一、概述
当用户触摸屏幕的时候,会产生许多手势,例如down,up,scroll,filing等等。 一般情况下,我们知道View类有个View.OnTouchListener内部接口,通过重写他的onTouch(View v, MotionEvent event)方法,我们可以处理一些touch事件,但是这个方法太过简单,如果需要处理一些复杂的手势,用这个接口就会很麻烦(因为我们要自己根据用户触摸的轨迹去判断是什么手势)。 Android sdk给我们提供了GestureDetector(Gesture:手势Detector:识别)类,通过这个类我们可以识别很多的手势,主要是通过他的onTouchEvent(event)方法完成了不同手势的识别。虽然他能识别手势,但是不同的手势要怎么处理,应该是提供给程序员实现的。
GestureDetector这个类对外提供了两个接口和一个外部类 接口:OnGestureListener,OnDoubleTapListener 内部类:SimpleOnGestureListener
这个外部类,其实是两个接口中所有函数的集成,它包含了这两个接口里所有必须要实现的函数而且都已经重写,但所有方法体都是空的;不同点在于:该类是static class,程序员可以在外部继承这个类,重写里面的手势处理方法。
下面我们先看OnGestureListener接口;
二、GestureDetector.OnGestureListener---接口
1、基本讲解
如果我们写一个类并implements OnGestureListener,会提示有几个必须重写的函数,加上之后是这个样子的:
- private class gesturelistener implements GestureDetector.OnGestureListener{
- public boolean onDown(MotionEvent e) {
- // TODO Auto-generated method stub
- return false;
- }
- public void onShowPress(MotionEvent e) {
- // TODO Auto-generated method stub
- }
- public boolean onSingleTapUp(MotionEvent e) {
- // TODO Auto-generated method stub
- return false;
- }
- public boolean onScroll(MotionEvent e1, MotionEvent e2,
- float distanceX, float distanceY) {
- // TODO Auto-generated method stub
- return false;
- }
- public void onLongPress(MotionEvent e) {
- // TODO Auto-generated method stub
- }
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- // TODO Auto-generated method stub
- return false;
- }
- }
private class gesturelistener implements GestureDetector.OnGestureListener{ public boolean onDown(MotionEvent e) { // TODO Auto-generated method stub return false; } public void onShowPress(MotionEvent e) { // TODO Auto-generated method stub } public boolean onSingleTapUp(MotionEvent e) { // TODO Auto-generated method stub return false; } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { // TODO Auto-generated method stub return false; } public void onLongPress(MotionEvent e) { // TODO Auto-generated method stub } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { // TODO Auto-generated method stub return false; } }
可见,这里总共重写了六个函数,这些函数都在什么情况下才会触发呢,下面讲一下:
OnDown(MotionEvent e):用户按下屏幕就会触发; onShowPress(MotionEvent e):如果是按下的时间超过瞬间,而且在按下的时候没有松开或者是拖动的,那么onShowPress就会执行,具体这个瞬间是多久,我也不清楚呃…… onLongPress(MotionEvent e):长按触摸屏,超过一定时长,就会触发这个事件 触发顺序: onDown->onShowPress->onLongPress onSingleTapUp(MotionEvent e):从名子也可以看出,一次单独的轻击抬起操作,也就是轻击一下屏幕,立刻抬起来,才会有这个触发,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以也就不会触发这个事件 触发顺序: 点击一下非常快的(不滑动)Touchup: onDown->onSingleTapUp->onSingleTapConfirmed 点击一下稍微慢点的(不滑动)Touchup: onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY) :滑屏,用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发 参数解释: e1:第1个ACTION_DOWN MotionEvent e2:最后一个ACTION_MOVE MotionEvent velocityX:X轴上的移动速度,像素/秒 velocityY:Y轴上的移动速度,像素/秒 onScroll(MotionEvent e1, MotionEvent e2,float distanceX, float distanceY):在屏幕上拖动事件。无论是用手拖动view,或者是以抛的动作滚动,都会多次触发,这个方法 在ACTION_MOVE动作发生时就会触发 滑屏:手指触动屏幕后,稍微滑动后立即松开 onDown-----》onScroll----》onScroll----》onScroll----》………----->onFling 拖动 onDown------》onScroll----》onScroll------》onFiling
可见,无论是滑屏,还是拖动,影响的只是中间OnScroll触发的数量多少而已,最终都会触发onFling事件!
