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  • 利用avicap32.dll实现的实时视频传输

    直接上代码吧!

    在窗体上调用的类:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;
    
    using System.Net;
    using System.Net.Sockets;
    using System.Threading;
    
    namespace 实时视频传输系统
    {   
        public partial class MainForm : Form
        {   
            public MainForm()
            {
                InitializeComponent();
            }
            /// <summary>
            /// 声明Camera类
            /// </summary>
            Camera ca = null;
            //创建一个Thread实例   
            private Thread thread1;
            //创建一个UdpClient实例
            private UdpClient udpReceive;
            private UdpClient udpSend;
            private byte[] bytes;
            //private DialogResult result;
            private void btnPlay_Click(object sender, EventArgs e)
            {
                btnPlay.Enabled = false;
                btnStop.Enabled = true;
    
                ca = new Camera(pictureBox1.Handle, pictureBox1.Width, pictureBox1.Height);
                try
                {
                    ca.StartWebCam();
                }
                catch (Exception)
                {
                    MessageBox.Show("未能初始化摄像头!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    btnPlay.Enabled = true;
                    btnStop.Enabled = false;
                    ca = null;
                }
            }
    
            private void btnStop_Click(object sender, EventArgs e)
            {
                try
                {
                    ca.CloseWebcam();
    
                    btnPlay.Enabled = true;
                    btnStop.Enabled = false;
                }
                catch (Exception)
                {
                    MessageBox.Show("摄像头关闭失败!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    btnPlay.Enabled = true;
                    btnStop.Enabled = false;
                    ca = null;
                }
            }
    
            private void btnClose_Click(object sender, EventArgs e)
            {
                try
                {
                    ca.CloseWebcam();
    
                    btnPlay.Enabled = true;
                    btnStop.Enabled = false;
                }
                catch (Exception)
                {
                    MessageBox.Show("摄像头关闭失败!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    btnPlay.Enabled = true;
                    btnStop.Enabled = false;
                    ca = null;
                }
    
                //关闭程序
                this.Close();
                Application.Exit();
            }
    
            
            private IPEndPoint ipLocalPoint;
            private EndPoint RemotePoint;
            private Socket mySocket;
            private bool RunningFlag = false;
            private void btnGetIP_Click(object sender, EventArgs e)
            {
                //string GetIP;
                //IPAddress[] AddressList = Dns.GetHostEntry(Dns.GetHostEntry()).AddressList;
                //if (AddressList.Length < 1)
                //{
                //    return "";
                //}
                //return AddressList[0].ToString();
                //this.tbGetIP.Text = Convert.ToInt32(AddressList);
            }
            //IP与端口号有效验证
            private int getValidPort(string port)
            {
                int lport;
                //测试端口号是否有效
                try
                {
                    //是否为空
                    if (port == "")
                    {
                        throw new ArgumentException("端口号无效,不能启动UDP");
                    }
                    lport = System.Convert.ToInt32(port);
                }
                catch(Exception e)
                {
                    Console.WriteLine("无效的端口号"+ e.ToString());
                    this.tbGetPort.AppendText("无效的端口号"+ e.ToString()+"
    ");
                    return -1;
                }
                return lport;
            }
            private IPAddress getValidIP(string ip)
            {
                IPAddress lip = null;
                //测试IP是否有效
                try
                {
                    //是否为空
                    if (!IPAddress.TryParse(ip, out lip))
                    {
                        throw new ArgumentException("IP无效,不能启动UDP");
                    }
                }
                catch(Exception e)
                {
                    Console.WriteLine("无效的IP:"+ e.ToString());
                    this.tbGetIP.AppendText("无效的IP:"+ e.ToString() +"
    ");
                    return null;
                }
                return lip;
            }
    
            private void MainForm_Load(object sender, EventArgs e)
            {
                thread1 = new Thread(new ThreadStart());
                thread1.Start();
            }
    
