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  • 求两地之间的距离 (JavaScript版本)

    <script type="text/javascript">

    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */

    /*
     * Use Haversine formula to Calculate distance (in km) between two points specified by
     * latitude/longitude (in numeric degrees)
     *
     * from: Haversine formula - R. W. Sinnott, "Virtues of the Haversine",
     *       Sky and Telescope, vol 68, no 2, 1984
     *       http://www.census.gov/cgi-bin/geo/gisfaq?Q5.1
     *
     * example usage from form:
     *   result.value = LatLon.distHaversine(lat1.value.parseDeg(), long1.value.parseDeg(),
     *                                       lat2.value.parseDeg(), long2.value.parseDeg());
     * where lat1, long1, lat2, long2, and result are form fields
     */
    LatLon.distHaversine = function(lat1, lon1, lat2, lon2) {
      var R = 6371; // earth's mean radius in km
      var dLat = (lat2-lat1).toRad();
      var dLon = (lon2-lon1).toRad();
      lat1 = lat1.toRad(), lat2 = lat2.toRad();

      var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
              Math.cos(lat1) * Math.cos(lat2) *
              Math.sin(dLon/2) * Math.sin(dLon/2);
      var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
      var d = R * c;
      return d;
    }


    /*
     * Use Law of Cosines to calculate distance (in km) between two points specified by latitude/longitude
     * (in numeric degrees).
     */
    LatLon.distCosineLaw = function(lat1, lon1, lat2, lon2) {
      var R = 6371; // earth's mean radius in km
      var d = Math.acos(Math.sin(lat1.toRad())*Math.sin(lat2.toRad()) +
                        Math.cos(lat1.toRad())*Math.cos(lat2.toRad())*Math.cos((lon2-lon1).toRad())) * R;
      return d;
    }


    /*
     * calculate (initial) bearing between two points
     *
     * from: Ed Williams' Aviation Formulary, http://williams.best.vwh.net/avform.htm#Crs
     */
    LatLon.bearing = function(lat1, lon1, lat2, lon2) {
      lat1 = lat1.toRad(); lat2 = lat2.toRad();
      var dLon = (lon2-lon1).toRad();

      var y = Math.sin(dLon) * Math.cos(lat2);
      var x = Math.cos(lat1)*Math.sin(lat2) -
              Math.sin(lat1)*Math.cos(lat2)*Math.cos(dLon);
      return Math.atan2(y, x).toBrng();
    }


    /*
     * calculate midpoint of great circle line between p1 & p2.
     *   see http://mathforum.org/library/drmath/view/51822.html for derivation
     */
    LatLon.midPoint = function(lat1, lon1, lat2, lon2) {
      lat1 = lat1.toRad();
      lat2 = lat2.toRad();
      var dLon = (lon2-lon1).toRad();

      var Bx = Math.cos(lat2) * Math.cos(dLon);
      var By = Math.cos(lat2) * Math.sin(dLon);

      lat3 = Math.atan2(Math.sin(lat1)+Math.sin(lat2),
                        Math.sqrt((Math.cos(lat1)+Bx)*(Math.cos(lat1)+Bx) + By*By ) );
      lon3 = lon1.toRad() + Math.atan2(By, Math.cos(lat1) + Bx);

      if (isNaN(lat3) || isNaN(lon3)) return null;
      return new LatLon(lat3.toDeg(), lon3.toDeg());
    }


    /*
     * calculate destination point given start point, initial bearing (deg) and distance (km)
     *   see http://williams.best.vwh.net/avform.htm#LL
     */
    LatLon.prototype.destPoint = function(brng, d) {
      var R = 6371; // earth's mean radius in km
      var lat1 = this.lat.toRad(), lon1 = this.lon.toRad();
      brng = brng.toRad();

      var lat2 = Math.asin( Math.sin(lat1)*Math.cos(d/R) +
                            Math.cos(lat1)*Math.sin(d/R)*Math.cos(brng) );
      var lon2 = lon1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(lat1),
                                   Math.cos(d/R)-Math.sin(lat1)*Math.sin(lat2));

      if (isNaN(lat2) || isNaN(lon2)) return null;
      return new LatLon(lat2.toDeg(), lon2.toDeg());
    }


    /*
     * calculate final bearing arriving at destination point given start point, initial bearing and distance
     */
    LatLon.prototype.finalBrng = function(brng, d) {
      var p1 = this, p2 = p1.destPoint(brng, d);
      // get reverse bearing point 2 to point 1
      var rev = LatLon.bearing(p2.lat, p2.lon, p1.lat, p1.lon);
      // & reverse it by adding 180º
      var rev = (rev + 180) % 360;
      return rev;
    }


    /*
     * calculate distance, bearing, destination point on rhumb line
     *   see http://williams.best.vwh.net/avform.htm#Rhumb
     */
    LatLon.distRhumb = function(lat1, lon1, lat2, lon2) {
      var R = 6371; // earth's mean radius in km
      var dLat = (lat2-lat1).toRad(), dLon = Math.abs(lon2-lon1).toRad();
      var dPhi = Math.log(Math.tan(lat2.toRad()/2+Math.PI/4)/Math.tan(lat1.toRad()/2+Math.PI/4));
      var q = dLat/dPhi;
      if (!isFinite(q)) q = Math.cos(lat1.toRad());
      // if dLon over 180° take shorter rhumb across 180° meridian:
      if (dLon > Math.PI) dLon = 2*Math.PI - dLon;
      var d = Math.sqrt(dLat*dLat + q*q*dLon*dLon);
      return d * R;
    }