2、实例
要使用GestureDetector,有三步要走:
1、创建OnGestureListener监听函数: 可以使用构造实例:
- GestureDetector.OnGestureListener listener = new GestureDetector.OnGestureListener(){
- };
GestureDetector.OnGestureListener listener = new GestureDetector.OnGestureListener(){ };
也可以构造类:
- private class gestureListener implements GestureDetector.OnGestureListener{
- }
private class gestureListener implements GestureDetector.OnGestureListener{ }
2、创建GestureDetector实例mGestureDetector:
构造函数有下面三个,根据需要选择:
- GestureDetector gestureDetector=new GestureDetector(GestureDetector.OnGestureListener listener);
- GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.OnGestureListener listener);
- GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.SimpleOnGestureListener listener);
GestureDetector gestureDetector=new GestureDetector(GestureDetector.OnGestureListener listener); GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.OnGestureListener listener); GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.SimpleOnGestureListener listener);
3、onTouch(View v, MotionEvent event)中拦截:
- public boolean onTouch(View v, MotionEvent event) {
- return mGestureDetector.onTouchEvent(event);
- }
public boolean onTouch(View v, MotionEvent event) { return mGestureDetector.onTouchEvent(event); }
4、控件绑定
- TextView tv = (TextView)findViewById(R.id.tv);
- tv.setOnTouchListener(this);
TextView tv = (TextView)findViewById(R.id.tv); tv.setOnTouchListener(this);
现在进入实例阶段:
首先,在主布局页面添加一个textView,并将其放大到整屏,方便在其上的手势识别,代码为:
- <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:tools="http://schemas.android.com/tools"
- android:layout_width="match_parent"
- android:layout_height="match_parent"
- tools:context="com.example.gesturedetectorinterface.MainActivity" >
- <TextView
- android:id="@+id/tv"
- android:layout_width="fill_parent"
- android:layout_height="fill_parent"
- android:layout_margin="50dip"
- android:background="#ff00ff"
- android:text="@string/hello_world" />
- </RelativeLayout>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="com.example.gesturedetectorinterface.MainActivity" > <TextView android:id="@+id/tv" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_margin="50dip" android:background="#ff00ff" android:text="@string/hello_world" /> </RelativeLayout>
然后在JAVA代码中,依据上面的三步走原则,写出代码,并在所有的手势下添加上Toast提示并写上Log
- public class MainActivity extends Activity implements OnTouchListener{
- private GestureDetector mGestureDetector;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener
- TextView tv = (TextView)findViewById(R.id.tv);
- tv.setOnTouchListener(this);
- tv.setFocusable(true);
- tv.setClickable(true);
- tv.setLongClickable(true);
- }
- /*
- * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector
- * 来分析是否有合适的callback函数来处理用户的手势
- */
- public boolean onTouch(View v, MotionEvent event) {
- return mGestureDetector.onTouchEvent(event);
- }
- private class gestureListener implements GestureDetector.OnGestureListener{
- // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
- public boolean onDown(MotionEvent e) {
- Log.i("MyGesture", "onDown");
- Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show();
- return false;
- }
- /*
- * 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
- * 注意和onDown()的区别,强调的是没有松开或者拖动的状态
- *
- * 而onDown也是由一个MotionEventACTION_DOWN触发的,但是他没有任何限制,
- * 也就是说当用户点击的时候,首先MotionEventACTION_DOWN,onDown就会执行,
- * 如果在按下的瞬间没有松开或者是拖动的时候onShowPress就会执行,如果是按下的时间超过瞬间
- * (这块我也不太清楚瞬间的时间差是多少,一般情况下都会执行onShowPress),拖动了,就不执行onShowPress。
- */
- public void onShowPress(MotionEvent e) {
- Log.i("MyGesture", "onShowPress");
- Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show();
- }
- // 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发
- ///轻击一下屏幕,立刻抬起来,才会有这个触发
- //从名子也可以看出,一次单独的轻击抬起操作,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以这个事件 就不再响应
- public boolean onSingleTapUp(MotionEvent e) {
- Log.i("MyGesture", "onSingleTapUp");
- Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
- return true;
- }
- // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
