#include <stdio.h> #include <stdlib.h> #include <assert.h> struct LinkNode { int data; struct LinkNode* next; }; struct Stack { struct LinkNode* head; int size; }; void StackInit(struct Stack* stack) { stack->head = NULL; stack->size = 0; } void StackPush(struct Stack* stack, const int num) { struct LinkNode* node = (struct LinkNode*)malloc(sizeof(struct LinkNode)); assert(node != NULL); node->data = num; node->next = stack->head; stack->head = node; ++stack->size; return; } int StackEmpty(struct Stack* stack) { return (stack->size == 0); } int StackPop(struct Stack* stack, int* num) { if (StackEmpty(stack) == 1) return 0; *num = stack->head->data; struct LinkNode* tmp; tmp = stack->head; stack->head = stack->head->next; --stack->size; free(tmp); return 1; } void StackCleanup(struct Stack* stack) { struct LinkNode* tmp; while (stack->head != NULL) { tmp = stack->head; stack->head = stack->head->next; free(tmp); } stack->size = 0; return; } int main(void) { struct Stack stack; StackInit(&stack); int i; for (i = 0; i < 5; i++) { StackPush(&stack, i); } while (!StackEmpty(&stack)) { StackPop(&stack, &i); printf("%d ", i); } printf(" "); return 0; }
#include <iostream> using namespace std; class Stack { struct Link { int data_; Link* next_; Link(int data, Link* next) :data_(data), next_(next) { } }; public: Stack() :head_(0), size_(0) { } ~Stack() { Link* tmp; while (head_ != NULL) { tmp = head_; head_ = head_->next_; delete tmp; } return; } void Push(const int num) { Link* node = new Link(num, head_); head_ = node; ++size_; return; } bool Empty() { return (size_ == 0); } bool Pop(int& num) { if (Empty() == 1) return false; num = head_->data_; Link* tmp = head_; head_ = head_->next_; --size_; delete tmp; return true; } private: Link *head_; int size_; }; int main(void) { Stack stack; int i; for (i = 0; i < 5; i++) { stack.Push(i); } while (!stack.Empty()) { stack.Pop(i); cout<<i<<" "; } cout<<endl; return 0; }