using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { Random random = new Random(); public string gameStatus; public int gamePoint; public int count = 2; static void Main(string[] args) { new Program().StartGame(); Console.ReadKey(); } #region play a game public void StartGame() { int number = GenerateNumber(); Console.WriteLine("the first number is "+number); switch(number) { case 7: case 11: gameStatus = "win"; Console.WriteLine("you win the game"); break; case 2: case 3: case 12: gameStatus = "win"; Console.WriteLine("you lose the game"); break; default: gameStatus = "continues"; gamePoint = number; break; } while (gameStatus.Equals("continues")) { int num = GenerateNumber(); Console.WriteLine("the "+count+"th number is "+ num); if (count == gamePoint) { Console.WriteLine("you lose the game"); break; } if (num == gamePoint) { gameStatus = "win"; Console.WriteLine("you win the game"); break; } count++; } Console.ReadKey(); } public int GenerateNumber() { int randomNumber1 = random.Next(1, 7); int randomNumber2 = random.Next(1, 7); return randomNumber1 + randomNumber2; } #endregion } }