- public boolean onScroll(MotionEvent e1, MotionEvent e2,
- float distanceX, float distanceY) {
- Log.i("MyGesture22", "onScroll:"+(e2.getX()-e1.getX()) +" "+distanceX);
- Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show();
- return true;
- }
- // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
- public void onLongPress(MotionEvent e) {
- Log.i("MyGesture", "onLongPress");
- Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show();
- }
- // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- Log.i("MyGesture", "onFling");
- Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show();
- return true;
- }
- };
- }
public class MainActivity extends Activity implements OnTouchListener{ private GestureDetector mGestureDetector; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener TextView tv = (TextView)findViewById(R.id.tv); tv.setOnTouchListener(this); tv.setFocusable(true); tv.setClickable(true); tv.setLongClickable(true); } /* * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector * 来分析是否有合适的callback函数来处理用户的手势 */ public boolean onTouch(View v, MotionEvent event) { return mGestureDetector.onTouchEvent(event); } private class gestureListener implements GestureDetector.OnGestureListener{ // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发 public boolean onDown(MotionEvent e) { Log.i("MyGesture", "onDown"); Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show(); return false; } /* * 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发 * 注意和onDown()的区别,强调的是没有松开或者拖动的状态 * * 而onDown也是由一个MotionEventACTION_DOWN触发的,但是他没有任何限制, * 也就是说当用户点击的时候,首先MotionEventACTION_DOWN,onDown就会执行, * 如果在按下的瞬间没有松开或者是拖动的时候onShowPress就会执行,如果是按下的时间超过瞬间 * (这块我也不太清楚瞬间的时间差是多少,一般情况下都会执行onShowPress),拖动了,就不执行onShowPress。 */ public void onShowPress(MotionEvent e) { Log.i("MyGesture", "onShowPress"); Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show(); } // 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发 ///轻击一下屏幕,立刻抬起来,才会有这个触发 //从名子也可以看出,一次单独的轻击抬起操作,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以这个事件 就不再响应 public boolean onSingleTapUp(MotionEvent e) { Log.i("MyGesture", "onSingleTapUp"); Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show(); return true; } // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发 public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Log.i("MyGesture22", "onScroll:"+(e2.getX()-e1.getX()) +" "+distanceX); Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show(); return true; } // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发 public void onLongPress(MotionEvent e) { Log.i("MyGesture", "onLongPress"); Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show(); } // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发 public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Log.i("MyGesture", "onFling"); Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show(); return true; } }; }
源码在博客底部给出。
三、GestureDetector.OnDoubleTapListener---接口
1、构建
有两种方式设置双击监听:
方法一:新建一个类同时派生自OnGestureListener和OnDoubleTapListener:
- private class gestureListener implements GestureDetector.OnGestureListener,GestureDetector.OnDoubleTapListener{
- }
private class gestureListener implements GestureDetector.OnGestureListener,GestureDetector.OnDoubleTapListener{ }
方法二:使用GestureDetector::setOnDoubleTapListener();函数设置监听:
- //构建GestureDetector实例
- mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener
- private class gestureListener implements GestureDetector.OnGestureListener{
- }
- //设置双击监听器
- mGestureDetector.setOnDoubleTapListener(new doubleTapListener());
- private class doubleTapListener implements GestureDetector.OnDoubleTapListener{
- }
//构建GestureDetector实例 mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener private class gestureListener implements GestureDetector.OnGestureListener{ } //设置双击监听器 mGestureDetector.setOnDoubleTapListener(new doubleTapListener()); private class doubleTapListener implements GestureDetector.OnDoubleTapListener{ }
注意:大家可以看到无论在方法一还是在方法二中,都需要派生自GestureDetector.OnGestureListener,前面我们说过GestureDetector 的构造函数,如下:
