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  • Unity中获取移动设备GPS信息

    代码控制打开权限以及获取经纬度:

    public string gps_info = "";
    public int flash_num = 1;

    public float n;
    public float e;

    public IEnumerator StartGPS()
    {
    // Input.location 用于访问设备的位置属性(手持设备), 静态的LocationService位置
    // LocationService.isEnabledByUser 用户设置里的定位服务是否启用
    if (!Input.location.isEnabledByUser)
    {
    this.gps_info = "isEnabledByUser value is:" + Input.location.isEnabledByUser.ToString() + " Please turn on the GPS";
    }

    // LocationService.Start() 启动位置服务的更新,最后一个位置坐标会被使用
    Input.location.Start(10.0f, 10.0f);

    int maxWait = 20;
    while (Input.location.status == LocationServiceStatus.Initializing && maxWait > 0)
    {
    // 暂停协同程序的执行(1秒)
    yield return new WaitForSeconds(1);
    maxWait--;
    }

    if (maxWait < 1)
    {
    this.gps_info = "Init GPS service time out";
    }

    if (Input.location.status == LocationServiceStatus.Failed)
    {
    this.gps_info = "Unable to determine device location";
    }
    else
    {
    this.gps_info = "N:" + Input.location.lastData.latitude + " E:" + Input.location.lastData.longitude;
    this.gps_info = this.gps_info + " Time:" + Input.location.lastData.timestamp;

    n = Input.location.lastData.latitude;
    e = Input.location.lastData.longitude;
    yield return new WaitForSeconds(100);
    }
    }

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  • 原文地址:https://www.cnblogs.com/monkeyst/p/7766683.html
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