            private void btnReceive_Click(object sender, EventArgs e)
            {
                //在本机指定的端口接收
                udpReceive = new UdpClient(8001);
                //将套接字加入组播组
                udpReceive.JoinMulticastGroup(IPAddress.Parse("224.100.0.10"), 50);
                //接收从远程主机发送过来的信息
                IPEndPoint iep = new IPEndPoint(IPAddress.Any, 0);
                while (true)
                {
                    //ref表示引用类型的 IPPoint实例接收消息
                    try
                    {
                        bytes = udpReceive.Receive(ref iep);
                    }
                    catch 
                    {
                        DialogResult result = MessageBox.Show("发送失败!");
                    }
                    string str = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
                    string message = "来自" + iep.ToString() + "的消息";
                    //显示消息 并以message为消息的标题
                    DialogResult res = MessageBox.Show(str, message);
                }
            }
            
            private void btnSend_Click_1(object sender, EventArgs e)
            {
                //初始化UdpClient
                udpSend = new UdpClient();
                //实际使用时应将127.0.0.1改为服务器的远程IP
                IPAddress remoteIPAddress = IPAddress.Parse("127.0.0.1");
                IPEndPoint remoteIPEndPoint = new IPEndPoint(remoteIPAddress, 8002);
                //将发送内容转换为字节数组
                byte[] bytes = System.Text.Encoding.UTF8.GetBytes();
                //设置重传次数 
                int retry = 0;
                while (true)
                {
                    try
                    {
                        udpSend.Send(bytes, bytes.Length, remoteIPEndPoint);
                        break;
                    }
                    catch 
                    {
                        if (retry < 3)
                        {
                            retry++; continue;
                        }
                        else
                        {
                            DialogResult result = MessageBox.Show("发送失败!");
                            break;
                        }
                    }
                }
            }
    
           
     
        }
    }
    View Code

    视频封装类:

    using System;
    using System.Collections.Generic;
    using System.Text;
    
    namespace Camera.avicap
    {
        /// <summary>
        /// Camera 的摘要说明。
        /// </summary>
        public class Camera
        {
            private IntPtr lwndC;
            private IntPtr mControlPtr;
            private int mWidth;
            private int mHeight;
    
    
            // 构造函数
            public Camera(IntPtr handle, int width, int height)
            {
                mControlPtr = handle;
                mWidth = width;
                mHeight = height;
            }
    
            // 帧回调的委托
            public delegate void RecievedFrameEventHandler(byte[] data);
            public event RecievedFrameEventHandler RecievedFrame;
            private AviCapture.FrameEventHandler mFrameEventHandler;
    
            // 关闭摄像头
            public void CloseWebcam()
            {
                this.capDriverDisconnect(this.lwndC);
            }
    
            // 开启摄像头
            public void StartWebCam()
            {
                byte[] lpszName = new byte[100];
                byte[] lpszVer = new byte[100];
    
                AviCapture.capGetDriverDescriptionA(0, lpszName, 100, lpszVer, 100);
                this.lwndC = AviCapture.capCreateCaptureWindowA(lpszName, AviCapture.WS_VISIBLE + AviCapture.WS_CHILD, 0, 0, mWidth, mHeight, mControlPtr, 0);
    
                if (this.capDriverConnect(this.lwndC, 0))
                {
                    this.capPreviewRate(this.lwndC, 66);
                    this.capPreview(this.lwndC, true);
                    AviCapture.BITMAPINFO bitmapinfo = new AviCapture.BITMAPINFO();
                    bitmapinfo.bmiHeader.biSize = AviCapture.SizeOf(bitmapinfo.bmiHeader);
                    bitmapinfo.bmiHeader.biWidth = this.mWidth;
                    bitmapinfo.bmiHeader.biHeight = this.mHeight;
                    bitmapinfo.bmiHeader.biPlanes = 1;
                    bitmapinfo.bmiHeader.biBitCount = 24;
                    this.capSetVideoFormat(this.lwndC, ref bitmapinfo, AviCapture.SizeOf(bitmapinfo));
                    this.mFrameEventHandler = new AviCapture.FrameEventHandler(FrameCallBack);
                    this.capSetCallbackOnFrame(this.lwndC, this.mFrameEventHandler);
                    AviCapture.SetWindowPos(this.lwndC, 0, 0, 0, mWidth, mHeight, 6);
                }
            }
            // 以下为私有函数
            private bool capDriverConnect(IntPtr lwnd, short i)
            {
                return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_DRIVER_CONNECT, i, 0);
            }
    