- GestureDetector gestureDetector=new GestureDetector(GestureDetector.OnGestureListener listener);
- GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.OnGestureListener listener);
- GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.SimpleOnGestureListener listener);
GestureDetector gestureDetector=new GestureDetector(GestureDetector.OnGestureListener listener); GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.OnGestureListener listener); GestureDetector gestureDetector=new GestureDetector(Context context,GestureDetector.SimpleOnGestureListener listener);
可以看到,在构造函数中,除了后面要讲的SimpleOnGestureListener 以外的其它两个构造函数都必须是OnGestureListener的实例。所以要想使用OnDoubleTapListener的几个函数,就必须先实现OnGestureListener。
2、函数讲解:
首先看一下OnDoubleTapListener接口必须重写的三个函数:
- private class doubleTapListener implements GestureDetector.OnDoubleTapListener{
- public boolean onSingleTapConfirmed(MotionEvent e) {
- // TODO Auto-generated method stub
- return false;
- }
- public boolean onDoubleTap(MotionEvent e) {
- // TODO Auto-generated method stub
- return false;
- }
- public boolean onDoubleTapEvent(MotionEvent e) {
- // TODO Auto-generated method stub
- return false;
- }
- }
private class doubleTapListener implements GestureDetector.OnDoubleTapListener{ public boolean onSingleTapConfirmed(MotionEvent e) { // TODO Auto-generated method stub return false; } public boolean onDoubleTap(MotionEvent e) { // TODO Auto-generated method stub return false; } public boolean onDoubleTapEvent(MotionEvent e) { // TODO Auto-generated method stub return false; } }
onSingleTapConfirmed(MotionEvent e):单击事件。用来判定该次点击是SingleTap而不是DoubleTap,如果连续点击两次就是DoubleTap手势,如果只点击一次,系统等待一段时间后没有收到第二次点击则判定该次点击为SingleTap而不是DoubleTap,然后触发SingleTapConfirmed事件。触发顺序是:OnDown->OnsingleTapUp->OnsingleTapConfirmed 关于onSingleTapConfirmed和onSingleTapUp的一点区别: OnGestureListener有这样的一个方法onSingleTapUp,和onSingleTapConfirmed容易混淆。二者的区别是:onSingleTapUp,只要手抬起就会执行,而对于onSingleTapConfirmed来说,如果双击的话,则onSingleTapConfirmed不会执行。
onDoubleTap(MotionEvent e):双击事件
onDoubleTapEvent(MotionEvent e):双击间隔中发生的动作。指触发onDoubleTap以后,在双击之间发生的其它动作,包含down、up和move事件;下图是双击一下的Log输出:
两点总结:
1、从上图可以看出,在第二下点击时,先触发OnDoubleTap,然后再触发OnDown(第二次点击)
2、其次在触发OnDoubleTap以后,就开始触发onDoubleTapEvent了,onDoubleTapEvent后面的数字代表了当前的事件,0指ACTION_DOWN,1指ACTION_UP,2 指ACTION_MOVE 在上一个例子的基础上,我们再添加一个双击监听类,实现如下:
- public class MainActivity extends Activity implements OnTouchListener{
- private GestureDetector mGestureDetector;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener
- mGestureDetector.setOnDoubleTapListener(new doubleTapListener());
- TextView tv = (TextView)findViewById(R.id.tv);
- tv.setOnTouchListener(this);
- tv.setFocusable(true);
- tv.setClickable(true);
- tv.setLongClickable(true);
- }
- /*
- * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector
- * 来分析是否有合适的callback函数来处理用户的手势
- */
- public boolean onTouch(View v, MotionEvent event) {
- return mGestureDetector.onTouchEvent(event);
- }
- //OnGestureListener监听
- private class gestureListener implements GestureDetector.OnGestureListener{
- public boolean onDown(MotionEvent e) {
- Log.i("MyGesture", "onDown");
- Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show();
- return false;
- }
- public void onShowPress(MotionEvent e) {
- Log.i("MyGesture", "onShowPress");
- Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show();
- }
- public boolean onSingleTapUp(MotionEvent e) {
- Log.i("MyGesture", "onSingleTapUp");
- Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
- return true;
- }
- public boolean onScroll(MotionEvent e1, MotionEvent e2,
- float distanceX, float distanceY) {
- Log.i("MyGesture22", "onScroll:"+(e2.getX()-e1.getX()) +" "+distanceX);
- Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show();
- return true;
- }
- public void onLongPress(MotionEvent e) {
- Log.i("MyGesture", "onLongPress");
- Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show();
- }
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- Log.i("MyGesture", "onFling");
- Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show();
