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  • STL 源代码剖析 算法 stl_algo.h -- lower_bound

    本文为senlie原创,转载请保留此地址:http://blog.csdn.net/zhengsenlie


    lower_bound(应用于有序区间)

    --------------------------------------------------------------------------------------------------------------------------


    描写叙述:二分查找,返回一个迭代器指向每个"不小于 value "的元素,
    或 value 应该存在的位置
    思路:
    1.循环直到区间长度为 0 
    2.假设 *middle < value,在后半段继续查找
    3.假设 *middle >= value,在前半段继续查找 (等于的时候也会继续在前半段查找,所以能保证找到的是 lower bound)
    源代码:

    template <class ForwardIterator, class T>
    inline ForwardIterator lower_bound(ForwardIterator first, ForwardIterator last,
                                       const T& value) {
      return __lower_bound(first, last, value, distance_type(first),
                           iterator_category(first));
    }
    
    
    // forward_iterator_tag 版本号
    template <class ForwardIterator, class T, class Distance>
    ForwardIterator __lower_bound(ForwardIterator first, ForwardIterator last,
                                  const T& value, Distance*,
                                  forward_iterator_tag) {
      Distance len = 0;
      distance(first, last, len);
      Distance half;
      ForwardIterator middle;
    
    
      while (len > 0) {
        half = len >> 1;
        middle = first;
        advance(middle, half); // 由于仅仅是 ForwardIterator,不能採用 middle = middle + half 的方式 
        if (*middle < value) {
          first = middle;
          ++first;
          len = len - half - 1;
        } // 由于 *middle >= value 时,会在前半段继续查找。所以终于找到的是 lower bound
        else
          len = half;
      }
      return first;
    }
    
    
    // random_access_iterator_tag 版本号
    template <class RandomAccessIterator, class T, class Distance>
    RandomAccessIterator __lower_bound(RandomAccessIterator first,
                                       RandomAccessIterator last, const T& value,
                                       Distance*, random_access_iterator_tag) {
      Distance len = last - first; // 整个区间长度
      Distance half;
      RandomAccessIterator middle;
    
    
      while (len > 0) {
        half = len >> 1; //除以2
        middle = first + half;
        if (*middle < value) { 
          first = middle + 1;
          len = len - half - 1; // -half-1 是由于前面那段有first指向的元素和half指向的区间 
        }
        else //为什么这种代码能保证找到的是 lower bound ?--> 由于小于等于都是到前面一段区间查找,所以最后找到的一定是 lower bound
          len = half;
      }
      return first;
    }

    演示样例:
    int main()
    {
      int A[] = { 1, 2, 3, 3, 3, 5, 8 };
      const int N = sizeof(A) / sizeof(int);
    
    
      for (int i = 1; i <= 10; ++i) {
        int* p = lower_bound(A, A + N, i);
        cout << "Searching for " << i << ".  ";
        cout << "Result: index = " << p - A << ", ";
        if (p != A + N)
          cout << "A[" << p - A << "] == " << *p << endl;
        else
          cout << "which is off-the-end." << endl;
      }
    }
    /*
    The output is:
    Searching for 1.  Result: index = 0, A[0] == 1
    Searching for 2.  Result: index = 1, A[1] == 2
    Searching for 3.  Result: index = 2, A[2] == 3
    Searching for 4.  Result: index = 5, A[5] == 5
    Searching for 5.  Result: index = 5, A[5] == 5
    Searching for 6.  Result: index = 6, A[6] == 8
    Searching for 7.  Result: index = 6, A[6] == 8
    Searching for 8.  Result: index = 6, A[6] == 8
    Searching for 9.  Result: index = 7, which is off-the-end.
    Searching for 10.  Result: index = 7, which is off-the-end.
    */


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  • 原文地址:https://www.cnblogs.com/mengfanrong/p/5325497.html
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