ViewFlipper组件可以让你在activity中的一块区域实现自动动画效果切换图片的效果,若要手势切换,还需要GestureDetector的支持
首先写出布局文件,这里就简单的只添加一个ViewFlipper:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context=".MainActivity" > <!-- 为了使动画效果比较流畅这里还通过persistentDrawingCache设置了控件的绘制缓存策略, 一共有4中策略: PERSISTENT_NO_CACHE 说明不在内存中保存绘图缓存; PERSISTENT_ANIMATION_CACHE 说明只保存动画绘图缓存; PERSISTENT_SCROLLING_CACHE 说明只保存滚动效果绘图缓存 PERSISTENT_ALL_CACHES 说明所有的绘图缓存都应该保存在内存中。 --> <ViewFlipper android:id="@+id/viewFlipper" android:layout_width="match_parent" android:layout_height="180dp" android:inAnimation="@anim/anim_in_left" android:outAnimation="@anim/anim_out_left" android:persistentDrawingCache="animation" /> </LinearLayout>
然后写出几个定义动画的xml文件,这里只给出一个例子:

<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android" android:interpolator="@android:anim/decelerate_interpolator"> <translate android:duration="500" android:fromXDelta="100%" android:fromYDelta="0" android:toXDelta="0" android:toYDelta="0" /> <!-- <alpha android:duration="500" android:fromAlpha="0.0" android:toAlpha="1.0" /> --> </set>
最后写activity:

import android.os.Bundle; import android.app.Activity; import android.view.GestureDetector; import android.view.GestureDetector.OnGestureListener; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.ImageView; import android.widget.ViewFlipper; public class MainActivity extends Activity implements OnTouchListener { private ViewFlipper flipper = null; private GestureDetector gestureDetector = null; private int[] images = new int[] {R.drawable.pic_about_banner01, R.drawable.pic_about_banner02, R.drawable.pic_about_banner03}; private static final int FLING_MIN_DISTANCE = 80; private static final int FLING_MIN_VELOCITY = 150; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); flipper = (ViewFlipper) findViewById(R.id.viewFlipper); // 将所有待显示图片填充入ViewFlipper for (int i = 0; i < images.length; i++) { ImageView view = new ImageView(this); view.setBackgroundResource(images[i]); flipper.addView(view); } // 开启自动启动并设置时间间隔 flipper.setAutoStart(true); flipper.setFlipInterval(4000); // 生成手势识别类实例 gestureDetector = new GestureDetector(this, new GerstureListener()); // 给ViewFlipper设置一个TouchListener flipper.setOnTouchListener(this); // 允许长按ViewFlipper flipper.setLongClickable(true); } public boolean onTouch(View v, MotionEvent event) { // 将触屏事件交给手势识别类处理 return gestureDetector.onTouchEvent(event); } private class GerstureListener implements OnGestureListener { public boolean onDown(MotionEvent e) { return false; } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // 左滑时,按照规定动画切换 flipper.setInAnimation(MainActivity.this, R.anim.anim_in_left); flipper.setOutAnimation(MainActivity.this, R.anim.anim_out_left); flipper.showNext(); } else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // 右滑时,按照规定动画切换 flipper.setInAnimation(MainActivity.this, R.anim.anim_in_right); flipper.setOutAnimation(MainActivity.this, R.anim.anim_out_right); flipper.showPrevious(); } // 滑动动作完毕后,设置回右进左出的动画 flipper.setInAnimation(MainActivity.this, R.anim.anim_in_left); flipper.setOutAnimation(MainActivity.this, R.anim.anim_out_left); return false; } @Override public void onLongPress(MotionEvent e) { // TODO Auto-generated method stub } @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { // TODO Auto-generated method stub return false; } @Override public void onShowPress(MotionEvent e) { // TODO Auto-generated method stub } @Override public boolean onSingleTapUp(MotionEvent e) { // TODO Auto-generated method stub return false; } } }
如上即可完成一个简单的自切图效果。只是在手动切图时不知道拖拽和动画如何同步进行,目前只能等做完手势才完成切图效果。但是这一点对一般使用没有太大影响。