- return true;
- }
- };
- //OnDoubleTapListener监听
- private class doubleTapListener implements GestureDetector.OnDoubleTapListener{
- public boolean onSingleTapConfirmed(MotionEvent e) {
- Log.i("MyGesture", "onSingleTapConfirmed");
- Toast.makeText(MainActivity.this, "onSingleTapConfirmed", Toast.LENGTH_LONG).show();
- return true;
- }
- public boolean onDoubleTap(MotionEvent e) {
- Log.i("MyGesture", "onDoubleTap");
- Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG).show();
- return true;
- }
- public boolean onDoubleTapEvent(MotionEvent e) {
- Log.i("MyGesture", "onDoubleTapEvent");
- Toast.makeText(MainActivity.this, "onDoubleTapEvent", Toast.LENGTH_LONG).show();
- return true;
- }
- };
- }
public class MainActivity extends Activity implements OnTouchListener{ private GestureDetector mGestureDetector; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mGestureDetector = new GestureDetector(new gestureListener()); //使用派生自OnGestureListener mGestureDetector.setOnDoubleTapListener(new doubleTapListener()); TextView tv = (TextView)findViewById(R.id.tv); tv.setOnTouchListener(this); tv.setFocusable(true); tv.setClickable(true); tv.setLongClickable(true); } /* * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector * 来分析是否有合适的callback函数来处理用户的手势 */ public boolean onTouch(View v, MotionEvent event) { return mGestureDetector.onTouchEvent(event); } //OnGestureListener监听 private class gestureListener implements GestureDetector.OnGestureListener{ public boolean onDown(MotionEvent e) { Log.i("MyGesture", "onDown"); Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show(); return false; } public void onShowPress(MotionEvent e) { Log.i("MyGesture", "onShowPress"); Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show(); } public boolean onSingleTapUp(MotionEvent e) { Log.i("MyGesture", "onSingleTapUp"); Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show(); return true; } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Log.i("MyGesture22", "onScroll:"+(e2.getX()-e1.getX()) +" "+distanceX); Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show(); return true; } public void onLongPress(MotionEvent e) { Log.i("MyGesture", "onLongPress"); Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show(); } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Log.i("MyGesture", "onFling"); Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show(); return true; } }; //OnDoubleTapListener监听 private class doubleTapListener implements GestureDetector.OnDoubleTapListener{ public boolean onSingleTapConfirmed(MotionEvent e) { Log.i("MyGesture", "onSingleTapConfirmed"); Toast.makeText(MainActivity.this, "onSingleTapConfirmed", Toast.LENGTH_LONG).show(); return true; } public boolean onDoubleTap(MotionEvent e) { Log.i("MyGesture", "onDoubleTap"); Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG).show(); return true; } public boolean onDoubleTapEvent(MotionEvent e) { Log.i("MyGesture", "onDoubleTapEvent"); Toast.makeText(MainActivity.this, "onDoubleTapEvent", Toast.LENGTH_LONG).show(); return true; } }; }
双击一下,部分截图如下:
双击所对应的触发事件顺序:
轻轻单击一下,对应的事件触发顺序为:
源码在博客底部给出。
四、GestureDetector.SimpleOnGestureListener---类
它与前两个不同的是: 1、这是一个类,在它基础上新建类的话,要用extends派生而不是用implements继承! 2、OnGestureListener和OnDoubleTapListener接口里的函数都是强制必须重写的,即使用不到也要重写出来一个空函数但在SimpleOnGestureListener类的实例或派生类中不必如此,可以根据情况,用到哪个函数就重写哪个函数,因为SimpleOnGestureListener类本身已经实现了这两个接口的所有函数,只是里面全是空的而已。
下面利用SimpleOnGestureListener类来重新实现上面的几个效果,代码如下:
- public class MainActivity extends Activity implements OnTouchListener {
- private GestureDetector mGestureDetector;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- mGestureDetector = new GestureDetector(new simpleGestureListener());
- TextView tv = (TextView)findViewById(R.id.tv);
- tv.setOnTouchListener(this);
- tv.setFocusable(true);
- tv.setClickable(true);
- tv.setLongClickable(true);
- }
- public boolean onTouch(View v, MotionEvent event) {
- // TODO Auto-generated method stub
- return mGestureDetector.onTouchEvent(event);
- }