    LatLon.brngRhumb = function(lat1, lon1, lat2, lon2) {
      var dLon = (lon2-lon1).toRad();
      var dPhi = Math.log(Math.tan(lat2.toRad()/2+Math.PI/4)/Math.tan(lat1.toRad()/2+Math.PI/4));
      if (Math.abs(dLon) > Math.PI) dLon = dLon>0 ? -(2*Math.PI-dLon) : (2*Math.PI+dLon);
      return Math.atan2(dLon, dPhi).toBrng();
    }


    LatLon.prototype.destPointRhumb = function(brng, dist) {
      var R = 6371; // earth's mean radius in km
      var d = parseFloat(dist)/R;  // d = angular distance covered on earth's surface
      var lat1 = this.lat.toRad(), lon1 = this.lon.toRad();
      brng = brng.toRad();

      lat2 = lat1 + d*Math.cos(brng);
      var dPhi = Math.log(Math.tan(lat2/2+Math.PI/4)/Math.tan(lat1/2+Math.PI/4));
      var q = (lat2-lat1)/dPhi;
      if (!isFinite(q)) q = Math.cos(lat1);
      var dLon = d*Math.sin(brng)/q;
      // check for some daft bugger going past the pole
      if (Math.abs(lat2) > Math.PI/2) lat2 = lat2>0 ? Math.PI-lat2 : -Math.PI-lat2;
      lon2 = (lon1+dLon+Math.PI)%(2*Math.PI) - Math.PI;
     
      if (isNaN(lat2) || isNaN(lon2)) return null;
      return new LatLon(lat2.toDeg(), lon2.toDeg());
    }


    /*
     * construct a LatLon object: arguments in numeric degrees
     *
     * note all LatLong methods expect & return numeric degrees (for lat/long & for bearings)
     */
    function LatLon(lat, lon) {
      this.lat = lat;
      this.lon = lon;
    }


    /*
     * represent point {lat, lon} in standard representation
     */
    LatLon.prototype.toString = function() {
      return this.lat.toLat() + ', ' + this.lon.toLon();
    }

    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */

    // extend String object with method for parsing degrees or lat/long values to numeric degrees
    //
    // this is very flexible on formats, allowing signed decimal degrees, or deg-min-sec suffixed by
    // compass direction (NSEW). A variety of separators are accepted (eg 3º 37' 09"W) or fixed-width
    // format without separators (eg 0033709W). Seconds and minutes may be omitted. (Minimal validation
    // is done).

    String.prototype.parseDeg = function() {
      if (!isNaN(this)) return Number(this);                 // signed decimal degrees without NSEW
     
      var degLL = this.replace(/^-/,'').replace(/[NSEW]/i,'');  // strip off any sign or compass dir'n
      var dms = degLL.split(/[^0-9.,]+/);                     // split out separate d/m/s
      for (var i in dms) if (dms[i]=='') dms.splice(i,1);    // remove empty elements (see note below)
      switch (dms.length) {                                  // convert to decimal degrees...
        case 3:                                              // interpret 3-part result as d/m/s
          var deg = dms[0]/1 + dms[1]/60 + dms[2]/3600; break;
        case 2:                                              // interpret 2-part result as d/m
          var deg = dms[0]/1 + dms[1]/60; break;
        case 1:                                              // decimal or non-separated dddmmss
          if (/[NS]/i.test(this)) degLL = '0' + degLL;       // - normalise N/S to 3-digit degrees
          var deg = dms[0].slice(0,3)/1 + dms[0].slice(3,5)/60 + dms[0].slice(5)/3600; break;
        default: return NaN;
      }
      if (/^-/.test(this) || /[WS]/i.test(this)) deg = -deg; // take '-', west and south as -ve
      return deg;
    }
    // note: whitespace at start/end will split() into empty elements (except in IE)


    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */

    // extend Number object with methods for converting degrees/radians

    Number.prototype.toRad = function() {  // convert degrees to radians
      return this * Math.PI / 180;
    }

    Number.prototype.toDeg = function() {  // convert radians to degrees (signed)
      return this * 180 / Math.PI;
    }

    Number.prototype.toBrng = function() {  // convert radians to degrees (as bearing: 0...360)
      return (this.toDeg()+360) % 360;
    }


    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */

    // extend Number object with methods for presenting bearings & lat/longs

    Number.prototype.toDMS = function() {  // convert numeric degrees to deg/min/sec
      var d = Math.abs(this);  // (unsigned result ready for appending compass dir'n)
      d += 1/7200;  // add ½ second for rounding
      var deg = Math.floor(d);
      var min = Math.floor((d-deg)*60);
      var sec = Math.floor((d-deg-min/60)*3600);
      // add leading zeros if required
      if (deg<100) deg = '0' + deg; if (deg<10) deg = '0' + deg;
      if (min<10) min = '0' + min;
      if (sec<10) sec = '0' + sec;
      return deg + '\u00B0' + min + '\u2032' + sec + '\u2033';
    }

    Number.prototype.toLat = function() {  // convert numeric degrees to deg/min/sec latitude
      return this.toDMS().slice(1) + (this<0 ? 'S' : 'N');  // knock off initial '0' for lat!
    }

    Number.prototype.toLon = function() {  // convert numeric degrees to deg/min/sec longitude
      return this.toDMS() + (this>0 ? 'E' : 'W');
    }

    Number.prototype.toPrecision = function(fig) {  // override toPrecision method with one which displays
      if (this == 0) return 0;                      // trailing zeros in place of exponential notation
      var scale = Math.ceil(Math.log(this)*Math.LOG10E);
      var mult = Math.pow(10, fig-scale);
      return Math.round(this*mult)/mult;
    }

    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */
    </script>


    摘之:http://www.movable-type.co.uk/scripts/latlong.html
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  • 原文地址:https://www.cnblogs.com/luqingfei/p/891450.html
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