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  • directX--关于CSource和CSourceStream (谁调用了fillbuffer) 分类: DirectX 2014-11-11 08:10 635人阅读 评论(0) 收藏

    CSourceStream类,是CSource类的OutputPin[source.h/source.cpp]

    派生自CAMThread和CBaseOutputPin
    l         成员变量:

    CSource *m_pFilter;    // The parent of this stream//在构造的时候作为输入参数

    l         新增加的virtual函数:
    // Override this to provide the worker thread a means of processing a buffer
    virtual HRESULT FillBuffer(IMediaSample *pSamp) PURE;
    // Called as the thread is created/destroyed - use to perform
    // jobs such as start/stop streaming mode
    // If OnThreadCreate returns an error the thread will exit.
    virtual HRESULT OnThreadCreate(void) {return NOERROR;};
    virtual HRESULT OnThreadDestroy(void) {return NOERROR;};
    virtual HRESULT OnThreadStartPlay(void) {return NOERROR;};


    virtual HRESULT DoBufferProcessingLoop(void);    // the loop executed whilst running
    {
         
    Command com;
         
    OnThreadStartPlay();//你可以重载这个函数,可以在play之前作一些操作
         
    do 
         {
              
    while (!CheckRequest(&com))//

    //Determines if a command is waiting for the thread. 

    //TRUE if the pCom parameter contains a command; otherwise, returns FALSE


             {
                   IMediaSample *pSample;
                   HRESULT hr = GetDeliveryBuffer(&pSample,NULL,NULL,0);
                  //这个函数是baseoutputpin的成员函数,返回一块空白的内存区域,需要去填充数据的
                  //实际上是调用
    IMemAllocator::GetBuffer函数来实现的            
                   if (FAILED(hr)) { Sleep(1); continue;}
                   // Virtual function user will override.
                  //得到数据之后,就填充数据
                   
    hr = FillBuffer(pSample);
                   if (hr == S_OK
                   { hr = Deliver(pSample); pSample->Release();if(hr != S_OK) return S_OK;}
                   //上面的这个函数调用的是
    This method calls the IMemInputPin::Receive method on the input pin.  //Receive can block if the IMemInputPin::ReceiveCanBlock method returns S_OK.
    //这样你的接收的filter就阻塞去接收数据
                   else if (hr == S_FALSE
                   { pSample->Release();DeliverEndOfStream();return S_OK;}
                   else 
                   { 
                        pSample
    ->Release();DeliverEndOfStream();
                        m_pFilter->NotifyEvent(EC_ERRORABORThr, 0); 
                        return
     hr;
                   }
             }
             if (com == CMD_RUN || com == CMD_PAUSE) { Reply(NOERROR); } 
             else if (com != CMD_STOP) { Reply((DWORDE_UNEXPECTED);}
        }
        while (com != CMD_STOP);
        return S_FALSE;
    }

    上面的reply是下面的一个CAMThread的函数
    上面BOOL    CheckRequest(Command *pCom) { return CAMThread::CheckRequest( (DWORD *) pCom); }
            继承的CBasePin的virtual函数:
    HRESULT Active(void);    // Starts up the worker thread
    {
         
    CAutoLock lock(m_pFilter->pStateLock());
         
    if (m_pFilter->IsActive()) {return S_FALSE;}
         
    if (!IsConnected()) {return NOERROR;}
         
    hr = CBaseOutputPin::Active();
         
    if (FAILED(hr)) {return hr;}
         
    ASSERT(!ThreadExists());
         
    // start the thread
         
    if (!Create()) {return E_FAIL;}
         
    // Tell thread to initialize. If OnThreadCreate Fails, so does this.
         
    hr = Init();
         
    if (FAILED(hr)) return hr;
         
    return Pause();
    }

    HRESULT Inactive(void); // Exits the worker thread.
    {
         
    CAutoLock lock(m_pFilter->pStateLock());
         
    if (!IsConnected()) {return NOERROR;}
         
    // !!! need to do this before trying to stop the thread, because
         // we may be stuck waiting for our own allocator!!!
         
    hr = CBaseOutputPin::Inactive(); // call this first to Decommit the allocator
         
    if (FAILED(hr)) {return hr;}
         
    if (ThreadExists()) 
         {
              
    hr = Stop();if (FAILED(hr)) {return hr;}
              
    hr = Exit();if (FAILED(hr)) {return hr;}
              
    Close(); // Wait for the thread to exit, then tidy up.
         