- private class simpleGestureListener extends
- GestureDetector.SimpleOnGestureListener {
- /*****OnGestureListener的函数*****/
- public boolean onDown(MotionEvent e) {
- Log.i("MyGesture", "onDown");
- Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT)
- .show();
- return false;
- }
- public void onShowPress(MotionEvent e) {
- Log.i("MyGesture", "onShowPress");
- Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT)
- .show();
- }
- public boolean onSingleTapUp(MotionEvent e) {
- Log.i("MyGesture", "onSingleTapUp");
- Toast.makeText(MainActivity.this, "onSingleTapUp",
- Toast.LENGTH_SHORT).show();
- return true;
- }
- public boolean onScroll(MotionEvent e1, MotionEvent e2,
- float distanceX, float distanceY) {
- Log.i("MyGesture", "onScroll:" + (e2.getX() - e1.getX()) + " "
- + distanceX);
- Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG)
- .show();
- return true;
- }
- public void onLongPress(MotionEvent e) {
- Log.i("MyGesture", "onLongPress");
- Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG)
- .show();
- }
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- Log.i("MyGesture", "onFling");
- Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG)
- .show();
- return true;
- }
- /*****OnDoubleTapListener的函数*****/
- public boolean onSingleTapConfirmed(MotionEvent e) {
- Log.i("MyGesture", "onSingleTapConfirmed");
- Toast.makeText(MainActivity.this, "onSingleTapConfirmed",
- Toast.LENGTH_LONG).show();
- return true;
- }
- public boolean onDoubleTap(MotionEvent e) {
- Log.i("MyGesture", "onDoubleTap");
- Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG)
- .show();
- return true;
- }
- public boolean onDoubleTapEvent(MotionEvent e) {
- Log.i("MyGesture", "onDoubleTapEvent");
- Toast.makeText(MainActivity.this, "onDoubleTapEvent",
- Toast.LENGTH_LONG).show();
- return true;
- }
- }
- }
public class MainActivity extends Activity implements OnTouchListener { private GestureDetector mGestureDetector; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mGestureDetector = new GestureDetector(new simpleGestureListener()); TextView tv = (TextView)findViewById(R.id.tv); tv.setOnTouchListener(this); tv.setFocusable(true); tv.setClickable(true); tv.setLongClickable(true); } public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub return mGestureDetector.onTouchEvent(event); } private class simpleGestureListener extends GestureDetector.SimpleOnGestureListener { /*****OnGestureListener的函数*****/ public boolean onDown(MotionEvent e) { Log.i("MyGesture", "onDown"); Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT) .show(); return false; } public void onShowPress(MotionEvent e) { Log.i("MyGesture", "onShowPress"); Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT) .show(); } public boolean onSingleTapUp(MotionEvent e) { Log.i("MyGesture", "onSingleTapUp"); Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show(); return true; } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Log.i("MyGesture", "onScroll:" + (e2.getX() - e1.getX()) + " " + distanceX); Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG) .show(); return true; } public void onLongPress(MotionEvent e) { Log.i("MyGesture", "onLongPress"); Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG) .show(); } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Log.i("MyGesture", "onFling"); Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG) .show(); return true; } /*****OnDoubleTapListener的函数*****/ public boolean onSingleTapConfirmed(MotionEvent e) { Log.i("MyGesture", "onSingleTapConfirmed"); Toast.makeText(MainActivity.this, "onSingleTapConfirmed", Toast.LENGTH_LONG).show(); return true; } public boolean onDoubleTap(MotionEvent e) { Log.i("MyGesture", "onDoubleTap"); Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG) .show(); return true; } public boolean onDoubleTapEvent(MotionEvent e) { Log.i("MyGesture", "onDoubleTapEvent"); Toast.makeText(MainActivity.this, "onDoubleTapEvent", Toast.LENGTH_LONG).show(); return true; } } }
到此,有关GestureDetector的所有基础知识都讲解完了,下面给出一个小应用——识别用户是向左滑还是向右滑!
