其实这里已经说的很明白,通俗点说就是在canvas中定义width、height跟在style中定义width和height是不同的,canvas标签的width和height是画布实际宽度和高度,绘制的图形都是在这个上面。而style的width和height是canvas在浏览器中被渲染的高度和宽度。如果canvas的width和height没指定或值不正确,就被设置成默认值(300px,height:150px)。
实例代码
<!DOCTYPE html>
<html>
<head>
<title>Demo</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<script type="text/javascript">
function drawDiagonal(id){
var canvas=document.getElementById(id);
var context=canvas.getContext("2d");
context.beginPath();
context.moveTo(0,0);
context.lineTo(100,100);
context.stroke();
}
window.onload=function(){
drawDiagonal("diagonal1");
drawDiagonal("diagonal2");
drawDiagonal("diagonal3");
}
</script>
</head>
<body>
<canvas id="diagonal1" style="border:1px solid;" width="100px" height="100px"></canvas>
<canvas id="diagonal2" style="border:1px solid;200px;height:200px;" width="100px" height="100px"></canvas>
<canvas id="diagonal3" style="border:1px solid;200px;height:200px;"></canvas>
</body>
</htm>
转发:http://www.cnblogs.com/artwl/archive/2012/02/28/2372042.html