    }
         
    return NOERROR;
    }

    virtual HRESULT CheckMediaType(const CMediaType *pMediaType);
    {

    // 默认只支持一种格式,即只调用新增加的GetMediaType函数得到MediaType,
    // 与输入的Type进行比较
    }
    virtual HRESULT GetMediaType(int iPosition, CMediaType *pMediaType); // List pos. 0-n
    {
    // 判断iPosition必须为0,返回新增加的GetMediaType函数
    }

    l         操作函数:
    HRESULT Init(void) { return CallWorker(CMD_INIT); }
    HRESULT Exit(void) { return CallWorker(CMD_EXIT); }
    HRESULT Run(void) { return CallWorker(CMD_RUN); }
    HRESULT Pause(void) { return CallWorker(CMD_PAUSE); }
    HRESULT Stop(void) { return CallWorker(CMD_STOP); }


    我们通过上面的代码发现,CAMThread和CBaseOutputPin关联很紧密,下面我们来看看CAMThread是一个什么样的类

    l         CAMThread的virtual函数
    // override these if you want to add thread commands
    // Return codes > 0 indicate an error occured
    virtual DWORD ThreadProc(void);        // the thread function
    {
         
    // 
    整个函数实现了一个同步的通讯Thread。
         
    Command com;
         
    do { com = GetRequest();if (com != CMD_INIT) { Reply((DWORD) E_UNEXPECTED);} }
         
    while (com != CMD_INIT);
         
    hr = OnThreadCreate(); // perform set up tasks
         
    if (FAILED(hr)) 
         {
              
    OnThreadDestroy();
              
    Reply(hr);   // send failed return code from OnThreadCreate
              
    return 1;
         }
         
    Reply(NOERROR);
         
    Command cmd;
        
    do 
        {
             
    cmd = GetRequest();
             
    switch (cmd) {
             
    case CMD_EXIT: Reply(NOERROR); break;
             
    case CMD_RUN:
             
    case CMD_PAUSE:Reply(NOERROR); DoBufferProcessingLoop();break;
             
    case CMD_STOP: Reply(NOERROR); break;
             
    default: Reply((DWORD) E_NOTIMPL); break;}
         }
     
         while (cmd != CMD_EXIT);
         
    hr = OnThreadDestroy(); // tidy up.
         
    if (FAILED(hr)) { return 1;}
         
    return 0;
    }

    l         Constructor
    // increments the number of pins present on the filter
    CSourceStream(TCHAR *pObjectName, HRESULT *phr, CSource *ps, LPCWSTR pPinName)
    :
     CBaseOutputPin(pObjectName, ps, ps->pStateLock(), phr, pPinName),
    m_pFilter(ps) {*phr = m_pFilter->AddPin(this);}

    l         Deconstructor
    ~CSourceStream(void) {m_pFilter->RemovePin(this);}


    这个类要实现就是这个函数了,注意Reply函数经常调用,因为
    CAMThread::Reply(DWORD dw)
    {
        m_dwReturnVal = dw;
        
        // The request is now complete so CheckRequest should fail from
        // now on
        //
        // This event should be reset BEFORE we signal the client or
        // the client may Set it before we reset it and we'll then
        // reset it (!)
        
        m_EventSend.Reset();
        
        // Tell the client we're finished
        
        m_EventComplete.Set();
    }

    版权声明:本文为博主原创文章,未经博主允许不得转载。

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  • 原文地址:https://www.cnblogs.com/mao0504/p/4706485.html
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