源码在博客底部给出。
五、OnFling应用——识别向左滑还是向右滑
这部分就有点意思了,可以说是上面知识的一个小应用,我们利用OnFling函数来识别当前用户是在向左滑还是向右滑,从而打出日志。先看下OnFling的参数:
- boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY)
- 参数解释:
- e1:第1个ACTION_DOWN MotionEvent
- e2:最后一个ACTION_MOVE MotionEvent
- velocityX:X轴上的移动速度,像素/秒
- velocityY:Y轴上的移动速度,像素/秒
boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY) 参数解释: e1:第1个ACTION_DOWN MotionEvent e2:最后一个ACTION_MOVE MotionEvent velocityX:X轴上的移动速度,像素/秒 velocityY:Y轴上的移动速度,像素/秒
首先,先说一下实现的功能:当用户向左滑动距离超过100px,且滑动速度超过100 px/s时,即判断为向左滑动;向右同理.代码如下:
- public class MainActivity extends Activity implements OnTouchListener {
- private GestureDetector mGestureDetector;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- mGestureDetector = new GestureDetector(new simpleGestureListener());
- TextView tv = (TextView)findViewById(R.id.tv);
- tv.setOnTouchListener(this);
- tv.setFocusable(true);
- tv.setClickable(true);
- tv.setLongClickable(true);
- }
- public boolean onTouch(View v, MotionEvent event) {
- // TODO Auto-generated method stub
- return mGestureDetector.onTouchEvent(event);
- }
- private class simpleGestureListener extends
- GestureDetector.SimpleOnGestureListener {
- /*****OnGestureListener的函数*****/
- final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200;
- // 触发条件 :
- // X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒
- // 参数解释:
- // e1:第1个ACTION_DOWN MotionEvent
- // e2:最后一个ACTION_MOVE MotionEvent
- // velocityX:X轴上的移动速度,像素/秒
- // velocityY:Y轴上的移动速度,像素/秒
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE
- && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
- // Fling left
- Log.i("MyGesture", "Fling left");
- Toast.makeText(MainActivity.this, "Fling Left", Toast.LENGTH_SHORT).show();
- } else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE
- && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
- // Fling right
- Log.i("MyGesture", "Fling right");
- Toast.makeText(MainActivity.this, "Fling Right", Toast.LENGTH_SHORT).show();
- }
- return true;
- }
- }
- }
public class MainActivity extends Activity implements OnTouchListener { private GestureDetector mGestureDetector; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mGestureDetector = new GestureDetector(new simpleGestureListener()); TextView tv = (TextView)findViewById(R.id.tv); tv.setOnTouchListener(this); tv.setFocusable(true); tv.setClickable(true); tv.setLongClickable(true); } public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub return mGestureDetector.onTouchEvent(event); } private class simpleGestureListener extends GestureDetector.SimpleOnGestureListener { /*****OnGestureListener的函数*****/ final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200; // 触发条件 : // X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒 // 参数解释: // e1:第1个ACTION_DOWN MotionEvent // e2:最后一个ACTION_MOVE MotionEvent // velocityX:X轴上的移动速度,像素/秒 // velocityY:Y轴上的移动速度,像素/秒 public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // Fling left Log.i("MyGesture", "Fling left"); Toast.makeText(MainActivity.this, "Fling Left", Toast.LENGTH_SHORT).show(); } else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // Fling right Log.i("MyGesture", "Fling right"); Toast.makeText(MainActivity.this, "Fling Right", Toast.LENGTH_SHORT).show(); } return true; } } }
这段代码难度不大,就不再细讲,看下效果:
源码在博客底部给出。
源码地址:http://download.csdn.net/detail/harvic880925/7978943