
#include <iostream>
#include <cstring>
#include <cstdio>
#include <algorithm>
#include <queue>
#include <cmath>
using namespace std;
struct node {
int x;
int y;
int z;
int step;
};
char Map[12][12][2];
bool vis[12][12][2];
int dx[4] = {1,0,-1,0};
int dy[4] = {0,1,0,-1};
int n, m, t;
int start[3];
bool check(int x, int y, int z)
{
if(x < 0 || y < 0 || x >= n || y >= m || Map[x][y][z] == '*')
return 1;
else
return 0;
}
void bfs()
{
memset(vis, false, sizeof(vis));
queue<node> q;
node a;
a.x = start[0];
a.y = start[1];
a.z = start[2];
a.step = 0;
vis[a.x][a.y][a.z] = true;
q.push(a);
while(!q.empty())
{
node b;
b = q.front();
q.pop();
for(int i = 0; i < 4; ++ i)
{
node c = b;
c.x += dx[i];
c.y += dy[i];
c.step ++;
if(c.step > t) break;
if(check(c.x, c.y, c.z) || vis[c.x][c.y][c.z]) continue;
vis[c.x][c.y][c.z] = true;
if(Map[c.x][c.y][c.z] == '#')
{
c.z = !c.z;
if(check(c.x, c.y, c.z) || vis[c.x][c.y][c.z] || Map[c.x][c.y][c.z] == '#')
continue;
vis[c.x][c.y][c.z] = true;
}
if(Map[c.x][c.y][c.z] == 'P')
{
cout << "YES" << endl;
return ;
}
q.push(c);
}
}
cout << "NO" << endl;
}
int main()
{
int T;
cin >> T;
while(T --)
{
cin >> n >> m >> t;
for(int k = 0; k < 2; ++ k)
{
for(int i = 0; i < n; ++ i)
{
for(int j = 0; j < m; ++ j)
{
cin >> Map[i][j][k];
if(Map[i][j][k] == 'S')
{
start[0] = i;
start[1] = j;
start[2] = k;
}
}
}
}
bfs();
}
return 0;
}
参考博客:https://blog.csdn.net/flytowns/article/details/86552772