            private bool capDriverDisconnect(IntPtr lwnd)
            {
                return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_DRIVER_DISCONNECT, 0, 0);
            }
    
            private bool capPreview(IntPtr lwnd, bool f)
            {
                return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_PREVIEW, f, 0);
            }
    
            private bool capPreviewRate(IntPtr lwnd, short wMS)
            {
                return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_PREVIEWRATE, wMS, 0);
            }
    
            private bool capSetCallbackOnFrame(IntPtr lwnd, AviCapture.FrameEventHandler lpProc)
            {
                return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_CALLBACK_FRAME, 0, lpProc);
            }
    
            private bool capSetVideoFormat(IntPtr hCapWnd, ref AviCapture.BITMAPINFO BmpFormat, int CapFormatSize)
            {
                return AviCapture.SendMessage(hCapWnd, AviCapture.WM_CAP_SET_VIDEOFORMAT, CapFormatSize, ref BmpFormat);
            }
    
            private void FrameCallBack(IntPtr lwnd, IntPtr lpVHdr)
            {
                AviCapture.VIDEOHDR videoHeader = new AviCapture.VIDEOHDR();
                byte[] VideoData;
                videoHeader = (AviCapture.VIDEOHDR)AviCapture.GetStructure(lpVHdr, videoHeader);
                VideoData = new byte[videoHeader.dwBytesUsed];
                AviCapture.Copy(videoHeader.lpData, VideoData);
                if (this.RecievedFrame != null)
                    this.RecievedFrame(VideoData);
            }
        }
    }
    View Code

    win32的avicap32.dll封装类

    using System;
    using System.Collections.Generic;
    using System.Runtime.InteropServices;
    using System.Text;
    
    namespace Camera.avicap
    {
        /// <summary>
        /// AviCapture 的摘要说明。
        /// </summary>
        public class AviCapture
        {
            //通过调用acicap32.dll进行读取摄像头数据
            [DllImport("avicap32.dll")]
            public static extern IntPtr capCreateCaptureWindowA(byte[] lpszWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, int nID);
            [DllImport("avicap32.dll")]
            public static extern bool capGetDriverDescriptionA(short wDriver, byte[] lpszName, int cbName, byte[] lpszVer, int cbVer);
            [DllImport("User32.dll")]
            public static extern bool SendMessage(IntPtr hWnd, int wMsg, bool wParam, int lParam);
            [DllImport("User32.dll")]
            public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, int lParam);
            [DllImport("User32.dll")]
            public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, FrameEventHandler lParam);
            [DllImport("User32.dll")]
            public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref BITMAPINFO lParam);
            [DllImport("User32.dll")]
            public static extern int SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int y, int cx, int cy, int wFlags);
            [DllImport("avicap32.dll")]
            public static extern int capGetVideoFormat(IntPtr hWnd, IntPtr psVideoFormat, int wSize);
    
            //部分常量
            public const int WM_USER = 0x400;
            public const int WS_CHILD = 0x40000000;
            public const int WS_VISIBLE = 0x10000000;
            public const int SWP_NOMOVE = 0x2;
            public const int SWP_NOZORDER = 0x4;
            public const int WM_CAP_DRIVER_CONNECT = WM_USER + 10;
            public const int WM_CAP_DRIVER_DISCONNECT = WM_USER + 11;
            public const int WM_CAP_SET_CALLBACK_FRAME = WM_USER + 5;
            public const int WM_CAP_SET_PREVIEW = WM_USER + 50;
            public const int WM_CAP_SET_PREVIEWRATE = WM_USER + 52;
            public const int WM_CAP_SET_VIDEOFORMAT = WM_USER + 45;
    
    
            // 结构
            [StructLayout(LayoutKind.Sequential)]
            //VideoHdr
            public struct VIDEOHDR
            {
                [MarshalAs(UnmanagedType.I4)]
                public int lpData;
                [MarshalAs(UnmanagedType.I4)]
                public int dwBufferLength;
                [MarshalAs(UnmanagedType.I4)]
                public int dwBytesUsed;
                [MarshalAs(UnmanagedType.I4)]
                public int dwTimeCaptured;
                [MarshalAs(UnmanagedType.I4)]
                public int dwUser;
                [MarshalAs(UnmanagedType.I4)]
                public int dwFlags;
                [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
                public int[] dwReserved;
            }
    
            [StructLayout(LayoutKind.Sequential)]
            //BitmapInfoHeader
            public struct BITMAPINFOHEADER
            {
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biSize;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biWidth;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biHeight;
                [MarshalAs(UnmanagedType.I2)]
                public short biPlanes;
                [MarshalAs(UnmanagedType.I2)]
                public short biBitCount;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biCompression;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biSizeImage;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biXPelsPerMeter;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biYPelsPerMeter;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biClrUsed;
                [MarshalAs(UnmanagedType.I4)]
                public Int32 biClrImportant;
            }
    
            [StructLayout(LayoutKind.Sequential)]
            //BitmapInfo
            public struct BITMAPINFO
            {
                [MarshalAs(UnmanagedType.Struct, SizeConst = 40)]
                public BITMAPINFOHEADER bmiHeader;
                [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1024)]
                public Int32[] bmiColors;
            }
    
            public delegate void FrameEventHandler(IntPtr lwnd, IntPtr lpVHdr);
    
            // 公共函数
            public static object GetStructure(IntPtr ptr, ValueType structure)
            {
                return Marshal.PtrToStructure(ptr, structure.GetType());
            }
    
            public static object GetStructure(int ptr, ValueType structure)
            {
                return GetStructure(new IntPtr(ptr), structure);
            }
    
            public static void Copy(IntPtr ptr, byte[] data)
            {
                Marshal.Copy(ptr, data, 0, data.Length);
            }
    
            public static void Copy(int ptr, byte[] data)
            {
                Copy(new IntPtr(ptr), data);
            }
    
            public static int SizeOf(object structure)
            {
                return Marshal.SizeOf(structure);
            }
        }
    }
    View Code

    出处:https://bbs.csdn.net/topics/390039653

    参考:

    https://blog.csdn.net/NCTU_to_prove_safety/article/details/53584905

    https://www.cnblogs.com/JUSTSOSOBLOG/p/4612801.html

    https://blog.csdn.net/laolei1986/article/details/5730245

    https://blog.csdn.net/waeceo/article/details/50222781

    ======================================================================================================

    我使用AVICAP32.DLL来捕获图像,捕完并保存到文件后,当我关闭它后.那个黑块的窗体一直在那里,如果让它消失呢?

    哈哈哈,我自己搞定了,由于那个窗体是使用API调出来的,它只是位置和大小与PANEL一样而已,因此要想控制它还是要使用API消息机制.利用它的句柄来操作它.方法如下:

    public const int WM_CLOSE = 0x10;//关闭窗口句柄
    //关闭摄像头
     if hWndC <> 0 then
      begin
       SendMessage(hWndC, WM_CAP_DRIVER_DISCONNECT, 0, 0);
       SendMessage(hWndC, WM_CLOSE, 0, 0);
       hWndC := 0;
      end;OK,完事了.

    ======================================================================================================

    前面的代码有一个事件的处理是缺失的,就是Camera类的RecievedFrame事件;怎么把接收到的byte[] VideoData数组转成图片呢?

    看看下面的文章,或许对你有所启发。

    得到摄像头一帧数据的字节数组之后转成图片的处理

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  • 原文地址:https://www.cnblogs.com/mq0036/p/11249148.html
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